@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
1 unit repaired.
2 Artillerys, 2 Elites and 1 Infantry moved from S.Thailand to Bangkok
3 Artillerys, 3 Elites and 11 Infantrys moved from Malaya to Bangkok
2 Tanks moved from Madras to 60 Sea Zone
1 Artillery and 1 Tank moved from Sumatra to 65 Sea Zone
1 Transport moved from 65 Sea Zone to 66 Sea Zone
1 Artillery moved from Java to 66 Sea Zone
1 Infantry moved from Java to 66 Sea Zone
1 Artillery, 1 Tank and 2 Transports moved from 65 Sea Zone to 66 Sea Zone
1 Infantry moved from Java to 66 Sea Zone
1 Infantry moved from Sumatra to 66 Sea Zone
2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
3 Infantrys moved from Sumatra to 65 Sea Zone
1 Cruiser, 3 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 65 Sea Zone to 110 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 66 Sea Zone to 110 Sea Zone
2 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
5 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Baluchistan
1 Artillery and 4 Infantrys moved from Bihar to Assam
3 Infantrys moved from Burma to S.Thailand
2 Infantrys moved from Kwangsi to Kwangtung
1 Tank moved from Hunan to Kiangsi
2 Infantrys moved from W.Iran to Iraq
4 Fighters moved from Syria to Cairo
1 Mot.Inf moved from Cape Town to Kenya
1 Adv.Fighter moved from Palestine to Darfur
3 Infantrys moved from Nubia to Darfur
2 Tanks moved from French Equatorial Africa to Darfur
3 Cruisers moved from 20 Sea Zone to 18 Sea Zone
3 Infantrys moved from Manchester to 18 Sea Zone
1 Battleship moved from 21 Sea Zone to 19 Sea Zone
3 Cruisers and 3 Infantrys moved from 18 Sea Zone to 19 Sea Zone
3 Infantrys moved from 19 Sea Zone to Aquitaine
2 Destroyers moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
1 Infantry moved from 19 Sea Zone to Aquitaine
1 T.Boat moved from 19 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
2 Transports moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Wales to 18 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
1 Transport moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
6 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
6 Infantrys moved from 20 Sea Zone to Normandy
1 Tank moved from Madras to Rajputana
2 Infantrys and 2 Tanks moved from Amazon to Bolivia
Purchase Units - British
British buy 3 Bunkers, 1 Cruiser, 1 Destroyer and 31 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Kwangtung
British attack with 2 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 2 Infantrys in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Kwangtung, round 3 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kwangtung
British roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kwangtung
Hisaichi win with no units remaining. Battle score for attacker is -2
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Aquitaine
British attack with 4 Infantrys
Germans defend with 3 Mech.Infs
British roll dice for 1 Battleship and 3 Cruisers in Aquitaine, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 3 Mech.Infs in Aquitaine, round 2 : 1/3 hits, 1.00 expected hits
3 Mech.Infs owned by the Germans and 1 Infantry owned by the British lost in Aquitaine
British win, taking Aquitaine from Germans with 3 Infantrys remaining. Battle score for attacker is 16
Casualties for British: 1 Infantry
Casualties for Germans: 3 Mech.Infs
Battle in 110 Sea Zone
British attack with 1 Cruiser, 1 Submarine and 5 Transports
Thai defend with 1 Destroyer
British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Cruiser and 5 Transports in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Thai lost in 110 Sea Zone
British win with 1 Cruiser, 1 Submarine and 5 Transports remaining. Battle score for attacker is 8
Casualties for Thai: 1 Destroyer
Battle in Darfur
British attack with 1 Adv.Fighter, 3 Infantrys and 2 Tanks
Italians defend with 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank
British roll dice for 1 Adv.Fighter, 3 Infantrys and 2 Tanks in Darfur, round 2 : 3/6 hits, 2.00 expected hits
Italians roll dice for 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank in Darfur, round 2 : 1/5 hits, 2.00 expected hits
1 ArmoredCar owned by the Italians, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur
British roll dice for 1 Adv.Fighter, 2 Infantrys and 2 Tanks in Darfur, round 3 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 HeavyTank and 1 Tank in Darfur, round 3 : 2/2 hits, 1.17 expected hits
1 Tank owned by the Italians and 2 Infantrys owned by the British lost in Darfur
British roll dice for 1 Adv.Fighter and 2 Tanks in Darfur, round 4 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 HeavyTank in Darfur, round 4 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Italians and 1 Tank owned by the British lost in Darfur
British win, taking Darfur from Italians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 9
Casualties for British: 3 Infantrys and 1 Tank
Casualties for Italians: 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank
Battle in Bolivia
British attack with 2 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
British roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Bolivia
British roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 3 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Bolivia
British loses 0 PUs for violating Bolivias neutrality.
British win, taking Bolivia from Neutral with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for British: 2 Infantrys
Battle in Banjarmasin
British attack with 2 Artillerys, 6 Infantrys and 3 Tanks
Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 11 Infantrys; Yamamoto defend with 1 Artillery
British roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/11 hits, 3.50 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Artillery, 1 Bunker and 11 Infantrys in Banjarmasin, round 2 : 5/13 hits, 4.50 expected hits
5 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
British roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bunker and 8 Infantrys in Banjarmasin, round 3 : 4/10 hits, 3.50 expected hits
1 Tank owned by the British, 2 Artillerys owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Banjarmasin
British roll dice for 2 Tanks in Banjarmasin, round 4 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bunker and 7 Infantrys in Banjarmasin, round 4 : 4/9 hits, 3.17 expected hits
2 Tanks owned by the British lost in Banjarmasin
Hisaichi win with 1 Artillery, 1 Bunker and 7 Infantrys remaining. Battle score for attacker is -27
Casualties for British: 2 Artillerys, 6 Infantrys and 3 Tanks
Casualties for Hisaichi: 4 Infantrys
Battle in Kiangsi
British attack with 1 Tank
Hisaichi defend with 1 Infantry
British roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Kiangsi
Hisaichi win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 Tank
Casualties for Hisaichi: 1 Infantry
Battle in Bangkok
British attack with 5 Artillerys, 5 Elites and 12 Infantrys
Thai defend with 1 AAGun, 3 Artillerys, 1 Factory, 9 Infantrys, 3 Marines and 3 Tanks
British roll dice for 5 Artillerys, 5 Elites and 12 Infantrys in Bangkok, round 2 : 7/22 hits, 6.17 expected hits
Thai roll dice for 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks in Bangkok, round 2 : 4/18 hits, 6.50 expected hits
7 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in Bangkok
British roll dice for 5 Artillerys, 5 Elites and 8 Infantrys in Bangkok, round 3 : 7/18 hits, 5.50 expected hits
Thai roll dice for 3 Artillerys, 2 Infantrys, 3 Marines and 3 Tanks in Bangkok, round 3 : 4/11 hits, 4.17 expected hits
2 Infantrys owned by the Thai, 4 Infantrys owned by the British, 3 Artillerys owned by the Thai and 2 Marines owned by the Thai lost in Bangkok
British roll dice for 5 Artillerys, 5 Elites and 4 Infantrys in Bangkok, round 4 : 6/14 hits, 4.83 expected hits
Thai roll dice for 1 Marine and 3 Tanks in Bangkok, round 4 : 1/4 hits, 1.83 expected hits
3 Tanks owned by the Thai, 1 Infantry owned by the British and 1 Marine owned by the Thai lost in Bangkok
British captures 14PUs while taking Thai capital
British win, taking Bangkok from Thai with 5 Artillerys, 5 Elites and 3 Infantrys remaining. Battle score for attacker is 39
Casualties for British: 9 Infantrys
Casualties for Thai: 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks
Non Combat Move - British
1 Adv.Fighter moved from Darfur to French Equatorial Africa
Place Units - British
1 Bunker and 6 Infantrys placed in Cairo
1 Bunker placed in Palestine
1 Bunker and 3 Infantrys placed in Italian East Africa
2 Infantrys placed in Cape Town
1 Cruiser and 1 Destroyer placed in 20 Sea Zone
2 Infantrys placed in Wales
4 Infantrys placed in Manchester
8 Infantrys placed in London
5 Infantrys placed in Delhi
1 Infantry placed in Bombay
Turn Complete - British
British collect 106 PUs; end with 120 PUs
Combat Hit Differential Summary :
Germans : 0.00
Neutral : 0.33
British : 5.17
Hisaichi : 3.50
Italians : 0.17
Thai : -3.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
1 Bomber moved from Java to Banjarmasin
3 Infantrys moved from Broome to 67 Sea Zone
1 Infantry moved from Soembawa to 67 Sea Zone
1 Infantry moved from Flores to 67 Sea Zone
4 Cruisers, 5 Infantrys and 1 S.Submarine moved from 67 Sea Zone to 110 Sea Zone
5 Infantrys moved from 110 Sea Zone to Banjarmasin
1 L.Fighter moved from Timor to Banjarmasin
4 Infantrys moved from West Papua to Hollandia
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Cruiser, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Banjarmasin
Anzac attack with 1 Bomber, 5 Infantrys and 1 L.Fighter
Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys; Yamamoto defend with 1 Artillery
AA fire in Banjarmasin : 1/2 hits, 0.33 expected hits
1 L.Fighter owned by the Anzac lost in Banjarmasin
Anzac roll dice for 4 Cruisers in Banjarmasin, round 2 : 1/4 hits, 2.00 expected hits
Anzac roll dice for 1 Bomber and 5 Infantrys in Banjarmasin, round 2 : 1/6 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bunker and 7 Infantrys in Banjarmasin, round 2 : 3/9 hits, 3.17 expected hits
3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Banjarmasin
Anzac roll dice for 1 Bomber and 2 Infantrys in Banjarmasin, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Banjarmasin, round 3 : 2/7 hits, 2.50 expected hits
2 Infantrys owned by the Anzac lost in Banjarmasin
Anzac roll dice for 1 Bomber in Banjarmasin, round 4 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Banjarmasin, round 4 : 2/7 hits, 2.50 expected hits
1 Bomber owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Banjarmasin
Hisaichi win with 1 Artillery, 1 Bunker and 4 Infantrys remaining. Battle score for attacker is -30
Casualties for Anzac: 1 Bomber, 5 Infantrys and 1 L.Fighter
Casualties for Hisaichi: 3 Infantrys
Non Combat Move - Anzac
Place Units - Anzac
1 Carrier, 1 Cruiser and 1 Transport placed in 67 Sea Zone
2 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.67
Hisaichi : -1.17
Anzac : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
EDIT: Turning off Edit Mode
EDIT: 1 Marine moved from Townsville to Northern Territory
1 Infantry moved from Timor to 67 Sea Zone
1 Infantry and 4 Transports moved from 67 Sea Zone to 66 Sea Zone
2 Artillerys moved from Java to 66 Sea Zone
2 Marines moved from Sumatra to 66 Sea Zone
1 Infantry moved from Sumatra to 66 Sea Zone
1 Infantry moved from Sumatra to 66 Sea Zone
1 Infantry moved from Java to 66 Sea Zone
1 Artillery, 1 Infantry, 2 Marines and 2 Transports moved from 66 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 2 Marines moved from 110 Sea Zone to Banjarmasin
2 Fighters moved from Java to Banjarmasin
2 Infantrys and 1 Transport moved from 66 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
Dutch take West Borneo from Yamamoto
1 Artillery, 1 Infantry and 1 Transport moved from 66 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
Purchase Units - Dutch
Dutch buy 2 Artillerys and 2 Marines; Remaining resources: 5 PUs;
Combat - Dutch
Battle in Banjarmasin
Dutch attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines
Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys; Yamamoto defend with 1 Artillery
AA fire in Banjarmasin : 0/2 hits, 0.33 expected hits
Dutch roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines in Banjarmasin, round 2 : 4/8 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bunker and 4 Infantrys in Banjarmasin, round 2 : 0/6 hits, 2.17 expected hits
4 Infantrys owned by the Hisaichi lost in Banjarmasin
Dutch roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines in Banjarmasin, round 3 : 2/8 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Bunker in Banjarmasin, round 3 : 0/2 hits, 0.83 expected hits
1 Bunker owned by the Hisaichi and 1 Artillery owned by the Yamamoto lost in Banjarmasin
Dutch win, taking Banjarmasin from Hisaichi with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines remaining. Battle score for attacker is 18
Casualties for Hisaichi: 1 Bunker and 4 Infantrys
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Dutch
2 Fighters moved from Banjarmasin to 67 Sea Zone
Place Units - Dutch
2 Artillerys placed in Java
2 Marines placed in Sumatra
Turn Complete - Dutch
Dutch collect 27 PUs; end with 32 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.33
Hisaichi : -3.00
Dutch : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
2 Tanks moved from Vyborg to Latvia
1 Fighter moved from Vyborg to Latvia
Purchase Units - Finns
Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Latvia
Finns attack with 1 Fighter and 2 Tanks
Russians defend with 1 Tank
Finns roll dice for 1 Fighter and 2 Tanks in Latvia, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Latvia, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Russians and 1 Tank owned by the Finns lost in Latvia
Finns win, taking Latvia from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Tank
Casualties for Russians: 1 Tank
Non Combat Move - Finns
1 Fighter moved from Latvia to Leningrad
2 Artillerys, 1 Elite and 21 Infantrys moved from Vyborg to Leningrad
1 Infantry moved from N.Karelia to Oulu
2 Artillerys and 4 Infantrys moved from Tampere to Oulu
2 Artillerys and 4 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns : 0.67
Russians : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Infantry moved from E.Romania to Odessa
1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk
1 Fighter moved from Kiev to Donetsk
1 Artillery moved from Kiev to Donetsk
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
1 Elite and 3 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Artillerys, 1 Fighter and 3 Infantrys
Russians defend with 4 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 4 Infantrys in Donetsk, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 4 Infantrys
Casualties for Romanians: 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Kiev
Place Units - Romanians
2 Artillerys and 1 Elite placed in Kiev
1 Elite and 3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : 1.33
Russians : 0.00
@Whackamatt i believe this 1 is over
Good game. I liked the new Russian strategy i tried. supporting China. Really helped sink Japan fast.
Go ahead ans start another!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Transport moved from 107 Sea Zone to 108 Sea Zone
1 Infantry moved from Peleliu to 108 Sea Zone
1 Infantry moved from Ulithi to 108 Sea Zone
2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from Woleai to Truk
2 Infantrys moved from 102 Sea Zone to Truk
2 Artillerys moved from West Borneo to 106 Sea Zone
2 Artillerys and 2 Transports moved from 106 Sea Zone to 93 Sea Zone
2 Transports moved from 107 Sea Zone to 93 Sea Zone
4 Infantrys and 2 Tanks moved from Kyushu to 93 Sea Zone
2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 93 Sea Zone to 92 Sea Zone
2 Artillerys, 4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
2 Infantrys and 2 Tanks moved from Kwangtung to Hong Kong
2 T.Boats moved from 106 Sea Zone to 92 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from Iwo Jima to 86 Sea Zone
1 Infantry moved from Saipan to 86 Sea Zone
1 B.Transport and 4 Infantrys moved from 86 Sea Zone to 95 Sea Zone
4 Infantrys moved from 95 Sea Zone to Wake
1 Battleship moved from 96 Sea Zone to 95 Sea Zone
4 Fighters moved from 96 Sea Zone to Wake
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
1 Bomber moved from Kwajalein to Truk
1 Battleship moved from 107 Sea Zone to 102 Sea Zone
1 Carrier, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 102 Sea Zone
2 Fighters moved from 107 Sea Zone to Truk
1 Carrier moved from 96 Sea Zone to 95 Sea Zone
1 Carrier moved from 96 Sea Zone to 102 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Hong Kong
Yamamoto attack with 2 Artillerys, 6 Infantrys and 4 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 1 Tank
Yamamoto roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Hong Kong, round 2 : 4/12 hits, 4.00 expected hits
British roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Hong Kong, round 2 : 7/9 hits, 3.17 expected hits
1 Artillery owned by the Yamamoto, 6 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Hong Kong
Yamamoto roll dice for 1 Artillery and 4 Tanks in Hong Kong, round 3 : 2/5 hits, 2.33 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 3 : 1/5 hits, 1.83 expected hits
1 Artillery owned by the Yamamoto and 2 Infantrys owned by the British lost in Hong Kong
Yamamoto roll dice for 4 Tanks in Hong Kong, round 4 : 3/4 hits, 2.00 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 4 : 1/3 hits, 1.17 expected hits
1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Hong Kong
Yamamoto win, taking Hong Kong from British with 3 Tanks remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Artillerys, 6 Infantrys and 1 Tank
Casualties for British: 1 Artillery, 7 Infantrys and 1 Tank
Battle in Truk
Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Truk, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Truk
Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Truk, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Truk
Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Wake
Yamamoto attack with 4 Fighters and 4 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 4 Fighters and 4 Infantrys in Wake, round 2 : 3/8 hits, 2.00 expected hits
Americans roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Yamamoto
2 Fighters moved from Wake to 95 Sea Zone
2 Fighters moved from Wake to 102 Sea Zone
2 Fighters moved from Truk to 102 Sea Zone
1 Bomber moved from Truk to Saipan
1 Bomber moved from Formosa to Saipan
1 Adv.Fighter moved from Tokyo to Minamitori
Place Units - Yamamoto
1 Battleship and 1 Carrier placed in 85 Sea Zone
1 Adv.Fighter placed in 85 Sea Zone
1 Elite and 4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : 2.83
Yamamoto : 1.00
Americans : 0.33
@Whackamatt any thoughts on our next waw team move?