@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
5 bombers moved from Eastern Poland to Finland
2 artilleries and 2 infantry moved from Novgorod to Vyborg
2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
2 armour moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Novgorod to Karelia
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 fighter moved from Romania to Bryansk
12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Karelia
Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 5 bombers and 1 infantry
Russians defend with 2 armour and 2 mech_infantrys
Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 2 : 3/7 hits, 4.00 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 0/4 hits, 1.67 expected hits
2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Finland
Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 3 : 4/7 hits, 4.00 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 5 bombers remaining. Battle score for attacker is 17
Casualties for Russians: 2 armour and 2 mech_infantrys
Casualties for Germans: 1 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 marine
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys in Rostov, round 2 : 20/62 hits, 18.67 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 12 armour, 13 artilleries, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Vyborg
Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Vyborg, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Baltic States
5 bombers moved from Finland to Western Germany
5 mech_infantrys moved from Eastern Poland to Germany
2 infantry moved from Germany to Western Germany
1 fighter moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Denmark to Germany
1 fighter moved from Denmark to Germany
2 infantry moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Romania to Germany
2 aaGuns moved from Ukraine to Rostov
7 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Eastern Poland to Poland
1 fighter moved from Bryansk to Ukraine
Place Units - Germans
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
1 artillery and 7 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,6,4
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Adding units owned by Germans to Romania: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
British : -0.33
Russians : 0.50
One quick edit one sec
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
5 bombers moved from Eastern Poland to Finland
2 artilleries and 2 infantry moved from Novgorod to Vyborg
2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
2 armour moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Novgorod to Karelia
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 fighter moved from Romania to Bryansk
12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Karelia
Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 5 bombers and 1 infantry
Russians defend with 2 armour and 2 mech_infantrys
Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 2 : 3/7 hits, 4.00 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 0/4 hits, 1.67 expected hits
2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Finland
Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 3 : 4/7 hits, 4.00 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 5 bombers remaining. Battle score for attacker is 17
Casualties for Russians: 2 armour and 2 mech_infantrys
Casualties for Germans: 1 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 marine
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys in Rostov, round 2 : 20/62 hits, 18.67 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 12 armour, 13 artilleries, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Vyborg
Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Vyborg, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Baltic States
5 bombers moved from Finland to Western Germany
5 mech_infantrys moved from Eastern Poland to Germany
2 infantry moved from Germany to Western Germany
1 fighter moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Denmark to Germany
1 fighter moved from Denmark to Germany
2 infantry moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Romania to Germany
2 aaGuns moved from Ukraine to Rostov
7 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Eastern Poland to Poland
1 fighter moved from Bryansk to Ukraine
Place Units - Germans
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
1 artillery and 7 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,6,4
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Adding units owned by Germans to Romania: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
British : -0.33
Russians : 0.50
That last save should work. thx!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 40 PUs;
Russians buy 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Baltic States
1 fighter moved from Russia to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Russia to Baltic States
2 fighters moved from Russia to Novgorod
1 armour, 22 artilleries, 42 infantry and 1 mech_infantry moved from Belarus to Bryansk
10 artilleries and 3 infantry moved from Tambov to Bryansk
1 artillery moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Russia to Bryansk
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 armour, 33 artilleries, 45 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 3 armour, 33 artilleries, 45 infantry and 2 mech_infantrys in Bryansk, round 2 : 25/83 hits, 25.83 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 armour, 33 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Smolensk
1 aaGun moved from Belarus to Smolensk
1 fighter moved from Baltic States to Smolensk
1 tactical_bomber moved from Baltic States to Smolensk
2 fighters moved from Novgorod to Smolensk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Caucasus
Place Units - Russians
1 infantry placed in Volgograd
3 infantry and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Shantung to Kiangsu
2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsu
Combat - Japanese
Battle in French Indo China
Battle in Kiangsu
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Shan State : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Non Combat Move - Japanese
2 cruisers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 destroyers and 6 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 bombers moved from Shan State to Kwangtung
1 fighter moved from Kiangsu to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone
2 bombers and 1 fighter moved from Kiangsu to Kwangtung
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Kwangtung
1 destroyer and 5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese : 1.33
UK_Pacific : -0.33
AA fire in Shan State : : 0.50
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 marine moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Norway to Finland
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 112 Sea Zone to Southern France
Combat - Americans
Battle in Borneo
Battle in Sumatra
Battle in Finland
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
Americans attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Finland to Norway
2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Tobruk to Tunisia
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 transport moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Wake Island
1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 23 Sea Zone to 31 Sea Zone
1 fighter moved from 30 Sea Zone to Wake Island
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 fighter moved from 54 Sea Zone to Wake Island
1 bomber moved from Queensland to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 30 Sea Zone to 33 Sea Zone
3 carriers moved from 54 Sea Zone to 33 Sea Zone
5 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 aaGun moved from Northern Territory to Queensland
1 submarine moved from 43 Sea Zone to 45 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
3 infantry placed in Normandy Bordeaux
2 fighters placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
1 artillery moved from Kweichow to Hunan
7 artilleries and 10 infantry moved from Yunnan to Hunan
3 infantry moved from Sikang to Shensi
Place Units - Chinese
2 artilleries and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 marine moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Norway to Finland
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 112 Sea Zone to Southern France
Combat - Americans
Battle in Borneo
Battle in Sumatra
Battle in Finland
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
Americans attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Finland to Norway
2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Tobruk to Tunisia
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 transport moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Wake Island
1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 23 Sea Zone to 31 Sea Zone
1 fighter moved from 30 Sea Zone to Wake Island
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 fighter moved from 54 Sea Zone to Wake Island
1 bomber moved from Queensland to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 30 Sea Zone to 33 Sea Zone
3 carriers moved from 54 Sea Zone to 33 Sea Zone
5 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 aaGun moved from Northern Territory to Queensland
1 submarine moved from 43 Sea Zone to 45 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
3 infantry placed in Normandy Bordeaux
2 fighters placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
1 artillery moved from Kweichow to Hunan
7 artilleries and 10 infantry moved from Yunnan to Hunan
3 infantry moved from Sikang to Shensi
Place Units - Chinese
2 artilleries and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 9 infantry moved from Burma to Shan State
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 mech_infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 fighter moved from Norway to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 105 Sea Zone to 110 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 artilleries and 9 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries and 9 infantry in Shan State, round 2 : 1/11 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 2 artilleries and 8 infantry in Shan State, round 3 : 3/10 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Persia to Bryansk
3 fighters moved from Norway to Bryansk
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Libya
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Iraq
4 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 2 transports moved from 71 Sea Zone to 72 Sea Zone
3 infantry moved from Tanganyika Territory to 72 Sea Zone
1 fighter moved from India to Persia
1 aaGun, 1 artillery and 12 infantry moved from India to Burma
1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
1 artillery and 3 infantry moved from 76 Sea Zone to Ethiopia
1 submarine moved from 39 Sea Zone to 76 Sea Zone
2 marines moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 80 Sea Zone to 76 Sea Zone
2 marines moved from 76 Sea Zone to Ethiopia
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
3 infantry placed in Persia
2 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Siam: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.67
British : -2.50
Americans : -0.50
Chinese : 1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 8 infantry moved from Alexandria to Tobruk
Italians take Tobruk from Americans
1 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
2 artilleries and 8 infantry moved from Northern Italy to Southern France
1 armour, 3 artilleries and 7 infantry moved from France to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 4 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 5 artilleries and 15 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 5 artilleries and 15 infantry in Southern France, round 2 : 5/21 hits, 5.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 aaGun moved from France to Southern France
1 infantry moved from Northern Italy to Western Germany
2 fighters moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,3,1,4
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : -0.33
Americans : -0.33
I realized I forgot to move the UK fighter to Caroline Islands. Its fine if its too late, but thought I would check.
Oh that was just the Italian turn – that movement is fine. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Northern Territory to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 marine
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 marine
Non Combat Move - ANZAC
1 infantry moved from Northern Territory to South Australia
1 infantry moved from Queensland to New South Wales
1 infantry moved from Northern Territory to Queensland
2 fighters moved from Northern Territory to Caroline Islands
1 aaGun moved from Northern Territory to Queensland
2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from 37 Sea Zone to Shan State
1 infantry moved from Burma to Shan State
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Queensland: 1 fighter
EDIT: Adding units owned by British to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.83
@DizzKneeLand33 said in farmboy (A+9) vs DizzKneeLand33 (X) BM3 L20:
Oh that was just the Italian turn – that movement is fine. :)
thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers and 1 fighter moved from Western Germany to Norway
2 fighters and 1 tactical_bomber moved from Germany to Norway
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Karelia to Novgorod
1 armour and 7 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 7 infantry moved from Romania to Eastern Poland
1 armour, 1 artillery and 2 mech_infantrys moved from Karelia to Finland
2 armour, 1 artillery and 2 mech_infantrys moved from Vyborg to Finland
13 artilleries and 24 infantry moved from Rostov to Caucasus
12 armour and 12 mech_infantrys moved from Rostov to Volgograd
7 mech_infantrys moved from Ukraine to Volgograd
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 5 bombers, 3 fighters and 1 tactical_bomber
British defend with 2 aaGuns and 1 infantry; Americans defend with 1 airfield, 1 bomber, 1 factory_minor and 4 infantry
AA fire in Norway : 0/6 hits, 1.00 expected hits
Germans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in Norway, round 2 : 5/9 hits, 5.50 expected hits
Americans roll dice for 2 aaGuns, 1 bomber and 5 infantry in Norway, round 2 : 2/6 hits, 1.83 expected hits
2 aaGuns owned by the British, 2 fighters owned by the Germans, 2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Norway
Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in Norway, round 3 : 6/7 hits, 4.50 expected hits
Americans roll dice for 3 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 fighters
Casualties for Americans: 1 bomber and 4 infantry
Casualties for British: 2 aaGuns and 1 infantry
Battle in Finland
Germans attack with 3 armour, 2 artilleries and 4 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 3 armour, 2 artilleries and 4 mech_infantrys in Finland, round 2 : 3/9 hits, 3.17 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 3 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Volgograd
Germans attack with 12 armour and 19 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 12 armour and 19 mech_infantrys in Volgograd, round 2 : 6/31 hits, 9.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 12 armour and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 7 mech_infantrys in Baltic States, round 2 : 2/8 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 8 infantry in Eastern Poland, round 2 : 1/10 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 13 artilleries and 24 infantry
Russians defend with 2 infantry
Germans roll dice for 13 artilleries and 24 infantry in Caucasus, round 2 : 12/37 hits, 10.50 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 13 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine to Germany
3 infantry moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
5 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Bessarabia
1 aaGun moved from Romania to Eastern Poland
Place Units - Germans
1 armour and 4 mech_infantrys placed in Germany
10 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,3,3,2
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.50
AA fire in Norway : : -1.00
Americans : -0.50
Russians : -1.67
I was naughty that turn. :P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 airfield and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Rostov
1 tactical_bomber moved from Smolensk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Western Ukraine to Russia
3 fighters moved from Smolensk to Norway
7 mech_infantrys moved from Russia to Belarus
3 armour and 2 mech_infantrys moved from Bryansk to Belarus
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Russia
1 infantry moved from Russia to Samara
10 artilleries moved from Bryansk to Belarus
12 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Belarus
23 artilleries and 18 infantry moved from Bryansk to Russia
Place Units - Russians
8 infantry placed in Russia
1 airfield placed in Bryansk
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 carriers, 2 destroyers and 4 submarines moved from 36 Sea Zone to 37 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Shan State
4 bombers and 1 fighter moved from Kwangtung to Shan State
1 bomber moved from Japan to Shan State
1 fighter and 2 tactical_bombers moved from Malaya to Shan State
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 carriers, 2 cruisers, 2 destroyers and 4 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 carriers, 2 cruisers, 2 destroyers and 4 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries, 5 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 9 infantry; ANZAC defend with 2 fighters and 1 infantry
AA fire in Shan State : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 7/17 hits, 8.83 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries, 2 fighters and 10 infantry in Shan State, round 2 : 5/14 hits, 5.33 expected hits
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the British and 6 infantry owned by the British lost in Shan State
Japanese roll dice for 5 bombers, 4 fighters and 3 tactical_bombers in Shan State, round 3 : 5/12 hits, 7.33 expected hits
UK_Pacific roll dice for 2 artilleries, 2 fighters and 4 infantry in Shan State, round 3 : 4/8 hits, 3.33 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the British and 3 infantry owned by the British lost in Shan State
Japanese roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in Shan State, round 4 : 4/8 hits, 5.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 fighters in Shan State, round 4 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the ANZAC and 1 artillery owned by the British lost in Shan State
Japanese win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun, 2 artilleries and 9 infantry
Casualties for ANZAC: 2 fighters and 1 infantry
Non Combat Move - Japanese
5 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kiangsi to Kwangtung
3 fighters moved from Japan to Kwangtung
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
6 submarines moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
UK_Pacific : -0.33
AA fire in Shan State : : -0.50
Japanese : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 fighters, 1 harbour, 10 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from United Kingdom to Iceland
2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
4 infantry moved from 123 Sea Zone to Iceland
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 123 Sea Zone
1 marine moved from 123 Sea Zone to Iceland
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from United Kingdom to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Guam
Battle in Holland Belgium
Americans attack with 2 bombers, 5 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers, 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/9 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Iceland
Americans attack with 1 fighter, 4 infantry and 1 marine
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 cruiser in Iceland, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter, 4 infantry and 1 marine in Iceland, round 2 : 1/6 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iceland
Americans roll dice for 1 fighter, 3 infantry and 1 marine in Iceland, round 3 : 3/5 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Philippines from Japanese, taking Iceland from Germans with 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Iceland to 123 Sea Zone
1 carrier moved from 110 Sea Zone to 123 Sea Zone
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
5 fighters moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 33 Sea Zone to 6 Sea Zone
4 carriers moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier and 2 destroyers moved from 31 Sea Zone to 21 Sea Zone
3 fighters moved from Wake Island to 21 Sea Zone
3 submarines moved from 31 Sea Zone to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
6 transports moved from 110 Sea Zone to 102 Sea Zone
2 fighters moved from Western United States to Wake Island
Place Units - Americans
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
4 infantry placed in Central United States
1 harbour and 3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
10 artilleries, 1 fighter and 12 infantry moved from Hunan to Kwangsi
Place Units - Chinese
1 artillery and 4 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :