farmboy (A+9) vs DizzKneeLand33 (X) BM3 L20

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 destroyer and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
            3 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 bomber and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            3 fighters moved from Norway to 125 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Paulau Island
            Battle in Marianas
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 106 Sea Zone from Germans, taking Paulau Island from Japanese, taking Marianas from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
                Casualties for Americans: 1 battleship and 4 submarines
                Casualties for Japanese: 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from 42 Sea Zone to Northern Territory
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            2 carriers and 1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 32 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Wake Island to 31 Sea Zone
            1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from 32 Sea Zone to 33 Sea Zone
            1 submarine moved from 31 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
            1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            3 fighters moved from 125 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 infantry moved from Algeria to Morocco
            1 aaGun, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone
            1 aaGun, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 armour moved from Tunisia to Libya
            1 armour moved from Libya to Tobruk
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 bombers placed in Western United States
            1 fighter placed in Eastern United States
            1 submarine and 1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            Americans undo move 3.
            1 fighter placed in Western United States
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 2.17
    Japanese : 1.17
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Szechwan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 artillery and 4 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : -2.00
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 destroyer and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
            3 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 bomber and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            3 fighters moved from Norway to 125 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Paulau Island
            Battle in Marianas
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 106 Sea Zone from Germans, taking Paulau Island from Japanese, taking Marianas from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
                Casualties for Americans: 1 battleship and 4 submarines
                Casualties for Japanese: 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from 42 Sea Zone to Northern Territory
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            2 carriers and 1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 32 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Wake Island to 31 Sea Zone
            1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from 32 Sea Zone to 33 Sea Zone
            1 submarine moved from 31 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
            1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            3 fighters moved from 125 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 infantry moved from Algeria to Morocco
            1 aaGun, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone
            1 aaGun, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 armour moved from Tunisia to Libya
            1 armour moved from Libya to Tobruk
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 bombers placed in Western United States
            1 fighter placed in Eastern United States
            1 submarine and 1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            Americans undo move 3.
            1 fighter placed in Western United States
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Szechwan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 artillery and 4 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 marines and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to Holland Belgium
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Kenya to British Somaliland
                  British take British Somaliland from Italians
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            2 infantry moved from Yunnan to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                British attack with 4 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            3 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Kenya to Belgian Congo
            3 infantry moved from Union of South Africa to Rhodesia
            1 marine moved from Tanganyika Territory to 72 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 72 Sea Zone to 80 Sea Zone
            2 marines moved from 80 Sea Zone to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 aaGun and 4 infantry moved from Persia to Iraq
            1 infantry moved from Eastern Persia to Persia
            1 marine moved from United Kingdom to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from Yunnan to Burma
            3 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from Shan State to India
    
        Place Units - British
            2 marines placed in United Kingdom
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,1,5,6,2,1,2,3,6,5,5,2
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.17
    Americans : 2.17
    Chinese : -0.83
    Japanese : -1.17
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    note that the UK units on transports in 110 and 92 are on US transports.

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            2 fighters moved from Western Germany to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3
            Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -0.33
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            4 fighters moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 45 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 45 Sea Zone to Northern Territory
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from Queensland to New South Wales
            1 aaGun, 4 infantry and 1 mech_infantry moved from Queensland to Northern Territory
            1 fighter moved from 45 Sea Zone to Northern Territory
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
            2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            1 artillery and 3 infantry moved from Eastern Poland to Belarus
            14 artilleries and 28 infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Belarus
            5 bombers moved from Western Ukraine to Russia
    

    Savegame

  • '20 '16 '15 '14

    Intercept in Russia?


  • @DizzKneeLand33 no intercept

  • '20 '16 '15 '14

    Yahtzee!! lol

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
            2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            1 artillery and 3 infantry moved from Eastern Poland to Belarus
            14 artilleries and 28 infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Belarus
            5 bombers moved from Western Ukraine to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/5 hits, 0.83 expected hits
                Bombing raid in Russia rolls: 4,8,6,6,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Norway
            Battle in Novgorod
                Germans attack with 4 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in Novgorod, round 2 : 6/17 hits, 5.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Norway from Russians, taking Novgorod from Russians with 4 armour, 3 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 14 artilleries and 28 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 14 artilleries and 28 infantry in Ukraine, round 2 : 11/42 hits, 11.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 14 artilleries and 28 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters moved from Romania to Western Germany
            1 fighter moved from Belarus to Romania
            1 aaGun moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            12 armour and 7 mech_infantrys moved from Western Ukraine to Ukraine
            5 bombers moved from Russia to Eastern Poland
            5 mech_infantrys moved from Romania to Eastern Poland
            5 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from France to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            1 infantry placed in Germany
            1 armour and 9 mech_infantrys placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,3
            Germans collect 41 PUs (7 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.83
    Germans : -0.83
    Russians : 0.33
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 35 PUs; 
            Russians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
            22 artilleries and 45 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 22 artilleries and 45 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 22 artilleries and 45 infantry in Belarus, round 2 : 14/67 hits, 18.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 22 artilleries and 45 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Karelia to Vyborg
            2 armour and 2 mech_infantrys moved from Karelia to Finland
            1 infantry moved from Rostov to Bryansk
            3 infantry moved from Volgograd to Tambov
            10 artilleries moved from Russia to Tambov
            1 armour and 1 mech_infantry moved from Smolensk to Belarus
            2 armour and 1 mech_infantry moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 aaGun moved from Smolensk to Russia
            1 aaGun moved from Smolensk to Belarus
            1 aaGun moved from Smolensk to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery and 2 fighters placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -5.33
    

    Savegame


  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to 22 Sea Zone
            1 bomber moved from Japan to 34 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            3 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 marine and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
            1 artillery moved from Kiangsi to Kwangsi
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            2 bombers moved from Kwangtung to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 55 Sea Zone
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 submarine moved from 44 Sea Zone to 45 Sea Zone
            4 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 bomber moved from Japan to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits
                    Americans roll dice for 3 fighters in 55 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 fighters owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 fighters, 1 submarine and 3 tactical_bombers
                Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 5/10 hits, 4.33 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 4/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 1 artillery and 4 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 3 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 2 marines and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 cruisers in Shan State, round 2 : 2/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 marine
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            2 bombers moved from 55 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            1 bomber, 4 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 bomber moved from 22 Sea Zone to Japan
            1 bomber moved from 34 Sea Zone to Kwangtung
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Malaya
            2 destroyers and 5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
            Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Chinese : 2.33
    UK_Pacific : 0.33
    Japanese : 4.33
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from Caroline Islands to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from Northern Territory to 45 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    will assume no scramble in 112, but posting in case you do.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    actually, might reconsider my buy first.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    will stick with what I have

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from Caroline Islands to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from Northern Territory to 45 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in Norway
                Americans attack with 1 fighter and 4 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 4 infantry in Norway, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 45 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            6 fighters moved from 45 Sea Zone to 54 Sea Zone
            1 bomber moved from 45 Sea Zone to Queensland
            1 infantry moved from Northern Territory to Queensland
            1 marine moved from Johnston Island to 30 Sea Zone
            1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 carrier and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to 30 Sea Zone
            2 bombers moved from Western United States to United Kingdom
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 105 Sea Zone
            1 marine moved from 105 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
            1 aaGun moved from 105 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Tobruk
            1 fighter moved from Norway to 112 Sea Zone
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Normandy Bordeaux
            1 destroyer placed in 105 Sea Zone
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            2 fighters placed in Eastern United States
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            Americans undo move 2.
            Americans undo move 3.
            1 infantry placed in Normandy Bordeaux
            1 fighter and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -1.17
    Japanese : -0.17
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Sikang
            1 fighter moved from Yunnan to Sikang
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kweichow
            4 artilleries moved from Yunnan to Hunan
            5 infantry moved from Yunnan to Hunan
            1 artillery moved from Anhwe to Kweichow
            8 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
            EDIT: Removing units owned by Chinese from Hunan: 4 artilleries
            EDIT: Removing units owned by Chinese from Hunan: 5 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 8 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 1 fighter
            EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
            EDIT: Adding units owned by Chinese to Yunnan: 4 artilleries, 1 fighter and 13 infantry
            EDIT: Turning off Edit Mode
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame

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