ironfish (Allies) vs erinmores (Axis)


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    Test summary from TripleA, engine version: 1.9, time: 12:00:38 PM
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  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 25 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier and 2 fighters moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

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  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            1 infantry placed in Kweichow
            1 infantry placed in Hopei
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

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  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 25 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier and 2 fighters moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            1 infantry placed in Kweichow
            1 infantry placed in Hopei
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            2 infantry moved from Belgian Congo to Tanganyika Territory
            1 fighter and 1 tactical_bomber moved from Egypt to Tanganyika Territory
            2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            5 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            1 fighter moved from Malaya to Hunan
    
        Combat - British
            Battle in Hunan
                British attack with 1 fighter, 5 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Hunan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Tanganyika Territory
                British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 2 : 2/6 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Tanganyika Territory
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
            2 infantry moved from Shan State to Malaya
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Hunan to Yunnan
            1 aaGun moved from Yunnan to Hunan
            3 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
    
        Place Units - British
            2 destroyers placed in 106 Sea Zone
            1 fighter placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,2,4,5,4,2,4,5,5
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 0.17
    Italians : 0.67
    Japanese : -0.33
    

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  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Romania to Bessarabia
            1 armour moved from Eastern Poland to Bessarabia
            1 bomber moved from Southern France to Gibraltar
            1 cruiser moved from 94 Sea Zone to 95 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Morocco
            1 artillery moved from Algeria to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            1 battleship moved from 95 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Morocco
            Battle in Bessarabia
                Italians attack with 1 armour and 1 artillery
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Morocco from French, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery, 1 harbour and 2 infantry
                    Italians roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Gibraltar
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                1 bomber owned by the Italians retreated
                    Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Gibraltar
                    Italians roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                British win with 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to Gibraltar: 1 infantry
            EDIT: Removing units owned by Italians from Bessarabia: 1 artillery
            EDIT: Turning off Edit Mode
            1 armour moved from Romania to Northern Italy
            1 infantry moved from Bulgaria to Romania
            1 infantry moved from Bulgaria to Greece
            1 aaGun moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Northern Italy
            2 fighters moved from Southern France to Southern Italy
            1 bomber moved from Gibraltar to Southern France
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            1 armour and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : -1.67
    Russians : -0.33
    

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  • Manual post since TripleA is acting up on me. No combat by France or Anzac.triplea_34725_fracne3.tsvg


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    Test summary from TripleA, engine version: 1.9, time: 1:47:46 PM
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  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Baltic States
            3 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Western Germany to Baltic States
            1 artillery moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 artillery moved from Eastern Poland to Baltic States
            1 bomber moved from Eastern Poland to Western Ukraine
            11 armour, 3 artilleries, 17 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
            3 infantry moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Germany to Baltic States
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 2 bombers, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/7 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 11 armour, 3 artilleries, 20 infantry and 13 mech_infantrys
                Russians defend with 1 armour, 2 infantry and 1 mech_infantry
                    Germans roll dice for 11 armour, 3 artilleries, 20 infantry and 13 mech_infantrys in Belarus, round 2 : 11/47 hits, 12.50 expected hits
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 11 armour, 3 artilleries, 18 infantry and 13 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Baltic States to Western Germany
            1 aaGun moved from Eastern Poland to Belarus
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Western Ukraine to Germany
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Germany to Poland
            1 aaGun moved from Poland to Baltic States
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 artillery moved from 113 Sea Zone to Norway
            1 infantry moved from Karelia to Finland
            2 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Finland to Norway
            1 tactical_bomber moved from Baltic States to Eastern Poland
    
        Place Units - Germans
            1 armour and 4 mech_infantrys placed in Germany
            1 bomber and 1 infantry placed in Western Germany
            1 destroyer and 1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    Russians : -0.17
    

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  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Buyant-Uhaa to Chahar
                  Chinese take Chahar from Japanese
            5 infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 10 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 10 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/11 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 3 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Western Ukraine to Novgorod
            2 artilleries and 7 infantry moved from Vyborg to Novgorod
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Buryatia to Ulaanbaatar
            1 infantry moved from Dzavhan to Ulaanbaatar
            2 infantry moved from Olgiy to Kansu
            6 infantry moved from Timguska to Novosibirsk
            1 aaGun and 3 infantry moved from Yenisey to Timguska
            2 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Russia to Archangel
            1 aaGun moved from Ukraine to Western Ukraine
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 1.83
    

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  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            4 infantry moved from Amur to Buryatia
            1 armour moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Chahar
            1 artillery and 1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Manchuria to Jehol
            1 armour moved from Kiangsu to Hunan
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kwangsi to Hunan
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Manchuria to Buryatia
            1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
            1 tactical_bomber moved from Kiangsi to Chahar
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            2 bombers and 1 fighter moved from Kiangsi to Hunan
    
        Combat - Japanese
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Jehol
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 4 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Buryatia
                Japanese attack with 4 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 4 infantry and 1 tactical_bomber in Buryatia, round 2 : 3/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 5 infantry and 1 mech_infantry
                    AA fire in Hunan : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 5/10 hits, 4.83 expected hits
                    Chinese roll dice for 1 aaGun, 5 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.00 expected hits
                    1 aaGun owned by the British and 4 infantry owned by the British lost in Hunan
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 6/10 hits, 4.83 expected hits
                    Chinese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for British: 1 aaGun, 5 infantry and 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Hunan to 35 Sea Zone
            1 bomber moved from Hunan to Japan
            1 bomber moved from Hunan to Philippines
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Hunan to Kiangsi
            1 tactical_bomber moved from Hunan to Kiangsu
            1 fighter moved from Jehol to 35 Sea Zone
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 tactical_bomber moved from Chahar to Kiangsu
            1 tactical_bomber moved from Buryatia to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 fighter placed in Japan
            1 artillery and 1 infantry placed in Kiangsu
            3 mech_infantrys placed in Shantung
            Japanese undo move 4.
            1 artillery and 2 mech_infantrys placed in Shantung
            1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
            Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    AA fire in Hunan : : -0.50
    ANZAC : -0.17
    Chinese : -3.00
    Russians : -0.33
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 bomber moved from Queensland to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 44 Sea Zone to Malaya
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 battleship, 1 cruiser, 1 destroyer and 4 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 3 infantry moved from Yunnan to Hunan
            1 infantry moved from Hopei to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            3 infantry moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 1 armour, 2 artilleries and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Hunan, round 2 : 4/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Hunan, round 2 : 0/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 artillery and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.00
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 bomber moved from Queensland to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 44 Sea Zone to Malaya
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 battleship, 1 cruiser, 1 destroyer and 4 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 3 infantry moved from Yunnan to Hunan
            1 infantry moved from Hopei to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            3 infantry moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 1 armour, 2 artilleries and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Hunan, round 2 : 4/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Hunan, round 2 : 0/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 artillery and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to British Somaliland
            1 fighter and 1 tactical_bomber moved from Belgian Congo to British Somaliland
            1 mech_infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
    
        Combat - British
            Battle in British Somaliland
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from British Somaliland to Ethiopia
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 aaGun, 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Siam to Shan State
            2 infantry moved from India to Burma
    
        Place Units - British
            1 cruiser and 1 destroyer placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 14 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Italians : -0.33
    Chinese : 2.00
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour and 1 artillery moved from Northern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour and 2 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 battleship and 1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern France to Gibraltar
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 aaGun
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
                    1 aaGun owned by the British lost in Malta
                Italians win, taking Malta from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Gibraltar
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 artillery, 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Gibraltar to Southern France
            1 fighter moved from Southern France to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Malaya
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -2.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Malaya
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 39 Sea Zone to 45 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Archangel
            1 bomber moved from Germany to Archangel
            1 bomber moved from Western Germany to Archangel
            11 armour, 3 artilleries, 16 infantry and 13 mech_infantrys moved from Belarus to Smolensk
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 bomber moved from Western Germany to Archangel
            1 bomber moved from Western Germany to Ukraine
            1 bomber moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 submarine
            Battle in Smolensk
                Germans attack with 11 armour, 3 artilleries, 16 infantry and 13 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 11 armour, 3 artilleries, 16 infantry and 13 mech_infantrys in Smolensk, round 2 : 13/43 hits, 11.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 11 armour, 3 artilleries, 16 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 3 bombers and 2 infantry in Archangel, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    Germans roll dice for 3 bombers and 2 infantry in Archangel, round 3 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            3 bombers moved from Archangel to Finland
            2 artilleries moved from Norway to Finland
            2 infantry moved from Norway to Finland
            1 infantry moved from Western Germany to 113 Sea Zone
            1 mech_infantry moved from Germany to 113 Sea Zone
            1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
            1 aaGun moved from Belarus to Smolensk
            1 mech_infantry moved from Baltic States to Smolensk
            1 mech_infantry moved from Eastern Poland to Bulgaria
            1 bomber moved from Ukraine to Bulgaria
            2 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
            3 mech_infantrys moved from Germany to Poland
            1 armour moved from Germany to Poland
            1 aaGun and 1 artillery moved from Baltic States to Poland
            1 infantry moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Poland
            1 tactical_bomber moved from 114 Sea Zone to Finland
            2 fighters moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from Eastern Poland to Western Germany
            3 tactical_bombers moved from Eastern Poland to Poland
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 bomber moved from 114 Sea Zone to Western Germany
    
        Place Units - Germans
            1 armour, 1 artillery and 4 mech_infantrys placed in Germany
            1 artillery, 1 bomber and 1 infantry placed in Western Germany
            1 submarine placed in 112 Sea Zone
            Germans undo move 3.
            1 submarine placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    AA fire in Ukraine : : -0.17
    Russians : -0.83
    

    Savegame

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