assumed no scramble
Adam +3 v JWW (axis)
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 aaGun, 4 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Malaya to 37 Sea Zone 3 marines moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 6 infantry moved from Shan State to 37 Sea Zone 1 artillery, 2 battleships, 2 cruisers, 3 fighters, 7 infantry, 4 marines, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 39 Sea Zone 1 armour and 6 artilleries moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 artillery, 3 fighters, 7 infantry, 4 marines and 1 tactical_bomber moved from 39 Sea Zone to India 2 bombers, 9 fighters and 5 tactical_bombers moved from Siam to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 44 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to India Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 armour, 7 artilleries, 2 bombers, 13 fighters, 9 infantry, 4 marines, 1 mech_infantry and 7 tactical_bombers British defend with 3 aaGuns, 1 armour, 6 artilleries, 2 fighters, 14 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 12 fighters, 9 infantry, 4 marines, 1 mech_infantry and 7 tactical_bombers in India, round 2 : 22/43 hits, 19.00 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 fighters, 14 infantry and 1 mech_infantry in India, round 2 : 10/25 hits, 9.50 expected hits 9 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British, 6 artilleries owned by the British and 14 infantry owned by the British lost in India Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 12 fighters, 4 marines, 1 mech_infantry and 7 tactical_bombers in India, round 3 : 12/33 hits, 16.17 expected hits UK_Pacific roll dice for 1 armour and 3 fighters in India, round 3 : 1/4 hits, 2.50 expected hits 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC, 2 fighters owned by the British and 1 armour owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 2 bombers, 12 fighters, 4 marines, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 76 Casualties for Japanese: 2 artilleries, 1 fighter and 9 infantry Casualties for British: 3 aaGuns, 1 armour, 6 artilleries, 2 fighters, 14 infantry and 1 mech_infantry Casualties for ANZAC: 1 fighter Battle in 35 Sea Zone Japanese attack with 2 destroyers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 2 submarines; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19 Casualties for Americans: 2 submarines Casualties for ANZAC: 1 transport triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 4 carriers moved from 37 Sea Zone to 39 Sea Zone 8 fighters moved from India to 39 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kweichow to Yunnan 1 fighter moved from India to Shan State 2 bombers, 3 fighters and 5 tactical_bombers moved from India to Shan State 2 tactical_bombers moved from India to Burma 2 destroyers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Malaya 1 aaGun, 4 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.17 UK_Pacific : -1.00 AA fire in India : : -0.50 Japanese : 0.17
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Korea : 2 aaGuns, 9 infantry and 2 mech_infantrys Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 infantry Jehol : 1 flag Siam : 1 airfield Manchuria : 1 flag Yunnan : 1 flag, 1 infantry Kweichow : 1 flag Hunan : 1 flag Shan State : 1 flag, 2 bombers, 4 fighters and 5 tactical_bombers Burma : 1 flag, 2 tactical_bombers India : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 4 marines and 1 mech_infantry Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry 42 Sea Zone : 1 flag, 1 submarine 41 Sea Zone : 1 flag, 1 submarine 44 Sea Zone : 1 flag, 1 destroyer and 1 submarine 43 Sea Zone : 1 flag, 1 submarine 35 Sea Zone : 2 destroyers and 1 submarine 39 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine and 5 transports 6 Sea Zone : 1 transport 79 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 63 Russians : 28 / 35 Japanese : 44 / 60 Americans : 56 / 87 Chinese : 9 / 10 British : 33 / 36 UK_Pacific : 6 / 0 Italians : 16 / 21 ANZAC : 17 / 26 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from Syria to Crete 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 artilleries and 5 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 44 Sea Zone 1 destroyer and 2 submarines moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 4 fighters moved from 34 Sea Zone to 44 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - Americans
Combat Hit Differential Summary :
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@666 Kamis in sz35?
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from Syria to Crete 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 artilleries and 5 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 44 Sea Zone 1 destroyer and 2 submarines moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 4 fighters moved from 34 Sea Zone to 44 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Cyprus Battle in Malta Battle in Crete Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Crete Americans win, taking Cyprus from Italians, taking Malta from Italians, taking Crete from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 1 destroyer, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport Japanese defend with 2 destroyers and 1 submarine Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 destroyers in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16 Casualties for Americans: 1 submarine Casualties for Japanese: 2 destroyers and 1 submarine Battle in 44 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Philippines Battle in Tunisia Americans attack with 2 artilleries, 1 bomber and 5 infantry Italians defend with 1 artillery Americans roll dice for 2 artilleries, 1 bomber and 5 infantry in Tunisia, round 2 : 2/8 hits, 2.50 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Philippines from Japanese, taking Tunisia from Italians with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Tunisia to Gibraltar 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 aaGuns, 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Crete to Syria 2 aaGuns, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 3 mech_infantrys moved from Algeria to Tunisia 1 armour moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 1 battleship, 3 carriers and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone 4 fighters moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 4 submarines and 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 4 submarines and 1 transport EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2 Americans collect 57 PUs (2 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 10 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Chinese retreated to Szechwan Japanese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 3 infantry moved from Szechwan to Shensi 3 infantry moved from Hopei to Anhwe 1 fighter moved from Suiyuyan to Anhwe 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians Combat - British Non Combat Move - British 1 bomber and 1 tactical_bomber moved from Eastern Persia to Syria 1 battleship moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 aaGun and 1 armour moved from Algeria to Tunisia 1 infantry moved from Algeria to Morocco 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Syria to 91 Sea Zone 1 tactical_bomber moved from Syria to Gibraltar 1 fighter moved from Egypt to Syria 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Trans-Jordan 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer placed in 106 Sea Zone 1 fighter and 1 marine placed in United Kingdom 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Americans : -0.50 Chinese : -3.17 Japanese : -1.67
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@666 The 2 UK fighters in sz91 are on the US carrier.
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@Adam514 I hate that AB in syria…that might make me forgo vichy all by itself going forward
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 2 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Romania to Ukraine 2 mech_infantrys moved from Slovakia Hungary to Romania 1 armour and 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Bessarabia 1 bomber moved from Western Germany to Novgorod Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5 Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
British Somaliland : 1 flag Normandy Bordeaux : 1 aaGun, 1 artillery and 1 infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Western Germany : 1 aaGun, 2 infantry and 2 mech_infantrys Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 16 infantry Bessarabia : 2 mech_infantrys Ukraine : 1 armour, 1 infantry and 1 mech_infantry Novgorod : 1 bomber Bulgaria : 1 artillery and 1 infantry Greece : 1 flag
Production/PUs Summary :
Germans : 50 / 63 Russians : 28 / 35 Japanese : 33 / 60 Americans : 59 / 94 Chinese : 18 / 19 British : 34 / 40 UK_Pacific : 6 / 0 Italians : 14 / 8 ANZAC : 17 / 26 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 3 submarines moved from 34 Sea Zone to 35 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Philippines 2 infantry moved from Eastern Persia to Persia Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2 ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Syria 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Eastern Persia to Persia 3 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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@Adam514 sorry for this delay, returned home to find this covid pandemic wreaking havoc on my personal and business life. oh, boy hope to get back to this fun stuff soon
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@666 No worries.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine 4 bombers moved from Novgorod to Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 5,4,7,3 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Bessarabia to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 4 bombers moved from Russia to Novgorod 1 infantry moved from Belarus to Archangel 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Bessarabia 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 infantry moved from Germany to 114 Sea Zone 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from Finland to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Normandy Bordeaux 3 infantry and 2 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 50 PUs (4 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67 Germans : 0.50 Russians : -0.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 10 mech_infantrys Germany : 1 aaGun, 1 factory_major, 3 infantry and 2 mech_infantrys Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Nenetsia : 1 flag Urals : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag Bessarabia : 1 flag, 1 infantry Ukraine : 1 flag, 4 aaGuns, 17 armour, 8 artilleries, 1 factory_minor, 3 fighters, 20 infantry, 21 mech_infantrys and 3 tactical_bombers Western Ukraine : 1 flag, 2 infantry Vologda : 1 flag, 1 infantry Novgorod : 1 flag, 1 airfield, 1 armour, 3 artilleries, 4 bombers, 1 factory_minor, 1 harbour, 14 infantry, 2 marines and 4 mech_infantrys 125 Sea Zone : 1 submarine Bulgaria : 1 flag 115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 60 Russians : 24 / 35 Japanese : 33 / 60 Americans : 59 / 94 Chinese : 18 / 19 British : 34 / 40 UK_Pacific : 6 / 0 Italians : 14 / 8 ANZAC : 17 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine 4 bombers moved from Novgorod to Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 5,4,7,3 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Bessarabia to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 4 bombers moved from Russia to Novgorod 1 infantry moved from Belarus to Archangel 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Bessarabia 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 infantry moved from Germany to 114 Sea Zone 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from Finland to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Normandy Bordeaux 3 infantry and 2 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 50 PUs (4 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67 Germans : 0.50 Russians : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 22 PUs; Russians buy 4 infantry; Remaining resources: 10 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 fighter moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 armour moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 infantry moved from Smolensk to Vologda Combat - Russians Battle in Vologda Russians attack with 1 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 3 infantry in Vologda, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 mech_infantry moved from Bryansk to Vologda 1 aaGun moved from Smolensk to Vologda 1 aaGun and 6 infantry moved from Rostov to Tambov 2 armour and 1 mech_infantry moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Smolensk 2 infantry moved from Volgograd to Samara 18 artilleries and 48 infantry moved from Bryansk to Russia 2 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 10 infantry moved from Amur to Buryatia 1 infantry moved from Bryansk to Rostov 1 infantry moved from Smolensk to Bryansk Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.83
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 111 Sea Zone
Combat Hit Differential Summary :
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@Desert_Admiral Uhm wrong thread haha.
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@Adam514 sorry, lol
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@Desert_Admiral Scramble one Italian fighter, one German fighter, and german tactical bomber
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@Desert_Admiral Wrong thread again?
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@Adam514 if not tonight then tomorrow