@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
Wiz (Allirs) vs dawg (Axis) BM3
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@dawgoneit sorry just realised didnt move ruski sub…please use second file
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Kansu to Timguska 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery and 4 infantry moved from Manchuria to Amur 3 mech_infantrys moved from Manchuria to Chahar 1 fighter moved from Yunnan to Siam 1 bomber and 1 fighter moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to Siam 1 fighter moved from Yunnan to Malaya Combat - Japanese Battle in Malaya Japanese attack with 1 bomber and 2 fighters British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber and 2 fighters in Malaya, round 2 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Malaya Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State 1 infantry owned by the Japanese retreated to Yunnan UK_Pacific win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/7 hits, 3.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 22 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in Siam Japanese attack with 2 fighters British defend with 1 mech_infantry Japanese roll dice for 2 fighters in Siam, round 2 : 0/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Siam Japanese win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to Yunnan 2 fighters moved from Siam to Yunnan 1 bomber and 2 fighters moved from Malaya to Yunnan 4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 17 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry EDIT: Adding units owned by Japanese to Kwangsi: 3 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 carrier and 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : 1.33 UK_Pacific : -1.00 Japanese : -3.33 -
TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 5 bombers moved from Norway to Denmark 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Holland Belgium 6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 6 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone 6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany 1 armour moved from Finland to Karelia Russians take Karelia from Italians 1 armour moved from Karelia to Finland 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java 1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone Americans take 41 Sea Zone from Japanese Americans take 42 Sea Zone from Japanese 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 5 bombers moved from Norway to Denmark 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Holland Belgium 6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 6 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone 6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany 1 armour moved from Finland to Karelia Russians take Karelia from Italians 1 armour moved from Karelia to Finland 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java 1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone Americans take 41 Sea Zone from Japanese Americans take 42 Sea Zone from Japanese 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Guam Battle in Java Americans attack with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Guam from Japanese, taking Java from Japanese with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Denmark Americans attack with 1 artillery, 5 bombers and 1 infantry Germans defend with 6 infantry Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Denmark, round 2 : 4/7 hits, 4.00 expected hits Germans roll dice for 6 infantry in Denmark, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans roll dice for 1 artillery and 5 bombers in Denmark, round 3 : 3/6 hits, 3.67 expected hits Germans roll dice for 2 infantry in Denmark, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Denmark Americans win with 4 bombers remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery, 1 bomber and 1 infantry Casualties for Germans: 6 infantry Battle in Western Germany Americans attack with 9 artilleries, 4 fighters and 8 infantry Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry AA fire in Western Germany : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 9 artilleries, 4 fighters and 8 infantry in Western Germany, round 2 : 10/21 hits, 7.67 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 15 infantry in Western Germany, round 2 : 5/17 hits, 5.67 expected hits 1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 infantry owned by the Americans lost in Western Germany Americans roll dice for 9 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 5/16 hits, 6.00 expected hits Germans roll dice for 2 artilleries and 5 infantry in Western Germany, round 3 : 2/7 hits, 2.33 expected hits 5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany Americans roll dice for 9 artilleries, 4 fighters and 1 infantry in Western Germany, round 4 : 7/14 hits, 5.33 expected hits Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 9 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 37 Casualties for Americans: 7 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 15 infantry Battle in Holland Belgium Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 4 infantry Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 4 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans 2 fighters moved from Western Germany to 112 Sea Zone 2 fighters moved from Western Germany to Norway 1 fighter moved from Holland Belgium to Norway 4 bombers moved from Denmark to Norway 1 transport moved from 91 Sea Zone to 102 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 carriers and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone 4 fighters moved from Burma to 42 Sea Zone 3 carriers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 aaGun, 1 airfield, 1 bomber and 1 tactical_bomber placed in Norway 2 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : -2.67 Americans : 0.17 AA fire in Western Germany : : -0.50 Japanese : -0.33 -
TripleA Move Summary: British round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 2 mech_infantrys moved from Burma to French Indo China 6 fighters and 3 tactical_bombers moved from Burma to French Indo China -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 5 bombers moved from Norway to Denmark 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Holland Belgium 6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 6 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone 6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany 1 armour moved from Finland to Karelia Russians take Karelia from Italians 1 armour moved from Karelia to Finland 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java 1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone Americans take 41 Sea Zone from Japanese Americans take 42 Sea Zone from Japanese 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Guam Battle in Java Americans attack with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Guam from Japanese, taking Java from Japanese with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Denmark Americans attack with 1 artillery, 5 bombers and 1 infantry Germans defend with 6 infantry Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Denmark, round 2 : 4/7 hits, 4.00 expected hits Germans roll dice for 6 infantry in Denmark, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans roll dice for 1 artillery and 5 bombers in Denmark, round 3 : 3/6 hits, 3.67 expected hits Germans roll dice for 2 infantry in Denmark, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Denmark Americans win with 4 bombers remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery, 1 bomber and 1 infantry Casualties for Germans: 6 infantry Battle in Western Germany Americans attack with 9 artilleries, 4 fighters and 8 infantry Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry AA fire in Western Germany : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 9 artilleries, 4 fighters and 8 infantry in Western Germany, round 2 : 10/21 hits, 7.67 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 15 infantry in Western Germany, round 2 : 5/17 hits, 5.67 expected hits 1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 infantry owned by the Americans lost in Western Germany Americans roll dice for 9 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 5/16 hits, 6.00 expected hits Germans roll dice for 2 artilleries and 5 infantry in Western Germany, round 3 : 2/7 hits, 2.33 expected hits 5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany Americans roll dice for 9 artilleries, 4 fighters and 1 infantry in Western Germany, round 4 : 7/14 hits, 5.33 expected hits Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 9 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 37 Casualties for Americans: 7 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 15 infantry Battle in Holland Belgium Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 4 infantry Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 4 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans 2 fighters moved from Western Germany to 112 Sea Zone 2 fighters moved from Western Germany to Norway 1 fighter moved from Holland Belgium to Norway 4 bombers moved from Denmark to Norway 1 transport moved from 91 Sea Zone to 102 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 carriers and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone 4 fighters moved from Burma to 42 Sea Zone 3 carriers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 aaGun, 1 airfield, 1 bomber and 1 tactical_bomber placed in Norway 2 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 3 infantry and 2 marines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 2 mech_infantrys moved from Burma to French Indo China 6 fighters and 3 tactical_bombers moved from Burma to French Indo China Combat - British Battle in Denmark Battle in French Indo China British attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers Japanese defend with 1 infantry British roll dice for 6 fighters, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 2 : 5/11 hits, 5.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking Denmark from Germans, taking French Indo China from Japanese with 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 6 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 battleship moved from 39 Sea Zone to 38 Sea Zone 1 marine moved from Burma to 38 Sea Zone 1 battleship and 1 marine moved from 38 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 infantry moved from Persia to 80 Sea Zone 2 infantry, 2 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour, 4 infantry and 2 mech_infantrys moved from India to Burma 1 infantry moved from Burma to Shan State 1 armour and 2 mech_infantrys moved from West India to Burma 2 infantry moved from Persia to Eastern Persia 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from 39 Sea Zone to India 1 bomber moved from Normandy Bordeaux to Norway 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Norway to Western Germany 1 armour, 5 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 5 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from United Kingdom to Western Germany Place Units - British 2 armour, 3 artilleries, 3 infantry and 2 marines placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Germans : -2.67 British : -0.33 Americans : 0.17 AA fire in Western Germany : : -0.50 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 5 bombers moved from Norway to Denmark 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Holland Belgium 6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 6 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone 6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany 1 armour moved from Finland to Karelia Russians take Karelia from Italians 1 armour moved from Karelia to Finland 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java 1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone Americans take 41 Sea Zone from Japanese Americans take 42 Sea Zone from Japanese 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Guam Battle in Java Americans attack with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Guam from Japanese, taking Java from Japanese with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Denmark Americans attack with 1 artillery, 5 bombers and 1 infantry Germans defend with 6 infantry Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Denmark, round 2 : 4/7 hits, 4.00 expected hits Germans roll dice for 6 infantry in Denmark, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans roll dice for 1 artillery and 5 bombers in Denmark, round 3 : 3/6 hits, 3.67 expected hits Germans roll dice for 2 infantry in Denmark, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Denmark Americans win with 4 bombers remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery, 1 bomber and 1 infantry Casualties for Germans: 6 infantry Battle in Western Germany Americans attack with 9 artilleries, 4 fighters and 8 infantry Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry AA fire in Western Germany : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 9 artilleries, 4 fighters and 8 infantry in Western Germany, round 2 : 10/21 hits, 7.67 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 15 infantry in Western Germany, round 2 : 5/17 hits, 5.67 expected hits 1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 infantry owned by the Americans lost in Western Germany Americans roll dice for 9 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 5/16 hits, 6.00 expected hits Germans roll dice for 2 artilleries and 5 infantry in Western Germany, round 3 : 2/7 hits, 2.33 expected hits 5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany Americans roll dice for 9 artilleries, 4 fighters and 1 infantry in Western Germany, round 4 : 7/14 hits, 5.33 expected hits Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 9 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 37 Casualties for Americans: 7 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 15 infantry Battle in Holland Belgium Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 4 infantry Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 4 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans 2 fighters moved from Western Germany to 112 Sea Zone 2 fighters moved from Western Germany to Norway 1 fighter moved from Holland Belgium to Norway 4 bombers moved from Denmark to Norway 1 transport moved from 91 Sea Zone to 102 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 carriers and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone 4 fighters moved from Burma to 42 Sea Zone 3 carriers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 aaGun, 1 airfield, 1 bomber and 1 tactical_bomber placed in Norway 2 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 3 infantry and 2 marines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 2 mech_infantrys moved from Burma to French Indo China 6 fighters and 3 tactical_bombers moved from Burma to French Indo China Combat - British Battle in Denmark Battle in French Indo China British attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers Japanese defend with 1 infantry British roll dice for 6 fighters, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 2 : 5/11 hits, 5.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking Denmark from Germans, taking French Indo China from Japanese with 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 6 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 battleship moved from 39 Sea Zone to 38 Sea Zone 1 marine moved from Burma to 38 Sea Zone 1 battleship and 1 marine moved from 38 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 infantry moved from Persia to 80 Sea Zone 2 infantry, 2 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour, 4 infantry and 2 mech_infantrys moved from India to Burma 1 infantry moved from Burma to Shan State 1 armour and 2 mech_infantrys moved from West India to Burma 2 infantry moved from Persia to Eastern Persia 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from 39 Sea Zone to India 1 bomber moved from Normandy Bordeaux to Norway 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Norway to Western Germany 1 armour, 5 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 5 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from United Kingdom to Western Germany Place Units - British 2 armour, 3 artilleries, 3 infantry and 2 marines placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by British from India: 1 bomber EDIT: Adding units owned by British to Burma: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -2.67 British : -0.33 Americans : 0.17 AA fire in Western Germany : : -0.50 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 5 bombers moved from Norway to Denmark 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Holland Belgium 6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 6 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone 6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany 1 armour moved from Finland to Karelia Russians take Karelia from Italians 1 armour moved from Karelia to Finland 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java 1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone Americans take 41 Sea Zone from Japanese Americans take 42 Sea Zone from Japanese 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Guam Battle in Java Americans attack with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Guam from Japanese, taking Java from Japanese with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Denmark Americans attack with 1 artillery, 5 bombers and 1 infantry Germans defend with 6 infantry Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Denmark, round 2 : 4/7 hits, 4.00 expected hits Germans roll dice for 6 infantry in Denmark, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans roll dice for 1 artillery and 5 bombers in Denmark, round 3 : 3/6 hits, 3.67 expected hits Germans roll dice for 2 infantry in Denmark, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Denmark Americans win with 4 bombers remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery, 1 bomber and 1 infantry Casualties for Germans: 6 infantry Battle in Western Germany Americans attack with 9 artilleries, 4 fighters and 8 infantry Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry AA fire in Western Germany : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 9 artilleries, 4 fighters and 8 infantry in Western Germany, round 2 : 10/21 hits, 7.67 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 15 infantry in Western Germany, round 2 : 5/17 hits, 5.67 expected hits 1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 infantry owned by the Americans lost in Western Germany Americans roll dice for 9 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 5/16 hits, 6.00 expected hits Germans roll dice for 2 artilleries and 5 infantry in Western Germany, round 3 : 2/7 hits, 2.33 expected hits 5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany Americans roll dice for 9 artilleries, 4 fighters and 1 infantry in Western Germany, round 4 : 7/14 hits, 5.33 expected hits Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 9 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 37 Casualties for Americans: 7 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 15 infantry Battle in Holland Belgium Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 4 infantry Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 4 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans 2 fighters moved from Western Germany to 112 Sea Zone 2 fighters moved from Western Germany to Norway 1 fighter moved from Holland Belgium to Norway 4 bombers moved from Denmark to Norway 1 transport moved from 91 Sea Zone to 102 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 carriers and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone 4 fighters moved from Burma to 42 Sea Zone 3 carriers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 aaGun, 1 airfield, 1 bomber and 1 tactical_bomber placed in Norway 2 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 3 infantry and 2 marines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 2 mech_infantrys moved from Burma to French Indo China 6 fighters and 3 tactical_bombers moved from Burma to French Indo China Combat - British Battle in Denmark Battle in French Indo China British attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers Japanese defend with 1 infantry British roll dice for 6 fighters, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 2 : 5/11 hits, 5.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking Denmark from Germans, taking French Indo China from Japanese with 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 6 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 battleship moved from 39 Sea Zone to 38 Sea Zone 1 marine moved from Burma to 38 Sea Zone 1 battleship and 1 marine moved from 38 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 infantry moved from Persia to 80 Sea Zone 2 infantry, 2 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour, 4 infantry and 2 mech_infantrys moved from India to Burma 1 infantry moved from Burma to Shan State 1 armour and 2 mech_infantrys moved from West India to Burma 2 infantry moved from Persia to Eastern Persia 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from 39 Sea Zone to India 1 bomber moved from Normandy Bordeaux to Norway 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Norway to Western Germany 1 armour, 5 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 5 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from United Kingdom to Western Germany Place Units - British 2 armour, 3 artilleries, 3 infantry and 2 marines placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by British from India: 1 bomber EDIT: Adding units owned by British to Burma: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 5 destroyers EDIT: Adding units owned by Americans to 42 Sea Zone: 5 destroyers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -2.67 British : -0.33 Americans : 0.17 AA fire in Western Germany : : -0.50 Japanese : -0.67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern France to Normandy Bordeaux Italians take Normandy Bordeaux from Americans 2 artilleries and 19 infantry moved from Southern France to Northern Italy 1 infantry moved from Novgorod to Karelia Italians take Karelia from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Southern France to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy 1 infantry placed in Novgorod Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,4,1,1,3,1,1 Italians collect 6 PUs (11 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 44 Sea Zone -
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 39 Sea Zone to India 1 carrier, 1 cruiser and 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 2 aaGuns and 8 infantry moved from South Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 39 Sea Zone to India 1 carrier, 1 cruiser and 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 2 aaGuns and 8 infantry moved from South Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries, 3 bombers and 18 infantry moved from Germany to Western Germany 1 artillery and 5 infantry moved from Slovakia Hungary to Germany 3 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 26 armour and 25 mech_infantrys moved from Bessarabia to Belarus Combat - Germans Battle in Belarus Germans attack with 26 armour and 25 mech_infantrys Russians defend with 3 infantry Germans roll dice for 26 armour and 25 mech_infantrys in Belarus, round 2 : 17/51 hits, 17.17 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 26 armour and 23 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Western Germany Germans attack with 2 artilleries, 3 bombers and 18 infantry British defend with 1 armour, 5 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber; Americans defend with 1 airfield, 9 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 3 bombers and 18 infantry in Western Germany, round 2 : 7/23 hits, 6.00 expected hits Americans roll dice for 1 armour, 14 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber in Western Germany, round 2 : 11/26 hits, 10.00 expected hits 11 infantry owned by the Germans, 1 infantry owned by the Americans and 6 infantry owned by the British lost in Western Germany 2 artilleries owned by the Germans and 7 infantry owned by the Germans retreated to Germany Americans win with 1 armour, 14 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Germans: 11 infantry Casualties for Americans: 1 infantry Casualties for British: 6 infantry Non Combat Move - Germans 3 bombers moved from Western Germany to Germany Place Units - Germans 10 infantry placed in Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,2,6,5,3,3,1,1 Germans collect 26 PUs (4 lost to blockades); end with 26 PUsCombat Hit Differential Summary :
Germans : 0.17 Americans : 1.00 Russians : 2.00 -
TripleA Move Summary: Russians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 6 artilleries and 6 infantry moved from Ukraine to Bessarabia 2 armour moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 3 fighters moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Urals 1 bomber moved from Russia to Timguska 1 artillery moved from Vologda to Urals 1 armour moved from Novosibirsk to Urals 1 armour and 2 mech_infantrys moved from Novosibirsk to Timguska -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 6 artilleries and 6 infantry moved from Ukraine to Bessarabia 2 armour moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 3 fighters moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Urals 1 bomber moved from Russia to Timguska 1 artillery moved from Vologda to Urals 1 armour moved from Novosibirsk to Urals 1 armour and 2 mech_infantrys moved from Novosibirsk to Timguska Combat - Russians Battle in Timguska Russians attack with 1 armour, 1 bomber and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Timguska, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bessarabia Russians attack with 2 armour, 6 artilleries and 6 infantry Germans defend with 5 aaGuns, 3 artilleries and 6 infantry Russians roll dice for 2 armour, 6 artilleries and 6 infantry in Bessarabia, round 2 : 6/14 hits, 5.00 expected hits Germans roll dice for 5 aaGuns, 3 artilleries and 6 infantry in Bessarabia, round 2 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Russians, 5 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 armour, 6 artilleries and 3 infantry in Bessarabia, round 3 : 3/11 hits, 4.00 expected hits Germans roll dice for 3 artilleries and 5 infantry in Bessarabia, round 3 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 armour, 6 artilleries and 2 infantry in Bessarabia, round 4 : 3/10 hits, 3.67 expected hits Germans roll dice for 3 artilleries and 2 infantry in Bessarabia, round 4 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 armour, 6 artilleries and 1 infantry in Bessarabia, round 5 : 5/9 hits, 3.33 expected hits Germans roll dice for 2 artilleries in Bessarabia, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour and 6 artilleries remaining. Battle score for attacker is 37 Casualties for Russians: 6 infantry Casualties for Germans: 5 aaGuns, 3 artilleries and 6 infantry Battle in Western Ukraine Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Urals Russians attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Urals, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Urals Russians win, taking Urals from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Russia to Smolensk 1 artillery moved from Archangel to Vologda 1 artillery and 5 infantry moved from Russia to Bryansk 4 aaGuns, 11 armour, 5 artilleries, 5 infantry and 15 mech_infantrys moved from Ukraine to Bryansk 3 fighters moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Novosibirsk to Bryansk 1 fighter and 1 tactical_bomber moved from Urals to Bryansk 1 bomber moved from Timguska to Russia 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 armour placed in Ukraine 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -2.33 Russians : 0.00 Japanese : 0.33 -
TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 6 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber, 6 fighters and 3 tactical_bombers moved from Yunnan to 42 Sea Zone 2 infantry moved from Kwangsi to French Indo China 1 artillery moved from Yunnan to French Indo China 2 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kiangsi to Hunan 1 armour moved from Kwangtung to Yunnan 1 armour moved from Kiangsu to Hunan 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 submarine moved from 17 Sea Zone to 21 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 22 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 17 Sea Zone to 33 Sea Zone 3 destroyers moved from 6 Sea Zone to 33 Sea Zone 3 mech_infantrys moved from Chahar to Kansu Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Indo China Japanese attack with 1 artillery and 3 infantry British defend with 2 mech_infantrys Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Battle in Caroline Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters, 2 submarines and 6 tactical_bombers British defend with 1 battleship and 1 cruiser; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 2 carriers, 1 cruiser, 4 fighters and 1 submarine Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 2 carriers owned by the ANZAC Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 16/29 hits, 15.50 expected hitsCombat Hit Differential Summary :
Americans : 0.33 UK_Pacific : 0.00 Japanese : 3.33 -
@dawgoneit ool for sz42. i rolled 2 hits with my subs and i took 2 tips on your anzac carriers. i rolled 16 more hits. ool please
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@dawgoneit desperation time for me
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@dawgoneit lol yeah…things are looking a bit grim for you!
7 hits on the uk/us bbs and carriers
4 subs
Sink 2 us carriers
3 destroyersNext round if you stay
Remaining destroyers
Cruisers
All remaining carriers
Tacs
Battleships
Fighters👍🏻
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 6 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber, 6 fighters and 3 tactical_bombers moved from Yunnan to 42 Sea Zone 2 infantry moved from Kwangsi to French Indo China 1 artillery moved from Yunnan to French Indo China 2 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kiangsi to Hunan 1 armour moved from Kwangtung to Yunnan 1 armour moved from Kiangsu to Hunan 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 submarine moved from 17 Sea Zone to 21 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 22 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 17 Sea Zone to 33 Sea Zone 3 destroyers moved from 6 Sea Zone to 33 Sea Zone 3 mech_infantrys moved from Chahar to Kansu Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Indo China Japanese attack with 1 artillery and 3 infantry British defend with 2 mech_infantrys Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Battle in Caroline Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters, 2 submarines and 6 tactical_bombers British defend with 1 battleship and 1 cruiser; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 2 carriers, 1 cruiser, 4 fighters and 1 submarine Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 2 carriers owned by the ANZAC Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 16/29 hits, 15.50 expected hits Units damaged: 3 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 2 battleships, 7 carriers, 4 cruisers, 7 destroyers, 13 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 14/34 hits, 17.17 expected hits Units damaged: 2 battleships owned by the Japanese 3 submarines owned by the Americans, 3 destroyers owned by the Americans, 6 carriers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 3 destroyers, 15 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 19/29 hits, 15.50 expected hits Americans roll dice for 2 battleships, 5 carriers, 4 cruisers, 4 destroyers, 13 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 3 : 16/29 hits, 15.50 expected hits 11 fighters owned by the Japanese, 2 carriers owned by the ANZAC, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 4 destroyers owned by the Americans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 3 carriers owned by the Americans, 2 submarines owned by the Japanese, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 4 fighters and 6 tactical_bombers in 42 Sea Zone, round 4 : 10/15 hits, 8.67 expected hits Americans roll dice for 10 fighters and 3 transports in 42 Sea Zone, round 4 : 4/10 hits, 6.67 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 9 fighters owned by the Americans lost in 42 Sea Zone 3 transports owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 bomber, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 157 Casualties for Japanese: 6 carriers, 3 destroyers, 12 fighters, 2 submarines and 3 tactical_bombers Casualties for ANZAC: 2 carriers, 1 cruiser, 4 fighters and 1 submarine Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 3 transports Casualties for British: 1 battleship and 1 cruiser Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 6 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans : -5.67 UK_Pacific : 0.00 Japanese : 7.50





