Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters moved from 96 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Malta to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
3 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 4 infantry and 4 transports moved from 96 Sea Zone to 92 Sea Zone
3 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
@samuel06 Scramble 92?
@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@samuel06 Scramble 92?
yes 6 fighters please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters moved from 96 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Malta to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
3 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 4 infantry and 4 transports moved from 96 Sea Zone to 92 Sea Zone
3 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
British scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone
British scrambles to create a battle in territory 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 carrier, 2 destroyers, 4 fighters and 4 transports
British defend with 3 fighters; Americans defend with 3 fighters
Italians roll dice for 1 carrier, 2 destroyers, 4 fighters and 4 transports in 92 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
British roll dice for 6 fighters in 92 Sea Zone, round 2 : 3/6 hits, 4.00 expected hits
1 destroyer owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 destroyer, 4 fighters and 4 transports in 92 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
British roll dice for 5 fighters in 92 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
1 destroyer owned by the Italians, 1 fighter owned by the Americans, 3 fighters owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
4 transports owned by the Italians retreated to 94 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -22
Casualties for Italians: 1 carrier, 2 destroyers and 3 fighters
Casualties for British: 3 fighters
Casualties for Americans: 1 fighter
Battle in Gibraltar
Italians attack with 2 fighters
British defend with 1 airfield and 1 harbour; Americans defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 2 fighters in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Gibraltar
retreated to Gibraltar
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Americans: 1 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from 92 Sea Zone to Southern France
1 armour, 6 artilleries and 2 mech_infantrys moved from Alexandria to Tobruk
Place Units - Italians
2 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Szechwan
2 fighters moved from India to Northwest Persia
2 fighters moved from Queensland to Sumatra
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Szechwan
2 fighters moved from India to Northwest Persia
2 fighters moved from Queensland to Sumatra
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I decided to keep the 2 uk fighters instead of the us ones
@Giallo no worries
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 8 transports; Remaining resources: 0 PUs;
Combat Move - Germans
10 bombers moved from Southern Italy to 91 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 artillery moved from Tunisia to Algeria
Germans take Algeria from Americans
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Yakut S.S.R. to Amur
@samuel06 Intercept 91?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 8 transports; Remaining resources: 0 PUs;
Combat Move - Germans
10 bombers moved from Southern Italy to 91 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 artillery moved from Tunisia to Algeria
Germans take Algeria from Americans
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Yakut S.S.R. to Amur
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Amur
Germans attack with 1 armour
Americans defend with 1 artillery
Germans roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Amur
Germans win, taking Amur from Americans with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 91 Sea Zone
Germans attack with 10 bombers and 2 submarines
Americans defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 10 bombers in 91 Sea Zone, round 2 : 7/10 hits, 6.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Germans and 2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 10 bombers and 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 2 transports
Non Combat Move - Germans
10 bombers moved from 91 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
6 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Ukraine to Germany
1 fighter moved from Volgograd to Caucasus
2 bombers moved from Caucasus to Western Germany
4 tactical_bombers moved from Southern Italy to Western Germany
1 fighter moved from 96 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Malta to Western Germany
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Germans
8 transports placed in 113 Sea Zone
10 infantry placed in Western Germany
2 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
1 infantry placed in Yugoslavia
Germans undo move 5.
1 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 80 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 1.17
Americans : 0.33
AA fire in United Kingdom : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
3 bombers moved from Japan to Jehol
6 armour, 4 artilleries, 5 infantry and 22 mech_infantrys moved from French Indo China to Shan State
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Jehol
Japanese attack with 3 bombers
Americans defend with 1 tactical_bomber
Japanese roll dice for 3 bombers in Jehol, round 2 : 1/3 hits, 2.00 expected hits
Chinese roll dice for 1 tactical_bomber in Jehol, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Americans lost in Jehol
Japanese win with 3 bombers remaining. Battle score for attacker is 11
Casualties for Americans: 1 tactical_bomber
Battle in Shan State
Japanese attack with 6 armour, 4 artilleries, 5 infantry and 22 mech_infantrys
Americans defend with 1 artillery
Japanese roll dice for 6 armour, 4 artilleries, 5 infantry and 22 mech_infantrys in Shan State, round 2 : 7/37 hits, 9.50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 6 armour, 4 artilleries, 4 infantry and 22 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 aaGun moved from French Indo China to Shan State
10 fighters and 3 tactical_bombers moved from Japan to French Indo China
3 bombers moved from Jehol to Japan
Place Units - Japanese
1 aaGun and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,3,4,6,5,3
Japanese collect 5 PUs (14 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.50
UK_Pacific : 0.67
Japanese : -3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 artillery, 9 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
7 bombers moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
12 fighters moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 tactical_bomber moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Egypt to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Germans
6 bombers moved from Morocco to 94 Sea Zone
3 bombers moved from Morocco to Algeria
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Americans creates battle in territory 20 Sea Zone
Battle in 96 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 carrier and 1 transport
Americans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
Germans roll dice for 1 carrier and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 96 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter
Casualties for Germans: 1 carrier and 1 transport
Battle in 109 Sea Zone
Americans attack with 7 bombers, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 bombers and 1 destroyer in 109 Sea Zone, round 2 : 5/8 hits, 5,00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 7 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 1 artillery, 3 bombers and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Algeria, round 2 : 3/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 94 Sea Zone
Americans attack with 6 bombers
Germans defend with 1 destroyer; Italians defend with 3 artilleries, 4 infantry and 4 transports
Americans roll dice for 6 bombers in 94 Sea Zone, round 2 : 3/6 hits, 4,00 expected hits
Italians roll dice for 1 destroyer and 4 transports in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 2 transports owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in 94 Sea Zone
2 transports owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in 94 Sea Zone
Americans win with 6 bombers remaining. Battle score for attacker is 60
Casualties for Germans: 1 destroyer
Casualties for Italians: 3 artilleries, 4 infantry and 4 transports
Battle in Sikang
Americans attack with 12 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 12 fighters in Sikang, round 2 : 6/12 hits, 6,00 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Americans win with 12 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Americans attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Americans win, taking Shensi from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
12 fighters moved from Sikang to Northwest Persia
1 tactical_bomber moved from Shensi to Szechwan
1 destroyer moved from 85 Sea Zone to 88 Sea Zone
7 bombers moved from 109 Sea Zone to United Kingdom
6 bombers moved from 94 Sea Zone to United Kingdom
9 fighters moved from Morocco to United Kingdom
3 bombers moved from Algeria to United Kingdom
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Egypt
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 battleships, 12 carriers, 3 cruisers and 4 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
9 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 1,17
Italians : -0,33
Americans : -1,00
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Turning on Edit Mode
EDIT: Removing units owned by Americans from Szechwan: 1 tactical_bomber
EDIT: Adding units owned by Americans to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Sikang from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Manchuria
4 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 artillery, 9 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
7 bombers moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
12 fighters moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 tactical_bomber moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Egypt to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Germans
6 bombers moved from Morocco to 94 Sea Zone
3 bombers moved from Morocco to Algeria
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Americans creates battle in territory 20 Sea Zone
Battle in 96 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 carrier and 1 transport
Americans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
Germans roll dice for 1 carrier and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 96 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter
Casualties for Germans: 1 carrier and 1 transport
Battle in 109 Sea Zone
Americans attack with 7 bombers, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 bombers and 1 destroyer in 109 Sea Zone, round 2 : 5/8 hits, 5,00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 7 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 1 artillery, 3 bombers and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Algeria, round 2 : 3/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 94 Sea Zone
Americans attack with 6 bombers
Germans defend with 1 destroyer; Italians defend with 3 artilleries, 4 infantry and 4 transports
Americans roll dice for 6 bombers in 94 Sea Zone, round 2 : 3/6 hits, 4,00 expected hits
Italians roll dice for 1 destroyer and 4 transports in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 2 transports owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in 94 Sea Zone
2 transports owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in 94 Sea Zone
Americans win with 6 bombers remaining. Battle score for attacker is 60
Casualties for Germans: 1 destroyer
Casualties for Italians: 3 artilleries, 4 infantry and 4 transports
Battle in Sikang
Americans attack with 12 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 12 fighters in Sikang, round 2 : 6/12 hits, 6,00 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Americans win with 12 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Americans attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Americans win, taking Shensi from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
12 fighters moved from Sikang to Northwest Persia
1 tactical_bomber moved from Shensi to Szechwan
1 destroyer moved from 85 Sea Zone to 88 Sea Zone
7 bombers moved from 109 Sea Zone to United Kingdom
6 bombers moved from 94 Sea Zone to United Kingdom
9 fighters moved from Morocco to United Kingdom
3 bombers moved from Algeria to United Kingdom
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Egypt
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 battleships, 12 carriers, 3 cruisers and 4 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
9 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Turning on Edit Mode
EDIT: Removing units owned by Americans from Szechwan: 1 tactical_bomber
EDIT: Adding units owned by Americans to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Sikang from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Manchuria
4 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 15 PUs;
British buy 1 aaGun, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
7 fighters moved from Egypt to Algeria
2 fighters moved from Gibraltar to United Kingdom
1 battleship and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 cruiser moved from 84 Sea Zone to 88 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 battleship and 1 destroyer in 72 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 aaGun, 1 armour, 2 artilleries and 3 infantry moved from Kweichow to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from Szechwan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 aaGun, 1 armour, 13 artilleries, 21 infantry and 1 mech_infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from West India to India
2 armour moved from Eastern Persia to India
1 fighter and 2 mech_infantrys moved from India to Yunnan
Place Units - British
1 aaGun, 1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 34 PUs (4 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
2 armour and 1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 11 PUs (5 lost to blockades); end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 2 armour and 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 4 fighters
EDIT: Adding units owned by British to India: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,17
Italians : -0,33
British : 0,00
Americans : -1,00
Chinese : 0,00
Japanese : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to United Kingdom
Combat - Italians
Battle in United Kingdom
Italians attack with 2 bombers
British defend with 6 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 16 bombers and 9 fighters
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 bombers in United Kingdom, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 6 aaGuns, 1 artillery, 16 bombers, 11 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 12/43 hits, 15.33 expected hits
1 aaGun owned by the British and 2 bombers owned by the Italians lost in United Kingdom
British win with 5 aaGuns, 1 artillery, 16 bombers, 11 fighters, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Italians: 2 bombers
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 fighter moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -3.33
AA fire in United Kingdom : : -0.33
@samuel06 This will be the final battle. May the dice be with me
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 carrier moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 cruiser and 4 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Yunnan
2 fighters moved from Sumatra to Yunnan
2 fighters moved from Szechwan to Shensi
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :