@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
farmboy (A+9) vs DizzKneeLand33 (X) BM3 L20
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 infantry moved from Western Germany to Denmark 2 fighters and 1 tactical_bomber moved from Western Germany to Denmark 1 fighter moved from Germany to Denmark 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 5 bombers moved from Eastern Poland to Finland 2 artilleries and 2 infantry moved from Novgorod to Vyborg 2 armour and 2 mech_infantrys moved from Novgorod to Vyborg 2 armour moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Karelia 1 artillery and 2 infantry moved from Novgorod to Karelia 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Romania to Bryansk 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Karelia Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 artillery, 5 bombers and 1 infantry Russians defend with 2 armour and 2 mech_infantrys Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 2 : 3/7 hits, 4.00 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 0/4 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Finland Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 3 : 4/7 hits, 4.00 expected hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 artillery and 5 bombers remaining. Battle score for attacker is 17 Casualties for Russians: 2 armour and 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Denmark Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 marine Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Denmark Germans win, taking Denmark from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys Russians defend with 1 aaGun and 4 infantry Germans roll dice for 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys in Rostov, round 2 : 20/62 hits, 18.67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 12 armour, 13 artilleries, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in Vyborg Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Vyborg, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Baltic States 5 bombers moved from Finland to Western Germany 5 mech_infantrys moved from Eastern Poland to Germany 2 infantry moved from Germany to Western Germany 1 fighter moved from Denmark to Western Germany 1 fighter and 1 tactical_bomber moved from Denmark to Germany 1 fighter moved from Denmark to Germany 2 infantry moved from Germany to Western Germany 1 armour and 2 mech_infantrys moved from Romania to Germany 2 aaGuns moved from Ukraine to Rostov 7 mech_infantrys moved from Romania to Ukraine 1 aaGun moved from Eastern Poland to Poland 1 fighter moved from Bryansk to Ukraine Place Units - Germans 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in Germany 1 artillery and 7 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,6,4 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 aaGun EDIT: Adding units owned by Germans to Romania: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67 British : -0.33 Russians : 0.50 -
One quick edit one sec
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 infantry moved from Western Germany to Denmark 2 fighters and 1 tactical_bomber moved from Western Germany to Denmark 1 fighter moved from Germany to Denmark 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 5 bombers moved from Eastern Poland to Finland 2 artilleries and 2 infantry moved from Novgorod to Vyborg 2 armour and 2 mech_infantrys moved from Novgorod to Vyborg 2 armour moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Karelia 1 artillery and 2 infantry moved from Novgorod to Karelia 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Romania to Bryansk 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Karelia Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 artillery, 5 bombers and 1 infantry Russians defend with 2 armour and 2 mech_infantrys Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 2 : 3/7 hits, 4.00 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 0/4 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Finland Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 3 : 4/7 hits, 4.00 expected hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 artillery and 5 bombers remaining. Battle score for attacker is 17 Casualties for Russians: 2 armour and 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Denmark Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 marine Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Denmark Germans win, taking Denmark from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys Russians defend with 1 aaGun and 4 infantry Germans roll dice for 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys in Rostov, round 2 : 20/62 hits, 18.67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 12 armour, 13 artilleries, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in Vyborg Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Vyborg, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Baltic States 5 bombers moved from Finland to Western Germany 5 mech_infantrys moved from Eastern Poland to Germany 2 infantry moved from Germany to Western Germany 1 fighter moved from Denmark to Western Germany 1 fighter and 1 tactical_bomber moved from Denmark to Germany 1 fighter moved from Denmark to Germany 2 infantry moved from Germany to Western Germany 1 armour and 2 mech_infantrys moved from Romania to Germany 2 aaGuns moved from Ukraine to Rostov 7 mech_infantrys moved from Romania to Ukraine 1 aaGun moved from Eastern Poland to Poland 1 fighter moved from Bryansk to Ukraine Place Units - Germans 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in Germany 1 artillery and 7 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,6,4 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 aaGun EDIT: Adding units owned by Germans to Romania: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67 British : -0.33 Russians : 0.50 -
That last save should work. thx!
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 40 PUs; Russians buy 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod 1 infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Baltic States 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Russia to Baltic States 2 fighters moved from Russia to Novgorod 1 armour, 22 artilleries, 42 infantry and 1 mech_infantry moved from Belarus to Bryansk 10 artilleries and 3 infantry moved from Tambov to Bryansk 1 artillery moved from Russia to Bryansk 2 armour and 1 mech_infantry moved from Russia to Bryansk 1 submarine moved from 114 Sea Zone to 115 Sea Zone Combat - Russians Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Novgorod Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 3 armour, 33 artilleries, 45 infantry and 2 mech_infantrys Germans defend with 1 artillery Russians roll dice for 3 armour, 33 artilleries, 45 infantry and 2 mech_infantrys in Bryansk, round 2 : 25/83 hits, 25.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 armour, 33 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Baltic States Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Smolensk 1 aaGun moved from Belarus to Smolensk 1 fighter moved from Baltic States to Smolensk 1 tactical_bomber moved from Baltic States to Smolensk 2 fighters moved from Novgorod to Smolensk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Smolensk 1 infantry moved from Volgograd to Tambov 2 infantry moved from Volgograd to Caucasus Place Units - Russians 1 infantry placed in Volgograd 3 infantry and 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -2.00 Russians : -2.83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 artillery and 2 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Shantung to Kiangsu 2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsu Combat - Japanese Battle in French Indo China Battle in Kiangsu Japanese attack with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/8 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 artillery and 3 infantry AA fire in Shan State : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Japanese 2 cruisers moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to 37 Sea Zone 2 destroyers and 6 submarines moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 2 bombers moved from Shan State to Kwangtung 1 fighter moved from Kiangsu to 36 Sea Zone 2 carriers moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Malaya 2 fighters and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone 2 bombers and 1 fighter moved from Kiangsu to Kwangtung 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Kwangtung 1 destroyer and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3 Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : 1.33 UK_Pacific : -0.33 AA fire in Shan State : : 0.50 Japanese : 1.17 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Borneo 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Norway to Finland 1 bomber moved from United Kingdom to Finland 1 bomber moved from United Kingdom to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 112 Sea Zone to Southern France Combat - Americans Battle in Borneo Battle in Sumatra Battle in Finland Americans attack with 1 bomber and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Southern France Americans attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to United Kingdom 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Finland to Norway 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 armour and 2 mech_infantrys moved from Tobruk to Tunisia 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser and 1 transport moved from 105 Sea Zone to 110 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Wake Island 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 23 Sea Zone to 31 Sea Zone 1 fighter moved from 30 Sea Zone to Wake Island 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to Wake Island 1 bomber moved from Queensland to 33 Sea Zone 1 bomber moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 30 Sea Zone to 33 Sea Zone 3 carriers moved from 54 Sea Zone to 33 Sea Zone 5 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 45 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 aaGun moved from Northern Territory to Queensland 1 submarine moved from 43 Sea Zone to 45 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 3 infantry placed in Normandy Bordeaux 2 fighters placed in Western United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Americans : -0.50 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Hunan 1 artillery moved from Kweichow to Hunan 7 artilleries and 10 infantry moved from Yunnan to Hunan 3 infantry moved from Sikang to Shensi Place Units - Chinese 2 artilleries and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : 1.00 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Borneo 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Norway to Finland 1 bomber moved from United Kingdom to Finland 1 bomber moved from United Kingdom to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 112 Sea Zone to Southern France Combat - Americans Battle in Borneo Battle in Sumatra Battle in Finland Americans attack with 1 bomber and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Southern France Americans attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to United Kingdom 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Finland to Norway 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 armour and 2 mech_infantrys moved from Tobruk to Tunisia 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser and 1 transport moved from 105 Sea Zone to 110 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Wake Island 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 23 Sea Zone to 31 Sea Zone 1 fighter moved from 30 Sea Zone to Wake Island 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to Wake Island 1 bomber moved from Queensland to 33 Sea Zone 1 bomber moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 30 Sea Zone to 33 Sea Zone 3 carriers moved from 54 Sea Zone to 33 Sea Zone 5 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 45 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 aaGun moved from Northern Territory to Queensland 1 submarine moved from 43 Sea Zone to 45 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 3 infantry placed in Normandy Bordeaux 2 fighters placed in Western United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Hunan 1 artillery moved from Kweichow to Hunan 7 artilleries and 10 infantry moved from Yunnan to Hunan 3 infantry moved from Sikang to Shensi Place Units - Chinese 2 artilleries and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 9 infantry moved from Burma to Shan State 1 infantry moved from Anglo Egyptian Sudan to Egypt British take Egypt from Italians 1 mech_infantry moved from Trans-Jordan to Syria British take Syria from Italians 1 fighter moved from Norway to Holland Belgium 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship and 1 cruiser moved from 105 Sea Zone to 110 Sea Zone Combat - British Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Shan State British attack with 2 artilleries and 9 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 2 artilleries and 9 infantry in Shan State, round 2 : 1/11 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 2 artilleries and 8 infantry in Shan State, round 3 : 3/10 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Persia to Bryansk 3 fighters moved from Norway to Bryansk 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Libya 3 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Trans-Jordan to Iraq 4 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 2 transports moved from 71 Sea Zone to 72 Sea Zone 3 infantry moved from Tanganyika Territory to 72 Sea Zone 1 fighter moved from India to Persia 1 aaGun, 1 artillery and 12 infantry moved from India to Burma 1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone 1 artillery and 3 infantry moved from 76 Sea Zone to Ethiopia 1 submarine moved from 39 Sea Zone to 76 Sea Zone 2 marines moved from Persia to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 80 Sea Zone to 76 Sea Zone 2 marines moved from 76 Sea Zone to Ethiopia 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 3 infantry placed in Persia 2 fighters and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by British from Siam: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5 UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
Germans : 0.00 Italians : 0.67 British : -2.50 Americans : -0.50 Chinese : 1.00 Japanese : 0.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 8 infantry moved from Alexandria to Tobruk Italians take Tobruk from Americans 1 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 2 artilleries and 8 infantry moved from Northern Italy to Southern France 1 armour, 3 artilleries and 7 infantry moved from France to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 4 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 armour, 5 artilleries and 15 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 5 artilleries and 15 infantry in Southern France, round 2 : 5/21 hits, 5.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour, 5 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun moved from France to Southern France 1 infantry moved from Northern Italy to Western Germany 2 fighters moved from Holland Belgium to Southern Italy 2 fighters moved from Holland Belgium to Western Germany 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,3,1,4 Italians collect 4 PUs (7 lost to blockades); end with 4 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians : 1.33 British : -0.33 Americans : -0.33 -
I realized I forgot to move the UK fighter to Caroline Islands. Its fine if its too late, but thought I would check.
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Oh that was just the Italian turn – that movement is fine. :)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from Northern Territory to 37 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 marine ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 1 marine Non Combat Move - ANZAC 1 infantry moved from Northern Territory to South Australia 1 infantry moved from Queensland to New South Wales 1 infantry moved from Northern Territory to Queensland 2 fighters moved from Northern Territory to Caroline Islands 1 aaGun moved from Northern Territory to Queensland 2 submarines moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from 37 Sea Zone to Shan State 1 infantry moved from Burma to Shan State Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from Queensland: 1 fighter EDIT: Adding units owned by British to Caroline Islands: 1 fighter EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.83 -
@DizzKneeLand33 said in farmboy (A+9) vs DizzKneeLand33 (X) BM3 L20:
Oh that was just the Italian turn – that movement is fine. :)
thanks!
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers and 1 fighter moved from Western Germany to Norway 2 fighters and 1 tactical_bomber moved from Germany to Norway 1 artillery and 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 armour moved from Karelia to Novgorod 1 armour and 7 mech_infantrys moved from Germany to Baltic States 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 7 infantry moved from Romania to Eastern Poland 1 armour, 1 artillery and 2 mech_infantrys moved from Karelia to Finland 2 armour, 1 artillery and 2 mech_infantrys moved from Vyborg to Finland 13 artilleries and 24 infantry moved from Rostov to Caucasus 12 armour and 12 mech_infantrys moved from Rostov to Volgograd 7 mech_infantrys moved from Ukraine to Volgograd Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Norway Germans attack with 5 bombers, 3 fighters and 1 tactical_bomber British defend with 2 aaGuns and 1 infantry; Americans defend with 1 airfield, 1 bomber, 1 factory_minor and 4 infantry AA fire in Norway : 0/6 hits, 1.00 expected hits Germans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in Norway, round 2 : 5/9 hits, 5.50 expected hits Americans roll dice for 2 aaGuns, 1 bomber and 5 infantry in Norway, round 2 : 2/6 hits, 1.83 expected hits 2 aaGuns owned by the British, 2 fighters owned by the Germans, 2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Norway Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in Norway, round 3 : 6/7 hits, 4.50 expected hits Americans roll dice for 3 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 infantry owned by the British lost in Norway Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 2 fighters Casualties for Americans: 1 bomber and 4 infantry Casualties for British: 2 aaGuns and 1 infantry Battle in Finland Germans attack with 3 armour, 2 artilleries and 4 mech_infantrys Americans defend with 2 infantry Germans roll dice for 3 armour, 2 artilleries and 4 mech_infantrys in Finland, round 2 : 3/9 hits, 3.17 expected hits Americans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Germans win, taking Finland from Americans with 3 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 infantry Battle in Volgograd Germans attack with 12 armour and 19 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 12 armour and 19 mech_infantrys in Volgograd, round 2 : 6/31 hits, 9.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 12 armour and 19 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 7 mech_infantrys in Baltic States, round 2 : 2/8 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 8 infantry in Eastern Poland, round 2 : 1/10 hits, 2.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 13 artilleries and 24 infantry Russians defend with 2 infantry Germans roll dice for 13 artilleries and 24 infantry in Caucasus, round 2 : 12/37 hits, 10.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 13 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Germany 3 infantry moved from Western Germany to Germany 2 infantry moved from Denmark to Western Germany 5 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Bessarabia 1 aaGun moved from Romania to Eastern Poland Place Units - Germans 1 armour and 4 mech_infantrys placed in Germany 10 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,3,3,2 Germans collect 49 PUs (4 lost to blockades); end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -1.50 AA fire in Norway : : -1.00 Americans : -0.50 Russians : -1.67 -
I was naughty that turn. :P
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 airfield and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Smolensk to Rostov 1 tactical_bomber moved from Smolensk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Western Ukraine to Russia 3 fighters moved from Smolensk to Norway 7 mech_infantrys moved from Russia to Belarus 3 armour and 2 mech_infantrys moved from Bryansk to Belarus 1 aaGun moved from Smolensk to Belarus 1 aaGun moved from Smolensk to Russia 1 infantry moved from Russia to Samara 10 artilleries moved from Bryansk to Belarus 12 infantry moved from Bryansk to Belarus 5 infantry moved from Bryansk to Russia 3 infantry moved from Bryansk to Belarus 23 artilleries and 18 infantry moved from Bryansk to Russia Place Units - Russians 8 infantry placed in Russia 1 airfield placed in Bryansk Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -1.83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kiangsu Japanese take Kiangsu from Chinese 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 2 carriers, 2 destroyers and 4 submarines moved from 36 Sea Zone to 37 Sea Zone 2 cruisers moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Shan State 4 bombers and 1 fighter moved from Kwangtung to Shan State 1 bomber moved from Japan to Shan State 1 fighter and 2 tactical_bombers moved from Malaya to Shan State Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 2 carriers, 2 cruisers, 2 destroyers and 4 submarines ANZAC defend with 1 destroyer Japanese roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 carriers, 2 cruisers, 2 destroyers and 4 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 2 artilleries, 5 bombers, 4 fighters, 3 infantry and 3 tactical_bombers British defend with 1 aaGun, 2 artilleries and 9 infantry; ANZAC defend with 2 fighters and 1 infantry AA fire in Shan State : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 7/17 hits, 8.83 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries, 2 fighters and 10 infantry in Shan State, round 2 : 5/14 hits, 5.33 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the British and 6 infantry owned by the British lost in Shan State Japanese roll dice for 5 bombers, 4 fighters and 3 tactical_bombers in Shan State, round 3 : 5/12 hits, 7.33 expected hits UK_Pacific roll dice for 2 artilleries, 2 fighters and 4 infantry in Shan State, round 3 : 4/8 hits, 3.33 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the British and 3 infantry owned by the British lost in Shan State Japanese roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in Shan State, round 4 : 4/8 hits, 5.00 expected hits UK_Pacific roll dice for 1 artillery and 2 fighters in Shan State, round 4 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC and 1 artillery owned by the British lost in Shan State Japanese win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers Casualties for British: 1 aaGun, 2 artilleries and 9 infantry Casualties for ANZAC: 2 fighters and 1 infantry Non Combat Move - Japanese 5 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 fighters moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 6 submarines moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
ANZAC : -0.33 UK_Pacific : -0.33 AA fire in Shan State : : -0.50 Japanese : -4.17 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 fighters, 1 harbour, 10 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from United Kingdom to Iceland 2 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone 4 infantry moved from 123 Sea Zone to Iceland 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 123 Sea Zone 1 marine moved from 123 Sea Zone to Iceland 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 bombers moved from United Kingdom to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters moved from 33 Sea Zone to 34 Sea Zone 5 fighters moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Guam Battle in Holland Belgium Americans attack with 2 bombers, 5 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 bombers, 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 35 Sea Zone Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber, 5 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Battle in Iceland Americans attack with 1 fighter, 4 infantry and 1 marine Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Iceland, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter, 4 infantry and 1 marine in Iceland, round 2 : 1/6 hits, 1.50 expected hits Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iceland Americans roll dice for 1 fighter, 3 infantry and 1 marine in Iceland, round 3 : 3/5 hits, 1.33 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Philippines from Japanese, taking Iceland from Germans with 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from Iceland to 123 Sea Zone 1 carrier moved from 110 Sea Zone to 123 Sea Zone 4 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 5 fighters moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from 35 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 6 Sea Zone 4 carriers moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 carrier and 2 destroyers moved from 31 Sea Zone to 21 Sea Zone 3 fighters moved from Wake Island to 21 Sea Zone 3 submarines moved from 31 Sea Zone to 6 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 submarine moved from 45 Sea Zone to 21 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 6 transports moved from 110 Sea Zone to 102 Sea Zone 2 fighters moved from Western United States to Wake Island Place Units - Americans 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States 4 infantry placed in Central United States 1 harbour and 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 0.17 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 10 artilleries, 1 fighter and 12 infantry moved from Hunan to Kwangsi Place Units - Chinese 1 artillery and 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :





