@dawgoneit feel free to use either file…
Dutchman vs Pejon_88 BM3
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 5 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 4 fighters and 1 tactical_bomber moved from Russia to Archangel 17 artilleries and 37 infantry moved from Bryansk to Belarus Combat - Russians Battle in Archangel Russians attack with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/8 hits, 3,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/6 hits, 2,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Belarus Russians attack with 17 artilleries and 37 infantry Germans defend with 1 infantry Russians roll dice for 17 artilleries and 37 infantry in Belarus, round 2 : 26/54 hits, 14,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 17 artilleries and 37 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 infantry moved from Russia to Bryansk 4 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 artillery moved from Rostov to Bryansk 1 infantry moved from Kansu to Timguska 1 aaGun moved from Bryansk to Belarus 1 tactical_bomber moved from Archangel to Bryansk 4 fighters moved from Archangel to Russia 2 aaGuns and 19 infantry moved from Samara to Volgograd Place Units - Russians 5 armour placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0,00 Russians : 8,33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 4 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to India 1 armour, 3 artilleries, 5 infantry and 10 mech_infantrys moved from Burma to India 1 bomber, 1 fighter and 4 tactical_bombers moved from French Indo China to India 9 mech_infantrys moved from Burma to India 3 fighters moved from Malaya to India 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska Japanese take Yenisey from Russians 1 mech_infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Hopei to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Hopei to Tsagaan Olom Japanese take Tsagaan Olom from Russians 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in Timguska Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Java from ANZAC, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry, 19 mech_infantrys and 6 tactical_bombers British defend with 3 aaGuns, 2 armour, 5 artilleries and 14 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 5 infantry, 19 mech_infantrys and 5 tactical_bombers in India, round 2 : 16/39 hits, 12.50 expected hits UK_Pacific roll dice for 3 aaGuns, 2 armour, 5 artilleries and 14 infantry in India, round 2 : 2/21 hits, 7.33 expected hits 2 infantry owned by the Japanese, 3 aaGuns owned by the British and 13 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 3 infantry, 19 mech_infantrys and 5 tactical_bombers in India, round 3 : 10/37 hits, 12.17 expected hits UK_Pacific roll dice for 2 armour, 5 artilleries and 1 infantry in India, round 3 : 4/8 hits, 3.00 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 19 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 49 Casualties for Japanese: 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 2 armour, 5 artilleries and 14 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter could not land in India and was removed 3 fighters and 5 tactical_bombers moved from India to Shan State 1 bomber moved from India to Shan State 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from India to Burma 1 tactical_bomber moved from Amur to Japan 1 artillery, 1 battleship, 3 carriers, 5 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 mech_infantry moved from Siberia to Ulaanbaatar Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Shan State: 1 tactical_bomber EDIT: Turning off Edit Mode 1 armour and 1 infantry placed in Malaya 1 transport placed in 37 Sea Zone 1 submarine placed in 6 Sea Zone 3 infantry placed in Japan 2 armour and 1 mech_infantry placed in Shantung 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 70 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
UK_Pacific : -4.33 Russians : -0.33 AA fire in India : : 0.50 Japanese : 1.67 -
Why did you add a tactical bomber in Shan State?
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Southern France to France 1 armour moved from Spain to France 1 fighter moved from Spain to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Battle in France Americans attack with 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in France, round 2 : 3/12 hits, 3,33 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Southern France from Americans with 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 2 aaGuns moved from Southern France to France 1 fighter moved from Normandy Bordeaux to France 3 artilleries and 3 infantry moved from British Guiana to 88 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Spain 1 aaGun moved from Spain to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to United Kingdom 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 battleship and 1 marine moved from 49 Sea Zone to 45 Sea Zone 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Eastern United States to Gibraltar 2 carriers, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 fighter moved from France to Spain Place Units - Americans 1 artillery and 2 infantry placed in Spain 1 bomber placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to Eastern United States: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Americans : -0,17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Sikang to Burma 3 infantry moved from Yunnan to Burma 2 artilleries and 14 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries and 14 infantry Japanese defend with 1 aaGun and 1 mech_infantry Chinese roll dice for 2 artilleries and 14 infantry in Hunan, round 2 : 2/16 hits, 3,33 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Burma Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 fighter Chinese roll dice for 1 fighter and 3 infantry in Burma, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan 1 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : -0,33 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Southern France to France 1 armour moved from Spain to France 1 fighter moved from Spain to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Battle in France Americans attack with 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in France, round 2 : 3/12 hits, 3,33 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Southern France from Americans with 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 2 aaGuns moved from Southern France to France 1 fighter moved from Normandy Bordeaux to France 3 artilleries and 3 infantry moved from British Guiana to 88 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Spain 1 aaGun moved from Spain to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to United Kingdom 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 battleship and 1 marine moved from 49 Sea Zone to 45 Sea Zone 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Eastern United States to Gibraltar 2 carriers, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 fighter moved from France to Spain Place Units - Americans 1 artillery and 2 infantry placed in Spain 1 bomber placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to Eastern United States: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Sikang to Burma 3 infantry moved from Yunnan to Burma 2 artilleries and 14 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries and 14 infantry Japanese defend with 1 aaGun and 1 mech_infantry Chinese roll dice for 2 artilleries and 14 infantry in Hunan, round 2 : 2/16 hits, 3,33 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Burma Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 fighter Chinese roll dice for 1 fighter and 3 infantry in Burma, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan 1 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 33 PUs; British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq 1 bomber, 1 fighter and 7 infantry moved from Persia to Iraq 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from Spain to France 1 artillery and 9 infantry moved from Southern France to France 2 fighters moved from United Kingdom to France 1 carrier, 1 destroyer and 4 transports moved from 88 Sea Zone to 91 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 Americans : -0,17 Chinese : -0,33 Japanese : 0,00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Southern Italy Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry French defend with 1 factory_minor and 1 harbour; Americans defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 6 : 2/2 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5,4,3,6,4,6,2,4 Italians collect 12 PUs (6 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians : -1.67 French : -1.00 AA fire in Normandy Bordeaux : : -0.17 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Java to 45 Sea Zone 1 fighter moved from New South Wales to 45 Sea Zone 2 aaGuns and 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -0,00 Japanese : 1,33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Java to 45 Sea Zone 1 fighter moved from New South Wales to 45 Sea Zone 2 aaGuns and 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Syria to Turkey French take Turkey from Germans Combat - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
ANZAC : -0,00 Japanese : 1,33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 10 infantry; Remaining resources: 7 PUs; Combat Move - Germans 1 armour and 2 infantry moved from Northwest Persia to Caucasus 4 armour, 6 infantry and 5 mech_infantrys moved from Northwest Persia to Turkey 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 6 mech_infantrys moved from Germany to France 1 armour, 5 artilleries, 5 bombers, 2 fighters, 8 infantry and 3 mech_infantrys moved from Western Germany to France 1 bomber moved from Germany to France Combat - Germans Battle in France Germans attack with 1 armour, 5 artilleries, 6 bombers, 2 fighters, 8 infantry and 9 mech_infantrys British defend with 1 artillery, 3 fighters and 9 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 2 aaGuns, 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys AA fire in France : 0/6 hits, 1.00 expected hits Germans roll dice for 1 armour, 5 artilleries, 6 bombers, 2 fighters, 8 infantry and 9 mech_infantrys in France, round 2 : 12/31 hits, 10.83 expected hits French roll dice for 2 aaGuns, 2 armour, 3 artilleries, 3 fighters, 17 infantry and 3 mech_infantrys in France, round 2 : 10/28 hits, 10.67 expected hits 2 aaGuns owned by the Americans, 8 infantry owned by the Germans, 4 infantry owned by the Americans, 4 infantry owned by the French, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in France Germans roll dice for 1 armour, 5 artilleries, 6 bombers, 2 fighters and 7 mech_infantrys in France, round 3 : 12/21 hits, 9.17 expected hits French roll dice for 2 armour, 3 artilleries, 3 fighters, 7 infantry and 3 mech_infantrys in France, round 3 : 8/18 hits, 7.33 expected hits 1 artillery owned by the Germans, 2 artilleries owned by the Americans, 7 mech_infantrys owned by the Germans, 7 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in France Germans roll dice for 1 armour, 4 artilleries, 6 bombers and 2 fighters in France, round 4 : 7/13 hits, 6.83 expected hits French roll dice for 2 armour, 1 artillery and 3 fighters in France, round 4 : 3/6 hits, 3.33 expected hits 3 artilleries owned by the Germans, 2 armour owned by the Americans, 1 artillery owned by the British and 3 fighters owned by the British lost in France Germans destroys 15PUs while taking French capital Germans win, taking France from French with 1 armour, 1 artillery, 6 bombers and 2 fighters remaining. Battle score for attacker is 51 Casualties for Germans: 4 artilleries, 8 infantry and 9 mech_infantrys Casualties for Americans: 2 aaGuns, 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys Casualties for British: 1 artillery, 3 fighters and 9 infantry Casualties for French: 4 infantry Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Turkey Germans attack with 4 armour, 6 infantry and 5 mech_infantrys French defend with 1 infantry Germans roll dice for 4 armour, 6 infantry and 5 mech_infantrys in Turkey, round 2 : 2/15 hits, 3.83 expected hits French roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Turkey Germans win, taking Turkey from French with 4 armour, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Caucasus Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns, 1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Eastern Poland to Poland 7 infantry moved from Vyborg to Finland 1 artillery and 3 infantry moved from Novgorod to Vyborg 2 armour and 19 mech_infantrys moved from Baltic States to Slovakia Hungary 1 armour and 6 mech_infantrys moved from Poland to Slovakia Hungary 1 artillery moved from Baltic States to Poland 6 bombers and 2 fighters moved from France to Western Germany Place Units - Germans 10 infantry placed in Western Germany 10 artilleries placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 3.17 AA fire in France : : -1.00 French : -0.67 Russians : 0.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 1 fighter moved from Russia to Bessarabia 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 20 infantry moved from Volgograd to Caucasus 1 fighter moved from Russia to Bessarabia 10 artilleries and 10 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 5/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 10 artilleries and 10 infantry Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 10 artilleries and 10 infantry in Eastern Poland, round 2 : 11/20 hits, 6,67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 10 artilleries and 8 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour and 1 mech_infantry Battle in Caucasus Russians attack with 20 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 20 infantry in Caucasus, round 2 : 2/20 hits, 3,33 expected hits Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 20 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Novosibirsk 1 mech_infantry moved from Archangel to Urals 1 aaGun moved from Belarus to Novgorod 3 armour and 4 mech_infantrys moved from Bryansk to Eastern Poland 15 infantry moved from Belarus to Eastern Poland 2 artilleries moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Belarus to Eastern Poland 3 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Western Ukraine 8 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Eastern Poland 3 artilleries moved from Belarus to Novgorod 1 artillery moved from Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 5 armour moved from Russia to Archangel Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0,17 Russians : 5,83 -
TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 1 fighter moved from Russia to Bessarabia 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 20 infantry moved from Volgograd to Caucasus 1 fighter moved from Russia to Bessarabia 10 artilleries and 10 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 5/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 10 artilleries and 10 infantry Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 10 artilleries and 10 infantry in Eastern Poland, round 2 : 11/20 hits, 6,67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 10 artilleries and 8 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour and 1 mech_infantry Battle in Caucasus Russians attack with 20 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 20 infantry in Caucasus, round 2 : 2/20 hits, 3,33 expected hits Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 20 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Novosibirsk 1 mech_infantry moved from Archangel to Urals 1 aaGun moved from Belarus to Novgorod 3 armour and 4 mech_infantrys moved from Bryansk to Eastern Poland 15 infantry moved from Belarus to Eastern Poland 2 artilleries moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Belarus to Eastern Poland 3 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Western Ukraine 8 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Eastern Poland 3 artilleries moved from Belarus to Novgorod 1 artillery moved from Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 5 armour moved from Russia to Archangel Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 98 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,17 Russians : 5,83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 91 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 3 infantry and 5 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber, 3 fighters and 6 tactical_bombers moved from Shan State to Hunan 3 mech_infantrys moved from French Indo China to Hunan 1 infantry moved from Anhwe to Hunan 2 armour and 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Timguska to Olgiy Japanese take Olgiy from Russians 1 armour and 1 mech_infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour and 1 mech_infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 2 artilleries moved from India to Burma 3 mech_infantrys moved from India to Burma 1 mech_infantry moved from India to Burma 1 mech_infantry moved from India to Burma Combat - Japanese Battle in Burma Japanese attack with 2 artilleries and 5 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 5 mech_infantrys in Burma, round 2 : 1/7 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Burma Japanese roll dice for 2 artilleries and 5 mech_infantrys in Burma, round 3 : 0/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 5 mech_infantrys in Burma, round 4 : 3/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from Chinese with 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from French with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Hunan Japanese attack with 2 armour, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 6 tactical_bombers Chinese defend with 2 artilleries and 14 infantry Japanese roll dice for 2 armour, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 6 tactical_bombers in Hunan, round 2 : 9/17 hits, 7.83 expected hits Chinese roll dice for 2 artilleries and 14 infantry in Hunan, round 2 : 3/16 hits, 5.33 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 9 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 6 tactical_bombers in Hunan, round 3 : 7/14 hits, 7.33 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 3 : 2/7 hits, 2.33 expected hits 2 mech_infantrys owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour, 1 bomber, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 1 infantry and 4 mech_infantrys Casualties for Chinese: 2 artilleries and 14 infantry Non Combat Move - Japanese 3 fighters and 5 tactical_bombers moved from Hunan to 36 Sea Zone 1 bomber moved from Hunan to India 1 tactical_bomber moved from Hunan to French Indo China 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 battleship, 3 carriers, 5 destroyers, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Japan to French Indo China 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from India to Afghanistan Japanese take Afghanistan from Neutral_True 1 mech_infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Chahar to Anhwe 1 mech_infantry moved from Ulaanbaatar to Buyant-Uhaa 1 mech_infantry moved from Buyant-Uhaa to Chahar 11 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Sakha to Yakut S.S.R. Place Units - Japanese 1 carrier and 2 submarines placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 submarine placed in 37 Sea Zone 1 submarine placed in 39 Sea Zone 2 bombers placed in India 1 armour and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Japanese collect 71 PUs (3 lost to blockades); end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Chinese : -3.00 Japanese : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 artilleries and 8 infantry moved from Spain to 91 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone 8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 fighter moved from Spain to Southern Italy 1 infantry moved from Spain to Southern France 1 bomber moved from Eastern United States to Southern France 1 bomber moved from United Kingdom to Germany 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Marianas Battle in Southern Italy Americans attack with 8 artilleries, 5 fighters and 8 infantry Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 5 mech_infantrys AA fire in Southern Italy : 2/5 hits, 0,83 expected hits 2 fighters owned by the Americans lost in Southern Italy Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 8 artilleries, 3 fighters and 8 infantry in Southern Italy, round 2 : 7/19 hits, 6,83 expected hits Italians roll dice for 4 aaGuns, 9 infantry and 5 mech_infantrys in Southern Italy, round 2 : 9/14 hits, 4,67 expected hits 4 aaGuns owned by the Italians, 8 infantry owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 7 artilleries and 3 fighters in Southern Italy, round 3 : 7/10 hits, 3,83 expected hits Italians roll dice for 4 infantry and 5 mech_infantrys in Southern Italy, round 3 : 2/9 hits, 3,00 expected hits 3 mech_infantrys owned by the Italians, 2 artilleries owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 5 artilleries and 3 fighters in Southern Italy, round 4 : 5/8 hits, 3,17 expected hits Italians roll dice for 2 mech_infantrys in Southern Italy, round 4 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Italians and 1 artillery owned by the Americans lost in Southern Italy Americans captures 13PUs while taking Italians capital Americans win, taking Marianas from Japanese, taking Southern Italy from Italians with 4 artilleries and 3 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 4 artilleries, 2 fighters and 8 infantry Casualties for Italians: 4 aaGuns, 9 infantry and 5 mech_infantrys Battle in Southern France Americans attack with 1 bomber and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 bomber moved from Southern France to Spain 1 carrier moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to Spain 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 marine and 1 tactical_bomber moved from 45 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Spain 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Germany to Eastern Poland Place Units - Americans 1 artillery and 2 infantry placed in Spain 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 10 Sea Zone 1 bomber and 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Italians : 3,33 AA fire in Southern Italy : : 1,17 Americans : 6,17 AA fire in Germany : : -0,17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter and 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Hunan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 1,00 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 artilleries and 8 infantry moved from Spain to 91 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone 8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 fighter moved from Spain to Southern Italy 1 infantry moved from Spain to Southern France 1 bomber moved from Eastern United States to Southern France 1 bomber moved from United Kingdom to Germany 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Marianas Battle in Southern Italy Americans attack with 8 artilleries, 5 fighters and 8 infantry Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 5 mech_infantrys AA fire in Southern Italy : 2/5 hits, 0,83 expected hits 2 fighters owned by the Americans lost in Southern Italy Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 8 artilleries, 3 fighters and 8 infantry in Southern Italy, round 2 : 7/19 hits, 6,83 expected hits Italians roll dice for 4 aaGuns, 9 infantry and 5 mech_infantrys in Southern Italy, round 2 : 9/14 hits, 4,67 expected hits 4 aaGuns owned by the Italians, 8 infantry owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 7 artilleries and 3 fighters in Southern Italy, round 3 : 7/10 hits, 3,83 expected hits Italians roll dice for 4 infantry and 5 mech_infantrys in Southern Italy, round 3 : 2/9 hits, 3,00 expected hits 3 mech_infantrys owned by the Italians, 2 artilleries owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 5 artilleries and 3 fighters in Southern Italy, round 4 : 5/8 hits, 3,17 expected hits Italians roll dice for 2 mech_infantrys in Southern Italy, round 4 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Italians and 1 artillery owned by the Americans lost in Southern Italy Americans captures 13PUs while taking Italians capital Americans win, taking Marianas from Japanese, taking Southern Italy from Italians with 4 artilleries and 3 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 4 artilleries, 2 fighters and 8 infantry Casualties for Italians: 4 aaGuns, 9 infantry and 5 mech_infantrys Battle in Southern France Americans attack with 1 bomber and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 bomber moved from Southern France to Spain 1 carrier moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to Spain 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 marine and 1 tactical_bomber moved from 45 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Spain 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Germany to Eastern Poland Place Units - Americans 1 artillery and 2 infantry placed in Spain 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 10 Sea Zone 1 bomber and 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter and 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Hunan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 4 PUs; Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Germans 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 1 fighter and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Normandy Bordeaux to Spain 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 cruiser moved from 81 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 81 Sea Zone 2 destroyers moved from 97 Sea Zone to 95 Sea Zone 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 transports moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Quebec 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Union of South Africa: 2 artilleries EDIT: Removing units owned by British from Union of South Africa: 2 infantry EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Persia: 1 artillery EDIT: Changing PUs for British from 50 to 47 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 3,00 British : 1,17 AA fire in Southern Italy : : 1,17 Americans : 6,17 Chinese : 1,00 Japanese : 0,00 AA fire in Germany : : -0,17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 fighter moved from Western Germany to 110 Sea Zone Combat - Italians Battle in 110 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 110 Sea Zone to Western Germany Turn Complete - ItaliansCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : 1,00 Japanese : -0,33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Iraq to Syria 2 infantry moved from Iraq to Persia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,00 Japanese : -0,33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 71 PUs; Germans buy 2 armour, 6 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Southern France 6 infantry moved from Turkey to Greece 4 armour and 5 mech_infantrys moved from Turkey to Bulgaria 1 fighter moved from Western Germany to Southern France 1 armour moved from France to Normandy Bordeaux 4 bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 armour, 4 bombers and 1 fighter British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 4 bombers and 1 fighter in Normandy Bordeaux, round 2 : 1/6 hits, 3.67 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux retreated to Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for British: 1 infantry Battle in Southern France Germans attack with 1 artillery, 2 bombers and 1 fighter Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 fighter in Southern France, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Americans: 1 infantry Non Combat Move - Germans 2 bombers and 1 fighter moved from Southern France to Western Germany 4 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany 1 artillery and 3 infantry moved from Vyborg to Finland 1 mech_infantry moved from Slovakia Hungary to Romania 3 aaGuns, 3 artilleries and 1 infantry moved from Poland to Germany 1 infantry moved from Poland to Slovakia Hungary 3 armour moved from Slovakia Hungary to Greater Southern Germany 8 mech_infantrys moved from Slovakia Hungary to Northern Italy 4 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany 2 armour moved from Greater Southern Germany to Northern Italy 6 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany 6 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany 10 infantry moved from Western Germany to Germany Place Units - Germans 4 artilleries placed in Germany 2 artilleries and 1 infantry placed in France 2 armour and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -2.83 British : 0.33 Americans : 0.67





