scramble 111, no scramble in 110
Ksmckay vs Giallo (Allies +14)
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 submarine moved from 35 Sea Zone to 37 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Germans defend with 1 infantry; Italians defend with 1 fighter, 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2,00 expected hits Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 16 Casualties for Americans: 1 infantry Casualties for Italians: 1 fighter and 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Egypt to French Equatorial Africa 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 92 Sea Zone to 98 Sea Zone 1 armour and 2 artilleries moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 submarine and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 armour, 2 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan 4 bombers, 2 fighters and 1 tactical_bomber moved from Persia to Iraq 2 artilleries and 8 infantry moved from Burma to Yunnan 2 artilleries moved from India to Burma 1 armour moved from India to Yunnan 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from Union of South Africa to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/9 hits, 3,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Yunnan British attack with 1 armour, 2 artilleries and 8 infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 2 artilleries and 8 infantry in Yunnan, round 2 : 4/11 hits, 2,83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Iraq British attack with 4 bombers, 2 fighters and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry British roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 4,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq British win with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 armour moved from Kenya to Egypt 1 aaGun moved from French Equatorial Africa to Anglo Egyptian Sudan 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 3 aaGuns moved from Burma to Yunnan 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa 4 bombers moved from Iraq to French Equatorial Africa Place Units - British 1 airfield placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : -2,17 British : 2,33 Americans : 1,67 Chinese : 0,00 Japanese : -1,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 factory_minor, 2 infantry and 1 tactical_bomber; Remaining resources: 5 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 submarine moved from 80 Sea Zone to 75 Sea Zone Combat - Italians Non Combat Move - Italians 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 artillery and 1 infantry moved from Ukraine to Rostov 1 aaGun and 2 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun and 2 infantry moved from 97 Sea Zone to Greece Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 1 factory_minor placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1,5,5,4,2,4,2,3,1,4,6,3,5,2,5,2 Italians collect 14 PUs (4 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 8 armour and 10 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Yugoslavia to Iraq 2 infantry moved from Rostov to Volgograd 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Yugoslavia to Southern Italy 1 fighter moved from Western Germany to Yugoslavia 1 bomber moved from Yugoslavia to Volgograd 1 bomber moved from Greece to Volgograd 2 mech_infantrys moved from Yugoslavia to Southern Italy 1 mech_infantry moved from Yugoslavia to Greece Combat - Germans Battle in Volgograd Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Yugoslavia 1 bomber moved from Volgograd to Iraq 10 mech_infantrys moved from Ukraine to Caucasus 2 armour and 9 mech_infantrys moved from Rostov to Northwest Persia 3 infantry moved from Ukraine to Rostov 1 infantry moved from Archangel to Novgorod 1 armour moved from Nenetsia to Novgorod 1 aaGun and 5 infantry moved from Norway to Finland 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany 1 carrier placed in 112 Sea Zone 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry EDIT: Adding units owned by Germans to Greece: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,6,3 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 10 artilleries and 35 infantry moved from Samara to Volgograd 2 armour and 2 mech_infantrys moved from Vologda to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Belarus 1 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour, 10 artilleries, 36 infantry and 2 mech_infantrys Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 armour, 10 artilleries, 36 infantry and 2 mech_infantrys in Volgograd, round 2 : 14/50 hits, 12,33 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 10 artilleries, 35 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter moved from Belarus to Russia 1 aaGun moved from Vologda to Russia 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns moved from Samara to Volgograd 2 aaGuns and 18 infantry moved from Yenisey to Timguska 2 infantry moved from Vologda to Russia Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : 3,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 fighters, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour and 3 mech_infantrys moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 2 bombers, 2 fighters and 4 tactical_bombers moved from French Indo China to Yunnan 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from UK_Pacific 1 marine moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 1 infantry, 4 mech_infantrys and 6 tactical_bombers British defend with 3 aaGuns, 1 armour, 2 artilleries and 8 infantry AA fire in Yunnan : 2/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 9/20 hits, 9.50 expected hits Chinese roll dice for 3 aaGuns, 1 armour, 2 artilleries and 8 infantry in Yunnan, round 2 : 1/11 hits, 3.83 expected hits 1 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 4 mech_infantrys and 5 tactical_bombers in Yunnan, round 3 : 10/19 hits, 9.33 expected hits Chinese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 3 : 3/5 hits, 1.83 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Yunnan Japanese win, taking Java from Americans, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for British: 3 aaGuns, 1 armour, 2 artilleries and 8 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 4 tactical_bombers moved from Yunnan to 42 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Japan to Korea 1 fighter moved from Japan to French Indo China 2 infantry moved from Manchuria to Korea 1 mech_infantry moved from Suiyuyan to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Kweichow 4 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 1 aaGun moved from Anhwe to Hunan 1 aaGun moved from Jehol to Anhwe 2 marines moved from French Indo China to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 marines and 1 submarine moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 3 mech_infantrys placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 2 fighters and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6 Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.50 AA fire in Yunnan : : 0.50 Chinese : -1.67 Japanese : -0.33
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@ksmckay Sorry it takes a bit longer, i’m pretty outplayed here…
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yeah, it was an interesting opening in the pacific, but I think you should have played a little more traditionally in europe. Your europe opening made things way too easy for axis there, and that meant you couldnt keep up enough pressure in the pac to really take advantage of your position there. Now things are starting to fall apart.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 5 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Libya to Alexandria Americans take Tobruk from Italians British take Alexandria from Italians 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Malta Non Combat Move - Americans 1 armour, 1 infantry and 1 marine moved from Morocco to 92 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt 3 submarines moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery moved from Morocco to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines moved from 35 Sea Zone to 41 Sea Zone 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from French Equatorial Africa to Egypt 1 fighter moved from Queensland to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 5 bombers, 1 fighter and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Kweichow to Hopei 1 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter in Hopei, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter in Hopei, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Chinese lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -5,00 Japanese : -0,33
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 artilleries moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to Yunnan 1 mech_infantry moved from French Equatorial Africa to Egypt 5 bombers moved from French Equatorial Africa to Iraq 1 armour, 3 fighters and 2 tactical_bombers moved from Egypt to Iraq 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 4 fighters moved from 98 Sea Zone to Iraq 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo Combat - British Battle in Yunnan British attack with 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2,33 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 2/4 hits, 1,50 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 4 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 2 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys Battle in Iraq British attack with 1 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry and 2 tactical_bombers Germans defend with 8 armour, 1 bomber, 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Italians defend with 1 factory_minor British roll dice for 1 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 7/17 hits, 9,33 expected hits
Combat Hit Differential Summary :
British : -2,00 Japanese : 0,50
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7 hits in Iraq
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7 mech to start
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 artilleries moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to Yunnan 1 mech_infantry moved from French Equatorial Africa to Egypt 5 bombers moved from French Equatorial Africa to Iraq 1 armour, 3 fighters and 2 tactical_bombers moved from Egypt to Iraq 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 4 fighters moved from 98 Sea Zone to Iraq 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo Combat - British Battle in Yunnan British attack with 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2,33 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 2/4 hits, 1,50 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 4 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 2 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys Battle in Iraq British attack with 1 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry and 2 tactical_bombers Germans defend with 8 armour, 1 bomber, 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Italians defend with 1 factory_minor British roll dice for 1 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 7/17 hits, 9,33 expected hits Italians roll dice for 8 armour, 1 bomber, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/21 hits, 8,67 expected hits 7 mech_infantrys owned by the Germans, 1 artillery owned by the British, 2 fighters owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Iraq British roll dice for 5 bombers, 5 fighters and 2 tactical_bombers in Iraq, round 3 : 9/12 hits, 7,17 expected hits
Combat Hit Differential Summary :
British : -0,17 Italians : -3,67 Japanese : 0,50
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9 more…
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max d now
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arm before tac bomber
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 5 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Libya to Alexandria Americans take Tobruk from Italians British take Alexandria from Italians 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Malta Non Combat Move - Americans 1 armour, 1 infantry and 1 marine moved from Morocco to 92 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt 3 submarines moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery moved from Morocco to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines moved from 35 Sea Zone to 41 Sea Zone 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from French Equatorial Africa to Egypt 1 fighter moved from Queensland to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 5 bombers, 1 fighter and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Kweichow to Hopei 1 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter in Hopei, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter in Hopei, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Chinese lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 artilleries moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to Yunnan 1 mech_infantry moved from French Equatorial Africa to Egypt 5 bombers moved from French Equatorial Africa to Iraq 1 armour, 3 fighters and 2 tactical_bombers moved from Egypt to Iraq 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 4 fighters moved from 98 Sea Zone to Iraq 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo Combat - British Battle in Yunnan British attack with 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2,33 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 2/4 hits, 1,50 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 4 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 2 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys Battle in Iraq British attack with 1 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry and 2 tactical_bombers Germans defend with 8 armour, 1 bomber, 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Italians defend with 1 factory_minor British roll dice for 1 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 7/17 hits, 9,33 expected hits Italians roll dice for 8 armour, 1 bomber, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/21 hits, 8,67 expected hits 7 mech_infantrys owned by the Germans, 1 artillery owned by the British, 2 fighters owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Iraq British roll dice for 5 bombers, 5 fighters and 2 tactical_bombers in Iraq, round 3 : 9/12 hits, 7,17 expected hits Italians roll dice for 8 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 7/14 hits, 6,33 expected hits 2 tactical_bombers owned by the British, 1 bomber owned by the Germans, 5 armour owned by the Germans, 3 mech_infantrys owned by the Germans and 5 fighters owned by the British lost in Iraq British roll dice for 5 bombers in Iraq, round 4 : 4/5 hits, 3,33 expected hits Italians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 3/5 hits, 2,67 expected hits 3 armour owned by the Germans, 3 bombers owned by the British and 1 tactical_bomber owned by the Germans lost in Iraq British roll dice for 2 bombers in Iraq, round 5 : 2/2 hits, 1,33 expected hits Italians roll dice for 1 fighter in Iraq, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the British lost in Iraq British win with 1 bomber remaining. Battle score for attacker is -32 Casualties for British: 1 armour, 1 artillery, 4 bombers, 7 fighters, 1 infantry and 2 tactical_bombers Casualties for Germans: 8 armour, 1 bomber, 1 fighter, 10 mech_infantrys and 1 tactical_bomber Non Combat Move - British 1 bomber moved from Iraq to Egypt 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Yunnan to Szechwan 1 fighter moved from 35 Sea Zone to 41 Sea Zone Place Units - British 3 fighters placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6 British collect 29 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 12 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : 1,17 Italians : -2,33 Chinese : -5,00 Japanese : 0,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Caucasus to Iraq 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 artillery moved from Rostov to Bryansk 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Iraq 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,4,6,2,2,3,2,5,4,1,5,4,5,4,1,1 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Combat Hit Differential Summary :