Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
Misterblue (axis) vs 666 bm3 20L
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@Misterblue, need to apologize, thought i ncm a usa dd to z25??? i just edited this, positive this didn’t impact ITA turn. Let me know if you aren’t cool with this? thanks
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Turkmenistan 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Novosibirsk to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 2 fighters moved from Western Germany to Belarus 2 infantry moved from Novgorod to Belarus 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from Western Germany to Holland Belgium 4 fighters and 2 tactical_bombers moved from Gibraltar to Holland Belgium 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 bombers and 1 fighter moved from Greece to Caucasus 1 bomber moved from Greece to Caucasus 1 bomber moved from Greece to Volgograd 3 mech_infantrys moved from Kazakhstan to Caucasus 1 mech_infantry moved from Turkmenistan to Caucasus -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Turkmenistan 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Novosibirsk to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 2 fighters moved from Western Germany to Belarus 2 infantry moved from Novgorod to Belarus 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from Western Germany to Holland Belgium 4 fighters and 2 tactical_bombers moved from Gibraltar to Holland Belgium 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 bombers and 1 fighter moved from Greece to Caucasus 1 bomber moved from Greece to Caucasus 1 bomber moved from Greece to Volgograd 3 mech_infantrys moved from Kazakhstan to Caucasus 1 mech_infantry moved from Turkmenistan to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 bombers, 1 fighter and 4 mech_infantrys Russians defend with 4 infantry Germans roll dice for 3 bombers, 1 fighter and 4 mech_infantrys in Caucasus, round 2 : 2/8 hits, 3,17 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 2/6 hits, 2,83 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 4 infantry Non Combat Move - Germans 1 bomber moved from Japan to Philippines 4 armour moved from Kazakhstan to Turkmenistan 1 armour moved from Sikang to Turkmenistan 1 fighter moved from Caucasus to Turkmenistan 3 bombers moved from Caucasus to Western Ukraine 1 bomber moved from Volgograd to Western Ukraine 2 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 4 infantry moved from Bessarabia to Western Ukraine 1 fighter moved from France to Western Ukraine 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 3 infantry moved from Western Germany to France 4 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Belarus to Novgorod 1 aaGun and 2 artilleries moved from Karelia to Novgorod 2 artilleries and 6 infantry moved from Karelia to Finland Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 3 infantry placed in Novgorod 3 infantry placed in France 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,1,4 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : -2,00 Americans : 0,67 Russians : 1,33Territory Summary for Germans :
Sikang : 1 flag Philippines : 1 bomber Evenkiyskiy : 1 flag, 1 armour Yenisey : 1 flag, 1 armour Timguska : 1 flag Kazakhstan : 1 flag, 1 mech_infantry Gibraltar : 1 aaGun, 1 artillery and 6 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 14 infantry Western Germany : 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 2 tactical_bombers Germany : 5 armour, 1 factory_major and 5 mech_infantrys Holland Belgium : 1 infantry Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 1 infantry Nenetsia : 1 flag Urals : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag, 4 mech_infantrys Western Ukraine : 1 flag, 2 aaGuns, 2 armour, 10 artilleries, 4 bombers, 1 fighter, 22 infantry and 8 mech_infantrys Novosibirsk : 1 flag, 1 mech_infantry Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys Turkmenistan : 1 flag, 6 armour, 1 fighter and 1 mech_infantry Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry Caucasus : 1 flag, 1 mech_infantry 125 Sea Zone : 1 flag, 1 submarine 113 Sea Zone : 1 submarine Bulgaria : 1 flag Eastern Persia : 1 flag 115 Sea Zone : 1 destroyer Yugoslavia : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Finland : 1 flag, 2 artilleries and 6 infantryProduction/PUs Summary :
Germans : 62 / 82 Russians : 17 / 34 Japanese : 68 / 81 Americans : 52 / 82 Chinese : 1 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@Misterblue sorry for the delay, will do this tomorrow
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@666 No rush :)
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Samara to Kazakhstan 1 artillery and 4 infantry moved from Samara to Volgograd 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 2 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Novosibirsk 1 armour and 1 mech_infantry moved from Samara to Urals 1 mech_infantry moved from Samara to Urals 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Samara to Urals 1 mech_infantry moved from Russia to Urals 1 infantry moved from Samara to Novosibirsk 13 artilleries and 34 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Rostov to Caucasus 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Urals 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Urals 1 infantry moved from Samara to Novosibirsk -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Samara to Kazakhstan 1 artillery and 4 infantry moved from Samara to Volgograd 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 2 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Novosibirsk 1 armour and 1 mech_infantry moved from Samara to Urals 1 mech_infantry moved from Samara to Urals 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Samara to Urals 1 mech_infantry moved from Russia to Urals 1 infantry moved from Samara to Novosibirsk 13 artilleries and 34 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Rostov to Caucasus 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Urals 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Urals 1 infantry moved from Samara to Novosibirsk Combat - Russians Battle in Urals Russians attack with 2 armour and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour and 5 mech_infantrys in Urals, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 artillery and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 5 infantry in Novosibirsk, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 5 infantry in Novosibirsk, round 3 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter and 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 4 infantry in Kazakhstan, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 6 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Volgograd, round 2 : 3/8 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Caucasus Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 13 artilleries and 34 infantry Germans defend with 1 infantry Russians roll dice for 13 artilleries and 34 infantry in Bryansk, round 2 : 14/47 hits, 12.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 13 artilleries and 34 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 1 infantry moved from Ukraine to Bryansk 1 aaGun and 7 infantry moved from Russia to Bryansk 5 artilleries moved from Samara to Russia 1 aaGun moved from Samara to Kazakhstan 1 fighter moved from Kazakhstan to Persia 1 fighter moved from Volgograd to Persia 1 tactical_bomber moved from Caucasus to Persia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 11 infantry moved from Amur to Buryatia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 3.17Territory Summary for Russians :
Yakut S.S.R. : 1 infantry Kazakhstan : 1 aaGun and 4 infantry Buryatia : 2 aaGuns and 11 infantry Bryansk : 2 aaGuns, 13 artilleries and 43 infantry Urals : 2 armour and 5 mech_infantrys Archangel : 1 infantry Russia : 1 airfield, 5 artilleries, 1 factory_major, 1 fighter and 8 infantry Ukraine : 1 factory_minor Novosibirsk : 1 artillery and 4 infantry Volgograd : 1 artillery, 1 factory_minor and 5 infantry Caucasus : 3 infantry Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 53 / 82 Russians : 26 / 30 Japanese : 68 / 81 Americans : 52 / 82 Chinese : 1 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 3 artilleries moved from Shensi to Kansu 2 bombers moved from Jehol to Kansu 2 bombers moved from Sikang to Kansu 1 artillery moved from Sikang to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan 4 fighters moved from West India to Kazakhstan -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 3 artilleries moved from Shensi to Kansu 2 bombers moved from Jehol to Kansu 2 bombers moved from Sikang to Kansu 1 artillery moved from Sikang to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan 4 fighters moved from West India to Kazakhstan Combat - Japanese Battle in Kansu Japanese attack with 3 artilleries, 4 bombers and 1 infantry Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 3 artilleries, 4 bombers and 1 infantry in Kansu, round 2 : 7/8 hits, 4,00 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 3/4 hits, 1,67 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 4 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries and 1 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in Kazakhstan Japanese attack with 1 artillery, 8 fighters, 2 mech_infantrys and 4 tactical_bombers Russians defend with 1 aaGun and 4 infantry AA fire in Kazakhstan : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 artillery, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Kazakhstan, round 2 : 5/14 hits, 7,00 expected hits Russians roll dice for 1 aaGun and 4 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 2 mech_infantrys Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to French Indo China 2 bombers moved from Kansu to Sikang 1 infantry moved from Szechwan to Sikang 4 fighters and 4 tactical_bombers moved from Kazakhstan to Eastern Persia 3 fighters moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from West India to Turkmenistan 2 artilleries, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 3 infantry moved from India to West India 3 mech_infantrys moved from Malaya to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Chahar 2 mech_infantrys moved from French Indo China to Burma 1 battleship moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to India 1 marine moved from Dutch New Guinea to 45 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 battleship, 3 carriers, 9 destroyers, 2 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Korea to Manchuria 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Manchuria to Jehol Place Units - Japanese 2 artilleries and 1 infantry placed in India 1 artillery and 2 infantry placed in Malaya 3 bombers placed in French Indo China 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
AA fire in Kazakhstan : : 0,50 Chinese : 1,33 Russians : 0,67 Japanese : 1,00Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Jehol : 1 flag, 2 infantry Manchuria : 1 flag, 1 aaGun and 9 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 infantry Kansu : 1 flag, 1 artillery Hopei : 1 flag, 1 mech_infantry Tsinghai : 1 flag Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 2 bombers and 1 infantry Anhwe : 1 flag, 1 infantry Ceylon : 1 flag Shan State : 1 flag, 1 marine Burma : 1 flag, 1 infantry and 5 mech_infantrys India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour New Guinea : 1 flag Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry Guam : 1 flag, 1 airfield Kazakhstan : 1 flag, 1 artillery French Indo China : 1 flag, 1 airfield, 5 bombers and 1 factory_minor Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber 35 Sea Zone : 1 battleship, 3 carriers, 9 destroyers, 7 submarines and 1 transport 39 Sea Zone : 2 carriers, 1 destroyer and 4 transports 19 Sea Zone : 1 transport 5 Sea Zone : 1 submarine West India : 1 flag, 3 infantry Turkmenistan : 1 armour, 3 fighters and 1 mech_infantry Eastern Persia : 1 armour, 2 artilleries, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombersProduction/PUs Summary :
Germans : 53 / 82 Russians : 25 / 30 Japanese : 70 / 83 Americans : 52 / 82 Chinese : 0 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 3 artilleries moved from Shensi to Kansu 2 bombers moved from Jehol to Kansu 2 bombers moved from Sikang to Kansu 1 artillery moved from Sikang to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan 4 fighters moved from West India to Kazakhstan Combat - Japanese Battle in Kansu Japanese attack with 3 artilleries, 4 bombers and 1 infantry Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 3 artilleries, 4 bombers and 1 infantry in Kansu, round 2 : 7/8 hits, 4,00 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 3/4 hits, 1,67 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 4 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries and 1 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in Kazakhstan Japanese attack with 1 artillery, 8 fighters, 2 mech_infantrys and 4 tactical_bombers Russians defend with 1 aaGun and 4 infantry AA fire in Kazakhstan : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 artillery, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Kazakhstan, round 2 : 5/14 hits, 7,00 expected hits Russians roll dice for 1 aaGun and 4 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 2 mech_infantrys Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to French Indo China 2 bombers moved from Kansu to Sikang 1 infantry moved from Szechwan to Sikang 4 fighters and 4 tactical_bombers moved from Kazakhstan to Eastern Persia 3 fighters moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from West India to Turkmenistan 2 artilleries, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 3 infantry moved from India to West India 3 mech_infantrys moved from Malaya to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Chahar 2 mech_infantrys moved from French Indo China to Burma 1 battleship moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to India 1 marine moved from Dutch New Guinea to 45 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 battleship, 3 carriers, 9 destroyers, 2 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Korea to Manchuria 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Manchuria to Jehol Place Units - Japanese 2 artilleries and 1 infantry placed in India 1 artillery and 2 infantry placed in Malaya 3 bombers placed in French Indo China 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Turkmenistan: 1 armour EDIT: Adding units owned by Japanese to Eastern Persia: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Kazakhstan : : 0,50 Chinese : 1,33 Russians : 0,67 Japanese : 1,00 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Sumatra Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 3 carriers moved from 110 Sea Zone to 91 Sea Zone 5 fighters moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 12 submarines moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from 125 Sea Zone to United Kingdom 2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 6 transports placed in 101 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -0.17 Americans : 1.00Territory Summary for Americans :
Borneo : 1 flag, 1 infantry Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry Midway : 1 airfield Sumatra : 1 flag, 1 infantry 41 Sea Zone : 1 transport 43 Sea Zone : 1 transport 26 Sea Zone : 3 destroyers, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters and 6 submarines Central United States : 1 artillery, 1 factory_major and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry United Kingdom : 1 bomber, 3 fighters and 1 tactical_bomber 125 Sea Zone : 1 flag, 1 destroyer 101 Sea Zone : 6 transports Brazil : 1 flag 91 Sea Zone : 3 carriers, 1 destroyer, 6 fighters and 14 submarines 110 Sea Zone : 1 aaGun, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 4 transportsProduction/PUs Summary :
Germans : 53 / 82 Russians : 25 / 30 Japanese : 62 / 83 Americans : 60 / 80 Chinese : 0 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - British British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Sumatra Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 3 carriers moved from 110 Sea Zone to 91 Sea Zone 5 fighters moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 12 submarines moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from 125 Sea Zone to United Kingdom 2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 6 transports placed in 101 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Normandy Bordeaux British attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Ukraine to Persia 1 bomber moved from Persia to Egypt 3 mech_infantrys moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia 1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Iraq 5 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1,1,2,4 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.50 British : -1.50 Americans : 1.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Tsinghai : 1 infantry Borneo : 1 infantry Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry Midway : 1 airfield Sumatra : 1 flag, 1 infantry 41 Sea Zone : 1 transport 43 Sea Zone : 1 transport 26 Sea Zone : 3 destroyers, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters and 6 submarines Central United States : 1 artillery, 1 factory_major and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry Belgian Congo : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 5 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Holland Belgium : 1 flag, 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 125 Sea Zone : 1 flag, 1 destroyer 106 Sea Zone : 1 flag Iraq : 1 flag, 1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys 101 Sea Zone : 6 transports 71 Sea Zone : 1 cruiser and 1 transport Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 15 infantry, 4 mech_infantrys and 2 tactical_bombers 91 Sea Zone : 3 carriers, 1 destroyer, 6 fighters, 14 submarines and 2 transports 110 Sea Zone : 1 aaGun, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 5 transportsProduction/PUs Summary :
Germans : 48 / 82 Russians : 25 / 30 Japanese : 61 / 83 Americans : 60 / 80 Chinese : 1 / 2 British : 38 / 38 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber moved from Western Ukraine to Holland Belgium 3 infantry moved from Southern France to Normandy Bordeaux 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber moved from Western Ukraine to Holland Belgium 3 infantry moved from Southern France to Normandy Bordeaux 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 infantry and 3 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/6 hits, 1,00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 1,00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Western Germany 4 fighters moved from Western Germany to Gibraltar 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 aaGuns and 2 infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern France 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : 1,00 British : -1,00Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 3 artilleries, 5 fighters, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry Cyprus : 1 flag Malta : 1 flag Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys Algeria : 1 flag, 1 airfield and 2 infantry Southern France : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry Tunisia : 1 flag Western Germany : 2 aaGuns and 1 bomber Holland Belgium : 2 mech_infantrys Northern Italy : 1 factory_major Libya : 1 armour Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys 95 Sea Zone : 1 destroyer and 1 transport Crete : 1 flag Greece : 1 flag 98 Sea Zone : 1 battleship, 2 cruisers and 1 submarineProduction/PUs Summary :
Germans : 51 / 82 Russians : 23 / 30 Japanese : 61 / 83 Americans : 60 / 80 Chinese : 1 / 2 British : 33 / 38 UK_Pacific : 0 / 0 Italians : 21 / 36 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
Do you intend to make a stand in Persia? I’m pretty sure Japan got enough aligned to crush Persia at the price of making the cleanup in Indonesia take more time. If you’ve miscalculated how much Japan can throw at Persia feel free to adjust your ncm. :)
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@Misterblue sorry for this delay, returned home to find this covid pandemic wreaking havoc on my personal and business life. oh, boy hope to get back to this fun stuff soon and yes I intend to make a stand in Persia. If not the IC is taken by Germany anyway…
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@666 No rush. The game will be there when you got time to play it. :)





