I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
3 bombers moved from Trans-Jordan to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 submarines moved from 92 Sea Zone to 93 Sea Zone
5 bombers moved from Gibraltar to 93 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
Americans attack with 5 bombers, 1 destroyer and 2 submarines
Italians defend with 2 cruisers and 1 submarine
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 5 bombers and 1 destroyer in 93 Sea Zone, round 2 : 2/6 hits, 3,67 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 2 cruisers in 93 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
Americans roll dice for 2 submarines in 93 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 5 bombers and 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer
Casualties for Italians: 2 cruisers and 1 submarine
Battle in 94 Sea Zone
Americans attack with 3 bombers, 2 fighters and 2 submarines
Italians defend with 1 battleship and 1 destroyer
Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 3 bombers and 2 fighters in 94 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits
Italians roll dice for 1 battleship and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone
Americans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for Americans: 1 submarine
Casualties for Italians: 1 battleship and 1 destroyer
Non Combat Move - Americans
1 artillery moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Algeria to Morocco
3 aaGuns, 1 armour, 5 infantry and 1 marine moved from Algeria to 92 Sea Zone
3 aaGuns, 1 armour, 1 artillery, 1 carrier, 1 cruiser, 5 infantry, 1 marine and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
5 infantry moved from 98 Sea Zone to Trans-Jordan
3 aaGuns moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 94 Sea Zone to 92 Sea Zone
3 bombers moved from 93 Sea Zone to Gibraltar
3 bombers moved from 94 Sea Zone to Trans-Jordan
2 bombers moved from 93 Sea Zone to Trans-Jordan
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to Wake Island
1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 3 infantry, 2 mech_infantrys, 4 submarines, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from 17 Sea Zone to Marianas
3 infantry moved from 55 Sea Zone to Northern Territory
1 aaGun moved from 55 Sea Zone to Northern Territory
2 mech_infantrys moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 marine placed in Western United States
1 bomber and 3 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Marianas: 1 fighter
EDIT: Adding units owned by Americans to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter in Shensi, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan State
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - British
Battle in Crete
Battle in Shan State
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Crete from Italians with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
2 aaGuns, 6 artilleries and 21 infantry moved from India to Burma
2 fighters moved from Shan State to India
4 submarines moved from 92 Sea Zone to 97 Sea Zone
1 aaGun, 3 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 aaGun, 3 artilleries, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 3 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 2 marines and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
3 fighters moved from Gibraltar to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
1 fighter moved from Volgograd to 98 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
2 mech_infantrys placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17
British : -0,17
Americans : -2,67
Chinese : -0,83
Japanese : 1,67
Use last map please.
US fighters are on UK carrier in sz98
@axis-dominion said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
Chinese have a score of 2/22 defensively. Pathetic!
Feel free to edit the remaining Chinese out ;)
I just did indirectly but letting the Chinese fighter fight till the end after another failed attack.
This turn was another chapter of Allies’ misery in China. The extend of both, failed defense and attacks in China is turning the game meanwhile.
Hold on please. The UK bomber should go to India. I cannot edit as the list is too long in TJ that there is a bug so I cannot click ok anymore.
PLease move the UK Bomber to India.
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
Hold on please. The UK bomber should go to India. I cannot edit as the list is too long in TJ that there is a bug so I cannot click ok anymore.
PLease move the UK Bomber to India.
ok sure. do you prefer I wait an hour or so to give you more time to ensure all is good?
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
Use last map please.
US fighters are on UK carrier in sz98
Both:
2 UK fighters on US carrier
2 US fighter und UK carrier
@axis-dominion said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
Hold on please. The UK bomber should go to India. I cannot edit as the list is too long in TJ that there is a bug so I cannot click ok anymore.
PLease move the UK Bomber to India.
ok sure. do you prefer I wait an hour or so to give you more time to ensure all is good?
Go ahead please. I spent plenty of time on that move. If I overlooked something, I deserve to get punished.
The planning was a misery too. Despite all scenarios I came up with moving my US fleet to 55 the first time during NCM after the real dice were rolled.
Exhausting and painful move this was.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
4 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Move the uk dd in the atlantic one more to the left please. The sz next to the factory. Is it 127?
scramble in 92 ?
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
Move the uk dd in the atlantic one more to the left please. The sz next to the factory. Is it 127?
ok I can adjust it for you during Italy, along with your bomber back to india
let me know if you want to scramble in 92
No scramble
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
No scramble
ok and where exactly is the dd supposed to go in the Atlantic? to 106? cuz it can’t go to 127
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
4 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 92 Sea Zone
Italians attack with 1 bomber and 4 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Bulgaria to Romania
4 fighters moved from 92 Sea Zone to Southern France
1 aaGun moved from Northern Italy to Greater Southern Germany
3 infantry moved from Northern Italy to Greater Southern Germany
2 armour and 6 mech_infantrys moved from Northwest Persia to Iraq
2 artilleries and 3 infantry moved from France to Southern France
5 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Greater Southern Germany
Place Units - Italians
2 mech_infantrys and 1 tactical_bomber placed in Southern Italy
1 mech_infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 108 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,1,5,6,1,3,1
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
Move the uk dd in the atlantic one more to the left please. The sz next to the factory. Is it 127?
based on your description here, it seems like you wanted 106 (“next to the factory”), but not sure. 127 is not reachable :)
Yep. 106 please
LOL Sorry Mark, I forgot the attack in DNG. I will reopen and roll. Ignore the 2nd roll on Iwo please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from 55 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from West India to Ethiopia
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to 81 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Vologda
1 fighter moved from Archangel to Vologda
1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
2 bombers moved from Slovakia Hungary to Belarus
1 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Slovakia Hungary to Western Ukraine
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
Combat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Egypt causes 4 damage total.
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 3 bombers in 81 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from 81 Sea Zone to Iraq
1 bomber moved from Egypt to Iraq
2 aaGuns, 5 artilleries and 22 infantry moved from Northwest Persia to Iraq
2 bombers moved from Belarus to Western Germany
2 bombers moved from Western Ukraine to Western Germany
1 infantry moved from Archangel to Smolensk
1 aaGun moved from Bessarabia to Romania
7 mech_infantrys moved from Poland to Romania
2 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Eastern Poland to Romania
2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 aaGun and 4 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Vologda to Novgorod
1 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Southern France
2 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
2 artilleries and 2 infantry moved from France to Western Germany
4 artilleries moved from France to Southern France
3 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
6 bombers placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,2,1,5,1,3,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,1,4,1,3,4,6,3,4,5,5,3,1,5,4,1,1,6,5,2,5
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : 0.67
AA fire in Egypt : : -0.17
Russians : 0.33