Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs19L semifinals: axis-dominion vs jdow (allies+18) bm3
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Northern Territory to 55 Sea Zone 1 mech_infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 98 Sea Zone to 76 Sea Zone 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 5 transports moved from 98 Sea Zone to 76 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 4 fighters moved from 55 Sea Zone to India 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 bomber moved from Wake Island to Queensland 2 fighters moved from Midway to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 29 Sea Zone 1 marine moved from 29 Sea Zone to Line Islands 1 infantry moved from 29 Sea Zone to Line Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 5 bombers moved from Trans-Jordan to India 3 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Egypt 2 fighters moved from 98 Sea Zone to Egypt 3 fighters moved from Eastern United States to Gibraltar 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 98 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 2 destroyers and 3 submarines placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Adding units owned by British to 76 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Northern Territory to 55 Sea Zone 1 mech_infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 98 Sea Zone to 76 Sea Zone 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 5 transports moved from 98 Sea Zone to 76 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 4 fighters moved from 55 Sea Zone to India 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 bomber moved from Wake Island to Queensland 2 fighters moved from Midway to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 29 Sea Zone 1 marine moved from 29 Sea Zone to Line Islands 1 infantry moved from 29 Sea Zone to Line Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 5 bombers moved from Trans-Jordan to India 3 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Egypt 2 fighters moved from 98 Sea Zone to Egypt 3 fighters moved from Eastern United States to Gibraltar 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 98 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 2 destroyers and 3 submarines placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Adding units owned by British to 76 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British repair damage of 2x harbour; Remaining resources: 32 PUs; British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 1 bomber moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode 2 fighters moved from 76 Sea Zone to Egypt 2 fighters moved from India to 76 Sea Zone 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 aaGuns, 6 artilleries and 19 infantry moved from Burma to India 1 bomber moved from Yunnan to India 1 transport moved from 98 Sea Zone to 76 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 4 transports moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 aaGuns, 4 armour, 5 artilleries, 2 fighters, 12 infantry, 3 marines, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt Place Units - British 1 fighter placed in Union of South Africa 3 infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,5 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 bomber EDIT: Adding units owned by Americans to Egypt: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,00 Japanese : 0,67 -
Hold on please
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Northern Territory to 55 Sea Zone 1 mech_infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 98 Sea Zone to 76 Sea Zone 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 5 transports moved from 98 Sea Zone to 76 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 4 fighters moved from 55 Sea Zone to India 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 bomber moved from Wake Island to Queensland 2 fighters moved from Midway to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 29 Sea Zone 1 marine moved from 29 Sea Zone to Line Islands 1 infantry moved from 29 Sea Zone to Line Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 5 bombers moved from Trans-Jordan to India 3 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Egypt 2 fighters moved from 98 Sea Zone to Egypt 3 fighters moved from Eastern United States to Gibraltar 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 98 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 2 destroyers and 3 submarines placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Adding units owned by British to 76 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British repair damage of 2x harbour; Remaining resources: 32 PUs; British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 1 bomber moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode 2 fighters moved from 76 Sea Zone to Egypt 2 fighters moved from India to 76 Sea Zone 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 aaGuns, 6 artilleries and 19 infantry moved from Burma to India 1 bomber moved from Yunnan to India 1 transport moved from 98 Sea Zone to 76 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 4 transports moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 aaGuns, 4 armour, 5 artilleries, 2 fighters, 12 infantry, 3 marines, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt Place Units - British 1 fighter placed in Union of South Africa 3 infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,5 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 bomber EDIT: Adding units owned by Americans to Egypt: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 bomber EDIT: Adding units owned by Americans to Gibraltar: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,00 Japanese : 0,67 -
ok, go ahead.
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@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
ok, go ahead.
sure, but I’m gonna sit on this for day in case you’ll want to reconsider some things
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry moved from Southern France to Spain 1 mech_infantry moved from Iraq to Northwest Persia 2 armour and 5 mech_infantrys moved from Iraq to Saudi Arabia 1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia 1 bomber moved from Southern Italy to Saudi Arabia 2 fighters moved from Southern Italy to Spain Combat - Italians Battle in Saudi Arabia Italians attack with 2 armour, 1 bomber and 5 mech_infantrys Neutral_True defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Saudi Arabia, round 2 : 4/8 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia Italians win, taking Saudi Arabia from Neutral_True with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Northwest Persia Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Spain Italians attack with 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Italians roll dice for 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/12 hits, 4.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Spain Italians roll dice for 2 artilleries, 6 fighters and 1 mech_infantry in Spain, round 3 : 5/9 hits, 4.00 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 2 artilleries, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 bomber moved from Saudi Arabia to Iraq 1 aaGun moved from Southern France to Spain 1 aaGun and 3 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Greater Southern Germany to Romania 2 mech_infantrys moved from Southern Italy to Yugoslavia 4 fighters moved from Spain to Southern Italy 2 fighters moved from Spain to France 1 aaGun moved from Southern Italy to Northern Italy 6 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,4,2,4,5,2,4,1 Italians collect 5 PUs (14 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : 0.50 Neutral_True : -0.67 Russians : -0.33 -
oops, I just realized that triplea may have allowed me to make an illegal move. I think it shouldn’t have allowed me to fly air to attack n.w. Persia. I didn’t think to question when I did it. can you confirm?
if that’s the case, then we can just skip that attack and I’ll just edit your Russian guy back in, take off 2 PUs, etc.
let me know
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry moved from Southern France to Spain 1 mech_infantry moved from Iraq to Northwest Persia 2 armour and 5 mech_infantrys moved from Iraq to Saudi Arabia 1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia 1 bomber moved from Southern Italy to Saudi Arabia 2 fighters moved from Southern Italy to Spain Combat - Italians Battle in Saudi Arabia Italians attack with 2 armour, 1 bomber and 5 mech_infantrys Neutral_True defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Saudi Arabia, round 2 : 4/8 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia Italians win, taking Saudi Arabia from Neutral_True with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Northwest Persia Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Spain Italians attack with 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Italians roll dice for 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/12 hits, 4.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Spain Italians roll dice for 2 artilleries, 6 fighters and 1 mech_infantry in Spain, round 3 : 5/9 hits, 4.00 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 2 artilleries, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 bomber moved from Saudi Arabia to Iraq 1 aaGun moved from Southern France to Spain 1 aaGun and 3 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Greater Southern Germany to Romania 2 mech_infantrys moved from Southern Italy to Yugoslavia 4 fighters moved from Spain to Southern Italy 2 fighters moved from Spain to France 1 aaGun moved from Southern Italy to Northern Italy 6 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,4,2,4,5,2,4,1 Italians collect 5 PUs (14 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northwest Persia: 1 mech_infantry EDIT: Adding units owned by Italians to Saudi Arabia: 1 mech_infantry EDIT: Removing units owned by Italians from Iraq: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Italians to Iraq: 1 fighter and 1 tactical_bomber EDIT: Changing ownership of Northwest Persia from Italians to Russians EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry EDIT: Changing PUs for Italians from 12 to 10 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0.50 Neutral_True : -0.67 Russians : -0.33 -
ok, so if triplea tricked me and the air shouldn’t have been able to reach nw.persia, then use the latest (2nd) posting. if it was legal, then use the original posting.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Ethiopia to Egypt 1 artillery moved from Dutch New Guinea to New Guinea 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 mech_infantry moved from Queensland to New South Wales 3 infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from 92 Sea Zone to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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@axis-dominion said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
ok, so if triplea tricked me and the air shouldn’t have been able to reach nw.persia, then use the latest (2nd) posting. if it was legal, then use the original posting.
Yep, NWP was illegal, you actually cannot fly over Turkey as attacking Turkey would just be the real DOW against the neutrals. You cannot fly over Turkey during NCM.
Anyway, I forgot to consider the Neutral crush. Seems like a decisive move to slaughter 10 planes at Gib and to trap the UK fleet without a harbour. I guess that turns this into an easy Axis winning position. Don’t thin the Allies can cope with it.
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@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
@axis-dominion said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
ok, so if triplea tricked me and the air shouldn’t have been able to reach nw.persia, then use the latest (2nd) posting. if it was legal, then use the original posting.
Yep, NWP was illegal, you actually cannot fly over Turkey as attacking Turkey would just be the real DOW against the neutrals. You cannot fly over Turkey during NCM.
Anyway, I forgot to consider the Neutral crush. Seems like a decisive move to slaughter 10 planes at Gib and to trap the UK fleet without a harbour. I guess that turns this into an easy Axis winning position. Don’t thin the Allies can cope with it.
yah and more actually, as I will blow out 76 too…
but I did try to give you a hint along with 14 hours to reconsider!
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Well. Shortens the misery. I think Allies were ok if I had prepared for that. But like this, one deadly blow decides the game. Good way to lose the first time after 2.5 years :-)
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 7 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Archangel to Belarus 1 fighter moved from Novgorod to Belarus 1 infantry moved from Evenkiyskiy to Urals Germans take Urals from Russians 1 armour moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Saudi Arabia 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 91 Sea Zone to Gibraltar 2 bombers moved from Iraq to 76 Sea Zone 7 bombers moved from Western Germany to 76 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 tactical_bomber moved from Southern Italy to Gibraltar 1 fighter moved from Southern Italy to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to Gibraltar 1 bomber moved from Iraq to 76 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 4 fighters moved from Southern Italy to Gibraltar 3 tactical_bombers moved from Southern Italy to Gibraltar 1 bomber moved from Western Germany to Gibraltar 1 artillery moved from Iraq to Northwest Persia 3 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Iraq to Persia 1 mech_infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Iraq to Persia -
scramble in 91? and OOL in gib?
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No scramble max defense
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 7 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Archangel to Belarus 1 fighter moved from Novgorod to Belarus 1 infantry moved from Evenkiyskiy to Urals Germans take Urals from Russians 1 armour moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Saudi Arabia 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 91 Sea Zone to Gibraltar 2 bombers moved from Iraq to 76 Sea Zone 7 bombers moved from Western Germany to 76 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 tactical_bomber moved from Southern Italy to Gibraltar 1 fighter moved from Southern Italy to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to Gibraltar 1 bomber moved from Iraq to 76 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 4 fighters moved from Southern Italy to Gibraltar 3 tactical_bombers moved from Southern Italy to Gibraltar 1 bomber moved from Western Germany to Gibraltar 1 artillery moved from Iraq to Northwest Persia 3 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Iraq to Persia 1 mech_infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Iraq to Persia Combat - Germans Battle in 91 Sea Zone Germans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports British defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone Germans win with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Gibraltar Germans attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers British defend with 1 airfield, 2 fighters and 1 harbour; Americans defend with 4 bombers and 4 fighters Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers in Gibraltar, round 2 : 10/16 hits, 8.00 expected hits British roll dice for 4 bombers and 6 fighters in Gibraltar, round 2 : 5/10 hits, 4.67 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 4 fighters owned by the Americans, 4 bombers owned by the Americans, 2 fighters owned by the British and 1 marine owned by the Germans lost in Gibraltar Germans win, taking Gibraltar from British with 2 bombers, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 89 Casualties for Germans: 2 artilleries, 2 infantry and 1 marine Casualties for Americans: 4 bombers and 4 fighters Casualties for British: 2 fighters Battle in 76 Sea Zone Germans attack with 10 bombers British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser and 5 transports Germans roll dice for 10 bombers in 76 Sea Zone, round 2 : 6/10 hits, 6.67 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 76 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 bomber owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the British lost in 76 Sea Zone 1 transport owned by the British and 5 transports owned by the Americans lost in 76 Sea Zone Germans win with 9 bombers remaining. Battle score for attacker is 86 Casualties for Germans: 1 bomber Casualties for Americans: 1 carrier, 1 cruiser and 5 transports Casualties for British: 1 destroyer, 2 fighters and 1 transport Battle in Persia Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Persia, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Persia Germans win, taking Persia from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Northwest Persia Germans attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 6 artilleries moved from Southern France to Northern Italy 1 bomber moved from 91 Sea Zone to France 1 fighter moved from Gibraltar to 91 Sea Zone 2 bombers moved from Gibraltar to France 1 fighter moved from Gibraltar to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 4 tactical_bombers moved from Gibraltar to Spain 3 mech_infantrys moved from Iraq to Saudi Arabia 2 mech_infantrys moved from Iraq to Saudi Arabia 3 mech_infantrys moved from Iraq to Saudi Arabia 2 mech_infantrys moved from Iraq to Saudi Arabia 3 bombers moved from 76 Sea Zone to Iraq 6 bombers moved from 76 Sea Zone to Saudi Arabia 3 armour moved from Iraq to Saudi Arabia 1 aaGun moved from Iraq to Northwest Persia 1 aaGun moved from Iraq to Persia 1 mech_infantry moved from Iraq to Saudi Arabia 1 mech_infantry moved from Iraq to Saudi Arabia 11 mech_infantrys moved from Romania to Bulgaria 3 mech_infantrys moved from Slovakia Hungary to Bulgaria 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 fighter moved from Belarus to Western Germany 1 aaGun and 2 infantry moved from Southern France to Spain 1 aaGun moved from Western Germany to France 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Archangel to Baltic States 1 artillery moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States Place Units - Germans 7 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,3,2,2,5,6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 Germans collect 46 PUs (8 lost to blockades); end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 2.17 British : -0.00 Americans : -1.50 Russians : -1.00 -
massive losses for the allies there, the battles weren’t even close
but at least there’s some compensation with all those other neutrals now turning over to you, and Germany’s income is pretty sad as well
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I will check the map later and then lost likely resign.
I should have simply accepted to lose the med and gib.
Move enough fighters to morocco to send them to uk to prevent sea lion, move the med fleet towards japan. Build us atlantic from there.I believe with egypt secured and russia with massiv air power, the allies would have been im a good position and japan some serious conpetition in the pacific.
Too bad this botches allies move threw the game away.





