Scramble 111 but not 110
sub fights in 106 and dies first.
@DizzKneeLand33 said in wizmark (A+12) vs DizzKneeLand33 (X) BM3 L20 Game 2:
But that doesn’t explain a simple infantry movement. It has something to do with the undo doing more than one thing.
And yes, that means that this time of year when I’m very busy I don’t check twice like I should. I probably have modelovirus or something. :P
Oh clearly I don’t think I’m winning or something hehehehe. But you need to get yourself to 10 games so we get the best 3/5 in that case. :D
I just don’t know the endgames like all of you do, so this helps me see. I will have a winning record by the end of the year if everyone doesn’t die first. :P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Novosibirsk to Vologda
2 infantry moved from Smolensk to Archangel
2 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Smolensk to Vologda
1 tactical_bomber moved from Smolensk to Archangel
1 fighter moved from Smolensk to Vologda
1 fighter moved from Smolensk to Archangel
2 fighters moved from Smolensk to Eastern Poland
1 fighter moved from Smolensk to Eastern Poland
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns, 6 armour, 8 artilleries, 27 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
3 fighters moved from Eastern Poland to Bryansk
3 artilleries and 2 mech_infantrys moved from Smolensk to Bryansk
2 armour and 7 mech_infantrys moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
2 aaGuns and 12 infantry moved from Manchuria to Amur
Place Units - Russians
3 armour and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,4,1,2,6,4,6,4,5,5,1,4,2,5,6,2,4,2,4,4,1,2,1
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.17
Just to confirm, you took your good results in those other battles, right?
@DizzKneeLand33 On a purely economic model the walkthroughs didnt mean that much…I sacrificied 2 tanks worth 12 ipcs to gain 3 terrritories worth 6 ipcs with a further 6 ipcs in bonuses…so a net of zero once you destroyed them…might of taken an inf out in each to make a 6ipc swing.
The bigger gain would have been taking out your stack in belarus but at the moment I dont need to take risks with the russians…grim attrition is doing its business! :stuck_out_tongue_winking_eye:
@DizzKneeLand33 they came up good anyway so all peachy!
Belarus was dicey – that’s why I left it :)
My whole problem with all of these Axis games was that I should have gone to FIC and made the IC there. So, one little move accounts for 6 losses. Oh well.
Oh, and Romania looked fun, but in the end it just doesn’t work.
@DizzKneeLand33 did a few runs offline against it…ended up with 6/7 tanks left each time with a lucky aa every now and then…not worth it as your counter would have killed them off
If we could play a 3rd game, I’d let this one go too. But we both need 10 games right?
@DizzKneeLand33 yeah FIC is killer if you can hold it, but I dont think you can get it, hold it and do a pearl harbour first round as well…
that’s the question :)
@DizzKneeLand33 yup…need 10 each for it to count
@DizzKneeLand33 And having seen your game against Karl…Im quite happy to put the rematch of for a while!!! :joy: :joy: :joy:
well I have 5 uncounted games so I’ll be at 11 with what I already have – how about your games?
lol well I haven’t even posted a win yet.
@DizzKneeLand33 Finished 6 and am playing 3 including this one…have a very involved game against sovietishcat where 1 wrong move in the pac could be fatal…:weary:
I make one wrong move in the pacific just by making coffee in the morning.