Bid: Axis +10
*German sub in SZ 111 (6)
*German arty in H-B (4)
No tech
Regular luck
Engine: 2.6.14798
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 artillery, 9 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
7 bombers moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
12 fighters moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 tactical_bomber moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Egypt to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Germans
6 bombers moved from Morocco to 94 Sea Zone
3 bombers moved from Morocco to Algeria
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Americans creates battle in territory 20 Sea Zone
Battle in 96 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 carrier and 1 transport
Americans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
Germans roll dice for 1 carrier and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 96 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter
Casualties for Germans: 1 carrier and 1 transport
Battle in 109 Sea Zone
Americans attack with 7 bombers, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 bombers and 1 destroyer in 109 Sea Zone, round 2 : 5/8 hits, 5,00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 7 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 1 artillery, 3 bombers and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Algeria, round 2 : 3/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 94 Sea Zone
Americans attack with 6 bombers
Germans defend with 1 destroyer; Italians defend with 3 artilleries, 4 infantry and 4 transports
Americans roll dice for 6 bombers in 94 Sea Zone, round 2 : 3/6 hits, 4,00 expected hits
Italians roll dice for 1 destroyer and 4 transports in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 2 transports owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in 94 Sea Zone
2 transports owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in 94 Sea Zone
Americans win with 6 bombers remaining. Battle score for attacker is 60
Casualties for Germans: 1 destroyer
Casualties for Italians: 3 artilleries, 4 infantry and 4 transports
Battle in Sikang
Americans attack with 12 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 12 fighters in Sikang, round 2 : 6/12 hits, 6,00 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Americans win with 12 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Americans attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Americans win, taking Shensi from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
12 fighters moved from Sikang to Northwest Persia
1 tactical_bomber moved from Shensi to Szechwan
1 destroyer moved from 85 Sea Zone to 88 Sea Zone
7 bombers moved from 109 Sea Zone to United Kingdom
6 bombers moved from 94 Sea Zone to United Kingdom
9 fighters moved from Morocco to United Kingdom
3 bombers moved from Algeria to United Kingdom
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Egypt
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 battleships, 12 carriers, 3 cruisers and 4 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
9 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Turning on Edit Mode
EDIT: Removing units owned by Americans from Szechwan: 1 tactical_bomber
EDIT: Adding units owned by Americans to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Sikang from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Manchuria
4 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 15 PUs;
British buy 1 aaGun, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
7 fighters moved from Egypt to Algeria
2 fighters moved from Gibraltar to United Kingdom
1 battleship and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 cruiser moved from 84 Sea Zone to 88 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 battleship and 1 destroyer in 72 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 aaGun, 1 armour, 2 artilleries and 3 infantry moved from Kweichow to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from Szechwan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 aaGun, 1 armour, 13 artilleries, 21 infantry and 1 mech_infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from West India to India
2 armour moved from Eastern Persia to India
1 fighter and 2 mech_infantrys moved from India to Yunnan
Place Units - British
1 aaGun, 1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 34 PUs (4 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
2 armour and 1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 11 PUs (5 lost to blockades); end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 2 armour and 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 4 fighters
EDIT: Adding units owned by British to India: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,17
Italians : -0,33
British : 0,00
Americans : -1,00
Chinese : 0,00
Japanese : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to United Kingdom
Combat - Italians
Battle in United Kingdom
Italians attack with 2 bombers
British defend with 6 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 16 bombers and 9 fighters
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 bombers in United Kingdom, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 6 aaGuns, 1 artillery, 16 bombers, 11 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 12/43 hits, 15.33 expected hits
1 aaGun owned by the British and 2 bombers owned by the Italians lost in United Kingdom
British win with 5 aaGuns, 1 artillery, 16 bombers, 11 fighters, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Italians: 2 bombers
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 fighter moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -3.33
AA fire in United Kingdom : : -0.33
@samuel06 This will be the final battle. May the dice be with me
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 carrier moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 cruiser and 4 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Yunnan
2 fighters moved from Sumatra to Yunnan
2 fighters moved from Szechwan to Shensi
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 carrier moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 cruiser and 4 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Yunnan
2 fighters moved from Sumatra to Yunnan
2 fighters moved from Szechwan to Shensi
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@samuel06 This will be the final battle. May the dice be with me
Good luck, stupid that I didn’t defended London any better
@Giallo what is the OOL for London? I’m going all in
@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@Giallo what is the OOL for London? I’m going all in
if you just post the save ill check if ill scramble and ill let my ool know
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 bombers; Remaining resources: 11 PUs;
Combat Move - Germans
1 fighter moved from Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
12 bombers and 4 fighters moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Germany to 113 Sea Zone
10 infantry moved from Western Germany to 113 Sea Zone
12 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
15 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from Amur to Korea
Japanese take Korea from Americans
@samuel06 The odds are really against me. 12% I believe
@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@samuel06 The odds are really against me. 12% I believe
no scramble, 12% hmmm I still believe you will win this one easily max def
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 bombers; Remaining resources: 11 PUs;
Combat Move - Germans
1 fighter moved from Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
12 bombers and 4 fighters moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Germany to 113 Sea Zone
10 infantry moved from Western Germany to 113 Sea Zone
12 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
15 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from Amur to Korea
Japanese take Korea from Americans
1 submarine moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 105 Sea Zone to 88 Sea Zone
Combat - Germans
Battle in 88 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser; Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 88 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 88 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 88 Sea Zone
Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 88 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 88 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Germans attack with 14 bombers, 8 fighters, 15 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 16 bombers and 9 fighters
AA fire in United Kingdom : 1/15 hits, 2.50 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 14 bombers, 7 fighters, 15 infantry and 3 tactical_bombers in United Kingdom, round 2 : 22/39 hits, 17.33 expected hits
British roll dice for 5 aaGuns, 1 artillery, 16 bombers, 11 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 13/43 hits, 15.33 expected hits
5 aaGuns owned by the British, 13 infantry owned by the Germans, 16 bombers owned by the Americans and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 14 bombers, 7 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 13/26 hits, 15.17 expected hits
British roll dice for 1 artillery, 11 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 9/26 hits, 12.33 expected hits
7 fighters owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 2 infantry owned by the French and 11 infantry owned by the British lost in United Kingdom
Germans roll dice for 14 bombers, 1 infantry and 2 tactical_bombers in United Kingdom, round 4 : 14/17 hits, 10.50 expected hits
British roll dice for 1 artillery, 11 fighters and 1 mech_infantry in United Kingdom, round 4 : 12/13 hits, 8.00 expected hits
1 mech_infantry owned by the British, 10 bombers owned by the Germans, 9 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 fighters owned by the British lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 102
Casualties for Germans: 10 bombers, 8 fighters, 14 infantry and 3 tactical_bombers
Casualties for Americans: 16 bombers and 9 fighters
Casualties for British: 5 aaGuns, 1 artillery, 2 fighters, 12 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 110 Sea Zone to Western Germany
4 bombers moved from United Kingdom to Western Germany
1 aaGun, 1 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
Place Units - Germans
8 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6
Germans collect 78 PUs (6 lost to blockades); end with 123 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 128 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 135 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 140 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 155 PUs
Combat Hit Differential Summary :
Germans : 5.67
British : -1.67
Americans : 0.17
AA fire in United Kingdom : : -1.50
@samuel06 I can’t believe it went through. I got lucky one the first round of battle and on the AA guns.
@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@samuel06 I can’t believe it went through. I got lucky one the first round of battle and on the AA guns.
Well that’s it, I already thought you would get this. If you didn’t I don’t think the axis would have win within the next few rounds… Stupid from my part that I left London like that. Well played!! ill post it
@Giallo You are right! I was about to give up and then I started to look at London and do some math. Well played