Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Yamamoto
1 Fighter moved from Suiyuan to Hupeh
1 Infantry moved from Suiyuan to Shensi
1 Infantry moved from Szechwan to Hupeh
1 Infantry moved from Lanchow to Szechwan
1 Tank moved from Suiyuan to Hupeh
Purchase Units - Chinese
Chinese buy 2 Artillerys, 2 Infantrys, 4 Marines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
Yamamoto defend with 2 Tanks
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 2 Tanks in Hupeh, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Yamamoto lost in Hupeh
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 3 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 4 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 Tanks
Non Combat Move - Chinese
1 Fighter moved from Hupeh to Ningsia
1 Infantry and 2 Tanks moved from Gobi Altai to Ningsia
1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
1 Tank moved from Hsining to Ningsia
2 ArmoredCars moved from Hsining to Ningsia
2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
4 Marines and 2 Tanks placed in Hsining
2 Artillerys and 2 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto : -2.00
Chinese : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
2 Tanks moved from Anhwei to Suiyuan
1 Tank moved from Shansi to Suiyuan
1 Artillery, 2 Infantrys and 3 Tanks moved from Chahar to Suiyuan
1 Battleship, 2 Destroyers and 3 Submarines moved from 106 Sea Zone to 110 Sea Zone
2 Fighters moved from Hainan to 110 Sea Zone
1 Tank moved from Shanghai to Hupeh
1 Infantry moved from Anhwei to Hupeh
1 Artillery moved from Shansi to Hupeh
1 Bomber moved from Hainan to 110 Sea Zone
2 Artillerys and 1 Tank moved from Davao to 107 Sea Zone
2 Artillerys, 1 Tank and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
1 Infantry moved from Mindoro to 111 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
2 Fighters moved from 93 Sea Zone to 110 Sea Zone
1 Carrier moved from 93 Sea Zone to 111 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 111 Sea Zone to East And South Borneo
1 Artillery moved from Mindanao to Samar
Hisaichi take Samar from Americans
3 Tanks moved from Formosa to 93 Sea Zone
1 Tank moved from Manila to 93 Sea Zone
3 Infantrys moved from Formosa to 93 Sea Zone
1 Artillery moved from Manila to Mindoro
3 Infantrys, 4 Tanks and 4 Transports moved from 93 Sea Zone to 111 Sea Zone
3 Infantrys and 4 Tanks moved from 111 Sea Zone to East And South Borneo
3 Infantrys moved from Heilungchiang to Chita
2 Elites and 2 Marines moved from Changchun to 84 Sea Zone
2 Elites and 1 Infantry moved from Changchun to Kirin
1 B.Transport, 2 Elites and 2 Marines moved from 84 Sea Zone to 93 Sea Zone
2 Elites and 2 Marines moved from 93 Sea Zone to Mindanao
Purchase Units - Hisaichi
Hisaichi buy 3 Elites, 1 Factory, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 110 Sea Zone
Hisaichi attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Fighters and 3 Submarines
British defend with 1 Destroyer, 1 Submarine and 2 Transports; Anzac defend with 1 Submarine; Dutch defend with 1 Destroyer, 2 Submarines and 1 Transport
Hisaichi roll dice for 3 Submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Dutch roll dice for 4 Submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 Fighters in 110 Sea Zone, round 2 : 7/8 hits, 3.33 expected hits
Dutch roll dice for 2 Destroyers and 3 Transports in 110 Sea Zone, round 2 : 1/5 hits, 1.17 expected hits
1 Submarine owned by the British, 1 Transport owned by the Dutch, 2 Submarines owned by the Dutch, 2 Transports owned by the British, 1 Destroyer owned by the British, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Hisaichi win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 55
Casualties for Hisaichi: 1 Submarine
Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
Casualties for Dutch: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Anzac: 1 Submarine
Battle in Suiyuan
Hisaichi attack with 1 Artillery, 2 Infantrys and 6 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 6 Tanks in Suiyuan, round 2 : 6/9 hits, 3.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in East And South Borneo
Hisaichi attack with 2 Artillerys, 6 Infantrys and 5 Tanks
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in East And South Borneo, round 2 : 3/13 hits, 4.50 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo
Hisaichi win, taking East And South Borneo from Dutch with 2 Artillerys, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi roll dice for 1 Artillery and 1 Tank in Hupeh, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Non Combat Move - Hisaichi
2 Fighters moved from 110 Sea Zone to Malaya
2 Fighters moved from 110 Sea Zone to 111 Sea Zone
1 Bomber moved from 110 Sea Zone to Malaya
Place Units - Hisaichi
1 Factory placed in Manila
1 Fighter, 6 Infantrys and 1 Mech.Inf placed in Changchun
3 Elites and 1 Tank placed in Davao
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : 5.33
Chinese : 0.33
Dutch : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 Infantry moved from Munster to Dublin
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Dublin
1 Artillery moved from Munster to Dublin
2 Tanks moved from Northern Ireland to Manchester
1 Tank moved from Scotland to Dover
2 Artillerys and 3 Infantrys moved from Italian East Africa to Nubia
2 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from Rhodesia to Mozambique
1 Infantry moved from Kenya to Mozambique
1 Infantry moved from South Africa to Mozambique
1 Submarine moved from 57 Sea Zone to 51 Sea Zone
1 Infantry moved from Palestine to 56 Sea Zone
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Tobruk
1 Tank moved from Palestine to 56 Sea Zone
5 Infantrys moved from Cairo to 56 Sea Zone
5 Infantrys, 1 Tank and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
5 Infantrys and 1 Tank moved from 51 Sea Zone to Tobruk
3 Infantrys and 1 Tank moved from Mersa Matruh to New Valley
1 Infantry and 2 Tanks moved from Mersa Matruh to Tobruk
1 Fighter moved from Lower Egypt to Tobruk
1 Fighter moved from Lower Egypt to 51 Sea Zone
1 Fighter moved from Lower Egypt to Tobruk
1 Fighter moved from Lower Egypt to Tobruk
1 Artillery and 2 Infantrys moved from Mersa Matruh to Tobruk
1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Tobruk
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Oman to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery moved from 57 Sea Zone to Nubia
1 Infantry moved from 57 Sea Zone to Nubia
1 Infantry moved from Yunnan to Kweichow
1 Artillery and 1 Infantry moved from Yunnan to Szechwan
1 Tank moved from Assam to Szechwan
2 Infantrys and 1 Tank moved from Assam to Burma
2 Infantrys moved from Bihar to Assam
1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Delhi to Bihar
1 Infantry moved from French Sudan to French Equatorial Africa
1 Tank moved from British Columbia to Alaska
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
1 Bomber and 3 Fighters moved from Scotland to Dublin
2 Infantrys moved from Northern Ireland to Dublin
1 Fighter moved from Gibraltar to S.Algeria
1 Fighter moved from Banjarmasin to Assam
2 Infantrys moved from Attu to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Fighter moved from Greenland to Manchester
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
Purchase Units - British
British buy 8 ArmoredCars, 4 Artillerys, 3 Destroyers, 5 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 2 Infantrys and 1 Tank
Thai defend with 1 Artillery
British roll dice for 2 Infantrys and 1 Tank in Burma, round 2 : 0/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
British roll dice for 1 Infantry and 1 Tank in Burma, round 3 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tank in Burma, round 4 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tank in Burma, round 5 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery
Battle in Dublin
British attack with 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Battleship in Dublin, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank in Dublin, round 2 : 3/10 hits, 3.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Mozambique
British attack with 3 Infantrys
Neutral defend with 1 Infantry
British roll dice for 3 Infantrys in Mozambique, round 2 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys in Mozambique, round 3 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys in Mozambique, round 4 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in New Valley
British attack with 3 Infantrys and 1 Tank
Italians defend with 1 Infantry and 1 Tank
British roll dice for 3 Infantrys and 1 Tank in New Valley, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 3 Infantrys and 1 Tank in New Valley, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British roll dice for 2 Infantrys and 1 Tank in New Valley, round 4 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Tank in New Valley, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 2 Infantrys
Casualties for Italians: 1 Infantry and 1 Tank
Battle in Nubia
British attack with 3 Artillerys and 4 Infantrys
Italians defend with 2 Infantrys and 1 Tank
British roll dice for 3 Artillerys and 4 Infantrys in Nubia, round 2 : 2/7 hits, 2.17 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Nubia
British roll dice for 3 Artillerys and 3 Infantrys in Nubia, round 3 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 Infantry
Casualties for Italians: 2 Infantrys and 1 Tank
Battle in 51 Sea Zone
British attack with 2 Cruisers, 1 Fighter, 1 Submarine and 3 Transports
Germans defend with 1 Destroyer and 2 Transports
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Fighter and 3 Transports in 51 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
1 Transport owned by the Germans lost in 51 Sea Zone
British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Fighter and 3 Transports in 51 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 3 : 2/2 hits, 0.50 expected hits
1 Destroyer owned by the Germans, 1 Fighter owned by the British, 1 Submarine owned by the British and 1 Transport owned by the Germans lost in 51 Sea Zone
British win with 2 Cruisers and 3 Transports remaining. Battle score for attacker is 5
Casualties for Germans: 1 Destroyer and 2 Transports
Casualties for British: 1 Fighter and 1 Submarine
Battle in Tobruk
British attack with 1 Artillery, 3 Fighters, 10 Infantrys and 3 Tanks
Germans defend with 1 Bomber, 4 Infantrys and 4 Tanks
British roll dice for 1 Artillery, 3 Fighters, 10 Infantrys and 3 Tanks in Tobruk, round 2 : 5/17 hits, 4.67 expected hits
Italians roll dice for 1 Bomber, 4 Infantrys and 4 Tanks in Tobruk, round 2 : 2/9 hits, 3.50 expected hits
4 Infantrys owned by the Germans, 2 Infantrys owned by the British and 1 Bomber owned by the Germans lost in Tobruk
British roll dice for 1 Artillery, 3 Fighters, 8 Infantrys and 3 Tanks in Tobruk, round 3 : 6/15 hits, 4.33 expected hits
Italians roll dice for 4 Tanks in Tobruk, round 3 : 3/4 hits, 2.00 expected hits
3 Infantrys owned by the British and 4 Tanks owned by the Germans lost in Tobruk
British win, taking Tobruk from Italians with 1 Artillery, 3 Fighters, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 32
Casualties for British: 5 Infantrys
Casualties for Germans: 1 Bomber, 4 Infantrys and 4 Tanks
Non Combat Move - British
1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
3 Fighters moved from Tobruk to Lower Egypt
2 Infantrys moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
1 Fighter moved from Dublin to Wales
1 Bomber and 2 Fighters moved from Dublin to Manchester
Place Units - British
3 Destroyers placed in 18 Sea Zone
2 Mech.Infs placed in Cape Town
2 ArmoredCars placed in Bombay
5 ArmoredCars placed in Madras
2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi
1 ArmoredCar, 2 Artillerys and 3 Infantrys placed in Cairo
Turn Complete - British
British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0.83
Neutral : -2.00
British : -1.67
Italians : -1.33
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Infantry and 1 Tank moved from Java to Sumatra
1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Western Australia
1 Submarine moved from 70 Sea Zone to 67 Sea Zone
1 Infantry moved from South Australia to Western Australia
4 Infantrys moved from New South Wales to South Australia
1 Infantry moved from Northern Territory to Western Australia
2 Fighters moved from Banjarmasin to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Carrier, 2 Destroyers, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Carrier and 2 Destroyers placed in 67 Sea Zone
1 Infantry and 1 Marine placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Fighter moved from Banjarmasin to Sumatra
Purchase Units - Dutch
Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 5 PUs;
Non Combat Move - Dutch
Place Units - Dutch
4 Infantrys placed in Banjarmasin
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 26 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
3 Infantrys moved from Tampere to Oulu
3 Infantrys moved from Tampere to Kotka
1 Fighter moved from Helsinki to Kotka
1 Tank moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kotka
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 3 Infantrys in Kotka, round 2 : 2/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
Finns win, taking Kotka from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Kotka to Helsinki
2 Elites moved from Helsinki to Tampere
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : 2.17
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
2 Artillerys, 3 Infantrys and 1 Tank moved from E.Romania to Odessa
2 Elites moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 2 Artillerys, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Odessa, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 AAGun moved from Bucharest to E.Romania
Place Units - Romanians
1 Infantry and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians : -1.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Artillery and 1 Tank moved from Malaya to 105 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
1 Artillery moved from Malaya to S.Thailand
1 Fighter and 1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Thai take Palawan from Americans
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
Thai take Soembawa from Dutch
1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok
Purchase Units - Thai
Thai buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
French defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Thailand
Thai win, taking S.Thailand from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lombok
Thai attack with 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Thai roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry and 1 Tank in Lombok, round 3 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Lombok
Thai win, taking Lombok from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
1 Infantry placed in Bangkok
1 Factory placed in Malaya
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French : -0.67
Thai : -1.33
Dutch : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
1 Infantry and 1 Tank moved from Central America to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Cuba
3 Infantrys moved from Central America to Colombia
1 Tank moved from E.Mexico to Colombia
1 Tank moved from W.Mexico to Central America
1 Artillery moved from W.Mexico to 83 Sea Zone
1 Marine moved from San Francisco to 83 Sea Zone
1 Artillery, 1 B.Transport and 1 Marine moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 1 Marine moved from 91 Sea Zone to Johnston
1 Fighter moved from San Francisco to Johnston
4 Bombers moved from Pearl Harbor to Johnston
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Adv.Fighter, 3 Carriers, 3 Destroyers, 5 Fighters, 2 Infantrys, 2 Submarines and 4 Transports moved from 91 Sea Zone to 97 Sea Zone
2 Infantrys moved from 97 Sea Zone to Johnston
Purchase Units - Americans
Americans buy 2 Artillerys, 3 B.Transports, 1 Battleship, 1 Destroyer, 1 Factory, 3 Infantrys, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Cuba
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
Place Units - Americans
1 B.Transport, 1 Battleship and 1 Destroyer placed in 91 Sea Zone
1 B.Transport placed in 25 Sea Zone
1 Factory placed in Alaska
1 B.Transport and 1 Transport placed in 83 Sea Zone
Americans undo move 4.
1 Transport placed in 25 Sea Zone
Americans undo move 2.
2 B.Transports placed in 83 Sea Zone
1 Artillery and 1 Marine placed in San Francisco
1 Artillery, 1 Infantry and 1 Tank placed in South Atlantic USA
2 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Americans : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
1 unit repaired.
2 Infantrys moved from Burgundy to Paris
2 Tanks moved from Picardy to Paris
4 Mech.Infs moved from Rhine to Paris
1 Artillery and 2 Infantrys moved from Picardy to Normandy
2 Tanks moved from Burgundy to Languedoc
2 Tanks moved from Burgundy to Orleanais
10 Tanks moved from Burgundy to Paris
3 Mech.Infs moved from Bavaria to Vinnytsia
4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
2 Artillerys and 3 Infantrys moved from W.Romania to E.Romania
2 Artillerys and 1 Infantry moved from Warsaw to Brest
3 Infantrys moved from Warsaw to Brest
1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia
8 Infantrys moved from Danzig to East Prussia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
3 Elites moved from Hamburg to 23 Sea Zone
1 Elite moved from Denmark to 23 Sea Zone
1 Battleship and 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
2 T.Boats moved from 24 Sea Zone to 23 Sea Zone
4 Elites moved from 23 Sea Zone to Danzig
2 Artillerys and 4 Infantrys moved from Pomerania to Danzig
1 Submarine moved from 22 Sea Zone to 23 Sea Zone
2 Stukas moved from Rhine to E.Romania
2 Submarines moved from 33 Sea Zone to 38 Sea Zone
5 Tanks moved from Warsaw to Vinnytsia
3 Fighters moved from Danzig to Netherlands
Purchase Units - Germans
Germans buy 1 Destroyer, 1 Elite, 1 Factory, 1 Infantry, 1 Submarine and 9 Tanks; Remaining resources: 1 PUs;
Combat - Germans
Battle in Vinnytsia
Germans attack with 4 ArmoredCars, 1 Artillery, 3 Infantrys, 3 Mech.Infs and 6 Tanks
Russians defend with 1 Infantry
Germans roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys, 3 Mech.Infs and 6 Tanks in Vinnytsia, round 2 : 6/17 hits, 6.67 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 4 ArmoredCars, 1 Artillery, 2 Infantrys, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Brest
Germans attack with 2 Artillerys and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys and 4 Infantrys in Brest, round 2 : 3/6 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in East Prussia
Germans attack with 8 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 8 Infantrys in East Prussia, round 2 : 1/8 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
Germans win, taking East Prussia from Russians with 7 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Languedoc
Germans attack with 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Tanks in Languedoc, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Tanks in Languedoc, round 3 : 2/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Languedoc
Germans win, taking Languedoc from French with 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Normandy
Germans attack with 1 Artillery and 2 Infantrys
French defend with 1 AAGun, 1 Factory and 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 2/3 hits, 0.83 expected hits
French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Normandy
Germans win, taking Normandy from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Orleanais
Germans attack with 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Tanks in Orleanais, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Tanks in Orleanais, round 3 : 2/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Orleanais, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
Germans win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is -3
Casualties for Germans: 1 Tank
Casualties for French: 1 Infantry
Battle in Paris
Germans attack with 2 Infantrys, 4 Mech.Infs and 12 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory, 12 Infantrys and 1 Tank
Germans roll dice for 2 Infantrys, 4 Mech.Infs and 12 Tanks in Paris, round 2 : 10/18 hits, 8.00 expected hits
French roll dice for 1 Artillery, 12 Infantrys and 1 Tank in Paris, round 2 : 5/14 hits, 4.83 expected hits
2 Infantrys owned by the Germans, 10 Infantrys owned by the French and 3 Mech.Infs owned by the Germans lost in Paris
Germans roll dice for 1 Mech.Inf and 12 Tanks in Paris, round 3 : 6/13 hits, 6.33 expected hits
French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Paris, round 3 : 1/4 hits, 1.50 expected hits
1 Tank owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Paris
Germans captures 53PUs while taking French capital
Germans win, taking Paris from French with 12 Tanks remaining. Battle score for attacker is 5
Casualties for Germans: 2 Infantrys and 4 Mech.Infs
Casualties for French: 1 Artillery, 12 Infantrys and 1 Tank
Non Combat Move - Germans
1 AAGun moved from Burgundy to Picardy
1 AAGun moved from Belgium to Netherlands
1 AAGun moved from Krakow to Vinnytsia
1 AAGun moved from Silesia to Krakow
1 AAGun moved from Warsaw to Brest
Place Units - Germans
1 Destroyer and 1 Submarine placed in 23 Sea Zone
1 Factory placed in Krakow
4 Tanks placed in Warsaw
5 Tanks placed in Bohemia
1 Elite and 1 Infantry placed in Hamburg
Turn Complete - Germans
Germans collect 101 PUs; end with 155 PUs
Combat Hit Differential Summary :
Germans : 3.17
Neutral : 1.00
French : -1.00
Russians : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Kiev to Minsk
1 Infantry moved from Latvia to Lithuania
3 Infantrys moved from Estonia to Leningrad
3 Infantrys moved from Koryakia to Kolyma
1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
3 Infantrys moved from Evenkia to Olyokminsk
1 Artillery, 1 Infantry, 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Sibirsky to Evenkia
2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Evenkia to Olyokminsk
2 Mech.Infs and 1 Mot.Inf moved from Olyokminsk to N.Buryat Mongolia
1 Tank moved from N.Buryat Mongolia to Ulan Bator
1 Infantry moved from S.Buryat Mongolia to Ulan Bator
1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
2 Artillerys and 1 Infantry moved from Khobdo to Ulan Bator
2 Tanks moved from Ningsia to Shansi
2 Fighters moved from N.Buryat Mongolia to Ulan Bator
2 Infantrys moved from Tashkent to Uzbekistan
1 Infantry moved from Kuybyshev to 126 Sea Zone
1 Infantry moved from 126 Sea Zone to W.Iran
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 3 Infantrys moved from Kursk to Donetsk
2 ArmoredCars and 1 Tank moved from Georgia to Donetsk
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from 54 Sea Zone to Donetsk
5 Infantrys moved from Stalingrad to Rostov
2 Artillerys, 3 Infantrys and 3 Tanks moved from Kiev to Donetsk
1 Infantry moved from Lapland to Oulu
1 Infantry moved from N.Karelia to Oulu
1 Infantry moved from Vyborg to Oulu
1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Tank moved from Leningrad to Oulu
1 Infantry moved from Murmansk to Lapland
2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to Lapland
1 Tank moved from S.Karelia to Oulu
3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Saratov to Rostov
1 Infantry moved from Gorky to Yaroslavl
5 Infantrys moved from Sverdlovsk to Ufa
Purchase Units - Russians
Russians buy 2 ArmoredCars, 8 Artillerys, 18 Infantrys, 3 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Oulu
Russians attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks
Finns defend with 3 Infantrys and 1 Tank
Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Oulu, round 2 : 4/9 hits, 3.33 expected hits
Finns roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 3/4 hits, 1.50 expected hits
3 Infantrys owned by the Finns, 3 Infantrys owned by the Russians and 1 Tank owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Russians: 3 Infantrys
Casualties for Finns: 3 Infantrys and 1 Tank
Battle in Ulan Bator
Russians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Russians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Ulan Bator, round 2 : 4/7 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Ulan Bator
Russians loses 0 PUs for violating Ulan Bators neutrality.
Russians win, taking Ulan Bator from Neutral with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Shansi
Russians attack with 2 Tanks
Yamamoto defend with 2 Fighters
Russians roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 2 Fighters in Shansi, round 2 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Russians lost in Shansi
Hisaichi win with 2 Fighters remaining. Battle score for attacker is -10
Casualties for Russians: 2 Tanks
Non Combat Move - Russians
1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Oulu to Leningrad
2 Fighters moved from Ulan Bator to N.Buryat Mongolia
Place Units - Russians
2 ArmoredCars placed in Tashkent
1 Artillery, 1 Infantry and 1 Tank placed in W.Iran
5 Tanks placed in Stalingrad
3 Mech.Infs placed in Georgia
3 Infantrys and 1 Tank placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
3 Artillerys and 7 Infantrys placed in Moscow
2 Artillerys and 4 Infantrys placed in Sibirsky
1 Infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Hisaichi : 1.00
Finns : 1.50
Russians : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 Infantry moved from Kufra to Tobruk
1 Artillery moved from N.Tunisia to 47 Sea Zone
1 Artillery moved from Malta to 47 Sea Zone
1 Elite moved from Malta to 47 Sea Zone
2 Artillerys, 1 Elite and 5 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Tank moved from Rome to 46 Sea Zone
6 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
1 Battleship and 2 Destroyers moved from 47 Sea Zone to 48 Sea Zone
3 Fighters moved from Greece to Tobruk
1 Fighter moved from Rome to Tobruk
1 Infantry moved from N.Tunisia to Tunis
4 Tanks moved from Provence to Tuscany
5 Infantrys moved from Lombardy to Tuscany
1 Infantry moved from Provence to Lombardy
2 Infantrys moved from Serbia to Greece
1 Infantry and 2 Tanks moved from Bulgaria to Greece
2 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 2 Carriers, 11 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in 48 Sea Zone
Italians attack with 1 Battleship, 2 Destroyers and 5 Transports
British defend with 1 Destroyer
Italians roll dice for 1 Battleship, 2 Destroyers and 5 Transports in 48 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 48 Sea Zone
Italians win with 1 Battleship, 2 Destroyers and 5 Transports remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Tobruk
Italians attack with 2 Artillerys, 1 Elite, 4 Fighters, 7 Infantrys and 1 Tank
British defend with 1 Artillery, 5 Infantrys and 3 Tanks
Italians roll dice for 2 Artillerys, 1 Elite, 4 Fighters, 7 Infantrys and 1 Tank in Tobruk, round 2 : 5/15 hits, 4.33 expected hits
British roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Tobruk, round 2 : 4/9 hits, 3.50 expected hits
4 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Tobruk
Italians roll dice for 2 Artillerys, 1 Elite, 4 Fighters, 3 Infantrys and 1 Tank in Tobruk, round 3 : 4/11 hits, 3.67 expected hits
British roll dice for 1 Artillery and 3 Tanks in Tobruk, round 3 : 1/4 hits, 1.83 expected hits
3 Tanks owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 2 Artillerys, 1 Elite, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 19
Casualties for Italians: 5 Infantrys
Casualties for British: 1 Artillery, 5 Infantrys and 3 Tanks
Non Combat Move - Italians
4 Fighters moved from Tobruk to 48 Sea Zone
Place Units - Italians
2 Carriers and 2 Transports placed in 48 Sea Zone
4 Infantrys placed in Tunis
7 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Infantry moved from S.Algeria to S.Tunisia
French take S.Tunisia from Italians
1 Infantry moved from N.Algeria to N.Tunisia
French take N.Tunisia from Italians
1 Infantry moved from Darfur to Kufra
French take Kufra from Italians
2 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from Kordofan to Darfur
1 Infantry moved from Madagascar to 68 Sea Zone
1 Infantry and 1 Transport moved from 68 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Iraq
1 Artillery and 1 Infantry moved from Iceland to 9 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 9 Sea Zone to 17 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 17 Sea Zone to 30 Sea Zone
2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 41 Sea Zone to 30 Sea Zone
1 Artillery and 1 Infantry moved from 30 Sea Zone to Canarians
2 Adv.Fighters moved from 30 Sea Zone to Canarians
Combat - French
Battle in Canarians
French attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Battleship in Canarians, round 2 : 0/1 hits, 0.67 expected hits
French roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Canarians, round 2 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
French loses 0 PUs for violating Canarianss neutrality.
French win, taking Canarians from Neutral with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
2 Adv.Fighters moved from Canarians to 30 Sea Zone
Turn Complete - French
French collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Neutral : -0.33
French : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
4 ArmoredCars moved from S.French Indochina to Burma
4 Infantrys moved from S.French Indochina to N.Thailand
1 Bomber moved from Mindanao to Szechwan
2 Tanks moved from Hunan to Szechwan
2 Fighters moved from Shansi to Szechwan
1 ArmoredCar moved from Kwangsi to Yunnan
Yamamoto take Yunnan from Chinese
2 ArmoredCars moved from Kwangsi to Kweichow
1 Mech.Inf moved from Hong Kong to Kweichow
1 Artillery moved from N.French Indochina to Kweichow
1 Artillery moved from N.French Indochina to Yunnan
1 Artillery moved from Kwangtung to Hunan
1 Artillery moved from Kiangsi to Hunan
3 ArmoredCars and 1 Tank moved from Hong Kong to Hunan
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to West Borneo
Yamamoto take West Borneo from Dutch
5 Transports moved from 92 Sea Zone to 84 Sea Zone
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Kyushu to 84 Sea Zone
5 Infantrys moved from Tokyo to 84 Sea Zone
2 ArmoredCars, 1 Artillery and 7 Infantrys moved from 84 Sea Zone to Vladivostok
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Vladivostok
Purchase Units - Yamamoto
Yamamoto buy 8 ArmoredCars, 1 Carrier, 2 Destroyers, 2 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Vladivostok
Yamamoto attack with 2 ArmoredCars, 1 Artillery and 8 Infantrys
Russians defend with 1 Bunker
Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 8 Infantrys in Vladivostok, round 2 : 1/11 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 8 Infantrys in Vladivostok, round 3 : 2/11 hits, 2.50 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in Vladivostok
Yamamoto win, taking Vladivostok from Russians with 2 ArmoredCars, 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in N.Thailand
Yamamoto attack with 4 Infantrys
French defend with 1 Artillery
Yamamoto roll dice for 4 Infantrys in N.Thailand, round 2 : 1/4 hits, 0.67 expected hits
French roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in N.Thailand
Yamamoto win, taking N.Thailand from French with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery
Battle in Kweichow
Yamamoto attack with 2 ArmoredCars, 1 Artillery and 1 Mech.Inf
British defend with 1 Infantry; Chinese defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 1 Mech.Inf in Kweichow, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 1 Mech.Inf in Kweichow, round 3 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British, 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 ArmoredCar, 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Chinese: 1 Infantry
Casualties for British: 1 Infantry
Battle in Szechwan
Yamamoto attack with 1 Bomber, 2 Fighters and 2 Tanks
British defend with 1 Artillery, 1 Infantry and 1 Tank; Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Szechwan, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
1 Artillery owned by the British, 1 Infantry owned by the British, 1 Infantry owned by the Chinese and 2 Fighters owned by the Yamamoto lost in Szechwan
Yamamoto roll dice for 1 Bomber and 2 Tanks in Szechwan, round 3 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -3
Casualties for Yamamoto: 2 Fighters
Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Burma
Yamamoto attack with 4 ArmoredCars
British defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 4 ArmoredCars in Burma, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Infantry and 1 Tank in Burma, round 2 : 2/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Infantry owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Burma
Yamamoto win, taking Burma from British with 2 ArmoredCars remaining. Battle score for attacker is -1
Casualties for Yamamoto: 2 ArmoredCars
Casualties for British: 1 Infantry and 1 Tank
Non Combat Move - Yamamoto
1 Bomber moved from Szechwan to Hupeh
1 AAGun moved from Kwangtung to Hunan
1 Adv.Fighter moved from Tokyo to 102 Sea Zone
Place Units - Yamamoto
1 Carrier, 2 Destroyers and 1 Submarine placed in 85 Sea Zone
2 ArmoredCars and 1 Tank placed in Kwangsi
6 ArmoredCars placed in Hong Kong
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : 1.17
French : -0.33
Yamamoto : -0.67
Chinese : -0.33
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks moved from Ningsia to Suiyuan
2 Infantrys moved from Gobi Altai to Ningsia
4 Marines and 2 Tanks moved from Hsining to E.Qinghai
2 Tanks moved from E.Qinghai to Ningsia
2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 Artillerys, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Suiyuan
Chinese attack with 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks
Hisaichi defend with 1 Artillery, 2 Infantrys and 6 Tanks
Chinese roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks in Suiyuan, round 2 : 3/11 hits, 3.67 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 6 Tanks in Suiyuan, round 2 : 5/9 hits, 4.00 expected hits
1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Tanks in Suiyuan, round 3 : 2/6 hits, 2.50 expected hits
Hisaichi roll dice for 6 Tanks in Suiyuan, round 3 : 1/6 hits, 3.00 expected hits
2 Tanks owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 Artillery, 1 Fighter and 3 Tanks in Suiyuan, round 4 : 3/5 hits, 2.17 expected hits
Hisaichi roll dice for 4 Tanks in Suiyuan, round 4 : 2/4 hits, 2.00 expected hits
3 Tanks owned by the Hisaichi, 1 Fighter owned by the Chinese and 1 Artillery owned by the Chinese lost in Suiyuan
Chinese roll dice for 3 Tanks in Suiyuan, round 5 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Tank in Suiyuan, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 3 Tanks remaining. Battle score for attacker is 10
Casualties for Chinese: 2 ArmoredCars, 1 Artillery, 1 Fighter and 4 Infantrys
Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 6 Tanks
Non Combat Move - Chinese
Place Units - Chinese
2 Artillerys, 2 Infantrys and 2 Tanks placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Hisaichi : -1.50
Chinese : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 unit repaired.
2 Artillerys, 6 Infantrys and 5 Tanks moved from East And South Borneo to Banjarmasin
2 Artillerys moved from Mindoro to 111 Sea Zone
2 Marines moved from Mindanao to 111 Sea Zone
2 Fighters moved from 111 Sea Zone to Banjarmasin
1 Elite moved from Mindanao to 93 Sea Zone
1 Elite moved from Mindanao to 93 Sea Zone
1 Artillery moved from Samar to 93 Sea Zone
1 Artillery, 1 B.Transport and 2 Elites moved from 93 Sea Zone to 111 Sea Zone
3 Artillerys, 1 B.Transport, 2 Elites, 2 Marines and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
3 Artillerys, 2 Elites and 2 Marines moved from 110 Sea Zone to Banjarmasin
1 Battleship, 2 Destroyers and 2 Submarines moved from 110 Sea Zone to 67 Sea Zone
1 Destroyer and 1 Submarine moved from 111 Sea Zone to 67 Sea Zone
2 Fighters moved from Malaya to 67 Sea Zone
1 Carrier moved from 111 Sea Zone to 110 Sea Zone
1 Fighter and 1 Mech.Inf moved from Changchun to Ayan
1 Infantry moved from Chita to Ayan
2 Elites and 1 Infantry moved from Kirin to Khabarovsk
1 Tank moved from Chita to Khabarovsk
1 Artillery and 7 Infantrys moved from Chita to Hulunbuir
1 Tank moved from Hupeh to Shensi
1 Bomber moved from Malaya to Shensi
2 Transports moved from 111 Sea Zone to 67 Sea Zone
2 Transports moved from 111 Sea Zone to 107 Sea Zone
3 Elites and 1 Tank moved from Davao to 107 Sea Zone
2 Elites and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
2 Elites moved from 112 Sea Zone to Flores
Hisaichi take Flores from Dutch
1 Elite, 1 Tank and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Elite and 1 Tank moved from 112 Sea Zone to Timor
1 Transport moved from 111 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Peking
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
3 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Factorys and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Khabarovsk
Hisaichi attack with 2 Elites, 1 Infantry and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Elites, 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Elites, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Elites, 1 Infantry and 1 Tank in Khabarovsk, round 4 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Elites, 1 Infantry and 1 Tank in Khabarovsk, round 5 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 2 Elites, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ayan
Hisaichi attack with 1 Fighter, 1 Infantry and 1 Mech.Inf
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Fighter and 1 Mech.Inf in Ayan, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in 67 Sea Zone
Hisaichi attack with 1 Battleship, 3 Destroyers, 2 Fighters, 3 Submarines and 2 Transports
British defend with 1 Submarine; Anzac defend with 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 1 Transport
Hisaichi roll dice for 3 Submarines in 67 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 3 Destroyers, 2 Fighters and 2 Transports in 67 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
Anzac roll dice for 1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits
1 Submarine owned by the British, 1 Transport owned by the Anzac, 2 Transports owned by the Hisaichi, 1 Submarine owned by the Anzac and 2 Submarines owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 3 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits
Anzac roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
2 Destroyers owned by the Hisaichi, 2 Fighters owned by the Anzac, 2 Destroyers owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits
Anzac roll dice for 1 Carrier in 67 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi and 1 Carrier owned by the Anzac lost in 67 Sea Zone
Hisaichi win with 1 Battleship, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 9
Casualties for Hisaichi: 2 Destroyers, 1 Fighter, 3 Submarines and 2 Transports
Casualties for Anzac: 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 1 Transport
Casualties for British: 1 Submarine
Battle in Shensi
Hisaichi attack with 1 Bomber and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Tank in Shensi, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Timor
Hisaichi attack with 1 Elite and 1 Tank
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 1 Tank in Timor, round 2 : 0/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Tank in Timor, round 3 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Timor, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Timor
Hisaichi win, taking Timor from Dutch with 1 Tank remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite
Casualties for Dutch: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 5 Artillerys, 2 Elites, 2 Fighters, 6 Infantrys, 2 Marines and 5 Tanks
British defend with 2 Artillerys and 2 Infantrys; Dutch defend with 1 AAGun, 1 Factory, 13 Infantrys and 2 Tanks
AA fire in Banjarmasin : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 5 Artillerys, 2 Elites, 1 Fighter, 6 Infantrys, 2 Marines and 5 Tanks in Banjarmasin, round 2 : 7/21 hits, 8.00 expected hits
Dutch roll dice for 2 Artillerys, 15 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/19 hits, 6.67 expected hits
2 Infantrys owned by the British, 5 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 5 Artillerys, 2 Elites, 1 Fighter, 1 Infantry, 2 Marines and 5 Tanks in Banjarmasin, round 3 : 4/16 hits, 7.17 expected hits
Dutch roll dice for 2 Artillerys, 8 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/12 hits, 4.33 expected hits
4 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 2 Artillerys, 2 Elites, 1 Fighter, 2 Marines and 5 Tanks in Banjarmasin, round 4 : 4/12 hits, 5.50 expected hits
Dutch roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Banjarmasin, round 4 : 2/8 hits, 3.00 expected hits
2 Elites owned by the Hisaichi and 4 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 2 Artillerys, 1 Fighter, 2 Marines and 5 Tanks in Banjarmasin, round 5 : 8/10 hits, 4.83 expected hits
Dutch roll dice for 2 Artillerys and 2 Tanks in Banjarmasin, round 5 : 4/4 hits, 1.67 expected hits
2 Artillerys owned by the British, 2 Tanks owned by the Dutch, 2 Artillerys owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Banjarmasin
Hisaichi captures 31PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 1 Fighter and 5 Tanks remaining. Battle score for attacker is -6
Casualties for Hisaichi: 5 Artillerys, 2 Elites, 1 Fighter, 6 Infantrys and 2 Marines
Casualties for British: 2 Artillerys and 2 Infantrys
Casualties for Dutch: 13 Infantrys and 2 Tanks
Non Combat Move - Hisaichi
1 Fighter moved from Banjarmasin to 110 Sea Zone
1 Fighter moved from 67 Sea Zone to 110 Sea Zone
1 Fighter moved from Ayan to Heilungchiang
1 Bomber moved from Shensi to Hupeh
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Davao
Hisaichi undo move 1.
1 Artillery and 3 Infantrys placed in Davao
3 Infantrys placed in Manila
1 Artillery and 7 Infantrys placed in Changchun
1 Factory placed in Liaoning
1 Factory placed in Hupeh
Turn Complete - Hisaichi
Hisaichi collect 73 PUs; end with 104 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.67
Hisaichi : -4.00
Anzac : 3.33
Chinese : -0.33
Russians : -2.00
Dutch : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 Artillery and 1 Tank moved from Dublin to 18 Sea Zone
3 Infantrys moved from Dublin to 18 Sea Zone
1 Artillery, 1 Battleship, 5 Destroyers, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 18 Sea Zone to 21 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands
1 Fighter moved from Wales to Netherlands
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Netherlands
1 Bomber and 3 Fighters moved from Manchester to Netherlands
1 Artillery moved from Nubia to 57 Sea Zone
1 Infantry moved from Nubia to 57 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 57 Sea Zone to 51 Sea Zone
3 Fighters moved from Lower Egypt to Tobruk
1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Artillery moved from Cairo to 56 Sea Zone
1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Artillery moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 ArmoredCar moved from Cairo to 56 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 ArmoredCar, 3 Artillerys and 4 Infantrys moved from 51 Sea Zone to Tobruk
2 Cruisers moved from 51 Sea Zone to 56 Sea Zone
1 Tank moved from New Valley to Hun
British take Hun from Italians
1 Infantry moved from New Valley to Kufra
2 Infantrys moved from Darfur to Kufra
1 Infantry moved from French Equatorial Africa to Darfur
2 Artillerys and 2 Infantrys moved from Nubia to New Valley
3 Infantrys moved from Mozambique to Rhodesia
2 Mech.Infs moved from Cape Town to Angola
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry moved from Yukon to Alaska
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
1 Fighter moved from S.Algeria to Kufra
2 Infantrys moved from Assam to Burma
1 Fighter moved from Assam to Burma
1 Infantry moved from Bihar to Assam
5 ArmoredCars moved from Madras to Bihar
1 Artillery and 4 Infantrys moved from Hyderabad to Bihar
2 Artillerys, 2 Infantrys and 1 Tank moved from Delhi to Bihar
2 ArmoredCars moved from Bombay to Delhi
1 Infantry moved from Dublin to Northern Ireland
Purchase Units - British
British buy 1 Adv.Fighter, 2 Carriers, 1 Destroyer, 4 Infantrys, 2 Mech.Infs and 4 Submarines; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 1 Fighter and 2 Infantrys
Yamamoto defend with 2 ArmoredCars
British roll dice for 1 Fighter and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.67 expected hits
Yamamoto roll dice for 2 ArmoredCars in Burma, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Yamamoto lost in Burma
British roll dice for 1 Fighter and 2 Infantrys in Burma, round 3 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 ArmoredCar in Burma, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Fighter and 2 Infantrys in Burma, round 4 : 1/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 ArmoredCar in Burma, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 ArmoredCars
Battle in Angola
British attack with 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 2 Mech.Infs in Angola, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for British: 1 Mech.Inf
Casualties for Neutral: 1 Infantry
Battle in Netherlands
British attack with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank
Germans defend with 1 AAGun, 2 Artillerys, 3 Fighters and 2 Infantrys
AA fire in Netherlands : 1/5 hits, 0.83 expected hits
1 Fighter owned by the British lost in Netherlands
British roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Artillery, 1 Bomber, 3 Fighters, 3 Infantrys and 1 Tank in Netherlands, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 2 Artillerys, 3 Fighters and 2 Infantrys in Netherlands, round 2 : 3/7 hits, 2.83 expected hits
2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
British roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Tank in Netherlands, round 3 : 2/6 hits, 2.50 expected hits
Germans roll dice for 3 Fighters in Netherlands, round 3 : 3/3 hits, 1.50 expected hits
2 Fighters owned by the Germans, 1 Fighter owned by the British, 1 Tank owned by the British and 1 Artillery owned by the British lost in Netherlands
British roll dice for 1 Bomber and 2 Fighters in Netherlands, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Fighter in Netherlands, round 4 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Germans and 1 Fighter owned by the British lost in Netherlands
British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -3
Casualties for British: 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank
Casualties for Germans: 2 Artillerys, 3 Fighters and 2 Infantrys
Battle in Tobruk
British attack with 1 ArmoredCar, 3 Artillerys, 3 Fighters and 4 Infantrys
Italians defend with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
British roll dice for 1 ArmoredCar, 3 Artillerys, 3 Fighters and 4 Infantrys in Tobruk, round 2 : 3/11 hits, 3.50 expected hits
Italians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Tobruk, round 2 : 3/6 hits, 2.17 expected hits
1 Elite owned by the Italians, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Tobruk
British roll dice for 1 ArmoredCar, 3 Artillerys, 3 Fighters and 1 Infantry in Tobruk, round 3 : 2/8 hits, 2.67 expected hits
Italians roll dice for 2 Artillerys and 1 Tank in Tobruk, round 3 : 1/3 hits, 1.17 expected hits
2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Tobruk
British roll dice for 1 ArmoredCar, 3 Artillerys and 3 Fighters in Tobruk, round 4 : 3/7 hits, 2.33 expected hits
Italians roll dice for 1 Tank in Tobruk, round 4 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the British and 1 Tank owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 3 Artillerys and 3 Fighters remaining. Battle score for attacker is 8
Casualties for British: 1 ArmoredCar and 4 Infantrys
Casualties for Italians: 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
Non Combat Move - British
3 Fighters moved from Tobruk to 56 Sea Zone
1 Bomber and 1 Fighter moved from Netherlands to Manchester
1 Fighter moved from Burma to Bihar
Place Units - British
2 Carriers and 1 Destroyer placed in 56 Sea Zone
1 Adv.Fighter placed in 56 Sea Zone
2 Infantrys placed in Cairo
British undo move 3.
4 Infantrys and 1 Mech.Inf placed in Madras
4 Submarines placed in 21 Sea Zone
1 Mech.Inf placed in Cape Town
Turn Complete - British
British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 2.17
Neutral : 0.67
AA fire in Netherlands : : 0.17
British : -0.83
Italians : 1.17
Yamamoto : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
1 Artillery, 4 Infantrys and 1 Tank moved from Western Australia to Broome
4 Infantrys moved from South Australia to Northern Territory
1 Infantry moved from Townsville to Northern Territory
1 Marine moved from Townsville to Northern Territory
Purchase Units - Anzac
Anzac buy 2 Artillerys, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
2 Infantrys and 1 Tank placed in Broome
2 Artillerys and 1 Infantry placed in Townsville
6 Infantrys placed in Canberra
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Fighter moved from Sumatra to 112 Sea Zone
1 Artillery moved from Java to Sumatra
Combat - Dutch
Battle in 112 Sea Zone
Dutch attack with 1 Fighter
Hisaichi defend with 2 Transports
Dutch roll dice for 1 Fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Transports in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in 112 Sea Zone
Dutch roll dice for 1 Fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in 112 Sea Zone
Dutch win with 1 Fighter remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Non Combat Move - Dutch
1 Fighter moved from 112 Sea Zone to Merauke
Turn Complete - Dutch
Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50
Dutch : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
1 Infantry moved from Kotka to Vyborg
Finns take Vyborg from Russians
1 Infantry moved from Kotka to Oulu
2 Elites moved from Tampere to Oulu
1 Fighter moved from Helsinki to Oulu
5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 2 Elites, 1 Fighter and 1 Infantry
Russians defend with 2 Tanks
Finns roll dice for 2 Elites, 1 Fighter and 1 Infantry in Oulu, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 Tanks in Oulu, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Finns and 2 Tanks owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 2 Elites and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 Tanks
Non Combat Move - Finns
1 Fighter moved from Oulu to Helsinki
Place Units - Finns
2 Tanks placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : 0.83
Russians : 0.00