I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
Yep. 106 please
LOL Sorry Mark, I forgot the attack in DNG. I will reopen and roll. Ignore the 2nd roll on Iwo please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from 55 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from West India to Ethiopia
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to 81 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Vologda
1 fighter moved from Archangel to Vologda
1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
2 bombers moved from Slovakia Hungary to Belarus
1 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Slovakia Hungary to Western Ukraine
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
Combat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Egypt causes 4 damage total.
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 3 bombers in 81 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from 81 Sea Zone to Iraq
1 bomber moved from Egypt to Iraq
2 aaGuns, 5 artilleries and 22 infantry moved from Northwest Persia to Iraq
2 bombers moved from Belarus to Western Germany
2 bombers moved from Western Ukraine to Western Germany
1 infantry moved from Archangel to Smolensk
1 aaGun moved from Bessarabia to Romania
7 mech_infantrys moved from Poland to Romania
2 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Eastern Poland to Romania
2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 aaGun and 4 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Vologda to Novgorod
1 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Southern France
2 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
2 artilleries and 2 infantry moved from France to Western Germany
4 artilleries moved from France to Southern France
3 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
6 bombers placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,2,1,5,1,3,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,1,4,1,3,4,6,3,4,5,5,3,1,5,4,1,1,6,5,2,5
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : 0.67
AA fire in Egypt : : -0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to 81 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Vologda
1 fighter moved from Archangel to Vologda
1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
2 bombers moved from Slovakia Hungary to Belarus
1 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Slovakia Hungary to Western Ukraine
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
Combat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Egypt causes 4 damage total.
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 3 bombers in 81 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from 81 Sea Zone to Iraq
1 bomber moved from Egypt to Iraq
2 aaGuns, 5 artilleries and 22 infantry moved from Northwest Persia to Iraq
2 bombers moved from Belarus to Western Germany
2 bombers moved from Western Ukraine to Western Germany
1 infantry moved from Archangel to Smolensk
1 aaGun moved from Bessarabia to Romania
7 mech_infantrys moved from Poland to Romania
2 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Eastern Poland to Romania
2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 aaGun and 4 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Vologda to Novgorod
1 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Southern France
2 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
2 artilleries and 2 infantry moved from France to Western Germany
4 artilleries moved from France to Southern France
3 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
6 bombers placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,2,1,5,1,3,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,1,4,1,3,4,6,3,4,5,5,3,1,5,4,1,1,6,5,2,5
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Archangel: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33
British : 0.67
AA fire in Egypt : : -0.17
Russians : 0.33
made a small change if not too late
No worries. I have visitors over the next few days and might have to slow down till Wednesday anyway.
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
No worries. I have visitors over the next few days and might have to slow down till Wednesday anyway.
Sounds good. Change was made so you’re free to move whenever. If in case I spot something else I’ll let you know.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Novosibirsk to Urals
Russians take Urals from Germans
1 armour moved from Urals to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Timguska to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 mech_infantry moved from Russia to Vologda
2 infantry moved from Ukraine to Western Ukraine
3 fighters moved from Volgograd to Western Ukraine
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
Russians take Persia from Germans
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Evenkiyskiy
1 armour owned by the Russians retreated to Timguska
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Western Ukraine to Ukraine
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
1 fighter moved from Vologda to Ukraine
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
7 infantry moved from Rostov to Bryansk
2 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
11 infantry moved from Rostov to Ukraine
1 artillery moved from Ukraine to Bryansk
6 artilleries moved from Rostov to Bryansk
1 aaGun and 1 infantry moved from Caucasus to Rostov
1 aaGun moved from Volgograd to Tambov
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Tambov
Place Units - Russians
3 fighters placed in Ukraine
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 harbour, 3 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 17 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 marine moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from Japan to Iwo Jima
1 fighter and 2 tactical_bombers moved from Japan to Iwo Jima
1 fighter moved from 34 Sea Zone to Iwo Jima
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
2 fighters moved from 34 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
3 bombers moved from Kweichow to Kansu
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from 34 Sea Zone to 17 Sea Zone
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Kansu
Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Iwo Jima, round 2 : 5/9 hits, 4.67 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
2 carriers moved from 34 Sea Zone to 17 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 74 Sea Zone to 73 Sea Zone
4 carriers moved from 34 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 34 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 battleship and 2 cruisers moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
2 bombers moved from Iwo Jima to Guam
3 bombers moved from Kansu to French Indo China
4 fighters and 4 tactical_bombers moved from Kweichow to French Indo China
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
2 artilleries moved from Yunnan to French Indo China
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 harbour placed in Java
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea Zone
1 bomber and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : 0.67
Chinese : -0.33
Japanese : 0.17
hold on a sec
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 harbour, 3 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 17 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 marine moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from Japan to Iwo Jima
1 fighter and 2 tactical_bombers moved from Japan to Iwo Jima
1 fighter moved from 34 Sea Zone to Iwo Jima
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
2 fighters moved from 34 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
3 bombers moved from Kweichow to Kansu
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from 34 Sea Zone to 17 Sea Zone
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Kansu
Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Iwo Jima, round 2 : 5/9 hits, 4.67 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
2 carriers moved from 34 Sea Zone to 17 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 74 Sea Zone to 73 Sea Zone
4 carriers moved from 34 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 34 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 battleship and 2 cruisers moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
2 bombers moved from Iwo Jima to Guam
3 bombers moved from Kansu to French Indo China
4 fighters and 4 tactical_bombers moved from Kweichow to French Indo China
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
2 artilleries moved from Yunnan to French Indo China
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 harbour placed in Java
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea Zone
1 bomber and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Java: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : 0.67
Chinese : -0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 mech_infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
Combat - Americans
Battle in Paulau Island
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
5 transports moved from 98 Sea Zone to 76 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 fighters moved from 55 Sea Zone to India
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 bomber moved from Wake Island to Queensland
2 fighters moved from Midway to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 marine moved from 29 Sea Zone to Line Islands
1 infantry moved from 29 Sea Zone to Line Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
5 bombers moved from Trans-Jordan to India
3 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Egypt
2 fighters moved from 98 Sea Zone to Egypt
3 fighters moved from Eastern United States to Gibraltar
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to 98 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to 76 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 mech_infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
Combat - Americans
Battle in Paulau Island
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
5 transports moved from 98 Sea Zone to 76 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 fighters moved from 55 Sea Zone to India
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 bomber moved from Wake Island to Queensland
2 fighters moved from Midway to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 marine moved from 29 Sea Zone to Line Islands
1 infantry moved from 29 Sea Zone to Line Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
5 bombers moved from Trans-Jordan to India
3 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Egypt
2 fighters moved from 98 Sea Zone to Egypt
3 fighters moved from Eastern United States to Gibraltar
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to 98 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to 76 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 2x harbour; Remaining resources: 32 PUs;
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters moved from 76 Sea Zone to Egypt
2 fighters moved from India to 76 Sea Zone
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 aaGuns, 6 artilleries and 19 infantry moved from Burma to India
1 bomber moved from Yunnan to India
1 transport moved from 98 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 4 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns, 4 armour, 5 artilleries, 2 fighters, 12 infantry, 3 marines, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
Place Units - British
1 fighter placed in Union of South Africa
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,00
Japanese : 0,67
Hold on please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 mech_infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
Combat - Americans
Battle in Paulau Island
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
5 transports moved from 98 Sea Zone to 76 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 fighters moved from 55 Sea Zone to India
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 bomber moved from Wake Island to Queensland
2 fighters moved from Midway to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 marine moved from 29 Sea Zone to Line Islands
1 infantry moved from 29 Sea Zone to Line Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
5 bombers moved from Trans-Jordan to India
3 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Egypt
2 fighters moved from 98 Sea Zone to Egypt
3 fighters moved from Eastern United States to Gibraltar
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to 98 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to 76 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 2x harbour; Remaining resources: 32 PUs;
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters moved from 76 Sea Zone to Egypt
2 fighters moved from India to 76 Sea Zone
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 aaGuns, 6 artilleries and 19 infantry moved from Burma to India
1 bomber moved from Yunnan to India
1 transport moved from 98 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 4 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns, 4 armour, 5 artilleries, 2 fighters, 12 infantry, 3 marines, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
Place Units - British
1 fighter placed in Union of South Africa
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,00
Japanese : 0,67
ok, go ahead.
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
ok, go ahead.
sure, but I’m gonna sit on this for day in case you’ll want to reconsider some things
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Italians
2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry moved from Southern France to Spain
1 mech_infantry moved from Iraq to Northwest Persia
2 armour and 5 mech_infantrys moved from Iraq to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Southern Italy to Saudi Arabia
2 fighters moved from Southern Italy to Spain
Combat - Italians
Battle in Saudi Arabia
Italians attack with 2 armour, 1 bomber and 5 mech_infantrys
Neutral_True defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Saudi Arabia, round 2 : 4/8 hits, 2.50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
Italians win, taking Saudi Arabia from Neutral_True with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Northwest Persia
Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Spain
Italians attack with 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Italians roll dice for 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/12 hits, 4.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Spain
Italians roll dice for 2 artilleries, 6 fighters and 1 mech_infantry in Spain, round 3 : 5/9 hits, 4.00 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 2 artilleries, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Saudi Arabia to Iraq
1 aaGun moved from Southern France to Spain
1 aaGun and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Greater Southern Germany to Romania
2 mech_infantrys moved from Southern Italy to Yugoslavia
4 fighters moved from Spain to Southern Italy
2 fighters moved from Spain to France
1 aaGun moved from Southern Italy to Northern Italy
6 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,4,2,4,5,2,4,1
Italians collect 5 PUs (14 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.50
Neutral_True : -0.67
Russians : -0.33
oops, I just realized that triplea may have allowed me to make an illegal move. I think it shouldn’t have allowed me to fly air to attack n.w. Persia. I didn’t think to question when I did it. can you confirm?
if that’s the case, then we can just skip that attack and I’ll just edit your Russian guy back in, take off 2 PUs, etc.
let me know