here we go
1914 Team Game
-
I see . Wasn’t looking properly. Had Only been asleep for 4 hours, when the children woke and I wrote that.
-
@redrum said in 1914 Team Game:
@Wittmann I think odds were around 75% at max attack on Mecca but with an average TUV of -35. So it was a bit unlucky but also quite a gamble.
Max 82, but hovering around 75 most of the time.
-
TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 field_gun moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 71 Eastern Mediterranean 1 battleship moved from Sea Zone 68 Aegean Sea to Sea Zone 71 Eastern Mediterranean 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 71 Eastern Mediterranean 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea 1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus 1 field_gun moved from Sea Zone 71 Eastern Mediterranean to Cyprus 1 battlecruiser, 5 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 126 Java Sea to Sea Zone 130 Philippine Sea 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea 1 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 130 Philippine Sea 1 infantry moved from Sea Zone 130 Philippine Sea to Manila 1 field_gun moved from Sea Zone 130 Philippine Sea to Manila 1 cavalry moved from Malaya to Singapore Purchase Units - Britain Britain buy 3 heavy_guns, 3 infantry, 6 submarines, 1 transport and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens; Combat - Britain Battle in Cyprus Britain attack with 1 field_gun and 1 infantry Turkey defend with 1 infantry Britain roll dice for 1 battlecruiser and 1 battleship in Cyprus, round 2 : 2/2 hits, 1.33 expected hits Turkey roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Cyprus Britain win, taking Cyprus from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Britain 1 infantry moved from Northern Rhodesia to German East Africa 1 cavalry moved from Cape Town to German Southwest Africa 1 battlecruiser moved from Sea Zone 97 South Atlantic to Sea Zone 94 South Atlantic 1 infantry moved from Niger to Chad 1 colonial moved from Chad to Western Sudan 1 colonial moved from Nova Scotia to Sea Zone 29 Mid Atlantic 1 field_gun moved from Nova Scotia to Sea Zone 29 Mid Atlantic 1 colonial, 1 cruiser, 1 field_gun and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 colonial moved from Quebec to Nova Scotia 1 colonial moved from Ontario to Quebec 2 colonials moved from Manitoba to Ontario 1 battleship moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 2 infantry moved from London to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Belgium Place Units - Britain 3 heavy_guns and 3 trenchs placed in Belgium 3 submarines placed in Sea Zone 15 English Channel 2 infantry placed in London 1 transport placed in Sea Zone 22 Mid Atlantic 2 submarines placed in Sea Zone 94 South Atlantic 1 submarine placed in Sea Zone 126 Java Sea 1 infantry placed in Goa Turn Complete - Britain Britain collect 86 PUs; end with 87 PUs
Combat Hit Differential Summary :
Britain rolls : : 0.00 Turkey : -0.33 Britain : 0.67
Territory Summary for Britain :
German East Africa : 1 flag, 2 cavalrys and 3 infantry German Southwest Africa : 1 flag, 1 cavalry Rwanda : 1 flag Tsingtao : 1 flag Chad : 1 infantry Paris : 1 cavalry Yanaon : 1 infantry Cyprus : 1 flag, 1 field_gun and 1 infantry Basra : 1 cavalry, 1 field_gun, 2 infantry and 1 trench Belgium : 1 Factory, 1 cavalry, 1 field_gun, 2 fighters, 7 heavy_guns, 12 infantry and 9 trenchs Bombay : 1 Factory, 1 field_gun and 3 infantry Calcutta : 1 Factory Cape Town : 1 Factory England : 1 infantry Goa : 1 Factory, 1 field_gun and 3 infantry Gujarat : 1 colonial Hong Kong : 1 infantry London : 1 Factory, 1 cavalry, 2 field_guns and 6 infantry New Zealand : 1 colonial Nova Scotia : 1 Factory, 3 colonials, 1 field_gun and 1 infantry Ontario : 2 colonials Ottawa-Montreal : 1 Factory Quebec : 1 colonial Queensland : 1 cavalry Shanghai 3 : 2 infantry Singapore : 1 Factory and 1 cavalry St. John's Island : 1 colonial Sydney-Canberra : 1 Factory, 2 colonials and 1 infantry Western Sudan : 1 colonial Manila : 1 field_gun and 1 infantry Sea Zone 15 English Channel : 1 battlecruiser, 2 battleships, 4 cruisers, 2 destroyers, 5 submarines and 1 transport Sea Zone 22 Mid Atlantic : 1 transport Sea Zone 23 Mid Atlantic : 1 colonial, 1 cruiser, 1 field_gun and 1 transport Sea Zone 68 Aegean Sea : 1 battlecruiser and 2 cruisers Sea Zone 71 Eastern Mediterranean : 1 battlecruiser, 1 battleship and 1 transport Sea Zone 81 Bay of Bengal : 1 destroyer Sea Zone 94 South Atlantic : 1 battlecruiser, 1 destroyer, 2 submarines and 2 transports Sea Zone 126 Java Sea : 1 submarine Sea Zone 130 Philippine Sea : 1 battlecruiser, 5 cruisers, 1 destroyer, 1 submarine and 1 transport
-
TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 5,3 and gets 0 hits Combat Move - Russia 1 conscript moved from Odessa to Moldavia Russia take Moldavia from Austria 1 conscript moved from Primorsky to Khabarovsk Russia take Khabarovsk from Communists 2 infantry moved from Latvia to Lithuania 1 fighter moved from St. Petersburg to Lithuania Purchase Units - Russia Russia buy 3 cavalrys, 4 conscripts, 2 field_guns, 1 heavy_gun, 9 infantry and 9 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Battle in Lithuania Russia attack with 1 fighter and 2 infantry Germany defend with 1 field_gun and 2 infantry Russia roll dice for 1 fighter and 2 infantry in Lithuania, round 2 : 0/3 hits, 0.83 expected hits Germany roll dice for 1 field_gun and 2 infantry in Lithuania, round 2 : 0/3 hits, 1.00 expected hits Russia roll dice for 1 fighter and 2 infantry in Lithuania, round 3 : 1/3 hits, 0.83 expected hits Germany roll dice for 1 field_gun and 2 infantry in Lithuania, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Lithuania 1 infantry owned by the Russia retreated to Latvia Germany win with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 infantry Casualties for Germany: 1 infantry Non Combat Move - Russia 1 fighter moved from Lithuania to Belarus 1 field_gun, 1 heavy_gun and 1 infantry moved from Smolensk to Belarus 1 field_gun and 2 infantry moved from Pskov to Latvia 1 heavy_gun moved from St. Petersburg to Finland 1 field_gun moved from St. Petersburg to Finland 3 cavalrys moved from Moscow to Belarus 1 field_gun and 2 infantry moved from Minsk to Belarus 1 field_gun and 1 infantry moved from Don to Dnieper 1 field_gun and 2 infantry moved from Kiev to Odessa 1 conscript and 1 field_gun moved from Vladimir to Kazan 1 conscript moved from Naryan-Mar to Western Siberian Lowlands 1 conscript moved from Western Siberian Lowlands to Krasnoyarsk 1 conscript moved from Perm to Krasnoyarsk 2 conscripts moved from Kazakhstan to Novosibirsk 3 infantry moved from Vladivostok to Primorsky Place Units - Russia 3 conscripts and 3 trenchs placed in Irkutsk 1 conscript and 1 infantry placed in Omsk 1 field_gun and 2 infantry placed in Minsk 3 trenchs placed in Belarus 3 trenchs placed in Odessa 1 heavy_gun and 2 infantry placed in Kiev 3 cavalrys placed in Moscow 1 field_gun and 4 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germany : -1.00 Russia : -0.67
-
TripleA Turn Summary: Communists round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Communists Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 6 cavalrys, 9 conscripts and 2 field_guns moved from Bratsk to Irkutsk 1 conscript moved from Yakutsk to Aldan 1 conscript moved from Yakutsk to Sakhe 1 infantry moved from Yakutsk to Tiksi 3 cavalrys moved from Chita to Buryatia 2 gass moved from Yakutsk to Irkutsk 2 cavalrys moved from Chita to Irkutsk 1 fighter moved from Tiksi to Irkutsk 1 conscript moved from Tiksi to Bratsk Purchase Units - Communists Communists buy 3 conscripts, 2 field_guns, 2 heavy_guns and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Buryatia Communists attack with 3 cavalrys Russia defend with 1 conscript Communists roll dice for 3 cavalrys in Buryatia, round 2 : 1/3 hits, 0.50 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Buryatia Communists win, taking Buryatia from Russia with 3 cavalrys remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Irkutsk Communists attack with 8 cavalrys, 9 conscripts, 2 field_guns, 1 fighter and 2 gass Russia defend with 1 Factory, 7 conscripts, 2 field_guns, 1 infantry and 3 trenchs Communists roll dice for 2 gass in Irkutsk, round 2 : 2/2 hits, 1.33 expected hits 2 conscripts owned by the Russia lost in Irkutsk 2 gass owned by the Communists lost in Irkutsk Communists roll dice for 8 cavalrys, 9 conscripts, 2 field_guns and 1 fighter in Irkutsk, round 2 : 3/14 hits, 2.83 expected hits Units damaged: 3 trenchs owned by the Russia Russia roll dice for 5 conscripts, 2 field_guns, 1 infantry and 3 trenchs in Irkutsk, round 2 : 1/8 hits, 1.83 expected hits 1 conscript owned by the Communists lost in Irkutsk Communists roll dice for 8 cavalrys, 8 conscripts, 2 field_guns and 1 fighter in Irkutsk, round 3 : 5/14 hits, 2.83 expected hits Russia roll dice for 5 conscripts, 2 field_guns, 1 infantry and 3 trenchs in Irkutsk, round 3 : 0/8 hits, 1.83 expected hits 3 trenchs owned by the Russia and 2 conscripts owned by the Russia lost in Irkutsk Communists roll dice for 8 cavalrys, 8 conscripts, 2 field_guns and 1 fighter in Irkutsk, round 4 : 3/14 hits, 2.83 expected hits Russia roll dice for 3 conscripts, 2 field_guns and 1 infantry in Irkutsk, round 4 : 1/6 hits, 1.50 expected hits 3 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Irkutsk Communists roll dice for 8 cavalrys, 7 conscripts, 2 field_guns and 1 fighter in Irkutsk, round 5 : 2/14 hits, 2.83 expected hits Russia roll dice for 2 field_guns and 1 infantry in Irkutsk, round 5 : 0/3 hits, 1.00 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Russia lost in Irkutsk Communists roll dice for 8 cavalrys, 7 conscripts, 2 field_guns and 1 fighter in Irkutsk, round 6 : 3/14 hits, 2.83 expected hits Russia roll dice for 1 field_gun in Irkutsk, round 6 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Irkutsk Communists win, taking Irkutsk from Russia with 8 cavalrys, 7 conscripts, 2 field_guns and 1 fighter remaining. Battle score for attacker is 22 Casualties for Russia: 7 conscripts, 2 field_guns, 1 infantry and 3 trenchs Casualties for Communists: 2 conscripts and 2 gass Non Combat Move - Communists 1 fighter moved from Irkutsk to Bratsk Place Units - Communists 1 trench placed in Bratsk 1 trench placed in Bratsk 3 conscripts, 2 field_guns and 2 heavy_guns placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00 Communists : 3.00 Russia : -4.67
-
TripleA Turn Summary: USA round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - USA USA spend 5 on tech rolls USA roll 6,4 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover victoryBonds Purchase Units - USA USA buy 1 battlecruiser, 1 destroyer, 1 field_gun, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - USA 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 battlecruiser, 1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 37 Gulf of Mexico 1 field_gun and 3 infantry moved from Atlanta to Arkansas 1 field_gun and 1 infantry moved from Sea Zone 37 Gulf of Mexico to Louisiana 1 field_gun moved from New York to Sea Zone 29 Mid Atlantic 1 infantry moved from New England to Sea Zone 29 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 36 Straits of Florida 1 field_gun and 1 infantry moved from Sea Zone 36 Straits of Florida to Florida 1 submarine moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea Place Units - USA 1 battlecruiser and 1 transport placed in Sea Zone 147 Gulf of California 1 field_gun and 1 infantry placed in San Francisco 1 destroyer and 1 transport placed in Sea Zone 30 Mid Atlantic 2 infantry placed in Charleston 3 infantry placed in New York Activate Technology - USA USA activating victoryBonds Turn Complete - USA USA collect 66 PUs; end with 66 PUs USA collect 4 PUs from War Bonds; end with 70 PUs
Combat Hit Differential Summary :
Territory Summary for USA :
Arkansas : 1 field_gun and 3 infantry California : 1 infantry Charleston : 1 Factory and 2 infantry Florida : 1 field_gun and 1 infantry Honolulu : 1 field_gun, 2 infantry and 2 trenchs Louisiana : 1 field_gun and 1 infantry Manila : 1 field_gun and 2 infantry Mindanao : 1 infantry New Mexico : 1 infantry New York : 1 Factory and 4 infantry Panama : 1 cavalry and 1 infantry San Francisco : 1 Factory, 1 cavalry, 1 field_gun, 3 infantry and 1 trench Texas : 1 infantry Sea Zone 30 Mid Atlantic : 1 destroyer and 1 transport Sea Zone 32 Sargasso Sea : 1 submarine Sea Zone 36 Straits of Florida : 1 transport Sea Zone 37 Gulf of Mexico : 1 battlecruiser, 1 destroyer and 1 transport Sea Zone 147 Gulf of California : 1 battlecruiser and 1 transport
Production/PUs Summary :
Germany : 123 / 127 France : 72 / 80 Serbia : 17 / 27 Austria : 78 / 79 Italy : 28 / 33 Arabia : 6 / 6 Turkey : 60 / 63 Britain : 86 / 87 Russia : 80 / 85 Communists : 31 / 31 USA : 66 / 70
-
I rolled fir Tech yesterday and got Cavalry. Then spent hours studying the capture of Paris, only for my lap top to switch itself off!
Will be a few hours, before I can complete my go. Sorry all! -
TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 5,3,6 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover creepingBarage Combat Move - Germany Turning on Edit Mode EDIT: Adding Technology mobileWarfare for Germany EDIT: Turning off Edit Mode 1 field_gun moved from Lithuania to Eastern Poland 1 heavy_gun moved from Warsaw to Eastern Poland 1 infantry moved from Warsaw to Eastern Poland 2 cavalrys, 3 field_guns and 15 infantry moved from Rhine to Belgium 6 tanks moved from Wurttemburg to Belgium 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 3 battlecruisers moved from Sea Zone 13 Skagerrak to Sea Zone 10 Baltic Sea 1 field_gun moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 stormtruppen moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 field_guns, 1 infantry, 1 stormtruppen and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 2 field_guns, 1 infantry and 1 stormtruppen moved from Sea Zone 10 Baltic Sea to Stockholm 1 field_gun and 1 infantry moved from Sweden to Stockholm 3 cavalrys, 6 field_guns, 2 fighters, 3 heavy_guns and 35 infantry moved from Champagne to Belgium 1 field_gun, 3 infantry and 3 stormtruppens moved from Westphalia to Rhine 1 late_fighter moved from Hanover to Belgium 2 battleships, 3 cruisers, 1 destroyer and 5 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 1 battleship moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 1 cruiser and 3 submarines moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea 1 infantry moved from Hanover to Holstein 1 field_gun moved from Tahiti to Sea Zone 112 Pacific Ocean 1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 113 Pacific Ocean 1 infantry moved from Guadalcanal to Sea Zone 113 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 115 Tasman Sea 1 field_gun and 1 infantry moved from Sea Zone 115 Tasman Sea to Sydney-Canberra 2 battlecruisers, 3 cruisers, 1 destroyer and 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 115 Tasman Sea 2 infantry moved from Eastern Poland to Galicia 1 infantry moved from Eastern Poland to Galicia 1 infantry moved from Eastern Poland to Galicia Purchase Units - Germany Germany buy 2 cavalrys, 4 field_guns, 1 heavy_gun, 3 infantry, 4 stormtruppens, 10 tanks and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Sydney-Canberra Germany attack with 1 field_gun and 1 infantry Britain defend with 1 Factory, 2 colonials and 1 infantry Germany roll dice for 2 battlecruisers in Sydney-Canberra, round 2 : 2/2 hits, 1.33 expected hits Germany roll dice for 1 field_gun and 1 infantry in Sydney-Canberra, round 2 : 0/2 hits, 0.67 expected hits Britain roll dice for 2 colonials and 1 infantry in Sydney-Canberra, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany, 1 colonial owned by the Britain and 1 infantry owned by the Britain lost in Sydney-Canberra Germany roll dice for 1 field_gun in Sydney-Canberra, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 colonial in Sydney-Canberra, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun in Sydney-Canberra, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 colonial in Sydney-Canberra, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun in Sydney-Canberra, round 5 : 1/1 hits, 0.33 expected hits Britain roll dice for 1 colonial in Sydney-Canberra, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 colonial owned by the Britain lost in Sydney-Canberra Britain win with no units remaining. Battle score for attacker is 2 Casualties for Germany: 1 field_gun and 1 infantry Casualties for Britain: 2 colonials and 1 infantry Battle in Stockholm Germany attack with 3 field_guns, 2 infantry and 1 stormtruppen Neutral defend with 3 infantry Germany roll dice for 3 battlecruisers and 1 battleship in Stockholm, round 2 : 3/4 hits, 2.67 expected hits Neutral roll dice for 3 infantry in Stockholm, round 2 : 3/3 hits, 1.00 expected hits 1 field_gun owned by the Germany, 2 infantry owned by the Germany and 3 infantry owned by the Neutral lost in Stockholm Germany loses 0 PUs for violating Stockholms neutrality. Germany win, taking Stockholm from Neutral with 2 field_guns and 1 stormtruppen remaining. Battle score for attacker is -1 Casualties for Germany: 1 field_gun and 2 infantry Casualties for Neutral: 3 infantry Battle in Belgium Germany attack with 5 cavalrys, 9 field_guns, 2 fighters, 3 heavy_guns, 50 infantry, 1 late_fighter and 6 tanks Britain defend with 1 Factory, 1 cavalry, 1 field_gun, 2 fighters, 7 heavy_guns, 12 infantry and 9 trenchs; France defend with 1 infantry Germany roll dice for 5 cavalrys, 9 field_guns, 2 fighters, 3 heavy_guns, 50 infantry, 1 late_fighter and 6 tanks in Belgium, round 2 : 26/76 hits, 21.83 expected hits Britain roll dice for 1 cavalry, 1 field_gun, 2 fighters, 7 heavy_guns, 13 infantry and 9 trenchs in Belgium, round 2 : 14/24 hits, 10.50 expected hits 14 infantry owned by the Germany, 6 infantry owned by the Britain, 1 cavalry owned by the Britain, 1 infantry owned by the France and 9 trenchs owned by the Britain lost in Belgium Germany roll dice for 5 cavalrys, 9 field_guns, 2 fighters, 3 heavy_guns, 36 infantry, 1 late_fighter and 6 tanks in Belgium, round 3 : 15/62 hits, 19.50 expected hits Britain roll dice for 1 field_gun, 2 fighters, 7 heavy_guns and 6 infantry in Belgium, round 3 : 9/16 hits, 8.00 expected hits 9 infantry owned by the Germany, 2 fighters owned by the Britain, 6 infantry owned by the Britain, 6 heavy_guns owned by the Britain and 1 field_gun owned by the Britain lost in Belgium Germany roll dice for 5 cavalrys, 9 field_guns, 2 fighters, 3 heavy_guns, 27 infantry, 1 late_fighter and 6 tanks in Belgium, round 4 : 7/53 hits, 18.00 expected hits Britain roll dice for 1 heavy_gun in Belgium, round 4 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the Britain lost in Belgium Germany win, taking Belgium from Britain with 5 cavalrys, 9 field_guns, 2 fighters, 3 heavy_guns, 27 infantry, 1 late_fighter and 6 tanks remaining. Battle score for attacker is 58 Casualties for Germany: 23 infantry Casualties for Britain: 1 cavalry, 1 field_gun, 2 fighters, 7 heavy_guns, 12 infantry and 9 trenchs Casualties for France: 1 infantry Non Combat Move - Germany 1 stormtruppen moved from Brandenburg to Pomerania 1 late_fighter moved from Mecklenburg to Rhine 2 field_guns and 4 infantry moved from Wurttemburg to Alsace 2 fighters and 1 late_fighter moved from Belgium to Rhine 6 tanks moved from Bavaria to Rhine Place Units - Germany 2 trenchs placed in Eastern Poland 1 trench placed in Champagne 1 trench placed in Holstein Germany undo move 2. 1 trench placed in Holstein 1 field_gun and 1 heavy_gun placed in Warsaw 6 tanks placed in Wurttemburg 2 cavalrys and 4 tanks placed in Bavaria 4 stormtruppens placed in Berlin 3 field_guns and 3 infantry placed in Mecklenburg Activate Technology - Germany Germany activating creepingBarage Turn Complete - Germany Germany collect 131 PUs; end with 131 PUs
Combat Hit Differential Summary :
Neutral : 2.00 Britain : 3.83 Germany : -11.00
Territory Summary for Germany :
Alsace : 2 field_guns and 4 infantry Bavaria : 1 Factory, 2 cavalrys and 4 tanks Berlin : 1 Factory and 4 stormtruppens Dar es Salaam : 1 Factory, 1 heavy_gun, 1 infantry and 2 trenchs German New Guinea : 1 Factory, 1 heavy_gun and 1 infantry Hanover : 1 infantry and 2 trenchs Holstein : 1 infantry and 2 trenchs Marshall Islands : 1 infantry Mecklenburg : 1 Factory, 3 field_guns and 3 infantry Pomerania : 1 stormtruppen Rhine : 1 field_gun, 2 fighters, 3 infantry, 2 late_fighters, 3 stormtruppens and 6 tanks Wurttemburg : 1 Factory and 6 tanks Champagne : 1 flag, 1 infantry Tahiti : 1 flag Tuamotu : 1 flag Galicia : 1 heavy_gun and 4 infantry Belgium : 1 flag, 1 Factory, 5 cavalrys, 9 field_guns, 3 heavy_guns, 27 infantry and 6 tanks Guadalcanal : 1 flag Papua : 1 flag Eastern Poland : 1 flag, 1 cavalry, 4 field_guns, 1 fighter, 2 heavy_guns, 12 infantry and 2 trenchs Lithuania : 1 flag, 1 infantry Warsaw : 1 flag, 1 Factory, 1 field_gun and 1 heavy_gun Western Poland : 1 flag Sea Zone 10 Baltic Sea : 3 battlecruisers, 1 battleship and 2 transports Sea Zone 12 Baltic Sea : 1 battleship, 3 cruisers, 1 destroyer and 5 submarines Sea Zone 75 Red Sea : 1 cruiser and 3 submarines Sea Zone 115 Tasman Sea : 2 battlecruisers, 3 cruisers, 1 destroyer, 2 submarines and 1 transport Guadalahara : 1 flag Mexico City : 1 flag, 1 Factory and 1 infantry Stockholm : 1 flag, 2 field_guns and 1 stormtruppen Sweden : 1 flag
Production/PUs Summary :
Germany : 131 / 131 France : 72 / 80 Serbia : 17 / 27 Austria : 78 / 79 Italy : 28 / 33 Arabia : 6 / 6 Turkey : 60 / 63 Britain : 83 / 87 Russia : 80 / 85 Communists : 31 / 31 USA : 66 / 70
-
@Wittmann said in 1914 Team Game:
Britain : 3.83
Germany : -11.00I hope Britains plucky stand helps the defence of Paris.🤞
-
@Private-Panic It was what determined the cancellation of: Operation RapeyoungGarg.
@Gargantua please edit out Creeping Barrage, as I forgot. -
@Private-Panic apostrophe for possession; you don’t deserve to play Britain.
-
TripleA Turn Summary: France round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - France France spend 5 on tech rolls France roll 4,2,5 and gets 0 hits Combat Move - France France loses 0 PUs for violating Majorcas neutrality. France loses 0 PUs for violating Majorcas neutrality. 1 cavalry moved from Rhone to Champagne 1 infantry moved from Franche-Comte to Champagne 1 fighter moved from Paris to Champagne 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 135 Pacific Ocean 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands France take Mariana Islands from Germany 1 colonial moved from Manila to Sea Zone 130 Philippine Sea 1 colonial and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 132 Pacific Ocean 1 colonial moved from Sea Zone 132 Pacific Ocean to Caroline Islands France take Caroline Islands from Germany 1 cruiser moved from Sea Zone 130 Philippine Sea to Sea Zone 132 Pacific Ocean 1 cavalry moved from Cyrenaica to Upper Egypt Britain take Lower Egypt from Turkey 1 colonial moved from Tuscany to Sea Zone 62 Adriatic Sea 1 colonial moved from Sea Zone 62 Adriatic Sea to Croatia 1 field_gun moved from Shanghai 1 to Shanghai 4 1 colonial moved from Piedmont to Sea Zone 57 Ligurian Sea 1 colonial and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea 1 colonial moved from Sea Zone 54 Alboran Sea to Majorca France take Majorca from Neutral 1 cavalry moved from Niger to Cyrenaica 1 colonial moved from Tripolitania to Cyrenaica 1 colonial moved from Upper Volta to Niger 1 infantry moved from Western Sudan to Cyrenaica Purchase Units - France France buy 3 cavalrys, 3 colonials, 8 heavy_guns and 4 trenchs; Remaining resources: 2 PUs; 3 techTokens; Combat - France Battle in Champagne France attack with 1 cavalry, 1 fighter and 1 infantry Germany defend with 1 infantry France roll dice for 1 cavalry, 1 fighter and 1 infantry in Champagne, round 2 : 0/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in Champagne, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 cavalry, 1 fighter and 1 infantry in Champagne, round 3 : 1/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in Champagne, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the France lost in Champagne France win, taking Champagne from Germany with 1 fighter and 1 infantry remaining. Battle score for attacker is -1 Casualties for France: 1 cavalry Casualties for Germany: 1 infantry Battle in Upper Egypt France attack with 1 cavalry Turkey defend with 1 cavalry France roll dice for 1 cavalry in Upper Egypt, round 2 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 cavalry in Upper Egypt, round 2 : 0/1 hits, 0.17 expected hits France roll dice for 1 cavalry in Upper Egypt, round 3 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 cavalry in Upper Egypt, round 3 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Upper Egypt Turkey win with 1 cavalry remaining. Battle score for attacker is -4 Casualties for France: 1 cavalry Battle in Croatia France attack with 1 colonial Austria defend with 2 cavalrys France roll dice for 1 colonial in Croatia, round 2 : 0/1 hits, 0.33 expected hits Austria roll dice for 2 cavalrys in Croatia, round 2 : 0/2 hits, 0.33 expected hits France roll dice for 1 colonial in Croatia, round 3 : 0/1 hits, 0.33 expected hits Austria roll dice for 2 cavalrys in Croatia, round 3 : 0/2 hits, 0.33 expected hits France roll dice for 1 colonial in Croatia, round 4 : 1/1 hits, 0.33 expected hits Austria roll dice for 2 cavalrys in Croatia, round 4 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Austria lost in Croatia France roll dice for 1 colonial in Croatia, round 5 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry in Croatia, round 5 : 0/1 hits, 0.17 expected hits France roll dice for 1 colonial in Croatia, round 6 : 1/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry in Croatia, round 6 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Austria lost in Croatia France win, taking Croatia from Austria with 1 colonial remaining. Battle score for attacker is 8 Casualties for Austria: 2 cavalrys Non Combat Move - France 1 cavalry moved from Piedmont to Burgundy 3 colonials and 1 infantry moved from Milan to Tuscany 3 cavalrys moved from Brittany to Paris 1 field_gun moved from Normandy to Paris 2 infantry moved from Normandy to Paris 1 infantry moved from Picardy to Paris 1 fighter moved from Champagne to Paris Place Units - France 2 colonials placed in Tobruk 8 heavy_guns and 3 trenchs placed in Paris 3 cavalrys placed in Brittany 1 trench placed in Franche-Comte 1 colonial placed in Algiers Turn Complete - France France collect 82 PUs; end with 84 PUs
Combat Hit Differential Summary :
Austria : -1.33 Turkey : 0.67 France : -0.67 Germany : 0.33
-
TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Combat Move - Serbia 1 infantry moved from Bosnia to Baranya Serbia take Baranya from Austria 1 fighter moved from Montenegro to Greece Purchase Units - Serbia Serbia buy 3 field_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; Combat - Serbia Non Combat Move - Serbia Place Units - Serbia 3 field_guns, 2 infantry and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
I am not certain if panic will want the French fleet in Sz13, I’ll let him decide that on his turn and he can edit it, as it doesn’t effect anyone else.
-
@Wittmann @Gargantua Was Garg supposed to edit out a G tech?
-
@Private-Panic Yeah, edit out creepingBarage for Germany.
-
TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 1/1 hits, 0.00 expected hits Austria removing all Technology Tokens after successful research. Austria discover railwayGuns Combat Move - Austria 1 heavy_gun moved from Bessarabia to Galicia 1 field_gun and 1 infantry moved from Hungary to Croatia 1 field_gun and 1 infantry moved from Hungary to Baranya 1 infantry moved from Serbia to Albania Austria take Albania from Serbia 1 heavy_gun and 1 infantry moved from Serbia to Macedonia 1 field_gun moved from Serbia to Montenegro Austria take Montenegro from Serbia 2 field_guns moved from Serbia to Bosnia 1 infantry moved from Hungary to Croatia 1 field_gun moved from Hungary to Baranya 1 infantry moved from Hungary to Croatia 1 infantry moved from Belgrade to Baranya 1 field_gun and 1 infantry moved from Belgrade to Baranya 1 infantry moved from Belgrade to Baranya 1 field_gun moved from Serbia to Macedonia 1 field_gun moved from Serbia to Macedonia 1 field_gun moved from Serbia to Bosnia 1 field_gun moved from Serbia to Bosnia 1 heavy_gun moved from Venice to Tyrol 2 infantry moved from Venice to Tyrol 1 field_gun and 1 infantry moved from Trieste to Venice 2 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 3 field_guns, 4 heavy_guns, 5 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Croatia Austria attack with 1 field_gun and 3 infantry France defend with 1 colonial Austria roll dice for 1 field_gun and 3 infantry in Croatia, round 2 : 1/4 hits, 1.00 expected hits France roll dice for 1 colonial in Croatia, round 2 : 0/1 hits, 0.33 expected hits 1 colonial owned by the France lost in Croatia Austria win, taking Croatia from France with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 colonial Battle in Baranya Austria attack with 3 field_guns and 4 infantry Serbia defend with 1 infantry Austria roll dice for 3 field_guns and 4 infantry in Baranya, round 2 : 2/7 hits, 2.17 expected hits Serbia roll dice for 1 infantry in Baranya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Baranya Austria win, taking Baranya from Serbia with 3 field_guns and 3 infantry remaining. Battle score for attacker is 0 Casualties for Austria: 1 infantry Casualties for Serbia: 1 infantry Battle in Macedonia Austria attack with 2 field_guns, 1 heavy_gun and 1 infantry Serbia defend with 1 trench; France defend with 1 colonial Austria roll dice for 2 field_guns, 1 heavy_gun and 1 infantry in Macedonia, round 2 : 3/4 hits, 1.33 expected hits Serbia roll dice for 1 colonial and 1 trench in Macedonia, round 2 : 0/1 hits, 0.33 expected hits 1 trench owned by the Serbia and 1 colonial owned by the France lost in Macedonia Austria win, taking Macedonia from Serbia with 2 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for France: 1 colonial Casualties for Serbia: 1 trench Battle in Bosnia Austria attack with 4 field_guns Serbia defend with 1 field_gun Austria roll dice for 4 field_guns in Bosnia, round 2 : 1/4 hits, 1.33 expected hits Serbia roll dice for 1 field_gun in Bosnia, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Serbia and 1 field_gun owned by the Austria lost in Bosnia Austria win, taking Bosnia from Serbia with 3 field_guns remaining. Battle score for attacker is 0 Casualties for Austria: 1 field_gun Casualties for Serbia: 1 field_gun Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Tyrol 4 heavy_guns and 3 trenchs placed in Venice 3 field_guns and 3 infantry placed in Trieste 3 trenchs placed in Galicia 2 infantry placed in Hungary Activate Technology - Austria Austria activating railwayGuns Turn Complete - Austria Austria collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Austria : 1.17 Austria rolls : : 1.00 France : -0.33 Serbia : 1.00
-
I did edit out the G tech creeping barrage.
-
TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 4,4 and gets 0 hits Combat Move - Italy Purchase Units - Italy Italy buy 4 field_guns and 4 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Italy Non Combat Move - Italy 2 infantry moved from Latium to Tuscany 4 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 infantry moved from Rome to Latium 4 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 3 field_guns moved from Piedmont to Milan 1 field_gun and 1 heavy_gun moved from Tuscany to Milan 1 infantry moved from Tuscany to Milan 2 battlecruisers and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea 1 cavalry moved from British Somaliland to Eritrea Place Units - Italy 3 field_guns placed in Piedmont 1 field_gun and 4 infantry placed in Rome Activate Technology - Italy triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs Italy collect 11 PUs from War Bonds; end with 39 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Combat Move - Arabia Purchase Units - Arabia Arabia buy 3 Bedouins; Remaining resources: 0 PUs; Combat - Arabia Place Units - Arabia 3 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :