TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 2 mech_infantrys moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 armour moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from Burma to India
1 bomber moved from Burma to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Chahar
2 infantry and 1 transport moved from 15 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Burma to India
Combat - Japanese
Battle in Siberia
Battle in Chahar
Japanese attack with 1 bomber, 2 infantry and 5 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 2 infantry and 5 mech_infantrys in Chahar, round 2 : 2/8 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 bomber and 5 mech_infantrys in Chahar, round 3 : 2/6 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Siberia from Russians, taking Chahar from Chinese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
British defend with 3 aaGuns and 1 artillery; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in India, round 2 : 4/10 hits, 3.67 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery and 1 fighter in India, round 2 : 0/2 hits, 1.00 expected hits
3 aaGuns owned by the British and 1 artillery owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in India, round 3 : 2/10 hits, 3.67 expected hits
UK_Pacific roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 3 aaGuns and 1 artillery
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
3 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 2 tactical_bombers moved from India to Yunnan
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports moved from 38 Sea Zone to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Chahar to Jehol
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1
Japanese collect 57 PUs (1 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : -0.67
AA fire in India : : -0.50
Japanese : -0.67
Savegame