@mikawagunichi i can probably have like 1 guy and fighter on it right?
where do you want your stuyff?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Northern Italy to Bulgaria
4 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Algeria to Tunisia
2 fighters moved from Eastern Poland to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Eastern Poland to Western Ukraine
2 armour moved from Ukraine to Rostov
1 bomber and 1 fighter moved from Bryansk to Ukraine
2 mech_infantrys moved from Greater Southern Germany to Bulgaria
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 11 PUs;
Combat Move - ANZAC
2 infantry moved from 91 Sea Zone to Rio de Oro
Combat - ANZAC
Battle in Rio de Oro
Non Combat Move - ANZAC
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 29 Sea Zone to 64 Sea Zone
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
ANZAC collect 10 PUs (2 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 11 PUs;
Combat Move - ANZAC
2 infantry moved from 91 Sea Zone to Rio de Oro
Combat - ANZAC
Battle in Rio de Oro
Non Combat Move - ANZAC
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 29 Sea Zone to 64 Sea Zone
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
ANZAC collect 10 PUs (2 lost to blockades); end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Spain
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
3 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 fighter moved from Eastern Poland to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 infantry moved from Vyborg to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 bombers moved from Eastern Poland to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Eastern Poland to Turkey
1 armour and 1 mech_infantry moved from Rostov to Turkey
Germans take Caucasus from Russians
1 submarine moved from 109 Sea Zone to 123 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Turkey
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Turkey, round 2 : 2/1 hits, 1.33 expected hits
British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Volgograd
Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 3/1 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 2 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/1 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/1 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
AA fire in Belarus : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Belarus, round 2 : 3/1 hits, 3.17 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Belarus, round 2 : 2/1 hits, 1.67 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 2/1 hits, 2.83 expected hits
Russians roll dice for 3 infantry in Belarus, round 3 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 4 : 2/1 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 mech_infantry moved from Karelia to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from France to Switzerland
Germans take Switzerland from Neutral_True
3 aaGuns, 6 armour, 8 infantry and 16 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 tactical_bombers moved from Belarus to Greater Southern Germany
3 infantry moved from Greater Southern Germany to Northern Italy
1 aaGun moved from Western Germany to Greater Southern Germany
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
2 bombers moved from Volgograd to Ukraine
4 artilleries moved from Ukraine to Rostov
1 bomber moved from Turkey to Western Ukraine
1 fighter moved from 99 Sea Zone to Greece
2 artilleries moved from Germany to Poland
2 mech_infantrys moved from Western Germany to France
1 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Bulgaria to Greece
2 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Romania
1 transport moved from 127 Sea Zone to 125 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in France
2 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
2 fighters, 3 infantry and 3 mech_infantrys placed in Germany
Germans undo move 4.
2 fighters, 3 infantry and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -0.33
Americans : -0.33
Russians : -0.33
AA fire in Belarus : : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 28 PUs;
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
3 infantry moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Smolensk to Vologda
3 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter and 2 infantry moved from Russia to Tambov
16 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Timguska, round 2 : 3/1 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits, 1,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/1 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 1,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/1 hits, 1,50 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 aaGuns moved from Yenisey to Timguska
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns, 10 artilleries and 5 infantry moved from Smolensk to Russia
2 artilleries moved from Russia to Samara
6 infantry moved from Russia to Samara
Place Units - Russians
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1,00
Italians : 0,00
Russians : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 battleship, 4 carriers and 1 cruiser moved from 33 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from Kweichow to Shensi
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to Shensi
3 artilleries and 4 infantry moved from Sikang to Tsinghai
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Johnston Island
Battle in Tsinghai
Japanese attack with 1 armour, 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Tsinghai, round 2 : 2/1 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Johnston Island from Americans, taking Tsinghai from Chinese with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Wake Island from Americans to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Sikang to Afghanistan
Japanese take Afghanistan from Neutral_True
3 mech_infantrys moved from Kweichow to Szechwan
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
2 bombers moved from Shensi to French Indo China
1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
2 artilleries and 4 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 75 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 infantry moved from Amur to Siberia
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : 1.00
UK_Pacific : 0.67
Japanese : -1.50
Test summary from TripleA, engine version: 1.9, time: 11:33:16
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 66 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 artillery and 2 infantry moved from Argentina to 66 Sea Zone
1 mech_infantry moved from Chile to 66 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from 64 Sea Zone to Colombia
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 armour moved from Spain to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry and 1 mech_infantry moved from Spain to Southern France
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 bombers moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Battle in Colombia
Battle in Algeria
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Colombia from Neutral_True, taking Normandy Bordeaux from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 30 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Southern France
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/1 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 bombers moved from Southern France to Spain
1 bomber moved from Normandy Bordeaux to Spain
2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Spain
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 66 Sea Zone to 29 Sea Zone
2 cruisers moved from 65 Sea Zone to 29 Sea Zone
4 fighters moved from 30 Sea Zone to 29 Sea Zone
2 fighters moved from 64 Sea Zone to Line Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Southeast Mexico to Western United States
2 fighters moved from Southeast Mexico to 64 Sea Zone
1 transport moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
Place Units - Americans
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
1 airfield and 1 factory_minor placed in Spain
1 artillery and 7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0,33
Americans : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Kansu to Shensi
1 fighter moved from Burma to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 66 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 artillery and 2 infantry moved from Argentina to 66 Sea Zone
1 mech_infantry moved from Chile to 66 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from 64 Sea Zone to Colombia
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 armour moved from Spain to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry and 1 mech_infantry moved from Spain to Southern France
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 bombers moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Battle in Colombia
Battle in Algeria
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Colombia from Neutral_True, taking Normandy Bordeaux from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 30 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Southern France
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/1 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 bombers moved from Southern France to Spain
1 bomber moved from Normandy Bordeaux to Spain
2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Spain
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 66 Sea Zone to 29 Sea Zone
2 cruisers moved from 65 Sea Zone to 29 Sea Zone
4 fighters moved from 30 Sea Zone to 29 Sea Zone
2 fighters moved from 64 Sea Zone to Line Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Southeast Mexico to Western United States
2 fighters moved from Southeast Mexico to 64 Sea Zone
1 transport moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
Place Units - Americans
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
1 airfield and 1 factory_minor placed in Spain
1 artillery and 7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Kansu to Shensi
1 fighter moved from Burma to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 2 tactical_bombers moved from Persia to Turkey
1 artillery and 1 infantry moved from Iraq to Turkey
1 artillery moved from Saudi Arabia to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Mozambique
1 fighter moved from Egypt to Mozambique
Combat - British
Battle in Mozambique
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Mozambique, round 2 : 1/1 hits, 1,17 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Mozambique
British roll dice for 1 artillery, 1 fighter and 1 infantry in Mozambique, round 3 : 2/1 hits, 1,17 expected hits
Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique
British win, taking Mozambique from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for British: 1 infantry
Battle in Turkey
British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Turkey, round 2 : 2/1 hits, 2,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0,83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Turkey to Iraq
3 fighters moved from Persia to Egypt
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
3 artilleries and 1 infantry moved from Burma to India
1 infantry moved from Burma to Yunnan
1 fighter moved from Mozambique to Union of South Africa
1 armour and 1 artillery moved from Portugal to Spain
1 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 battleship, 4 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 fighters moved from India to Iraq
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,50
British : 0,33
Americans : 0,33
Neutral_True : 0,00
Chinese : -0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 66 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 artillery and 2 infantry moved from Argentina to 66 Sea Zone
1 mech_infantry moved from Chile to 66 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from 64 Sea Zone to Colombia
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 armour moved from Spain to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry and 1 mech_infantry moved from Spain to Southern France
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 bombers moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Battle in Colombia
Battle in Algeria
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Colombia from Neutral_True, taking Normandy Bordeaux from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 30 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Southern France
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/1 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 bombers moved from Southern France to Spain
1 bomber moved from Normandy Bordeaux to Spain
2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Spain
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 66 Sea Zone to 29 Sea Zone
2 cruisers moved from 65 Sea Zone to 29 Sea Zone
4 fighters moved from 30 Sea Zone to 29 Sea Zone
2 fighters moved from 64 Sea Zone to Line Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Southeast Mexico to Western United States
2 fighters moved from Southeast Mexico to 64 Sea Zone
1 transport moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
Place Units - Americans
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
1 airfield and 1 factory_minor placed in Spain
1 artillery and 7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Kansu to Shensi
1 fighter moved from Burma to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 2 tactical_bombers moved from Persia to Turkey
1 artillery and 1 infantry moved from Iraq to Turkey
1 artillery moved from Saudi Arabia to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Mozambique
1 fighter moved from Egypt to Mozambique
Combat - British
Battle in Mozambique
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Mozambique, round 2 : 1/1 hits, 1,17 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Mozambique
British roll dice for 1 artillery, 1 fighter and 1 infantry in Mozambique, round 3 : 2/1 hits, 1,17 expected hits
Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique
British win, taking Mozambique from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for British: 1 infantry
Battle in Turkey
British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Turkey, round 2 : 2/1 hits, 2,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0,83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Turkey to Iraq
3 fighters moved from Persia to Egypt
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
3 artilleries and 1 infantry moved from Burma to India
1 infantry moved from Burma to Yunnan
1 fighter moved from Mozambique to Union of South Africa
1 armour and 1 artillery moved from Portugal to Spain
1 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 battleship, 4 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 fighters moved from India to Iraq
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to Western United States: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
British : 0,33
Americans : 0,33
Neutral_True : 0,00
Chinese : -0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Greece to Turkey
2 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Persia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Bryansk
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Turkey
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 0/1 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Turkey
Italians roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 0/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Turkey
Italians roll dice for 1 artillery and 1 infantry in Turkey, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery in Turkey, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Turkey
Italians win, taking Turkey from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
3 mech_infantrys moved from Bulgaria to Greece
3 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
1 bomber moved from Persia to Caucasus
1 fighter moved from Bryansk to Caucasus
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
3 infantry placed in Ukraine
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
Italians : 0.33
British : 0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Rio de Oro to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Ecuador
Combat - ANZAC
Battle in Ecuador
Non Combat Move - ANZAC
1 cruiser moved from 64 Sea Zone to 91 Sea Zone
1 infantry moved from Rio de Oro to Algeria
3 armour, 2 fighters and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Rio de Oro to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Ecuador
Combat - ANZAC
Battle in Ecuador
Non Combat Move - ANZAC
1 cruiser moved from 64 Sea Zone to 91 Sea Zone
1 infantry moved from Rio de Oro to Algeria
3 armour, 2 fighters and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from 92 Sea Zone to Spain
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 bombers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 mech_infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 fighter moved from Greece to Volgograd
1 infantry moved from Urals to Vologda
1 infantry moved from Belarus to Smolensk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Vologda
1 mech_infantry moved from Rostov to Tambov
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 tactical_bomber moved from Greater Southern Germany to Normandy Bordeaux
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Greater Southern Germany to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Belarus to Smolensk
Combat - Germans
Germans creates battle in territory 104 Sea Zone
British scrambles 3 units out of Spain to defend against the attack in 104 Sea Zone
Battle in 104 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer; French defend with 1 fighter; Americans defend with 2 fighters
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/1 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 1.50 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 artilleries, 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 tactical_bomber owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 artillery and 1 infantry
Moving scrambled unit from 104 Sea Zone back to originating territory: Spain
Moving scrambled unit from 104 Sea Zone back to originating territory: Spain
Moving scrambled unit from 104 Sea Zone back to originating territory: Spain
Non Combat Move - Germans
2 fighters moved from Vologda to Archangel
1 fighter moved from Smolensk to Archangel
5 infantry moved from Novgorod to Archangel
3 aaGuns, 7 armour, 1 bomber, 8 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine
3 bombers moved from Ukraine to France
7 armour and 17 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium
6 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 aaGuns moved from Western Germany to Holland Belgium
3 infantry moved from Switzerland to France
6 mech_infantrys moved from Romania to Greece
1 fighter moved from Volgograd to Rostov
1 fighter moved from Tambov to Rostov
2 artilleries moved from Poland to Eastern Poland
1 mech_infantry moved from Sweden to Karelia
6 infantry moved from Sweden to Finland
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 battleship and 1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 aaGun moved from Greater Southern Germany to Western Germany
2 infantry moved from Greece to Turkey
1 artillery moved from Rostov to Caucasus
Place Units - Germans
1 factory_minor placed in Rostov
3 bombers placed in France
1 bomber placed in Western Germany
3 artilleries placed in Novgorod
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : 0.67
Americans : -0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
3 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 factory_minor
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/0 hits, 1,00 expected hits
Germans roll dice for 2 artilleries in Volgograd, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Timguska to Kansu
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 mech_infantry moved from Italian Somaliland to Belgian Congo
3 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,33
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
3 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 factory_minor
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/0 hits, 1,00 expected hits
Germans roll dice for 2 artilleries in Volgograd, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Timguska to Kansu
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 mech_infantry moved from Italian Somaliland to Belgian Congo
3 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
EDIT: Adding units owned by Americans to Southeast Mexico: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from Western United States: 5 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Western United States: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 89 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,33
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
3 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 factory_minor
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/0 hits, 1,00 expected hits
Germans roll dice for 2 artilleries in Volgograd, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Timguska to Kansu
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 mech_infantry moved from Italian Somaliland to Belgian Congo
3 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
EDIT: Adding units owned by Americans to Southeast Mexico: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from Western United States: 5 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Western United States: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 89 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 64 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,33
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 destroyer, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Afghanistan to West India
Japanese take West India from UK_Pacific
2 mech_infantrys moved from Kweichow to Suiyuyan
2 bombers moved from French Indo China to Suiyuyan
2 tactical_bombers moved from French Indo China to Shensi
1 fighter moved from French Indo China to Shensi
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Tsinghai to Urals
Japanese take Novosibirsk from Russians
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
1 submarine moved from 75 Sea Zone to 77 Sea Zone
1 fighter moved from 75 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to 77 Sea Zone
1 destroyer moved from 75 Sea Zone to 72 Sea Zone
1 fighter moved from 75 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to 72 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 30 Sea Zone
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 71 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 71 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hawaiian Islands
Battle in Alaska
Battle in 72 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 72 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win, taking Hawaiian Islands from Americans, taking Alaska from Americans, taking 72 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 77 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 77 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 77 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Suiyuyan, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Urals
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Urals, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Urals
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/1 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 fighters
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Yunnan, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 71 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 75 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Szechwan to Shan State
1 armour moved from Kweichow to Shan State
1 artillery and 3 infantry moved from French Indo China to Shan State
2 infantry moved from Malaya to Shan State
3 mech_infantrys moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
2 bombers moved from Suiyuyan to Kweichow
2 fighters moved from Yunnan to French Indo China
Place Units - Japanese
2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 submarine placed in 37 Sea Zone
3 mech_infantrys placed in Shantung
1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 79 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
British : 0.67
French : -0.33
Americans : 0.50
ANZAC : -2.33
Chinese : -0.67
Russians : 0.67
Japanese : -1.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 destroyer, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Afghanistan to West India
Japanese take West India from UK_Pacific
2 mech_infantrys moved from Kweichow to Suiyuyan
2 bombers moved from French Indo China to Suiyuyan
2 tactical_bombers moved from French Indo China to Shensi
1 fighter moved from French Indo China to Shensi
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Tsinghai to Urals
Japanese take Novosibirsk from Russians
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
1 submarine moved from 75 Sea Zone to 77 Sea Zone
1 fighter moved from 75 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to 77 Sea Zone
1 destroyer moved from 75 Sea Zone to 72 Sea Zone
1 fighter moved from 75 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to 72 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 30 Sea Zone
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 71 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 71 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hawaiian Islands
Battle in Alaska
Battle in 72 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 72 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win, taking Hawaiian Islands from Americans, taking Alaska from Americans, taking 72 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 77 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 77 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 77 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Suiyuyan, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Urals
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Urals, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Urals
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/1 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 fighters
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Yunnan, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 71 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 75 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Szechwan to Shan State
1 armour moved from Kweichow to Shan State
1 artillery and 3 infantry moved from French Indo China to Shan State
2 infantry moved from Malaya to Shan State
3 mech_infantrys moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
2 bombers moved from Suiyuyan to Kweichow
2 fighters moved from Yunnan to French Indo China
Place Units - Japanese
2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 submarine placed in 37 Sea Zone
3 mech_infantrys placed in Shantung
1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 79 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yenisey: 1 aaGun, 1 artillery and 7 infantry
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 aaGun, 1 artillery and 7 infantry
EDIT: Removing units owned by Japanese from Siberia: 2 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67
French : -0.33
Americans : 0.50
ANZAC : -2.33
Chinese : -0.67
Russians : 0.67
Japanese : -1.50