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Makalakalane (ax) vs Enigma (al)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Sakha to Amur 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 fighter and 1 tactical_bomber moved from Yenisey to Amur 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Bryansk 6 infantry moved from Russia to Bryansk 8 infantry moved from Novgorod to Belarus 2 artilleries moved from Bryansk to Western Ukraine Place Units - Russians 2 fighters placed in Russia 3 infantry placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from Siam to Shan State 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Malaya 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kiangsi 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to 54 Sea Zone 2 bombers moved from Kwangsi to Malaya 3 fighters moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Anhwe to Hunan 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya Combat - Japanese Battle in Borneo Battle in Kwangtung Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 54 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 6/10 hits, 5,00 expected hits UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 fighter and 1 infantry Casualties for British: 3 infantry Battle in Kiangsi Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 battleship, 1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 1 fighter moved from Malaya to Siam 2 bombers moved from Malaya to Kwangsi 3 fighters and 1 tactical_bomber moved from Kiangsi to Manchuria 1 fighter moved from Malaya to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in Shantung 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Finland: 1 infantry EDIT: Removing units owned by Germans from Norway: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0,33 ANZAC : -0,33 Chinese : 1,00 UK_Pacific : 0,33 Japanese : 2,33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 23 Sea Zone to 6 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 battleship and 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 4/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 2.00 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 23 Sea Zone to 6 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 battleship and 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 4/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Malta to 96 Sea Zone 1 bomber moved from Malta to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber and 2 fighters Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 bomber owned by the British lost in 96 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 bomber Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 96 Sea Zone to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 2 fighters moved from India to Yunnan 1 armour moved from India to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 fighters moved from United Kingdom to Morocco Place Units - British 2 infantry placed in Union of South Africa 1 factory_minor placed in Egypt 2 destroyers placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4 British collect 28 PUs (1 lost to blockades); end with 28 PUs Place Units - UK_Pacific 2 artilleries and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries and 5 infantryCombat Hit Differential Summary :
British : 1.33 Italians : 0.67 Chinese : 2.00 Japanese : -0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Greece to 97 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to 81 Sea Zone 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery moved from Tunisia to Algeria Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 98 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in Gibraltar Italians attack with 1 armour and 1 infantry British defend with 1 harbour and 2 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Gibraltar British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 1 fighter moved from 98 Sea Zone to Greece 2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy Turning on Edit Mode Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0,50 British : 1,50 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC EDIT: Resetting and Giving Bonus Movement to Units EDIT: ANZAC takes Ethiopia from Italians EDIT: 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Combat - ANZAC EDIT: Recording Battle Statistics Non Combat Move - ANZAC EDIT: ANZAC takes Dutch New Guinea from Dutch EDIT: Cleaning up during movement phase EDIT: 2 infantry moved from New South Wales to 62 Sea Zone EDIT: 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone EDIT: 2 infantry moved from 45 Sea Zone to Dutch New Guinea EDIT: 2 fighters moved from Java to India Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,1,4,2,4,3,1,2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2 ANZAC collect 9 PUs (6 lost to blockades); end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC EDIT: Resetting and Giving Bonus Movement to Units EDIT: ANZAC takes Ethiopia from Italians EDIT: 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Combat - ANZAC EDIT: Recording Battle Statistics Non Combat Move - ANZAC EDIT: ANZAC takes Dutch New Guinea from Dutch EDIT: Cleaning up during movement phase EDIT: 2 infantry moved from New South Wales to 62 Sea Zone EDIT: 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone EDIT: 2 infantry moved from 45 Sea Zone to Dutch New Guinea EDIT: 2 fighters moved from Java to India Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,1,4,2,4,3,1,2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2 ANZAC collect 9 PUs (6 lost to blockades); end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French EDIT: Resetting and Giving Bonus Movement to Units Non Combat Move - French EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Morocco to French Equatorial Africa EDIT: French undo move 2. EDIT: 1 fighter moved from Morocco to Egypt EDIT: French undo move 2. EDIT: 1 fighter moved from Morocco to India EDIT: French undo move 2. 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Morocco to French Central Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 1 submarine moved from 106 Sea Zone to 108 Sea Zone Combat - Germans Battle in Gibraltar Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 cruiser moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 2 armour, 2 artilleries and 13 infantry moved from Romania to Eastern Poland 2 aaGuns, 3 artilleries and 16 infantry moved from Poland to Eastern Poland 5 armour moved from Germany to Eastern Poland 5 artilleries and 5 infantry moved from Germany to Poland 1 aaGun moved from Poland to Germany 1 mech_infantry moved from Western Germany to Poland 1 armour and 1 mech_infantry moved from Holland Belgium to Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from Holland Belgium to France 2 bombers moved from Southern France to Western Germany 1 carrier moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 2 fighters moved from Southern Italy to Eastern Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber placed in Western Germany 7 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Germans undo move 3. 1 destroyer placed in 105 Sea Zone Germans undo move 3. 1 destroyer placed in 112 Sea Zone 2 infantry placed in Southern France Germans undo move 4. 2 infantry placed in Normandy Bordeaux Germans undo move 4. 2 infantry placed in Southern France Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,17 British : -0,33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine and 1 transport 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Non Combat Move - Russians 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States 3 fighters moved from Russia to Novgorod 3 infantry moved from Ukraine to Bryansk 10 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Western Ukraine to Bryansk 2 aaGuns moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States 12 infantry moved from Belarus to Bryansk Place Units - Russians 1 infantry placed in Novgorod 1 artillery placed in Ukraine 5 armour placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Malaya to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 43 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 bomber moved from Kwangsi to 45 Sea Zone 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 2 infantry Battle in 62 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Japanese 1 carrier moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from Hunan to Kwangsi 3 mech_infantrys moved from Kiangsu to Kwangsi 1 fighter moved from Sumatra to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Hopei to Anhwe 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Siam to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Malaya 3 mech_infantrys placed in Kiangsu 2 armour and 1 mech_infantry placed in Shantung Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
ANZAC : 0,50 UK_Pacific : 1,33 Japanese : 0,83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to Guam 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to Midway Place Units - Americans 1 harbour placed in Midway 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 4 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery placed in Shensi 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to Guam 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to Midway Place Units - Americans 1 harbour placed in Midway 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 4 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery placed in Shensi 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier and 1 cruiser; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 2 fighters moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 2 infantry moved from Yunnan to Shan State 1 armour moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 armour moved from Hunan to Yunnan Combat - British British creates battle in territory 106 Sea Zone Battle in Iraq British attack with 2 fighters and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 fighters and 5 infantry in Iraq, round 2 : 1/7 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 fighters and 5 infantry in Iraq, round 3 : 1/7 hits, 1.83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 fighters and 5 infantry in Iraq, round 4 : 2/7 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 2 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 2 fighters moved from Iraq to Egypt 2 fighters moved from Morocco to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 carrier and 1 cruiser placed in 98 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,5,2,1,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : 0.00 Chinese : 0.17 Neutral_Axis : -1.00 Japanese : 0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 submarines; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 1 bomber moved from Greece to 81 Sea Zone Combat - Italians Battle in Bessarabia Italians attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in 81 Sea Zone Italians attack with 1 bomber French defend with 1 destroyer Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Morocco Italians attack with 1 artillery, 2 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1,00 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French lost in Morocco Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 3 : 1/4 hits, 1,00 expected hits French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Rhodesia: 1 infantry EDIT: Removing units owned by Italians from Belgian Congo: 1 infantry EDIT: Changing ownership of Rhodesia from British to Italians EDIT: Turning off Edit Mode 2 aaGuns moved from Romania to Bessarabia 1 fighter moved from Greece to Southern Italy 1 bomber moved from 81 Sea Zone to Tobruk Place Units - Italians 1 submarine placed in 97 Sea Zone 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -0,50 French : -0,33 Russians : 0,67 -
@Enigma Den amerikanske destroyer må ikke ligge ved Malaya, da USA ikke var i krig i non combat-fasen ;-)
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2,4,6 ANZAC collect 9 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2,4,6 ANZAC collect 9 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from French Central Africa to Egypt Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 armour moved from Eastern Poland to Ukraine 3 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 5 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Baltic States 5 artilleries and 5 infantry moved from Poland to Baltic States 1 armour and 8 mech_infantrys moved from Germany to Baltic States 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 5 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in 91 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Baltic States Germans attack with 6 armour, 10 artilleries, 29 infantry and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 6 armour, 10 artilleries, 29 infantry and 9 mech_infantrys in Baltic States, round 2 : 11/54 hits, 14,33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 10 artilleries, 28 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 armour and 1 tactical_bomber Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 armour and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Karelia: 8 infantry EDIT: Removing units owned by Germans from Finland: 8 infantry EDIT: Changing ownership of Karelia from Russians to Germans EDIT: Turning off Edit Mode 1 infantry moved from Norway to Finland 1 fighter moved from 125 Sea Zone to Western Germany 1 bomber moved from Western Ukraine to Greater Southern Germany 2 bombers moved from Belarus to Greater Southern Germany 2 aaGuns moved from Eastern Poland to Baltic States 1 cruiser and 1 destroyer moved from 105 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Western Germany to Poland 1 armour moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Algeria 2 infantry moved from Southern France to Northern Italy 1 tactical_bomber moved from Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 artillery moved from France to Northern Italy 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone Place Units - Germans 1 submarine placed in 93 Sea Zone 1 bomber placed in Western Germany 4 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 79 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -6,50 British : -0,33 Russians : 2,33 -
@Enigma Prøv lige at se nogle vanvittige Combat Hit Differentials…





