Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
DizzKneeLand33 (X+0) versus Giallo BM3 L20
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 5 armour, 13 artilleries, 84 infantry and 7 mech_infantrys moved from Russia to Samara 5 fighters and 1 tactical_bomber moved from Russia to Northwest Persia Combat - Russians Battle in Samara Russians attack with 5 armour, 13 artilleries, 84 infantry and 7 mech_infantrys Italians defend with 1 mech_infantry Russians roll dice for 5 armour, 13 artilleries, 84 infantry and 7 mech_infantrys in Samara, round 2 : 22/109 hits, 24,17 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara Russians win, taking Samara from Italians with 5 armour, 13 artilleries, 83 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 6 aaGuns moved from Russia to Samara Place Units - Russians 1 armour and 2 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,2,6,5,3 Russians collect 5 PUs (3 lost to blockades); end with 5 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians : 0,67 Russians : -2,17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to 47 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from 33 Sea Zone to 21 Sea Zone 2 fighters moved from Caroline Islands to 21 Sea Zone 1 bomber moved from Caroline Islands to 44 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 5 bombers moved from Caroline Islands to 54 Sea Zone 1 destroyer and 6 submarines moved from 33 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 26 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 47 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 47 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Korea Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 43 Sea Zone 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking Korea from Russians, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 submarine and 1 transport Battle in 54 Sea Zone Japanese attack with 5 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Americans with 5 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 20 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 20 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for British: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer and 6 submarines British defend with 1 submarine Japanese roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 6 submarines in 35 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits 1 submarine owned by the British lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer and 6 submarines remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer and 4 fighters British defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits British roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 21 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Japanese 5 bombers moved from 54 Sea Zone to Philippines 2 marines moved from Caroline Islands to 33 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 battleship, 3 carriers, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 armour, 1 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 fighter moved from 47 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 bomber moved from 44 Sea Zone to Philippines 4 fighters moved from 21 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 16 PUs; end with 16 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
British : 1.33 Americans : -0.33 Japanese : -2.33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 9 fighters moved from Russia to Volgograd 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Hawaiian Islands to 26 Sea Zone 7 fighters moved from Hawaiian Islands to 26 Sea Zone 4 carriers, 2 destroyers and 10 submarines moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 4 carriers, 2 destroyers, 1 fighter and 10 submarines Japanese defend with 1 submarine Americans roll dice for 10 submarines in 54 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 4 carriers, 2 destroyers, 1 fighter and 10 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 26 Sea Zone Americans attack with 2 carriers, 2 destroyers, 14 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 2 destroyers, 14 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Volgograd Americans attack with 9 fighters Germans defend with 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 9 fighters in Volgograd, round 2 : 4/9 hits, 4,50 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Volgograd Americans win with 8 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 8 fighters moved from Volgograd to Northwest Persia 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 tactical_bombers placed in Persia 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 carrier and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0,00 Americans : -1,17 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Shensi 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 9 fighters moved from Russia to Volgograd 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Hawaiian Islands to 26 Sea Zone 7 fighters moved from Hawaiian Islands to 26 Sea Zone 4 carriers, 2 destroyers and 10 submarines moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 4 carriers, 2 destroyers, 1 fighter and 10 submarines Japanese defend with 1 submarine Americans roll dice for 10 submarines in 54 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 4 carriers, 2 destroyers, 1 fighter and 10 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 26 Sea Zone Americans attack with 2 carriers, 2 destroyers, 14 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 2 destroyers, 14 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Volgograd Americans attack with 9 fighters Germans defend with 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 9 fighters in Volgograd, round 2 : 4/9 hits, 4,50 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Volgograd Americans win with 8 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 8 fighters moved from Volgograd to Northwest Persia 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 tactical_bombers placed in Persia 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 carrier and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Shensi 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - British British buy 3 infantry and 6 mech_infantrys; Remaining resources: 11 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 3 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Dutch New Guinea from Japanese to Americans EDIT: Removing units owned by Americans from New Guinea: 1 infantry EDIT: Adding units owned by Americans to Dutch New Guinea: 1 infantry EDIT: Turning off Edit Mode 1 submarine moved from 37 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone 1 armour moved from Shensi to Kansu 1 armour moved from Manchuria to Chahar 3 armour, 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 4 infantry moved from Egypt to Trans-Jordan 3 armour moved from Union of South Africa to Belgian Congo 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Hunan to Yunnan 2 fighters moved from Russia to Shensi 1 bomber moved from Northwest Persia to Ukraine Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 43 Sea Zone British attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 marine and 3 submarines moved from 37 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 54 Sea Zone 1 bomber moved from Ukraine to Northwest Persia 1 aaGun moved from Hunan to Yunnan 4 armour moved from India to Eastern Persia Place Units - British 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 29 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs Some Units in India change ownership: 5 armourCombat Hit Differential Summary :
Germans : 0,00 British : 0,33 Americans : -1,17 AA fire in Ukraine : : -0,17 Japanese : -0,33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Caucasus to Turkmenistan Italians take Turkmenistan from Russians 1 mech_infantry moved from Vologda to Bryansk Combat - Italians Non Combat Move - Italians 1 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Ukraine to Rostov 4 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov 1 aaGun, 2 artilleries and 7 infantry moved from Northern Italy to France Place Units - Italians 1 infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1,6,1 Italians collect 13 PUs (7 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 3 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Yunnan to Burma Non Combat Move - ANZAC Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 3 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Yunnan to Burma Non Combat Move - ANZAC Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 cruiser moved from 92 Sea Zone to 109 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Siberia to Soviet Far East Germans take Soviet Far East from Russians 1 artillery and 2 infantry moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia 3 bombers, 6 fighters and 4 tactical_bombers moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 1 artillery, 3 bombers, 6 fighters, 3 infantry and 4 tactical_bombers Russians defend with 1 airfield, 1 armour, 2 artilleries and 1 factory_major Germans roll dice for 1 artillery, 3 bombers, 6 fighters, 3 infantry and 4 tactical_bombers in Russia, round 2 : 11/17 hits, 8.67 expected hits Russians roll dice for 1 armour and 2 artilleries in Russia, round 2 : 2/3 hits, 1.17 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 3 bombers, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 2 artilleries triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 mech_infantry moved from Nenetsia to Novosibirsk 1 mech_infantry moved from Novgorod to Vologda 10 armour moved from Ukraine to Tambov 3 aaGuns, 22 armour, 35 artilleries, 61 infantry and 13 mech_infantrys moved from Bryansk to Tambov 3 bombers, 6 fighters and 4 tactical_bombers moved from Russia to Tambov 10 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Novgorod to Bryansk 1 armour moved from Siberia to Korea 2 armour and 1 mech_infantry moved from Amur to Korea Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Volgograd 6 armour and 4 mech_infantrys placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,2,1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 64 PUs (6 lost to blockades); end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : 2.33 Russians : 0.83 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 artillery and 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Manchuria to Amur Russians take Amur from Germans 1 infantry moved from Manchuria to Buyant-Uhaa Russians take Buyant-Uhaa from Germans 5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus Combat - Russians Battle in Russia Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Russia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Russians roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 5 fighters and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 5 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 3,17 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Caucasus Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 6 aaGuns, 5 armour, 12 artilleries, 80 infantry and 7 mech_infantrys moved from Samara to Kazakhstan Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : 1,00 Italians : -0,33 Russians : 1,67 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 infantry moved from Korea to 6 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to Philippines Place Units - Japanese 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 16 PUs; end with 16 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 destroyer moved from 109 Sea Zone to 124 Sea Zone 1 bomber moved from United Kingdom to 124 Sea Zone 8 fighters moved from Northwest Persia to Volgograd 1 armour moved from Caucasus to Volgograd Combat - Americans Battle in 124 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Volgograd Americans attack with 1 armour and 8 fighters Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 1 armour and 8 fighters in Volgograd, round 2 : 6/9 hits, 4,50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Volgograd Americans win with 7 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour and 1 fighter Casualties for Germans: 3 infantry Non Combat Move - Americans 7 fighters moved from Volgograd to Northwest Persia 3 tactical_bombers moved from Persia to Northwest Persia 4 fighters moved from 91 Sea Zone to Gibraltar 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 124 Sea Zone to United Kingdom Place Units - Americans 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 3 fighters EDIT: Adding units owned by Americans to Persia: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,83 Americans : 1,50 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 7 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 destroyer moved from 109 Sea Zone to 124 Sea Zone 1 bomber moved from United Kingdom to 124 Sea Zone 8 fighters moved from Northwest Persia to Volgograd 1 armour moved from Caucasus to Volgograd Combat - Americans Battle in 124 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Volgograd Americans attack with 1 armour and 8 fighters Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 1 armour and 8 fighters in Volgograd, round 2 : 6/9 hits, 4,50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Volgograd Americans win with 7 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour and 1 fighter Casualties for Germans: 3 infantry Non Combat Move - Americans 7 fighters moved from Volgograd to Northwest Persia 3 tactical_bombers moved from Persia to Northwest Persia 4 fighters moved from 91 Sea Zone to Gibraltar 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 124 Sea Zone to United Kingdom Place Units - Americans 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 3 fighters EDIT: Adding units owned by Americans to Persia: 3 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 7 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 10 armour, 13 artilleries, 1 fighter, 23 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus 1 armour moved from Eastern Persia to Turkmenistan 1 fighter moved from Caucasus to Turkmenistan 1 bomber moved from Northwest Persia to Volgograd 2 fighters moved from Shensi to Caucasus 3 armour moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Iraq to Northwest Persia 4 infantry moved from Trans-Jordan to Iraq 3 armour moved from Eastern Persia to Persia 5 armour moved from India to Eastern Persia 1 submarine moved from 43 Sea Zone to 57 Sea Zone 3 fighters moved from Gibraltar to 99 Sea Zone 3 fighters moved from 99 Sea Zone to Cyprus Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Turkmenistan British attack with 1 armour and 1 fighter Italians defend with 1 mech_infantry British roll dice for 1 armour and 1 fighter in Turkmenistan, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Turkmenistan British win, taking Turkmenistan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Turkmenistan to Eastern Persia 1 armour moved from Kansu to Dzavhan 1 armour moved from Chahar to Suiyuyan 1 armour moved from Suiyuyan to Tsagaan Olom 1 bomber moved from Volgograd to Caucasus Place Units - British 3 armour placed in Iraq 3 armour placed in Egypt 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 5 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 27 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs Some Units in India change ownership: 5 armour and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0,83 British : 1,00 Italians : -0,33 AA fire in Volgograd : : -0,17 Americans : 1,50 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tambov to Russia 1 mech_infantry moved from Bryansk to Samara Italians take Samara from Russians 2 armour and 1 mech_infantry moved from Rostov to Russia Combat - Italians Battle in Russia Italians attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 artillery and 1 factory_minor Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Russia Italians destroys 17PUs while taking Russians capital Italians win, taking Russia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Italians 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Rostov to Volgograd Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,3,5 Italians collect 12 PUs (10 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : -1.67 Russians : 0.33 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Burma to Yunnan 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from New Zealand to Queensland 2 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in Paulau Island Battle in Guam Battle in Marianas Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Burma to Yunnan 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from New Zealand to Queensland 2 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in Paulau Island Battle in Guam Battle in Marianas Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs; Germans buy 1 armour, 2 artilleries and 7 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 3 armour and 1 mech_infantry moved from Korea to Amur 1 mech_infantry moved from Soviet Far East to Amur Combat - Germans Battle in Amur Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Amur, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Germans win, taking Amur from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Vologda to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 10 mech_infantrys moved from Ukraine to Volgograd 3 aaGuns, 32 armour, 35 artilleries, 3 bombers, 6 fighters, 61 infantry, 13 mech_infantrys and 4 tactical_bombers moved from Tambov to Volgograd 6 armour and 4 mech_infantrys moved from Romania to Ukraine 2 fighters moved from Western Germany to Romania Place Units - Germans 1 armour and 2 artilleries placed in Volgograd 7 tactical_bombers placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,5,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 63 PUs (3 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : -0.33 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 1 artillery moved from Kazakhstan to Novosibirsk 5 armour, 11 artilleries, 81 infantry and 7 mech_infantrys moved from Kazakhstan to Caucasus 2 infantry moved from Manchuria to Korea Combat - Russians Battle in Novosibirsk Russians attack with 1 artillery Germans defend with 1 mech_infantry Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery Casualties for Germans: 1 mech_infantry Battle in Korea Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Manchuria 6 aaGuns moved from Kazakhstan to Caucasus 5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -0,33 Russians : 0,33 Japanese : 0,67 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 armour, 1 artillery, 4 infantry and 2 marines moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 infantry, 2 marines, 5 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 38 Sea Zone 6 bombers and 5 fighters moved from Philippines to Japan Place Units - Japanese 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 13 PUs; end with 13 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese : -1.00





