farmboy (A+9) vs DizzKneeLand33 (X) BM3 L20


  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to 22 Sea Zone
            1 bomber moved from Japan to 34 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            3 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 marine and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
            1 artillery moved from Kiangsi to Kwangsi
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            2 bombers moved from Kwangtung to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 55 Sea Zone
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 submarine moved from 44 Sea Zone to 45 Sea Zone
            4 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 bomber moved from Japan to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits
                    Americans roll dice for 3 fighters in 55 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 fighters owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 fighters, 1 submarine and 3 tactical_bombers
                Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 5/10 hits, 4.33 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 4/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 1 artillery and 4 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 3 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 2 marines and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 cruisers in Shan State, round 2 : 2/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 marine
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            2 bombers moved from 55 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            1 bomber, 4 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 bomber moved from 22 Sea Zone to Japan
            1 bomber moved from 34 Sea Zone to Kwangtung
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Malaya
            2 destroyers and 5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
            Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Chinese : 2.33
    UK_Pacific : 0.33
    Japanese : 4.33
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from Caroline Islands to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from Northern Territory to 45 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    will assume no scramble in 112, but posting in case you do.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    actually, might reconsider my buy first.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    will stick with what I have

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from Caroline Islands to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from Northern Territory to 45 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in Norway
                Americans attack with 1 fighter and 4 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 4 infantry in Norway, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 45 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            6 fighters moved from 45 Sea Zone to 54 Sea Zone
            1 bomber moved from 45 Sea Zone to Queensland
            1 infantry moved from Northern Territory to Queensland
            1 marine moved from Johnston Island to 30 Sea Zone
            1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 carrier and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to 30 Sea Zone
            2 bombers moved from Western United States to United Kingdom
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 105 Sea Zone
            1 marine moved from 105 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
            1 aaGun moved from 105 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Tobruk
            1 fighter moved from Norway to 112 Sea Zone
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Normandy Bordeaux
            1 destroyer placed in 105 Sea Zone
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            2 fighters placed in Eastern United States
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            Americans undo move 2.
            Americans undo move 3.
            1 infantry placed in Normandy Bordeaux
            1 fighter and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -1.17
    Japanese : -0.17
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Sikang
            1 fighter moved from Yunnan to Sikang
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kweichow
            4 artilleries moved from Yunnan to Hunan
            5 infantry moved from Yunnan to Hunan
            1 artillery moved from Anhwe to Kweichow
            8 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
            EDIT: Removing units owned by Chinese from Hunan: 4 artilleries
            EDIT: Removing units owned by Chinese from Hunan: 5 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 8 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 1 fighter
            EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
            EDIT: Adding units owned by Chinese to Yunnan: 4 artilleries, 1 fighter and 13 infantry
            EDIT: Turning off Edit Mode
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary: British round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - British
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery moved from Yunnan to Shan State
            3 infantry moved from Burma to Shan State
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 marine moved from United Kingdom to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from Normandy Bordeaux to 112 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    again, will be assuming no scramble in 112 given the odds.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from Caroline Islands to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from Northern Territory to 45 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in Norway
                Americans attack with 1 fighter and 4 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 4 infantry in Norway, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 45 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            6 fighters moved from 45 Sea Zone to 54 Sea Zone
            1 bomber moved from 45 Sea Zone to Queensland
            1 infantry moved from Northern Territory to Queensland
            1 marine moved from Johnston Island to 30 Sea Zone
            1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 carrier and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to 30 Sea Zone
            2 bombers moved from Western United States to United Kingdom
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 105 Sea Zone
            1 marine moved from 105 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
            1 aaGun moved from 105 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Tobruk
            1 fighter moved from Norway to 112 Sea Zone
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Normandy Bordeaux
            1 destroyer placed in 105 Sea Zone
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            2 fighters placed in Eastern United States
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            Americans undo move 2.
            Americans undo move 3.
            1 infantry placed in Normandy Bordeaux
            1 fighter and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Sikang
            1 fighter moved from Yunnan to Sikang
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kweichow
            4 artilleries moved from Yunnan to Hunan
            5 infantry moved from Yunnan to Hunan
            1 artillery moved from Anhwe to Kweichow
            8 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
            EDIT: Removing units owned by Chinese from Hunan: 4 artilleries
            EDIT: Removing units owned by Chinese from Hunan: 5 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 8 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 1 fighter
            EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
            EDIT: Adding units owned by Chinese to Yunnan: 4 artilleries, 1 fighter and 13 infantry
            EDIT: Turning off Edit Mode
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 artillery, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery moved from Yunnan to Shan State
            3 infantry moved from Burma to Shan State
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 marine moved from United Kingdom to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from Normandy Bordeaux to 112 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - British
            Battle in Denmark
            Battle in Shan State
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 marine
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Shan State
                British win, taking Denmark from Germans, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 aaGun, 4 fighters and 1 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 marine moved from United Kingdom to 110 Sea Zone
            1 battleship and 1 marine moved from 110 Sea Zone to 105 Sea Zone
            1 infantry and 1 marine moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 105 Sea Zone
            1 marine moved from 105 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery and 6 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 infantry moved from Rhodesia to Tanganyika Territory
            3 mech_infantrys moved from Persia to Trans-Jordan
            1 aaGun and 4 infantry moved from Iraq to Trans-Jordan
            2 marines moved from Iraq to Persia
            1 infantry moved from Persia to Northwest Persia
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 aaGun moved from Burma to Shan State
            1 aaGun moved from India to Burma
            2 artilleries moved from India to Burma
            7 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
    
        Place Units - British
            2 transports placed in 71 Sea Zone
            1 artillery placed in Union of South Africa
            2 infantry placed in Persia
            1 submarine placed in 110 Sea Zone
            2 infantry placed in United Kingdom
            British undo move 5.
            1 infantry placed in United Kingdom
            1 infantry placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Caroline Islands: 1 fighter
            EDIT: Adding units owned by British to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,6,6,5
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.00
    Americans : -1.17
    Chinese : 0.00
    Japanese : -0.83
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    note the assumptions around scrambles below on both US and UK turns. My odds were at or very near 100% but let me know if you would do it different.

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 artilleries and 8 infantry moved from Egypt to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from France to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
            3 fighters moved from Egypt to Southern Italy
            1 artillery moved from Southern France to France
            1 infantry moved from Northern Italy to France
            1 artillery and 5 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3,4,5
            Italians collect 10 PUs (4 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : 0.67
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from Northern Territory to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 3 submarines
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 4 : 4/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer and 3 submarines
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            4 fighters moved from 42 Sea Zone to Northern Territory
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            2 infantry moved from Northern Territory to Queensland
            1 infantry moved from India to Burma
            1 mech_infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.00
    Japanese : -1.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 infantry moved from Western Germany to Denmark
            2 fighters and 1 tactical_bomber moved from Western Germany to Denmark
            1 fighter moved from Germany to Denmark
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            5 bombers moved from Eastern Poland to Finland
            2 artilleries and 2 infantry moved from Novgorod to Vyborg
            2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
            2 armour moved from Novgorod to Karelia
            2 mech_infantrys moved from Novgorod to Karelia
            1 artillery and 2 infantry moved from Novgorod to Karelia
            1 artillery moved from Eastern Poland to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 fighter moved from Romania to Bryansk
            12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 artillery, 5 bombers and 1 infantry
                Russians defend with 2 armour and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 2 : 3/7 hits, 4.00 expected hits
                    Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 0/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Finland
                    Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 3 : 4/7 hits, 4.00 expected hits
                    Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 1 artillery and 5 bombers remaining. Battle score for attacker is 17
                Casualties for Russians: 2 armour and 2 mech_infantrys
                Casualties for Germans: 1 infantry
            Battle in Denmark
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 marine
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Denmark
                Germans win, taking Denmark from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys in Rostov, round 2 : 20/62 hits, 18.67 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 12 armour, 13 artilleries, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in Vyborg
                Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Vyborg, round 2 : 4/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Baltic States
            5 bombers moved from Finland to Western Germany
            5 mech_infantrys moved from Eastern Poland to Germany
            2 infantry moved from Germany to Western Germany
            1 fighter moved from Denmark to Western Germany
            1 fighter and 1 tactical_bomber moved from Denmark to Germany
            1 fighter moved from Denmark to Germany
            2 infantry moved from Germany to Western Germany
            1 armour and 2 mech_infantrys moved from Romania to Germany
            2 aaGuns moved from Ukraine to Rostov
            7 mech_infantrys moved from Romania to Ukraine
            1 aaGun moved from Eastern Poland to Poland
            1 fighter moved from Bryansk to Ukraine
    
        Place Units - Germans
            1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Germany
            1 artillery and 7 infantry placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,6,4
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 aaGun
            EDIT: Adding units owned by Germans to Romania: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.33
    Russians : 0.50
    

    Savegame

  • '20 '16 '15 '14

    One quick edit one sec

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 infantry moved from Western Germany to Denmark
            2 fighters and 1 tactical_bomber moved from Western Germany to Denmark
            1 fighter moved from Germany to Denmark
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            5 bombers moved from Eastern Poland to Finland
            2 artilleries and 2 infantry moved from Novgorod to Vyborg
            2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
            2 armour moved from Novgorod to Karelia
            2 mech_infantrys moved from Novgorod to Karelia
            1 artillery and 2 infantry moved from Novgorod to Karelia
            1 artillery moved from Eastern Poland to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 fighter moved from Romania to Bryansk
            12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 artillery, 5 bombers and 1 infantry
                Russians defend with 2 armour and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 2 : 3/7 hits, 4.00 expected hits
                    Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 0/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Finland
                    Germans roll dice for 1 artillery, 5 bombers and 1 infantry in Finland, round 3 : 4/7 hits, 4.00 expected hits
                    Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 1 artillery and 5 bombers remaining. Battle score for attacker is 17
                Casualties for Russians: 2 armour and 2 mech_infantrys
                Casualties for Germans: 1 infantry
            Battle in Denmark
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 marine
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Denmark
                Germans win, taking Denmark from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 12 armour, 13 artilleries, 25 infantry and 12 mech_infantrys in Rostov, round 2 : 20/62 hits, 18.67 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 12 armour, 13 artilleries, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in Vyborg
                Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Vyborg, round 2 : 4/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Baltic States
            5 bombers moved from Finland to Western Germany
            5 mech_infantrys moved from Eastern Poland to Germany
            2 infantry moved from Germany to Western Germany
            1 fighter moved from Denmark to Western Germany
            1 fighter and 1 tactical_bomber moved from Denmark to Germany
            1 fighter moved from Denmark to Germany
            2 infantry moved from Germany to Western Germany
            1 armour and 2 mech_infantrys moved from Romania to Germany
            2 aaGuns moved from Ukraine to Rostov
            7 mech_infantrys moved from Romania to Ukraine
            1 aaGun moved from Eastern Poland to Poland
            1 fighter moved from Bryansk to Ukraine
    
        Place Units - Germans
            1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Germany
            1 artillery and 7 infantry placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,6,4
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 aaGun
            EDIT: Adding units owned by Germans to Romania: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 3 infantry
            EDIT: Adding units owned by Germans to Western Germany: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.33
    Russians : 0.50
    

    Savegame

  • '20 '16 '15 '14

    That last save should work. thx!

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 40 PUs; 
            Russians buy 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter moved from Russia to Baltic States
            1 fighter moved from Russia to Eastern Poland
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Russia to Baltic States
            2 fighters moved from Russia to Novgorod
            1 armour, 22 artilleries, 42 infantry and 1 mech_infantry moved from Belarus to Bryansk
            10 artilleries and 3 infantry moved from Tambov to Bryansk
            1 artillery moved from Russia to Bryansk
            2 armour and 1 mech_infantry moved from Russia to Bryansk
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 115 Sea Zone
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Novgorod
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 3 armour, 33 artilleries, 45 infantry and 2 mech_infantrys
                Germans defend with 1 artillery
                    Russians roll dice for 3 armour, 33 artilleries, 45 infantry and 2 mech_infantrys in Bryansk, round 2 : 25/83 hits, 25.83 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 armour, 33 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Baltic States
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Eastern Poland to Smolensk
            1 aaGun moved from Belarus to Smolensk
            1 fighter moved from Baltic States to Smolensk
            1 tactical_bomber moved from Baltic States to Smolensk
            2 fighters moved from Novgorod to Smolensk
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Smolensk
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Volgograd to Caucasus
    
        Place Units - Russians
            1 infantry placed in Volgograd
            3 infantry and 7 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : -2.83
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to Shan State
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 artillery and 2 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Shantung to Kiangsu
            2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsu
    
        Combat - Japanese
            Battle in French Indo China
            Battle in Kiangsu
                Japanese attack with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/8 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 3 infantry
                    AA fire in Shan State : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 1 aaGun, 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            2 cruisers moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shan State to 37 Sea Zone
            2 destroyers and 6 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 bombers moved from Shan State to Kwangtung
            1 fighter moved from Kiangsu to 36 Sea Zone
            2 carriers moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Malaya
            2 fighters and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone
            2 bombers and 1 fighter moved from Kiangsu to Kwangtung
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            3 infantry placed in Kwangtung
            1 destroyer and 5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
            Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    UK_Pacific : -0.33
    AA fire in Shan State : : 0.50
    Japanese : 1.17
    

    Savegame

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