Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
wizmark (A+12) vs DizzKneeLand33 (X) BM3 L20 Game 2
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from Johnston Island to 30 Sea Zone 1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from 31 Sea Zone to Wake Island Combat - Americans Battle in Wake Island Battle in 91 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 2 submarines Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win, taking Wake Island from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 2 submarines Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Quebec 2 bombers moved from Hawaiian Islands to Queensland 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone Place Units - Americans 1 carrier placed in 110 Sea Zone 2 fighters placed in Normandy Bordeaux 1 airfield placed in Normandy Bordeaux 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries and 6 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 6 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 artilleries and 6 infantry in Kiangsi, round 2 : 2/12 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 2 infantry moved from Shantung to Anhwe Place Units - Chinese 5 artilleries and 1 infantry placed in Kiangsi Chinese undo move 1. 5 artilleries and 1 infantry placed in Hunan Chinese undo move 1. 5 artilleries and 1 infantry placed in Kiangsi Chinese undo move 1. 5 artilleries and 1 infantry placed in Hunan Chinese undo move 1. 5 artilleries and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 3 infantry moved from Egypt to Alexandria 1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 infantry moved from Yunnan to Shan State 2 fighters moved from 39 Sea Zone to Shan State 1 tactical_bomber moved from Anhwe to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 submarine moved from 39 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from India to 39 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Sumatra Battle in 44 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone British roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking Sumatra from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq British attack with 2 armour and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 marine British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 marine in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 4 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Trans-Jordan British roll dice for 1 fighter in Trans-Jordan, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits retreated to Trans-Jordan Italians win with 1 marine remaining. Battle score for attacker is -9 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 1 artillery Battle in Alexandria British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 infantry and 1 marine British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 2 infantry and 1 marine in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 marine in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Italians: 2 infantry and 1 marine Battle in Kwangsi British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from British Guiana: 2 infantry EDIT: Adding units owned by Americans to Brazil: 2 infantry EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 fighter moved from 110 Sea Zone to United Kingdom 2 fighters moved from Shan State to 39 Sea Zone 1 tactical_bomber moved from Kwangsi to Hunan 3 aaGuns, 2 armour, 6 infantry and 3 mech_infantrys moved from Yunnan to Hunan 1 armour and 1 mech_infantry moved from Chahar to Hunan 1 mech_infantry moved from Jehol to Hunan 1 marine moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 1 fighter placed in United Kingdom 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,2,1,6,4,5,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,5,1,1,4,2,1,6,2,3,3,4,1 UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Units Change Ownership Some Units in India change ownership: 1 fighter Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.17 British : -3.50 Americans : -0.17 Chinese : -2.00 Japanese : -1.00
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@DizzKneeLand33 savage rolling in T-J :anguished: :cry:
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Well, Karma is making up for that in my game with MisterPurple or whatever lol.
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@DizzKneeLand33 I knew someone was hogging all the luck! :confounded:
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to 98 Sea Zone 1 marine moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Alexandria 1 fighter moved from 98 Sea Zone to Alexandria Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 marine British defend with 1 artillery and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 marine in Alexandria, round 2 : 0/5 hits, 2.00 expected hits British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 marine in Alexandria, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Morocco to Southern Italy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Alexandria to 98 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Southern France to Northern Italy 1 destroyer moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 1 carrier and 2 transports placed in 95 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : 0.67
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Java Battle in Dutch New Guinea Non Combat Move - ANZAC 2 aaGuns, 4 armour, 3 artilleries, 2 fighters and 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Java Battle in Dutch New Guinea Non Combat Move - ANZAC 2 aaGuns, 4 armour, 3 artilleries, 2 fighters and 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 39 Sea Zone to 38 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Java Battle in Dutch New Guinea Non Combat Move - ANZAC 2 aaGuns, 4 armour, 3 artilleries, 2 fighters and 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 39 Sea Zone to 38 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Yunnan: 1 infantry EDIT: Adding units owned by ANZAC to Burma: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Karelia to Finland 4 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Vyborg to Finland 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Western Germany to Holland Belgium 4 bombers and 3 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 bombers, 3 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 4 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/9 hits, 4.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Finland Germans attack with 7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Finland, round 2 : 3/17 hits, 5.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Vyborg to Finland 1 infantry moved from Novgorod to Archangel 8 infantry moved from Romania to Eastern Poland 4 bombers and 3 fighters moved from Holland Belgium to Western Germany Place Units - Germans 1 artillery, 1 bomber and 2 infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 1 artillery and 6 infantry placed in Romania Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -2.00 Americans : -0.67 Russians : -1.00
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Vologda to Nenetsia 2 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 4 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 tactical_bomber moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Belarus 1 fighter moved from Russia to Nenetsia 1 fighter moved from Bryansk to Nenetsia 1 fighter moved from Bryansk to Archangel
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Vologda to Nenetsia 2 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 4 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 tactical_bomber moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Belarus 1 fighter moved from Russia to Nenetsia 1 fighter moved from Bryansk to Nenetsia 1 fighter moved from Bryansk to Archangel Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery and 1 fighter in Archangel, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 fighter in Archangel, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 0/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 4/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Nenetsia Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Nenetsia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia Russians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Nenetsia to Russia 1 fighter moved from Nenetsia to Vologda 1 fighter moved from Belarus to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 fighter moved from Archangel to Russia 3 aaGuns, 2 armour, 5 artilleries and 21 infantry moved from Bryansk to Ukraine 2 mech_infantrys moved from Volgograd to Ukraine 1 armour moved from Russia to Ukraine 2 artilleries moved from Smolensk to Bryansk 1 artillery and 8 infantry moved from Russia to Bryansk 4 infantry moved from Suiyuyan to Kansu 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 armour placed in Ukraine 3 artilleries, 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,2,4,2,6,4,3,5,3,5,2,2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Russians collect 32 PUs (6 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -4.67
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@DizzKneeLand33 3 perfect rounds of convoy damage in 125…:anguished:
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 3 submarines moved from 35 Sea Zone to 41 Sea Zone 1 artillery, 1 fighter and 2 infantry moved from Kwangtung to Kwangsi 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 20 Sea Zone 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi 2 fighters and 1 tactical_bomber moved from Japan to Kiangsi 2 bombers and 1 tactical_bomber moved from Kwangtung to Kiangsi 3 fighters moved from Kwangtung to Kiangsi 1 artillery and 9 infantry moved from Kwangtung to Kiangsi Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kiangsi Japanese attack with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 10 infantry and 4 tactical_bombers Chinese defend with 11 artilleries and 7 infantry Japanese roll dice for 2 battleships in Kiangsi, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 7 fighters, 10 infantry and 4 tactical_bombers in Kiangsi, round 2 : 10/26 hits, 10.67 expected hits Chinese roll dice for 11 artilleries and 7 infantry in Kiangsi, round 2 : 3/18 hits, 6.00 expected hits 3 infantry owned by the Japanese, 7 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Kiangsi Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 7 fighters, 7 infantry and 4 tactical_bombers in Kiangsi, round 3 : 10/23 hits, 10.17 expected hits Chinese roll dice for 6 artilleries in Kiangsi, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 6 artilleries owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Japanese: 5 infantry Casualties for Chinese: 11 artilleries and 7 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 41 Sea Zone Japanese attack with 3 submarines British defend with 1 destroyer and 1 transport Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 3 submarines in 41 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Japanese win, taking 41 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Japanese 2 destroyers and 6 submarines moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangsi to 20 Sea Zone 1 fighter and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone 2 bombers, 6 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4 Japanese collect 25 PUs (3 lost to blockades); end with 25 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
British : -0.33 Chinese : -3.00 Japanese : 1.67
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 bombers moved from Queensland to Kwangsi 1 infantry and 1 marine moved from Wake Island to 31 Sea Zone 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 21 Sea Zone 1 infantry and 1 marine moved from 21 Sea Zone to Guam
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 bombers moved from Queensland to Kwangsi 1 infantry and 1 marine moved from Wake Island to 31 Sea Zone 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 21 Sea Zone 1 infantry and 1 marine moved from 21 Sea Zone to Guam Combat - Americans Battle in Guam Battle in Kwangsi Americans attack with 2 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers in Kwangsi, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Americans roll dice for 2 bombers in Kwangsi, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Americans win, taking Guam from Japanese with 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Removing units owned by Americans from Brazil: 2 infantry EDIT: Adding units owned by Americans to French Guiana: 2 infantry EDIT: Turning off Edit Mode 2 bombers moved from Kwangsi to Hunan 2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 1 armour placed in Normandy Bordeaux 1 carrier and 1 fighter placed in 110 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -1.00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Anhwe to Hunan Place Units - Chinese 4 artilleries and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 marine moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber and 3 fighters moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 2 armour and 1 mech_infantry moved from Iraq to Egypt British take Trans-Jordan from Italians 3 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 fighter moved from India to Kiangsi 1 armour moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Kiangsi 2 armour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Hunan to Kiangsi 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 bombers moved from Queensland to Kwangsi 1 infantry and 1 marine moved from Wake Island to 31 Sea Zone 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 21 Sea Zone 1 infantry and 1 marine moved from 21 Sea Zone to Guam Combat - Americans Battle in Guam Battle in Kwangsi Americans attack with 2 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers in Kwangsi, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Americans roll dice for 2 bombers in Kwangsi, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Americans win, taking Guam from Japanese with 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Removing units owned by Americans from Brazil: 2 infantry EDIT: Adding units owned by Americans to French Guiana: 2 infantry EDIT: Turning off Edit Mode 2 bombers moved from Kwangsi to Hunan 2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 1 armour placed in Normandy Bordeaux 1 carrier and 1 fighter placed in 110 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Anhwe to Hunan Place Units - Chinese 4 artilleries and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber and 3 fighters moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 2 armour and 1 mech_infantry moved from Iraq to Egypt British take Trans-Jordan from Italians 3 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 fighter moved from India to Kiangsi 1 armour moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Kiangsi 2 armour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Hunan to Kiangsi 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese Combat - British Battle in 41 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Japanese defend with 3 submarines British roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 41 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Battle in Holland Belgium British attack with 1 bomber, 3 fighters, 2 infantry and 1 marine Germans defend with 2 infantry British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 marine in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Kiangsi British attack with 3 armour, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 2 artilleries and 5 infantry British roll dice for 3 armour, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 5/16 hits, 4.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Kiangsi, round 2 : 2/8 hits, 2.83 expected hits 5 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi British roll dice for 3 armour, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 2/14 hits, 4.17 expected hits Japanese roll dice for 1 armour and 2 artilleries in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Kiangsi British roll dice for 3 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kiangsi, round 4 : 5/12 hits, 3.83 expected hits Japanese roll dice for 1 armour in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 3 armour, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 5 infantry Casualties for Japanese: 1 armour, 2 artilleries and 5 infantry Battle in Alexandria British attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 marine British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 marine in Alexandria, round 2 : 1/2 hits, 0.83 expected hits 1 marine owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 marine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 2 aaGuns moved from Hunan to Kiangsi 1 infantry moved from Shan State to Yunnan 1 bomber and 3 fighters moved from Holland Belgium to United Kingdom 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 infantry placed in Egypt 4 infantry placed in United Kingdom 1 destroyer and 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,6,4,4,3,1 British collect 36 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.33 British : 1.33 Italians : 0.17 Americans : 0.33 Japanese : -0.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Southern Italy to 95 Sea Zone 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 3 infantry moved from 98 Sea Zone to Alexandria 2 fighters moved from 98 Sea Zone to Alexandria 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 9 infantry moved from Northern Italy to Southern France 1 bomber and 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Alexandria Italians attack with 2 fighters and 3 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 fighters and 3 infantry in Alexandria, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 9 infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 9 infantry in Southern France, round 2 : 3/14 hits, 4.17 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 9 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 bomber and 2 fighters moved from Southern France to Southern Italy 2 fighters moved from Alexandria to 98 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : 0.33 Americans : -0.50