19L semifinals: axis-dominion vs jdow (allies+18) bm3


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Western Germany to 81 Sea Zone
            1 bomber moved from Southern Italy to Egypt
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Archangel to Vologda
            1 fighter moved from Archangel to Vologda
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Baltic States to Belarus
            2 bombers moved from Slovakia Hungary to Belarus
            1 infantry moved from Bessarabia to Western Ukraine
            2 bombers moved from Slovakia Hungary to Western Ukraine
            1 armour moved from Iraq to Syria
                  Germans take Syria from French
            1 armour moved from Syria to Iraq
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in Egypt causes 4 damage total. 
            Battle in Western Ukraine
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 81 Sea Zone
                Germans attack with 3 bombers
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 bombers in 81 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 bomber
                Casualties for British: 1 destroyer and 1 transport
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from 81 Sea Zone to Iraq
            1 bomber moved from Egypt to Iraq
            2 aaGuns, 5 artilleries and 22 infantry moved from Northwest Persia to Iraq
            2 bombers moved from Belarus to Western Germany
            2 bombers moved from Western Ukraine to Western Germany
            1 infantry moved from Archangel to Smolensk
            1 aaGun moved from Bessarabia to Romania
            7 mech_infantrys moved from Poland to Romania
            2 mech_infantrys moved from Germany to Romania
            3 mech_infantrys moved from Eastern Poland to Romania
            2 infantry moved from Novgorod to Archangel
            1 artillery and 3 infantry moved from Novgorod to Baltic States
            1 aaGun and 4 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Novgorod to Archangel
            1 fighter moved from Vologda to Novgorod
            1 infantry moved from Germany to Slovakia Hungary
            2 artilleries and 2 infantry moved from France to Western Germany
            1 infantry moved from Western Germany to Greater Southern Germany
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            2 transports moved from 115 Sea Zone to 112 Sea Zone
            1 aaGun moved from France to Southern France
            2 infantry moved from France to Southern France
            2 artilleries moved from France to Southern France
            2 artilleries and 2 infantry moved from France to Western Germany
            4 artilleries moved from France to Southern France
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            6 bombers placed in Western Germany
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,2,1,5,1,3,5,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,1,4,1,3,4,6,3,4,5,5,3,1,5,4,1,1,6,5,2,5
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Baltic States: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Archangel: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 0.67
    AA fire in Egypt : : -0.17
    Russians : 0.33
    

    Savegame


  • made a small change if not too late

  • '15 '14

    No worries. I have visitors over the next few days and might have to slow down till Wednesday anyway.


  • @JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:

    No worries. I have visitors over the next few days and might have to slow down till Wednesday anyway.

    Sounds good. Change was made so you’re free to move whenever. If in case I spot something else I’ll let you know.

  • '15 '14

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Novosibirsk to Urals
                  Russians take Urals from Germans
            1 armour moved from Urals to Evenkiyskiy
            1 mech_infantry moved from Novosibirsk to Timguska
            1 mech_infantry moved from Timguska to Evenkiyskiy
            1 mech_infantry moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
            1 mech_infantry moved from Russia to Vologda
            2 infantry moved from Ukraine to Western Ukraine
            3 fighters moved from Volgograd to Western Ukraine
            1 armour moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 armour moved from Bessarabia to Ukraine
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 mech_infantry moved from Eastern Persia to Persia
                  Russians take Persia from Germans
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Evenkiyskiy
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Evenkiyskiy
                1 armour owned by the Russians retreated to Timguska
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Western Ukraine to Ukraine
            1 fighter moved from Belarus to Ukraine
            1 tactical_bomber moved from Smolensk to Ukraine
            1 fighter moved from Vologda to Ukraine
            1 aaGun moved from Ukraine to Bryansk
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Buryatia to Yakut S.S.R.
            7 infantry moved from Rostov to Bryansk
            2 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            11 infantry moved from Rostov to Ukraine
            1 artillery moved from Ukraine to Bryansk
            6 artilleries moved from Rostov to Bryansk
            1 aaGun and 1 infantry moved from Caucasus to Rostov
            1 aaGun moved from Volgograd to Tambov
            2 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            3 fighters placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : 1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 harbour, 3 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            1 submarine moved from 34 Sea Zone to 45 Sea Zone
            1 marine moved from Paulau Island to 34 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 17 Sea Zone
                  Japanese take 22 Sea Zone from ANZAC
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 bombers moved from Japan to Iwo Jima
            1 fighter and 2 tactical_bombers moved from Japan to Iwo Jima
            1 fighter moved from 34 Sea Zone to Iwo Jima
            1 destroyer moved from 34 Sea Zone to 17 Sea Zone
            2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
            2 fighters moved from 34 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
            1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
            3 bombers moved from Kweichow to Kansu
            1 fighter moved from 34 Sea Zone to 46 Sea Zone
            1 fighter moved from 34 Sea Zone to 17 Sea Zone
            1 fighter moved from 34 Sea Zone to 46 Sea Zone
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 17 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Kansu
                Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Iwo Jima, round 2 : 5/9 hits, 4.67 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            2 fighters moved from Iwo Jima to 17 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            2 carriers moved from 34 Sea Zone to 17 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 74 Sea Zone to 73 Sea Zone
            4 carriers moved from 34 Sea Zone to 42 Sea Zone
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            2 destroyers moved from 34 Sea Zone to 42 Sea Zone
            1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            1 battleship and 2 cruisers moved from 34 Sea Zone to 42 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
            4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
            2 bombers moved from Iwo Jima to Guam
            3 bombers moved from Kansu to French Indo China
            4 fighters and 4 tactical_bombers moved from Kweichow to French Indo China
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 artilleries moved from Yunnan to French Indo China
            1 armour moved from Yunnan to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            1 artillery moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 harbour placed in Java
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 submarines placed in 6 Sea Zone
            1 bomber and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.67
    Chinese : -0.33
    Japanese : 0.17
    

    Savegame


  • hold on a sec


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 harbour, 3 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            1 submarine moved from 34 Sea Zone to 45 Sea Zone
            1 marine moved from Paulau Island to 34 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 17 Sea Zone
                  Japanese take 22 Sea Zone from ANZAC
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 bombers moved from Japan to Iwo Jima
            1 fighter and 2 tactical_bombers moved from Japan to Iwo Jima
            1 fighter moved from 34 Sea Zone to Iwo Jima
            1 destroyer moved from 34 Sea Zone to 17 Sea Zone
            2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
            2 fighters moved from 34 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
            1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
            3 bombers moved from Kweichow to Kansu
            1 fighter moved from 34 Sea Zone to 46 Sea Zone
            1 fighter moved from 34 Sea Zone to 17 Sea Zone
            1 fighter moved from 34 Sea Zone to 46 Sea Zone
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 17 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Kansu
                Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Iwo Jima, round 2 : 5/9 hits, 4.67 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            2 fighters moved from Iwo Jima to 17 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            2 carriers moved from 34 Sea Zone to 17 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 74 Sea Zone to 73 Sea Zone
            4 carriers moved from 34 Sea Zone to 42 Sea Zone
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            2 destroyers moved from 34 Sea Zone to 42 Sea Zone
            1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            1 battleship and 2 cruisers moved from 34 Sea Zone to 42 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
            4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
            2 bombers moved from Iwo Jima to Guam
            3 bombers moved from Kansu to French Indo China
            4 fighters and 4 tactical_bombers moved from Kweichow to French Indo China
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 artilleries moved from Yunnan to French Indo China
            1 armour moved from Yunnan to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            1 artillery moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 harbour placed in Java
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 submarines placed in 6 Sea Zone
            1 bomber and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to Java: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.67
    Chinese : -0.33
    Japanese : 0.17
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 mech_infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Paulau Island
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 98 Sea Zone to 76 Sea Zone
            1 cruiser moved from 98 Sea Zone to 76 Sea Zone
            5 transports moved from 98 Sea Zone to 76 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            4 fighters moved from 55 Sea Zone to India
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 bomber moved from Wake Island to Queensland
            2 fighters moved from Midway to 54 Sea Zone
            3 fighters moved from Queensland to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 29 Sea Zone
            1 marine moved from 29 Sea Zone to Line Islands
            1 infantry moved from 29 Sea Zone to Line Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            5 bombers moved from Trans-Jordan to India
            3 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Egypt
            2 fighters moved from 98 Sea Zone to Egypt
            3 fighters moved from Eastern United States to Gibraltar
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to 98 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            2 destroyers and 3 submarines placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to 76 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 mech_infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Paulau Island
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 98 Sea Zone to 76 Sea Zone
            1 cruiser moved from 98 Sea Zone to 76 Sea Zone
            5 transports moved from 98 Sea Zone to 76 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            4 fighters moved from 55 Sea Zone to India
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 bomber moved from Wake Island to Queensland
            2 fighters moved from Midway to 54 Sea Zone
            3 fighters moved from Queensland to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 29 Sea Zone
            1 marine moved from 29 Sea Zone to Line Islands
            1 infantry moved from 29 Sea Zone to Line Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            5 bombers moved from Trans-Jordan to India
            3 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Egypt
            2 fighters moved from 98 Sea Zone to Egypt
            3 fighters moved from Eastern United States to Gibraltar
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to 98 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            2 destroyers and 3 submarines placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to 76 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 2x harbour; Remaining resources: 32 PUs; 
            British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 bomber moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
            EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 fighters moved from 76 Sea Zone to Egypt
            2 fighters moved from India to 76 Sea Zone
            1 destroyer moved from 98 Sea Zone to 76 Sea Zone
            2 aaGuns, 6 artilleries and 19 infantry moved from Burma to India
            1 bomber moved from Yunnan to India
            1 transport moved from 98 Sea Zone to 76 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 4 transports moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 aaGuns, 4 armour, 5 artilleries, 2 fighters, 12 infantry, 3 marines, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 fighter placed in Union of South Africa
            3 infantry placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,5
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
            EDIT: Adding units owned by Americans to Egypt: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0,00
    Japanese : 0,67
    

    Savegame

  • '15 '14

    Hold on please

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 mech_infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Paulau Island
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 98 Sea Zone to 76 Sea Zone
            1 cruiser moved from 98 Sea Zone to 76 Sea Zone
            5 transports moved from 98 Sea Zone to 76 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            4 fighters moved from 55 Sea Zone to India
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 bomber moved from Wake Island to Queensland
            2 fighters moved from Midway to 54 Sea Zone
            3 fighters moved from Queensland to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 29 Sea Zone
            1 marine moved from 29 Sea Zone to Line Islands
            1 infantry moved from 29 Sea Zone to Line Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            5 bombers moved from Trans-Jordan to India
            3 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Egypt
            2 fighters moved from 98 Sea Zone to Egypt
            3 fighters moved from Eastern United States to Gibraltar
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to 98 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            2 destroyers and 3 submarines placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to 76 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 2x harbour; Remaining resources: 32 PUs; 
            British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 bomber moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
            EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 fighters moved from 76 Sea Zone to Egypt
            2 fighters moved from India to 76 Sea Zone
            1 destroyer moved from 98 Sea Zone to 76 Sea Zone
            2 aaGuns, 6 artilleries and 19 infantry moved from Burma to India
            1 bomber moved from Yunnan to India
            1 transport moved from 98 Sea Zone to 76 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 4 transports moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 aaGuns, 4 armour, 5 artilleries, 2 fighters, 12 infantry, 3 marines, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 fighter placed in Union of South Africa
            3 infantry placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,5
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
            EDIT: Adding units owned by Americans to Egypt: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 1 bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0,00
    Japanese : 0,67
    

    Savegame

  • '15 '14

    ok, go ahead.


  • @JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:

    ok, go ahead.

    sure, but I’m gonna sit on this for day in case you’ll want to reconsider some things


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Italians
            2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry moved from Southern France to Spain
            1 mech_infantry moved from Iraq to Northwest Persia
            2 armour and 5 mech_infantrys moved from Iraq to Saudi Arabia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia
            1 bomber moved from Southern Italy to Saudi Arabia
            2 fighters moved from Southern Italy to Spain
    
        Combat - Italians
            Battle in Saudi Arabia
                Italians attack with 2 armour, 1 bomber and 5 mech_infantrys
                Neutral_True defend with 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Saudi Arabia, round 2 : 4/8 hits, 2.50 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                Italians win, taking Saudi Arabia from Neutral_True with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Northwest Persia
                Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northwest Persia
                Italians win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Spain
                Italians attack with 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Italians roll dice for 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/12 hits, 4.67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Spain
                    Italians roll dice for 2 artilleries, 6 fighters and 1 mech_infantry in Spain, round 3 : 5/9 hits, 4.00 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_True lost in Spain
                Italians win, taking Spain from Neutral_True with 2 artilleries, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 bomber moved from Saudi Arabia to Iraq
            1 aaGun moved from Southern France to Spain
            1 aaGun and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
            1 armour moved from Greater Southern Germany to Romania
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            4 fighters moved from Spain to Southern Italy
            2 fighters moved from Spain to France
            1 aaGun moved from Southern Italy to Northern Italy
            6 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,4,2,4,5,2,4,1
            Italians collect 5 PUs (14 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Neutral_True : -0.67
    Russians : -0.33
    

    Savegame


  • oops, I just realized that triplea may have allowed me to make an illegal move. I think it shouldn’t have allowed me to fly air to attack n.w. Persia. I didn’t think to question when I did it. can you confirm?

    if that’s the case, then we can just skip that attack and I’ll just edit your Russian guy back in, take off 2 PUs, etc.

    let me know


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Italians
            2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry moved from Southern France to Spain
            1 mech_infantry moved from Iraq to Northwest Persia
            2 armour and 5 mech_infantrys moved from Iraq to Saudi Arabia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia
            1 bomber moved from Southern Italy to Saudi Arabia
            2 fighters moved from Southern Italy to Spain
    
        Combat - Italians
            Battle in Saudi Arabia
                Italians attack with 2 armour, 1 bomber and 5 mech_infantrys
                Neutral_True defend with 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Saudi Arabia, round 2 : 4/8 hits, 2.50 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                Italians win, taking Saudi Arabia from Neutral_True with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Northwest Persia
                Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northwest Persia
                Italians win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Spain
                Italians attack with 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Italians roll dice for 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/12 hits, 4.67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Spain
                    Italians roll dice for 2 artilleries, 6 fighters and 1 mech_infantry in Spain, round 3 : 5/9 hits, 4.00 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_True lost in Spain
                Italians win, taking Spain from Neutral_True with 2 artilleries, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 bomber moved from Saudi Arabia to Iraq
            1 aaGun moved from Southern France to Spain
            1 aaGun and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
            1 armour moved from Greater Southern Germany to Romania
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            4 fighters moved from Spain to Southern Italy
            2 fighters moved from Spain to France
            1 aaGun moved from Southern Italy to Northern Italy
            6 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,4,2,4,5,2,4,1
            Italians collect 5 PUs (14 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northwest Persia: 1 mech_infantry
            EDIT: Adding units owned by Italians to Saudi Arabia: 1 mech_infantry
            EDIT: Removing units owned by Italians from Iraq: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Italians to Iraq: 1 fighter and 1 tactical_bomber
            EDIT: Changing ownership of Northwest Persia from Italians to Russians
            EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry
            EDIT: Changing PUs for Italians from 12 to 10
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Neutral_True : -0.67
    Russians : -0.33
    

    Savegame


  • ok, so if triplea tricked me and the air shouldn’t have been able to reach nw.persia, then use the latest (2nd) posting. if it was legal, then use the original posting.

  • '15 '14

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Ethiopia to Egypt
            1 artillery moved from Dutch New Guinea to New Guinea
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 cruiser moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 mech_infantry moved from Queensland to New South Wales
            3 infantry moved from Queensland to New South Wales
            1 aaGun moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from 92 Sea Zone to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    @axis-dominion said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:

    ok, so if triplea tricked me and the air shouldn’t have been able to reach nw.persia, then use the latest (2nd) posting. if it was legal, then use the original posting.

    Yep, NWP was illegal, you actually cannot fly over Turkey as attacking Turkey would just be the real DOW against the neutrals. You cannot fly over Turkey during NCM.

    Anyway, I forgot to consider the Neutral crush. Seems like a decisive move to slaughter 10 planes at Gib and to trap the UK fleet without a harbour. I guess that turns this into an easy Axis winning position. Don’t thin the Allies can cope with it.

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