TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 harbour, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Morocco to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to Southeast Mexico
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Morocco to Western United States
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone
1 fighter moved from Morocco to Southeast Mexico
1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 29 Sea Zone
1 fighter moved from Western United States to Line Islands
2 fighters moved from Eastern United States to 29 Sea Zone
1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 29 Sea Zone
2 fighters moved from 29 Sea Zone to Line Islands
1 artillery and 3 infantry moved from 29 Sea Zone to Line Islands
Place Units - Americans
1 harbour placed in Southeast Mexico
1 airfield placed in Line Islands
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
9 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 2x factory_minor; Remaining resources: 26 PUs;
British buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Kenya
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 76 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in British Somaliland
Battle in Kenya
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking British Somaliland from Italians, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Kenya to Egypt
2 fighters moved from Alexandria to Egypt
3 aaGuns, 3 artilleries and 27 infantry moved from India to Burma
2 aaGuns, 5 infantry and 1 mech_infantry moved from Scotland to United Kingdom
Place Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
1 factory_minor placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Gibraltar: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 harbour, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Morocco to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to Southeast Mexico
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Morocco to Western United States
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone
1 fighter moved from Morocco to Southeast Mexico
1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 29 Sea Zone
1 fighter moved from Western United States to Line Islands
2 fighters moved from Eastern United States to 29 Sea Zone
1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 29 Sea Zone
2 fighters moved from 29 Sea Zone to Line Islands
1 artillery and 3 infantry moved from 29 Sea Zone to Line Islands
Place Units - Americans
1 harbour placed in Southeast Mexico
1 airfield placed in Line Islands
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
9 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 2x factory_minor; Remaining resources: 26 PUs;
British buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Kenya
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 76 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in British Somaliland
Battle in Kenya
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking British Somaliland from Italians, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Kenya to Egypt
2 fighters moved from Alexandria to Egypt
3 aaGuns, 3 artilleries and 27 infantry moved from India to Burma
2 aaGuns, 5 infantry and 1 mech_infantry moved from Scotland to United Kingdom
Place Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
1 factory_minor placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Gibraltar: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 artillery and 1 harbour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Northern Italy to Ukraine
1 artillery and 1 infantry moved from Tunisia to Algeria
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 armour moved from Romania to Ukraine
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 cruiser
Americans defend with 1 destroyer
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 2/1 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
3 fighters moved from Southern Italy to Western Ukraine
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
2 aaGuns moved from Bessarabia to Ukraine
5 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Ukraine to Western Ukraine
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 harbour
EDIT: Removing units owned by Italians from Ukraine: 2 aaGuns
EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns
EDIT: Removing units owned by Italians from Western Ukraine: 1 bomber and 3 fighters
EDIT: Adding units owned by Italians to Eastern Poland: 1 bomber and 3 fighters
EDIT: Turning off Edit Mode
3 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser moved from 62 Sea Zone to 29 Sea Zone
EDIT: 1 destroyer moved from 29 Sea Zone to 30 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 transport moved from 85 Sea Zone to 88 Sea Zone
1 infantry moved from Brazil to Suriname
ANZAC take Suriname from Dutch
1 infantry moved from Brazil to British Guiana
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser moved from 62 Sea Zone to 29 Sea Zone
EDIT: 1 destroyer moved from 29 Sea Zone to 30 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 transport moved from 85 Sea Zone to 88 Sea Zone
1 infantry moved from Brazil to Suriname
ANZAC take Suriname from Dutch
1 infantry moved from Brazil to British Guiana
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Eastern Poland to Russia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Eastern Poland to Russia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 4 interceptors out of Russia
Attackers Fire, : 1/1 hits, 0.67 expected hits
Defenders Fire, : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.50 expected hits
Bombing raid in Russia rolls: 5,6,5 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Nenetsia
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/1 hits, 0.67 expected hits
1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Nenetsia from Russians, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers moved from Russia to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
3 fighters moved from Western Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 tactical_bomber moved from Northern Italy to Eastern Poland
1 mech_infantry moved from Norway to Karelia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Western Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
2 aaGuns moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Western Ukraine to Eastern Poland
6 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
7 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
4 artilleries moved from Western Ukraine to Ukraine
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Germans undo move 1.
2 armour, 2 artilleries and 6 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : 0.17
Defenders Fire, : : 0.33
Attackers Fire, : : 0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Novosibirsk to Bryansk
3 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 2/1 hits, 1,50 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 3 : 2/1 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/1 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/0 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
4 armour and 4 mech_infantrys moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Novgorod to Smolensk
2 aaGuns moved from Belarus to Smolensk
11 artilleries and 11 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Smolensk to Russia
1 artillery and 1 infantry moved from Smolensk to Russia
6 infantry moved from Novosibirsk to Samara
Place Units - Russians
3 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 16 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 16 infantry
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Yakut S.S.R. to Yenisey
EDIT: 16 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Suiyuyan to Shensi
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 artillery moved from Suiyuyan to Shensi
1 tactical_bomber moved from 45 Sea Zone to New Guinea
2 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from 32 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to New Guinea
1 fighter moved from 45 Sea Zone to New Guinea
2 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in New Guinea
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in New Guinea, round 2 : 1/1 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Sikang, round 2 : 3/0 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Shan State to Malaya
3 mech_infantrys moved from Shantung to Kweichow
2 infantry moved from Anhwe to Kweichow
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from New Guinea to 33 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to Caroline Islands
1 tactical_bomber moved from 30 Sea Zone to Caroline Islands
3 fighters moved from 32 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
3 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 45 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
3 fighters and 2 tactical_bombers moved from Suiyuyan to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 2 infantry
EDIT: Adding units owned by Japanese to Amur: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.67
Chinese : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 bombers moved from Western United States to 89 Sea Zone
1 bomber moved from Southeast Mexico to 89 Sea Zone
3 bombers moved from 89 Sea Zone to Spain
1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Gibraltar to Spain
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
1 fighter moved from Southeast Mexico to Venezuela
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Venezuela
2 fighters moved from 64 Sea Zone to Chile
1 artillery and 3 infantry moved from Line Islands to 29 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 infantry and 1 mech_infantry moved from 65 Sea Zone to Chile
1 artillery, 3 infantry and 2 transports moved from 29 Sea Zone to 66 Sea Zone
1 artillery and 3 infantry moved from 66 Sea Zone to Argentina
2 fighters moved from 29 Sea Zone to Argentina
2 fighters moved from Line Islands to Argentina
1 battleship and 1 cruiser moved from 29 Sea Zone to 66 Sea Zone
1 cruiser moved from 29 Sea Zone to 65 Sea Zone
1 cruiser moved from 64 Sea Zone to 65 Sea Zone
Combat - Americans
Battle in Venezuela
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Venezuela, round 2 : 2/0 hits, 2,00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Chile
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 cruisers in Chile, round 2 : 1/0 hits, 1,00 expected hits
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Chile, round 2 : 2/1 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Argentina
Americans attack with 1 artillery, 4 fighters and 3 infantry
Neutral_True defend with 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Argentina, round 2 : 1/1 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Argentina, round 2 : 3/0 hits, 3,00 expected hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 4 infantry
Battle in Spain
Americans attack with 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/1 hits, 3,67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/0 hits, 2,00 expected hits
2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Spain, round 3 : 3/1 hits, 3,33 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
3 bombers moved from Spain to Gibraltar
2 fighters and 1 tactical_bomber moved from Venezuela to Southeast Mexico
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 29 Sea Zone to 31 Sea Zone
1 destroyer moved from 64 Sea Zone to 30 Sea Zone
1 carrier moved from 29 Sea Zone to 66 Sea Zone
1 carrier moved from 64 Sea Zone to 66 Sea Zone
2 fighters moved from Chile to 64 Sea Zone
4 fighters moved from Argentina to 66 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 infantry placed in Central United States
2 fighters placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0,50
Neutral_True : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
6 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 bombers moved from Western United States to 89 Sea Zone
1 bomber moved from Southeast Mexico to 89 Sea Zone
3 bombers moved from 89 Sea Zone to Spain
1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Gibraltar to Spain
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
1 fighter moved from Southeast Mexico to Venezuela
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Venezuela
2 fighters moved from 64 Sea Zone to Chile
1 artillery and 3 infantry moved from Line Islands to 29 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 infantry and 1 mech_infantry moved from 65 Sea Zone to Chile
1 artillery, 3 infantry and 2 transports moved from 29 Sea Zone to 66 Sea Zone
1 artillery and 3 infantry moved from 66 Sea Zone to Argentina
2 fighters moved from 29 Sea Zone to Argentina
2 fighters moved from Line Islands to Argentina
1 battleship and 1 cruiser moved from 29 Sea Zone to 66 Sea Zone
1 cruiser moved from 29 Sea Zone to 65 Sea Zone
1 cruiser moved from 64 Sea Zone to 65 Sea Zone
Combat - Americans
Battle in Venezuela
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Venezuela, round 2 : 2/0 hits, 2,00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Chile
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 cruisers in Chile, round 2 : 1/0 hits, 1,00 expected hits
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Chile, round 2 : 2/1 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Argentina
Americans attack with 1 artillery, 4 fighters and 3 infantry
Neutral_True defend with 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Argentina, round 2 : 1/1 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Argentina, round 2 : 3/0 hits, 3,00 expected hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 4 infantry
Battle in Spain
Americans attack with 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/1 hits, 3,67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/0 hits, 2,00 expected hits
2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Spain, round 3 : 3/1 hits, 3,33 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
3 bombers moved from Spain to Gibraltar
2 fighters and 1 tactical_bomber moved from Venezuela to Southeast Mexico
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 29 Sea Zone to 31 Sea Zone
1 destroyer moved from 64 Sea Zone to 30 Sea Zone
1 carrier moved from 29 Sea Zone to 66 Sea Zone
1 carrier moved from 64 Sea Zone to 66 Sea Zone
2 fighters moved from Chile to 64 Sea Zone
4 fighters moved from Argentina to 66 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 infantry placed in Central United States
2 fighters placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
6 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 armour moved from Gibraltar to Portugal
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
3 infantry moved from Iraq to Turkey
4 fighters and 2 tactical_bombers moved from Egypt to Turkey
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in Saudi Arabia
British attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 2 : 1/1 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0,67 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,67 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 4 : 1/1 hits, 0,67 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 artillery remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for British: 1 infantry
Battle in Portugal
British attack with 1 armour, 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Portugal, round 2 : 1/1 hits, 1,17 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Portugal, round 2 : 1/1 hits, 1,17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/1 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
British roll dice for 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers in Turkey, round 2 : 4/1 hits, 4,50 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/1 hits, 2,67 expected hits
4 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 3 : 4/0 hits, 4,00 expected hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/1 hits, 1,33 expected hits
4 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters and 2 tactical_bombers moved from Turkey to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to Spain
9 infantry moved from Burma to India
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
EDIT: 1 destroyer moved from 10 Sea Zone to 64 Sea Zone
Place Units - British
3 infantry placed in Persia
1 fighter placed in Egypt
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,6,6,5
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4,6,6,5,3,6,2,6,2,2,4,3,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -2,00
Americans : -0,50
Neutral_True : -0,67
Chinese : 0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Northern Italy to Bulgaria
4 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Algeria to Tunisia
2 fighters moved from Eastern Poland to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Eastern Poland to Western Ukraine
2 armour moved from Ukraine to Rostov
1 bomber and 1 fighter moved from Bryansk to Ukraine
2 mech_infantrys moved from Greater Southern Germany to Bulgaria
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 11 PUs;
Combat Move - ANZAC
2 infantry moved from 91 Sea Zone to Rio de Oro
Combat - ANZAC
Battle in Rio de Oro
Non Combat Move - ANZAC
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 29 Sea Zone to 64 Sea Zone
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
ANZAC collect 10 PUs (2 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 11 PUs;
Combat Move - ANZAC
2 infantry moved from 91 Sea Zone to Rio de Oro
Combat - ANZAC
Battle in Rio de Oro
Non Combat Move - ANZAC
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 29 Sea Zone to 64 Sea Zone
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
ANZAC collect 10 PUs (2 lost to blockades); end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Spain
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
3 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 fighter moved from Eastern Poland to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 infantry moved from Vyborg to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 bombers moved from Eastern Poland to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Eastern Poland to Turkey
1 armour and 1 mech_infantry moved from Rostov to Turkey
Germans take Caucasus from Russians
1 submarine moved from 109 Sea Zone to 123 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Turkey
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Turkey, round 2 : 2/1 hits, 1.33 expected hits
British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Volgograd
Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 3/1 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 2 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/1 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/1 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
AA fire in Belarus : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Belarus, round 2 : 3/1 hits, 3.17 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Belarus, round 2 : 2/1 hits, 1.67 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 2/1 hits, 2.83 expected hits
Russians roll dice for 3 infantry in Belarus, round 3 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 4 : 2/1 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 mech_infantry moved from Karelia to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from France to Switzerland
Germans take Switzerland from Neutral_True
3 aaGuns, 6 armour, 8 infantry and 16 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 tactical_bombers moved from Belarus to Greater Southern Germany
3 infantry moved from Greater Southern Germany to Northern Italy
1 aaGun moved from Western Germany to Greater Southern Germany
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
2 bombers moved from Volgograd to Ukraine
4 artilleries moved from Ukraine to Rostov
1 bomber moved from Turkey to Western Ukraine
1 fighter moved from 99 Sea Zone to Greece
2 artilleries moved from Germany to Poland
2 mech_infantrys moved from Western Germany to France
1 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Bulgaria to Greece
2 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Romania
1 transport moved from 127 Sea Zone to 125 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in France
2 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
2 fighters, 3 infantry and 3 mech_infantrys placed in Germany
Germans undo move 4.
2 fighters, 3 infantry and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -0.33
Americans : -0.33
Russians : -0.33
AA fire in Belarus : : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 28 PUs;
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
3 infantry moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Smolensk to Vologda
3 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter and 2 infantry moved from Russia to Tambov
16 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Timguska, round 2 : 3/1 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits, 1,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/1 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 1,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/1 hits, 1,50 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 aaGuns moved from Yenisey to Timguska
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns, 10 artilleries and 5 infantry moved from Smolensk to Russia
2 artilleries moved from Russia to Samara
6 infantry moved from Russia to Samara
Place Units - Russians
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1,00
Italians : 0,00
Russians : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 battleship, 4 carriers and 1 cruiser moved from 33 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from Kweichow to Shensi
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to Shensi
3 artilleries and 4 infantry moved from Sikang to Tsinghai
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Johnston Island
Battle in Tsinghai
Japanese attack with 1 armour, 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Tsinghai, round 2 : 2/1 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Johnston Island from Americans, taking Tsinghai from Chinese with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Wake Island from Americans to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Sikang to Afghanistan
Japanese take Afghanistan from Neutral_True
3 mech_infantrys moved from Kweichow to Szechwan
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
2 bombers moved from Shensi to French Indo China
1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
2 artilleries and 4 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 75 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 infantry moved from Amur to Siberia
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : 1.00
UK_Pacific : 0.67
Japanese : -1.50
Test summary from TripleA, engine version: 1.9, time: 11:33:16
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 66 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 artillery and 2 infantry moved from Argentina to 66 Sea Zone
1 mech_infantry moved from Chile to 66 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from 64 Sea Zone to Colombia
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 armour moved from Spain to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry and 1 mech_infantry moved from Spain to Southern France
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 bombers moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Battle in Colombia
Battle in Algeria
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Colombia from Neutral_True, taking Normandy Bordeaux from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 30 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Southern France
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/1 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 bombers moved from Southern France to Spain
1 bomber moved from Normandy Bordeaux to Spain
2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Spain
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 66 Sea Zone to 29 Sea Zone
2 cruisers moved from 65 Sea Zone to 29 Sea Zone
4 fighters moved from 30 Sea Zone to 29 Sea Zone
2 fighters moved from 64 Sea Zone to Line Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Southeast Mexico to Western United States
2 fighters moved from Southeast Mexico to 64 Sea Zone
1 transport moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
Place Units - Americans
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
1 airfield and 1 factory_minor placed in Spain
1 artillery and 7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0,33
Americans : 0,33
Japanese : -0,33