Misterblue (axis) vs 666 bm3 20L


  • @Misterblue, need to apologize, thought i ncm a usa dd to z25??? i just edited this, positive this didn’t impact ITA turn. Let me know if you aren’t cool with this? thanks


  • TripleA Manual Gamesave Post: French round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Midway
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Turkmenistan to Eastern Persia
                  Germans take Eastern Persia from British
            1 armour moved from Eastern Persia to Turkmenistan
            1 armour moved from Novosibirsk to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 armour moved from Novosibirsk to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Novosibirsk to Volgograd
            1 mech_infantry moved from Kazakhstan to Volgograd
            2 fighters moved from Western Germany to Belarus
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from Western Germany to Holland Belgium
            4 fighters and 2 tactical_bombers moved from Gibraltar to Holland Belgium
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            2 bombers and 1 fighter moved from Greece to Caucasus
            1 bomber moved from Greece to Caucasus
            1 bomber moved from Greece to Volgograd
            3 mech_infantrys moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Turkmenistan to Caucasus
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Turkmenistan to Eastern Persia
                  Germans take Eastern Persia from British
            1 armour moved from Eastern Persia to Turkmenistan
            1 armour moved from Novosibirsk to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 armour moved from Novosibirsk to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Novosibirsk to Volgograd
            1 mech_infantry moved from Kazakhstan to Volgograd
            2 fighters moved from Western Germany to Belarus
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from Western Germany to Holland Belgium
            4 fighters and 2 tactical_bombers moved from Gibraltar to Holland Belgium
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            2 bombers and 1 fighter moved from Greece to Caucasus
            1 bomber moved from Greece to Caucasus
            1 bomber moved from Greece to Volgograd
            3 mech_infantrys moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Turkmenistan to Caucasus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 3 bombers, 1 fighter and 4 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 3 bombers, 1 fighter and 4 mech_infantrys in Caucasus, round 2 : 2/8 hits, 3,17 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 2/6 hits, 2,83 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Japan to Philippines
            4 armour moved from Kazakhstan to Turkmenistan
            1 armour moved from Sikang to Turkmenistan
            1 fighter moved from Caucasus to Turkmenistan
            3 bombers moved from Caucasus to Western Ukraine
            1 bomber moved from Volgograd to Western Ukraine
            2 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 infantry moved from Bessarabia to Western Ukraine
            1 fighter moved from France to Western Ukraine
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            3 infantry moved from Western Germany to France
            4 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            4 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Belarus to Novgorod
            1 aaGun and 2 artilleries moved from Karelia to Novgorod
            2 artilleries and 6 infantry moved from Karelia to Finland
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            3 infantry placed in France
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,1,4
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,00
    Americans : 0,67
    Russians : 1,33
    

    Territory Summary for Germans :

    Sikang : 1 flag
    Philippines : 1 bomber
    Evenkiyskiy : 1 flag, 1 armour
    Yenisey : 1 flag, 1 armour
    Timguska : 1 flag
    Kazakhstan : 1 flag, 1 mech_infantry
    Gibraltar : 1 aaGun, 1 artillery and 6 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 14 infantry
    Western Germany : 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
    Germany : 5 armour, 1 factory_major and 5 mech_infantrys
    Holland Belgium : 1 infantry
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 1 infantry
    Nenetsia : 1 flag
    Urals : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag, 4 mech_infantrys
    Western Ukraine : 1 flag, 2 aaGuns, 2 armour, 10 artilleries, 4 bombers, 1 fighter, 22 infantry and 8 mech_infantrys
    Novosibirsk : 1 flag, 1 mech_infantry
    Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
    Turkmenistan : 1 flag, 6 armour, 1 fighter and 1 mech_infantry
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
    Caucasus : 1 flag, 1 mech_infantry
    125 Sea Zone : 1 flag, 1 submarine
    113 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    Eastern Persia : 1 flag
    115 Sea Zone : 1 destroyer
    Yugoslavia : 1 flag
    98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
    Finland : 1 flag, 2 artilleries and 6 infantry
    

    Production/PUs Summary :

    Germans : 62 / 82
    Russians : 17 / 34
    Japanese : 68 / 81
    Americans : 52 / 82
    Chinese : 1 / 1
    British : 33 / 29
    UK_Pacific : 0 / 0
    Italians : 17 / 31
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Misterblue sorry for the delay, will do this tomorrow


  • @666 No rush :)


  • TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            2 infantry moved from Samara to Kazakhstan
            1 artillery and 4 infantry moved from Samara to Volgograd
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Samara to Kazakhstan
            1 artillery moved from Samara to Novosibirsk
            1 armour and 1 mech_infantry moved from Samara to Urals
            1 mech_infantry moved from Samara to Urals
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Samara to Urals
            1 mech_infantry moved from Russia to Urals
            1 infantry moved from Samara to Novosibirsk
            13 artilleries and 34 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Rostov to Caucasus
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Urals
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Kazakhstan
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Urals
            1 infantry moved from Samara to Novosibirsk
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            2 infantry moved from Samara to Kazakhstan
            1 artillery and 4 infantry moved from Samara to Volgograd
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Samara to Kazakhstan
            1 artillery moved from Samara to Novosibirsk
            1 armour and 1 mech_infantry moved from Samara to Urals
            1 mech_infantry moved from Samara to Urals
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Samara to Urals
            1 mech_infantry moved from Russia to Urals
            1 infantry moved from Samara to Novosibirsk
            13 artilleries and 34 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Rostov to Caucasus
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Urals
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Kazakhstan
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Urals
            1 infantry moved from Samara to Novosibirsk
    
        Combat - Russians
            Battle in Urals
                Russians attack with 2 armour and 5 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 5 mech_infantrys in Urals, round 2 : 3/7 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 5 infantry in Novosibirsk, round 2 : 0/6 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in Novosibirsk, round 3 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 4 infantry in Kazakhstan, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter and 6 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Volgograd, round 2 : 3/8 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Caucasus
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 13 artilleries and 34 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 13 artilleries and 34 infantry in Bryansk, round 2 : 14/47 hits, 12.17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 13 artilleries and 34 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 1 infantry moved from Ukraine to Bryansk
            1 aaGun and 7 infantry moved from Russia to Bryansk
            5 artilleries moved from Samara to Russia
            1 aaGun moved from Samara to Kazakhstan
            1 fighter moved from Kazakhstan to Persia
            1 fighter moved from Volgograd to Persia
            1 tactical_bomber moved from Caucasus to Persia
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 11 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 3.17
    

    Territory Summary for Russians :

    Yakut S.S.R. : 1 infantry
    Kazakhstan : 1 aaGun and 4 infantry
    Buryatia : 2 aaGuns and 11 infantry
    Bryansk : 2 aaGuns, 13 artilleries and 43 infantry
    Urals : 2 armour and 5 mech_infantrys
    Archangel : 1 infantry
    Russia : 1 airfield, 5 artilleries, 1 factory_major, 1 fighter and 8 infantry
    Ukraine : 1 factory_minor
    Novosibirsk : 1 artillery and 4 infantry
    Volgograd : 1 artillery, 1 factory_minor and 5 infantry
    Caucasus : 3 infantry
    Persia : 2 fighters and 1 tactical_bomber
    

    Production/PUs Summary :

    Germans : 53 / 82
    Russians : 26 / 30
    Japanese : 68 / 81
    Americans : 52 / 82
    Chinese : 1 / 1
    British : 33 / 29
    UK_Pacific : 0 / 0
    Italians : 17 / 31
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            3 artilleries moved from Shensi to Kansu
            2 bombers moved from Jehol to Kansu
            2 bombers moved from Sikang to Kansu
            1 artillery moved from Sikang to Kazakhstan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan
            4 fighters moved from West India to Kazakhstan
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            3 artilleries moved from Shensi to Kansu
            2 bombers moved from Jehol to Kansu
            2 bombers moved from Sikang to Kansu
            1 artillery moved from Sikang to Kazakhstan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan
            4 fighters moved from West India to Kazakhstan
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 3 artilleries, 4 bombers and 1 infantry
                Chinese defend with 1 fighter and 3 infantry
                    Japanese roll dice for 3 artilleries, 4 bombers and 1 infantry in Kansu, round 2 : 7/8 hits, 4,00 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 3/4 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 4 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries and 1 infantry
                Casualties for Chinese: 1 fighter and 3 infantry
            Battle in Kazakhstan
                Japanese attack with 1 artillery, 8 fighters, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 aaGun and 4 infantry
                    AA fire in Kazakhstan : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in Kazakhstan
                    Japanese roll dice for 1 artillery, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Kazakhstan, round 2 : 5/14 hits, 7,00 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter and 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 4 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kansu to French Indo China
            2 bombers moved from Kansu to Sikang
            1 infantry moved from Szechwan to Sikang
            4 fighters and 4 tactical_bombers moved from Kazakhstan to Eastern Persia
            3 fighters moved from Kazakhstan to Turkmenistan
            1 mech_infantry moved from West India to Turkmenistan
            2 artilleries, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from India to West India
            3 mech_infantrys moved from Malaya to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Jehol to Chahar
            2 mech_infantrys moved from French Indo China to Burma
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to India
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 45 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 battleship, 3 carriers, 9 destroyers, 2 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Korea to Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in India
            1 artillery and 2 infantry placed in Malaya
            3 bombers placed in French Indo China
            1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kazakhstan : : 0,50
    Chinese : 1,33
    Russians : 0,67
    Japanese : 1,00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    Jehol : 1 flag, 2 infantry
    Manchuria : 1 flag, 1 aaGun and 9 infantry
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 artillery
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 2 bombers and 1 infantry
    Anhwe : 1 flag, 1 infantry
    Ceylon : 1 flag
    Shan State : 1 flag, 1 marine
    Burma : 1 flag, 1 infantry and 5 mech_infantrys
    India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Guam : 1 flag, 1 airfield
    Kazakhstan : 1 flag, 1 artillery
    French Indo China : 1 flag, 1 airfield, 5 bombers and 1 factory_minor
    Celebes : 1 flag
    Java : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
    35 Sea Zone : 1 battleship, 3 carriers, 9 destroyers, 7 submarines and 1 transport
    39 Sea Zone : 2 carriers, 1 destroyer and 4 transports
    19 Sea Zone : 1 transport
    5 Sea Zone : 1 submarine
    West India : 1 flag, 3 infantry
    Turkmenistan : 1 armour, 3 fighters and 1 mech_infantry
    Eastern Persia : 1 armour, 2 artilleries, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers
    

    Production/PUs Summary :

    Germans : 53 / 82
    Russians : 25 / 30
    Japanese : 70 / 83
    Americans : 52 / 82
    Chinese : 0 / 1
    British : 33 / 29
    UK_Pacific : 0 / 0
    Italians : 17 / 31
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            3 artilleries moved from Shensi to Kansu
            2 bombers moved from Jehol to Kansu
            2 bombers moved from Sikang to Kansu
            1 artillery moved from Sikang to Kazakhstan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan
            4 fighters moved from West India to Kazakhstan
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 3 artilleries, 4 bombers and 1 infantry
                Chinese defend with 1 fighter and 3 infantry
                    Japanese roll dice for 3 artilleries, 4 bombers and 1 infantry in Kansu, round 2 : 7/8 hits, 4,00 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 3/4 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 4 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries and 1 infantry
                Casualties for Chinese: 1 fighter and 3 infantry
            Battle in Kazakhstan
                Japanese attack with 1 artillery, 8 fighters, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 aaGun and 4 infantry
                    AA fire in Kazakhstan : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in Kazakhstan
                    Japanese roll dice for 1 artillery, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Kazakhstan, round 2 : 5/14 hits, 7,00 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter and 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 4 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kansu to French Indo China
            2 bombers moved from Kansu to Sikang
            1 infantry moved from Szechwan to Sikang
            4 fighters and 4 tactical_bombers moved from Kazakhstan to Eastern Persia
            3 fighters moved from Kazakhstan to Turkmenistan
            1 mech_infantry moved from West India to Turkmenistan
            2 artilleries, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from India to West India
            3 mech_infantrys moved from Malaya to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Jehol to Chahar
            2 mech_infantrys moved from French Indo China to Burma
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to India
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 45 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 battleship, 3 carriers, 9 destroyers, 2 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Korea to Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in India
            1 artillery and 2 infantry placed in Malaya
            3 bombers placed in French Indo China
            1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Turkmenistan: 1 armour
            EDIT: Adding units owned by Japanese to Eastern Persia: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Kazakhstan : : 0,50
    Chinese : 1,33
    Russians : 0,67
    Japanese : 1,00
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in Sumatra
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            3 carriers moved from 110 Sea Zone to 91 Sea Zone
            5 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            12 submarines moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from 125 Sea Zone to United Kingdom
            2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            6 transports placed in 101 Sea Zone
            3 artilleries and 7 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 1.00
    

    Territory Summary for Americans :

    Borneo : 1 flag, 1 infantry
    Queensland : 1 artillery, 3 infantry and 2 marines
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    Sumatra : 1 flag, 1 infantry
    41 Sea Zone : 1 transport
    43 Sea Zone : 1 transport
    26 Sea Zone : 3 destroyers, 2 submarines and 1 transport
    54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters and 6 submarines
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
    United Kingdom : 1 bomber, 3 fighters and 1 tactical_bomber
    125 Sea Zone : 1 flag, 1 destroyer
    101 Sea Zone : 6 transports
    Brazil : 1 flag
    91 Sea Zone : 3 carriers, 1 destroyer, 6 fighters and 14 submarines
    110 Sea Zone : 1 aaGun, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 4 transports
    

    Production/PUs Summary :

    Germans : 53 / 82
    Russians : 25 / 30
    Japanese : 62 / 83
    Americans : 60 / 80
    Chinese : 0 / 1
    British : 33 / 29
    UK_Pacific : 0 / 0
    Italians : 17 / 31
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in Sumatra
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            3 carriers moved from 110 Sea Zone to 91 Sea Zone
            5 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            12 submarines moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from 125 Sea Zone to United Kingdom
            2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            6 transports placed in 101 Sea Zone
            3 artilleries and 7 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                British attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Ukraine to Persia
            1 bomber moved from Persia to Egypt
            3 mech_infantrys moved from Egypt to Iraq
            1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
            1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Iraq
            5 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            3 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1,1,2,4
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.50
    Americans : 1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Tsinghai : 1 infantry
    Borneo : 1 infantry
    Queensland : 1 artillery, 3 infantry and 2 marines
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    Sumatra : 1 flag, 1 infantry
    41 Sea Zone : 1 transport
    43 Sea Zone : 1 transport
    26 Sea Zone : 3 destroyers, 2 submarines and 1 transport
    54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters and 6 submarines
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
    Belgian Congo : 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 5 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Holland Belgium : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    125 Sea Zone : 1 flag, 1 destroyer
    106 Sea Zone : 1 flag
    Iraq : 1 flag, 1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys
    101 Sea Zone : 6 transports
    71 Sea Zone : 1 cruiser and 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 15 infantry, 4 mech_infantrys and 2 tactical_bombers
    91 Sea Zone : 3 carriers, 1 destroyer, 6 fighters, 14 submarines and 2 transports
    110 Sea Zone : 1 aaGun, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 5 transports
    

    Production/PUs Summary :

    Germans : 48 / 82
    Russians : 25 / 30
    Japanese : 61 / 83
    Americans : 60 / 80
    Chinese : 1 / 2
    British : 38 / 38
    UK_Pacific : 0 / 0
    Italians : 17 / 31
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                  Italians take Ukraine from Russians
            2 mech_infantrys moved from Northern Italy to Holland Belgium
            1 bomber moved from Western Ukraine to Holland Belgium
            3 infantry moved from Southern France to Normandy Bordeaux
            3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                  Italians take Ukraine from Russians
            2 mech_infantrys moved from Northern Italy to Holland Belgium
            1 bomber moved from Western Ukraine to Holland Belgium
            3 infantry moved from Southern France to Normandy Bordeaux
            3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 3 infantry and 3 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/6 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Western Germany
            4 fighters moved from Western Germany to Gibraltar
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 aaGuns and 2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            3 infantry placed in Southern France
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -1,00
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 3 artilleries, 5 fighters, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry
    Cyprus : 1 flag
    Malta : 1 flag
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
    Algeria : 1 flag, 1 airfield and 2 infantry
    Southern France : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
    Tunisia : 1 flag
    Western Germany : 2 aaGuns and 1 bomber
    Holland Belgium : 2 mech_infantrys
    Northern Italy : 1 factory_major
    Libya : 1 armour
    Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
    95 Sea Zone : 1 destroyer and 1 transport
    Crete : 1 flag
    Greece : 1 flag
    98 Sea Zone : 1 battleship, 2 cruisers and 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 82
    Russians : 23 / 30
    Japanese : 61 / 83
    Americans : 60 / 80
    Chinese : 1 / 2
    British : 33 / 38
    UK_Pacific : 0 / 0
    Italians : 21 / 36
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Do you intend to make a stand in Persia? I’m pretty sure Japan got enough aligned to crush Persia at the price of making the cleanup in Indonesia take more time. If you’ve miscalculated how much Japan can throw at Persia feel free to adjust your ncm. :)


  • @Misterblue sorry for this delay, returned home to find this covid pandemic wreaking havoc on my personal and business life. oh, boy hope to get back to this fun stuff soon and yes I intend to make a stand in Persia. If not the IC is taken by Germany anyway…


  • @666 No rush. The game will be there when you got time to play it. :)

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