no scrambles. thanks.
20L Giallo(X) vs Aldoraine(L+8) BM
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Malaya Non Combat Move - Japanese 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 carrier moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from Kwangsi to 6 Sea Zone 3 artilleries and 5 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 aaGun and 4 infantry moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe 3 fighters and 7 tactical_bombers moved from Kwangsi to Hunan 1 tactical_bomber moved from 35 Sea Zone to Hunan 3 mech_infantrys moved from Kiangsu to Hunan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour and 2 artilleries placed in Kiangsu Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Malaya Non Combat Move - Japanese 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 carrier moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from Kwangsi to 6 Sea Zone 3 artilleries and 5 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 aaGun and 4 infantry moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe 3 fighters and 7 tactical_bombers moved from Kwangsi to Hunan 1 tactical_bomber moved from 35 Sea Zone to Hunan 3 mech_infantrys moved from Kiangsu to Hunan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour and 2 artilleries placed in Kiangsu Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers EDIT: Adding units owned by Japanese to Hunan: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Brazil to Suriname 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 fighter moved from 87 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 48 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from New Zealand to India Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 2 bombers and 1 fighter placed in Central United States Americans undo move 4. 2 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Brazil to Suriname 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 fighter moved from 87 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 48 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from New Zealand to India Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 2 bombers and 1 fighter placed in Central United States Americans undo move 4. 2 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Tanganyika Territory to Belgian Congo 1 bomber moved from Gibraltar to Belgian Congo 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from 98 Sea Zone to Egypt Combat - British Battle in Alexandria Battle in Egypt British attack with 1 armour, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry British roll dice for 1 battleship and 3 cruisers in Egypt, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 armour, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 4/14 hits, 6.00 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/8 hits, 2.83 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 artilleries owned by the Italians, 1 artillery owned by the British and 4 infantry owned by the Italians lost in Egypt British roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 3 : 7/12 hits, 5.33 expected hits Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Alexandria from Italians, taking Egypt from Italians with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Belgian Congo British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Belgian Congo to Tanganyika Territory 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,6,1,1,1 British collect 24 PUs (6 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,5,1,1,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 0.50 Italians : -0.67 Chinese : -0.50 Japanese : 0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 2 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 artillery and 1 infantry moved from Albania to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Non Combat Move - Italians 2 fighters moved from Southern Italy to 97 Sea Zone 1 aaGun moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Albania to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 artillery and 1 infantry moved from Tunisia to Algeria Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 fighter and 1 mech_infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 fighter and 1 mech_infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 8 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 8 armour, 11 artilleries, 28 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 5 mech_infantrys moved from Poland to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Vyborg to Novgorod 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 submarines moved from 109 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 4 aaGuns moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 10 mech_infantrys placed in Germany 3 artilleries placed in Novgorod 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 3 artilleries, 7 infantry and 2 mech_infantrys moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 2 factory_minors and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 2 bombers moved from Hunan to Chahar 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Battle in Chahar Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Guam from Americans, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 armour EDIT: Adding units owned by Japanese to Yunnan: 1 armour EDIT: Turning off Edit Mode 1 infantry moved from Yunnan to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 2 fighters moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 bombers moved from Chahar to Yunnan 3 fighters and 8 tactical_bombers moved from Hunan to Yunnan 2 artilleries moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Hunan to Kweichow 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 armour moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan Place Units - Japanese 5 submarines placed in 6 Sea Zone 3 artilleries placed in Kiangsu 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : -0,50
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Test summary from TripleA, engine version: 1.9, time: 1:44:49 PM
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Ethiopia Americans take Ethiopia from Italians 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from Gibraltar to Morocco 1 bomber moved from India to French Indo China Combat - Americans Americans creates battle in territory 106 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in Morocco Americans attack with 2 fighters and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking 106 Sea Zone from Germans, taking Morocco from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 destroyer moved from 87 Sea Zone to 92 Sea Zone 1 carrier moved from 87 Sea Zone to 92 Sea Zone 2 fighters moved from Morocco to 92 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 87 Sea Zone 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central United States to Southeast Mexico 2 bombers moved from Eastern United States to New Zealand 1 artillery moved from 87 Sea Zone to French West Africa 1 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from French West Africa to French Equatorial Africa 1 bomber moved from French Indo China to India Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 infantry and 1 mech_infantry placed in Central United States 3 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Americans undo move 6. 1 fighter placed in Eastern United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -1.17 Neutral_Axis : -0.33 Japanese : 1.00 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Suiyuyan to Kansu 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 bomber EDIT: Adding units owned by Americans to Persia: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Ethiopia Americans take Ethiopia from Italians 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from Gibraltar to Morocco 1 bomber moved from India to French Indo China Combat - Americans Americans creates battle in territory 106 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in Morocco Americans attack with 2 fighters and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking 106 Sea Zone from Germans, taking Morocco from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 destroyer moved from 87 Sea Zone to 92 Sea Zone 1 carrier moved from 87 Sea Zone to 92 Sea Zone 2 fighters moved from Morocco to 92 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 87 Sea Zone 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central United States to Southeast Mexico 2 bombers moved from Eastern United States to New Zealand 1 artillery moved from 87 Sea Zone to French West Africa 1 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from French West Africa to French Equatorial Africa 1 bomber moved from French Indo China to India Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 infantry and 1 mech_infantry placed in Central United States 3 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Americans undo move 6. 1 fighter placed in Eastern United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Suiyuyan to Kansu 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 bomber EDIT: Adding units owned by Americans to Persia: 1 bomber EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 24 PUs; British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from 99 Sea Zone to Crete 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 fighter moved from Trans-Jordan to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Crete British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to Bryansk 1 fighter moved from Persia to Bryansk 1 fighter moved from Trans-Jordan to Bryansk 1 fighter moved from Trans-Jordan to 92 Sea Zone 1 carrier, 3 cruisers and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 armour moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia 2 fighters moved from Burma to India 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Tanganyika Territory to India 1 armour and 1 mech_infantry moved from Persia to West India 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Crete to Cyprus 1 battleship moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,5,4 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 0.83 Italians : -0.67 Americans : -1.17 Chinese : 0.17 Neutral_Axis : -0.33 Japanese : 0.33 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from 97 Sea Zone to Cyprus 1 bomber moved from Southern Italy to Cyprus 1 artillery and 3 infantry moved from Algeria to Morocco Combat - Italians Battle in Cyprus Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 fighter and 1 tactical_bomber Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Cyprus, round 2 : 1/5 hits, 2,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Cyprus, round 2 : 0/2 hits, 1,17 expected hits 1 tactical_bomber owned by the British lost in Cyprus Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Cyprus, round 3 : 4/5 hits, 2,33 expected hits British roll dice for 1 fighter in Cyprus, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the British and 1 infantry owned by the Italians lost in Cyprus Italians win, taking Cyprus from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 infantry Battle in Morocco Italians attack with 1 artillery and 3 infantry Americans defend with 2 infantry Italians roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 3 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Cyprus to 97 Sea Zone 1 bomber moved from Cyprus to Southern Italy 1 aaGun moved from Romania to Eastern Poland Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,00 British : -0,83 Americans : 1,67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from South Australia to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from South Australia to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 4 bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter moved from Southern Italy to 99 Sea Zone 2 bombers moved from Western Germany to Ukraine 1 infantry moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Novgorod to Eastern Poland 2 artilleries and 8 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Baltic States 1 submarine moved from 110 Sea Zone to 124 Sea Zone 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter; Italians loiter and taunt British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Ukraine Germans attack with 2 bombers and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone retreated to 113 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Non Combat Move - Germans 1 tactical_bomber moved from 113 Sea Zone to Western Ukraine 2 fighters moved from 113 Sea Zone to Poland 2 mech_infantrys moved from Western Germany to Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Holland Belgium to France 2 infantry moved from Western Germany to France 1 artillery moved from Norway to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 3 tactical_bombers moved from Southern Italy to Western Ukraine 2 bombers moved from Ukraine to Western Ukraine 1 fighter moved from 99 Sea Zone to Southern Italy 1 aaGun moved from Novgorod to Baltic States Place Units - Germans 2 armour placed in Novgorod 4 bombers placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,50 Russians : 0,50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 submarine moved from 113 Sea Zone to 115 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 artillery moved from Russia to Tambov 4 aaGuns moved from Bryansk to Tambov 14 artilleries and 32 infantry moved from Bryansk to Tambov 2 armour, 12 infantry and 3 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 2 mech_infantrys moved from Volgograd to Russia Place Units - Russians 1 mech_infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.00