Misterblue (axis) vs 666 bm3 20L


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            3 artilleries moved from Shensi to Kansu
            2 bombers moved from Jehol to Kansu
            2 bombers moved from Sikang to Kansu
            1 artillery moved from Sikang to Kazakhstan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan
            4 fighters moved from West India to Kazakhstan
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            3 artilleries moved from Shensi to Kansu
            2 bombers moved from Jehol to Kansu
            2 bombers moved from Sikang to Kansu
            1 artillery moved from Sikang to Kazakhstan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan
            4 fighters moved from West India to Kazakhstan
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 3 artilleries, 4 bombers and 1 infantry
                Chinese defend with 1 fighter and 3 infantry
                    Japanese roll dice for 3 artilleries, 4 bombers and 1 infantry in Kansu, round 2 : 7/8 hits, 4,00 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 3/4 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 4 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries and 1 infantry
                Casualties for Chinese: 1 fighter and 3 infantry
            Battle in Kazakhstan
                Japanese attack with 1 artillery, 8 fighters, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 aaGun and 4 infantry
                    AA fire in Kazakhstan : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in Kazakhstan
                    Japanese roll dice for 1 artillery, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Kazakhstan, round 2 : 5/14 hits, 7,00 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter and 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 4 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kansu to French Indo China
            2 bombers moved from Kansu to Sikang
            1 infantry moved from Szechwan to Sikang
            4 fighters and 4 tactical_bombers moved from Kazakhstan to Eastern Persia
            3 fighters moved from Kazakhstan to Turkmenistan
            1 mech_infantry moved from West India to Turkmenistan
            2 artilleries, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from India to West India
            3 mech_infantrys moved from Malaya to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Jehol to Chahar
            2 mech_infantrys moved from French Indo China to Burma
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to India
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 45 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 battleship, 3 carriers, 9 destroyers, 2 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Korea to Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in India
            1 artillery and 2 infantry placed in Malaya
            3 bombers placed in French Indo China
            1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kazakhstan : : 0,50
    Chinese : 1,33
    Russians : 0,67
    Japanese : 1,00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    Jehol : 1 flag, 2 infantry
    Manchuria : 1 flag, 1 aaGun and 9 infantry
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 artillery
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 2 bombers and 1 infantry
    Anhwe : 1 flag, 1 infantry
    Ceylon : 1 flag
    Shan State : 1 flag, 1 marine
    Burma : 1 flag, 1 infantry and 5 mech_infantrys
    India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Guam : 1 flag, 1 airfield
    Kazakhstan : 1 flag, 1 artillery
    French Indo China : 1 flag, 1 airfield, 5 bombers and 1 factory_minor
    Celebes : 1 flag
    Java : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
    35 Sea Zone : 1 battleship, 3 carriers, 9 destroyers, 7 submarines and 1 transport
    39 Sea Zone : 2 carriers, 1 destroyer and 4 transports
    19 Sea Zone : 1 transport
    5 Sea Zone : 1 submarine
    West India : 1 flag, 3 infantry
    Turkmenistan : 1 armour, 3 fighters and 1 mech_infantry
    Eastern Persia : 1 armour, 2 artilleries, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers
    

    Production/PUs Summary :

    Germans : 53 / 82
    Russians : 25 / 30
    Japanese : 70 / 83
    Americans : 52 / 82
    Chinese : 0 / 1
    British : 33 / 29
    UK_Pacific : 0 / 0
    Italians : 17 / 31
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            3 artilleries moved from Shensi to Kansu
            2 bombers moved from Jehol to Kansu
            2 bombers moved from Sikang to Kansu
            1 artillery moved from Sikang to Kazakhstan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan
            4 fighters moved from West India to Kazakhstan
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 3 artilleries, 4 bombers and 1 infantry
                Chinese defend with 1 fighter and 3 infantry
                    Japanese roll dice for 3 artilleries, 4 bombers and 1 infantry in Kansu, round 2 : 7/8 hits, 4,00 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 3/4 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 4 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries and 1 infantry
                Casualties for Chinese: 1 fighter and 3 infantry
            Battle in Kazakhstan
                Japanese attack with 1 artillery, 8 fighters, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 aaGun and 4 infantry
                    AA fire in Kazakhstan : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in Kazakhstan
                    Japanese roll dice for 1 artillery, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Kazakhstan, round 2 : 5/14 hits, 7,00 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter and 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 4 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kansu to French Indo China
            2 bombers moved from Kansu to Sikang
            1 infantry moved from Szechwan to Sikang
            4 fighters and 4 tactical_bombers moved from Kazakhstan to Eastern Persia
            3 fighters moved from Kazakhstan to Turkmenistan
            1 mech_infantry moved from West India to Turkmenistan
            2 artilleries, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from India to West India
            3 mech_infantrys moved from Malaya to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Jehol to Chahar
            2 mech_infantrys moved from French Indo China to Burma
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to India
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 45 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 battleship, 3 carriers, 9 destroyers, 2 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Korea to Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in India
            1 artillery and 2 infantry placed in Malaya
            3 bombers placed in French Indo China
            1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Turkmenistan: 1 armour
            EDIT: Adding units owned by Japanese to Eastern Persia: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Kazakhstan : : 0,50
    Chinese : 1,33
    Russians : 0,67
    Japanese : 1,00
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in Sumatra
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            3 carriers moved from 110 Sea Zone to 91 Sea Zone
            5 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            12 submarines moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from 125 Sea Zone to United Kingdom
            2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            6 transports placed in 101 Sea Zone
            3 artilleries and 7 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 1.00
    

    Territory Summary for Americans :

    Borneo : 1 flag, 1 infantry
    Queensland : 1 artillery, 3 infantry and 2 marines
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    Sumatra : 1 flag, 1 infantry
    41 Sea Zone : 1 transport
    43 Sea Zone : 1 transport
    26 Sea Zone : 3 destroyers, 2 submarines and 1 transport
    54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters and 6 submarines
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
    United Kingdom : 1 bomber, 3 fighters and 1 tactical_bomber
    125 Sea Zone : 1 flag, 1 destroyer
    101 Sea Zone : 6 transports
    Brazil : 1 flag
    91 Sea Zone : 3 carriers, 1 destroyer, 6 fighters and 14 submarines
    110 Sea Zone : 1 aaGun, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 4 transports
    

    Production/PUs Summary :

    Germans : 53 / 82
    Russians : 25 / 30
    Japanese : 62 / 83
    Americans : 60 / 80
    Chinese : 0 / 1
    British : 33 / 29
    UK_Pacific : 0 / 0
    Italians : 17 / 31
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in Sumatra
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            3 carriers moved from 110 Sea Zone to 91 Sea Zone
            5 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            12 submarines moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from 125 Sea Zone to United Kingdom
            2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            6 transports placed in 101 Sea Zone
            3 artilleries and 7 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                British attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Ukraine to Persia
            1 bomber moved from Persia to Egypt
            3 mech_infantrys moved from Egypt to Iraq
            1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
            1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Iraq
            5 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            3 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1,1,2,4
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.50
    Americans : 1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Tsinghai : 1 infantry
    Borneo : 1 infantry
    Queensland : 1 artillery, 3 infantry and 2 marines
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    Sumatra : 1 flag, 1 infantry
    41 Sea Zone : 1 transport
    43 Sea Zone : 1 transport
    26 Sea Zone : 3 destroyers, 2 submarines and 1 transport
    54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters and 6 submarines
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
    Belgian Congo : 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 5 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Holland Belgium : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    125 Sea Zone : 1 flag, 1 destroyer
    106 Sea Zone : 1 flag
    Iraq : 1 flag, 1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys
    101 Sea Zone : 6 transports
    71 Sea Zone : 1 cruiser and 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 15 infantry, 4 mech_infantrys and 2 tactical_bombers
    91 Sea Zone : 3 carriers, 1 destroyer, 6 fighters, 14 submarines and 2 transports
    110 Sea Zone : 1 aaGun, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 5 transports
    

    Production/PUs Summary :

    Germans : 48 / 82
    Russians : 25 / 30
    Japanese : 61 / 83
    Americans : 60 / 80
    Chinese : 1 / 2
    British : 38 / 38
    UK_Pacific : 0 / 0
    Italians : 17 / 31
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                  Italians take Ukraine from Russians
            2 mech_infantrys moved from Northern Italy to Holland Belgium
            1 bomber moved from Western Ukraine to Holland Belgium
            3 infantry moved from Southern France to Normandy Bordeaux
            3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                  Italians take Ukraine from Russians
            2 mech_infantrys moved from Northern Italy to Holland Belgium
            1 bomber moved from Western Ukraine to Holland Belgium
            3 infantry moved from Southern France to Normandy Bordeaux
            3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 3 infantry and 3 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/6 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Western Germany
            4 fighters moved from Western Germany to Gibraltar
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 aaGuns and 2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            3 infantry placed in Southern France
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -1,00
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 3 artilleries, 5 fighters, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry
    Cyprus : 1 flag
    Malta : 1 flag
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
    Algeria : 1 flag, 1 airfield and 2 infantry
    Southern France : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
    Tunisia : 1 flag
    Western Germany : 2 aaGuns and 1 bomber
    Holland Belgium : 2 mech_infantrys
    Northern Italy : 1 factory_major
    Libya : 1 armour
    Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
    95 Sea Zone : 1 destroyer and 1 transport
    Crete : 1 flag
    Greece : 1 flag
    98 Sea Zone : 1 battleship, 2 cruisers and 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 82
    Russians : 23 / 30
    Japanese : 61 / 83
    Americans : 60 / 80
    Chinese : 1 / 2
    British : 33 / 38
    UK_Pacific : 0 / 0
    Italians : 21 / 36
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Do you intend to make a stand in Persia? I’m pretty sure Japan got enough aligned to crush Persia at the price of making the cleanup in Indonesia take more time. If you’ve miscalculated how much Japan can throw at Persia feel free to adjust your ncm. :)


  • @Misterblue sorry for this delay, returned home to find this covid pandemic wreaking havoc on my personal and business life. oh, boy hope to get back to this fun stuff soon and yes I intend to make a stand in Persia. If not the IC is taken by Germany anyway…


  • @666 No rush. The game will be there when you got time to play it. :)


  • TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in Java
            Battle in New Guinea
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    New Guinea : 2 infantry
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 infantry
    42 Sea Zone : 1 transport
    44 Sea Zone : 1 transport
    46 Sea Zone : 1 transport
    54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
    62 Sea Zone : 1 destroyer
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 51 / 82
    Russians : 23 / 30
    Japanese : 54 / 83
    Americans : 60 / 80
    Chinese : 1 / 2
    British : 33 / 38
    UK_Pacific : 0 / 0
    Italians : 21 / 36
    ANZAC : 17 / 22
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in Java
            Battle in New Guinea
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Alexandria to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    New Guinea : 2 infantry
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 infantry
    42 Sea Zone : 1 transport
    44 Sea Zone : 1 transport
    46 Sea Zone : 1 transport
    54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
    62 Sea Zone : 1 destroyer
    Egypt : 3 infantry
    Tobruk : 1 flag, 1 infantry
    110 Sea Zone : 2 infantry
    

    Production/PUs Summary :

    Germans : 51 / 82
    Russians : 23 / 30
    Japanese : 54 / 83
    Americans : 60 / 80
    Chinese : 1 / 2
    British : 33 / 38
    UK_Pacific : 0 / 0
    Italians : 21 / 36
    ANZAC : 17 / 22
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
            1 fighter moved from Turkmenistan to Caucasus
            4 armour moved from Turkmenistan to Volgograd
            3 bombers and 1 fighter moved from Western Ukraine to Volgograd
            1 bomber moved from Western Ukraine to Caucasus
            1 artillery, 1 fighter and 1 infantry moved from Novgorod to Archangel
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from Novgorod to 125 Sea Zone
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 bomber moved from Philippines to 46 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
            1 fighter moved from Turkmenistan to Caucasus
            4 armour moved from Turkmenistan to Volgograd
            3 bombers and 1 fighter moved from Western Ukraine to Volgograd
            1 bomber moved from Western Ukraine to Caucasus
            1 artillery, 1 fighter and 1 infantry moved from Novgorod to Archangel
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from Novgorod to 125 Sea Zone
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 bomber moved from Philippines to 46 Sea Zone
    
        Combat - Germans
            Battle in 46 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 125 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Archangel
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 4 armour, 3 bombers and 1 fighter
                Russians defend with 1 artillery, 1 factory_minor and 5 infantry
                    Germans roll dice for 4 armour, 3 bombers and 1 fighter in Volgograd, round 2 : 4/8 hits, 4,50 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in Volgograd, round 2 : 0/6 hits, 2,00 expected hits
                    4 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 4 armour, 3 bombers and 1 fighter in Volgograd, round 3 : 4/8 hits, 4,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 19
                Casualties for Russians: 1 artillery and 5 infantry
            Battle in Caucasus
                Germans attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 3/5 hits, 2,33 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 46 Sea Zone to French Indo China
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            4 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar
            1 aaGun, 1 artillery and 14 infantry moved from France to Normandy Bordeaux
            1 fighter moved from 125 Sea Zone to Western Germany
            2 aaGuns, 2 armour, 10 artilleries, 21 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
            4 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Caucasus to Ukraine
            1 bomber moved from Caucasus to Ukraine
            3 bombers moved from Volgograd to Ukraine
            1 fighter moved from Volgograd to Kazakhstan
            1 fighter moved from Archangel to Ukraine
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Yenisey to Kansu
            1 armour moved from Evenkiyskiy to Kansu
    
        Place Units - Germans
            2 submarines placed in 113 Sea Zone
            4 fighters placed in Western Germany
            3 infantry placed in Novgorod
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Americans : -0,33
    Russians : -4,00
    

    Territory Summary for Germans :

    Kansu : 2 armour
    Sikang : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Timguska : 1 flag
    Kazakhstan : 1 fighter
    French Indo China : 1 bomber
    Gibraltar : 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 2 tactical_bombers
    Normandy Bordeaux : 1 aaGun, 1 artillery and 14 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 6 infantry
    Germany : 1 factory_major and 7 infantry
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 1 flag, 1 mech_infantry
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 artillery and 1 infantry
    Eastern Poland : 1 flag, 5 armour and 5 mech_infantrys
    Ukraine : 2 aaGuns, 2 armour, 10 artilleries, 4 bombers, 2 fighters, 21 infantry and 11 mech_infantrys
    Western Ukraine : 1 flag, 1 infantry
    Volgograd : 1 flag, 4 armour and 1 factory_minor
    Turkmenistan : 1 flag
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
    Caucasus : 1 flag, 2 armour and 1 mech_infantry
    125 Sea Zone : 1 flag, 1 submarine
    113 Sea Zone : 2 submarines
    95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
    Bulgaria : 1 flag
    Eastern Persia : 1 flag
    115 Sea Zone : 1 destroyer
    Yugoslavia : 1 flag
    Finland : 1 flag, 2 artilleries and 6 infantry
    

    Production/PUs Summary :

    Germans : 58 / 80
    Russians : 16 / 30
    Japanese : 54 / 83
    Americans : 60 / 80
    Chinese : 1 / 2
    British : 33 / 38
    UK_Pacific : 0 / 0
    Italians : 21 / 36
    ANZAC : 17 / 22
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • All blanks for the allies. :face_with_rolling_eyes:


  • @Misterblue said in Misterblue (axis) vs 666 bm3 20L:

    All blanks for the allies. :face_with_rolling_eyes:

    yeah, I think they were all 4,5 & 6’s


  • TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 artillery and 2 infantry moved from Novosibirsk to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Russia to Rostov
    

    Savegame

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