DizzKneeLand33 (X+0) versus Giallo BM3 L20

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 armour; Remaining resources: 5 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
            1 armour moved from Suiyuyan to Central Mongolia
                  Germans take Central Mongolia from Russians
            1 mech_infantry moved from Kansu to Central Mongolia
            14 armour and 8 mech_infantrys moved from Bryansk to Volgograd
            3 armour moved from Ukraine to Volgograd
            1 bomber moved from Western Germany to Bryansk
            3 bombers and 6 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Evenkiyskiy to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 9 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,7,8 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Volgograd
                Germans attack with 17 armour and 8 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 17 armour and 8 mech_infantrys in Volgograd, round 2 : 6/25 hits, 9.83 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 17 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Western Germany to Bryansk
            6 artilleries and 4 infantry moved from Western Ukraine to Bryansk
            1 artillery and 1 infantry moved from Belarus to Bryansk
            1 artillery and 2 infantry moved from Novgorod to Belarus
            6 artilleries and 4 infantry moved from Bessarabia to Ukraine
            5 armour and 5 mech_infantrys moved from Romania to Ukraine
            3 aaGuns, 2 artilleries and 3 infantry moved from Western Germany to France
            3 bombers and 6 fighters moved from Russia to Bryansk
    
        Place Units - Germans
            10 armour placed in Romania
            3 armour placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2
            Germans collect 61 PUs (4 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -4.83
    Russians : 0.00
    

    Savegame

  • '20 '16 '15 '14

    I assumed no intercept there.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 9 PUs; 
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Soviet Far East to Siberia
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Amur to Manchuria
            1 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,6,6,3,6,2,4,4
            Russians collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Philippines to 42 Sea Zone
            2 bombers moved from Japan to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 submarine; ANZAC defend with 1 transport
                1 submarine owned by the British Submerged
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 2 bombers and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 armour and 2 marines moved from Philippines to 35 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 marines, 6 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 armour and 2 marines moved from 33 Sea Zone to Caroline Islands
            3 bombers and 3 fighters moved from Philippines to Caroline Islands
            1 bomber moved from 42 Sea Zone to Caroline Islands
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            2 bombers moved from 25 Sea Zone to Caroline Islands
            1 fighter moved from Philippines to Caroline Islands
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
            Japanese collect 19 PUs (1 lost to blockades); end with 20 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : -0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery moved from Solomon Islands to 49 Sea Zone
            1 artillery and 1 transport moved from 49 Sea Zone to 47 Sea Zone
            1 artillery moved from 47 Sea Zone to New Britain
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            9 fighters moved from Cyprus to Russia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in New Guinea
            Battle in New Britain
    
        Non Combat Move - Americans
            3 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            7 fighters moved from 49 Sea Zone to Hawaiian Islands
            4 carriers, 3 destroyers and 10 submarines moved from 49 Sea Zone to 63 Sea Zone
            1 fighter moved from South Australia to New Zealand
            1 carrier and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 carrier and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Persia to Northwest Persia
            1 destroyer moved from 56 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Persia
            1 destroyer placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 carrier, 1 destroyer and 3 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 artilleries placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery moved from Solomon Islands to 49 Sea Zone
            1 artillery and 1 transport moved from 49 Sea Zone to 47 Sea Zone
            1 artillery moved from 47 Sea Zone to New Britain
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            9 fighters moved from Cyprus to Russia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in New Guinea
            Battle in New Britain
    
        Non Combat Move - Americans
            3 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            7 fighters moved from 49 Sea Zone to Hawaiian Islands
            4 carriers, 3 destroyers and 10 submarines moved from 49 Sea Zone to 63 Sea Zone
            1 fighter moved from South Australia to New Zealand
            1 carrier and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 carrier and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Persia to Northwest Persia
            1 destroyer moved from 56 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Persia
            1 destroyer placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 carrier, 1 destroyer and 3 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 artilleries placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
                  UK_Pacific take 35 Sea Zone from Japanese
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
                  UK_Pacific take 20 Sea Zone from Japanese
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
            1 infantry moved from Alexandria to Egypt
            3 armour moved from Egypt to Iraq
            3 armour and 4 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Cyprus to Russia
            1 bomber moved from Northwest Persia to Volgograd
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Borneo
            Battle in Celebes
    
        Non Combat Move - British
            1 bomber moved from Volgograd to Northwest Persia
            1 marine moved from India to 39 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 fighter moved from India to Northwest Persia
            1 armour moved from Yunnan to Shensi
            1 armour moved from Anhwe to Manchuria
            1 artillery and 1 infantry moved from Kwangsi to Hunan
            1 aaGun moved from Kwangsi to Hunan
    
        Place Units - British
            2 artilleries and 1 infantry placed in Iraq
            3 infantry placed in Egypt
            3 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            4 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 26 PUs; end with 27 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
            Some Units in India change ownership: 4 armour
    

    Combat Hit Differential Summary :

    AA fire in Volgograd : : -0,17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Caucasus to Bryansk
            1 infantry moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Ukraine to Bryansk
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6
            Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Caucasus to Bryansk
            1 infantry moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Ukraine to Bryansk
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6
            Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Vologda: 1 armour
            EDIT: Removing units owned by Italians from Samara: 1 armour
            EDIT: Adding units owned by Italians to Bryansk: 2 armour
            EDIT: Removing units owned by Italians from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Italians to Samara: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    A few small NCM edits.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Queensland to New Zealand
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Queensland to New Zealand
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 1 artillery, 8 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour and 1 mech_infantry moved from Central Mongolia to Buyant-Uhaa
                  Germans take Buyant-Uhaa from Russians
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                  Germans take Amur from Russians
            1 armour moved from Yakut S.S.R. to Amur
                  Germans take Ulaanbaatar from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Sakha
                  Germans take Sakha from Russians
            1 armour and 1 mech_infantry moved from Sakha to Siberia
    
        Combat - Germans
            Battle in Siberia
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Germans win, taking Siberia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            17 armour and 8 mech_infantrys moved from Volgograd to Bryansk
            5 armour, 6 artilleries, 4 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
            10 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Belarus to Bryansk
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun moved from France to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            6 infantry placed in Western Germany
            10 mech_infantrys placed in Romania
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 armour, 13 artilleries, 84 infantry and 7 mech_infantrys moved from Russia to Samara
            5 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
    
        Combat - Russians
            Battle in Samara
                Russians attack with 5 armour, 13 artilleries, 84 infantry and 7 mech_infantrys
                Italians defend with 1 mech_infantry
                    Russians roll dice for 5 armour, 13 artilleries, 84 infantry and 7 mech_infantrys in Samara, round 2 : 22/109 hits, 24,17 expected hits
                    Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 5 armour, 13 artilleries, 83 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            6 aaGuns moved from Russia to Samara
    
        Place Units - Russians
            1 armour and 2 artilleries placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,2,6,5,3
            Russians collect 5 PUs (3 lost to blockades); end with 5 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Russians : -2,17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Caroline Islands to 47 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from 33 Sea Zone to 21 Sea Zone
            2 fighters moved from Caroline Islands to 21 Sea Zone
            1 bomber moved from Caroline Islands to 44 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            5 bombers moved from Caroline Islands to 54 Sea Zone
            1 destroyer and 6 submarines moved from 33 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 26 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 47 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 47 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 43 Sea Zone
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win, taking Korea from Russians, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 submarine and 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 5 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 5 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 20 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 6 submarines
                British defend with 1 submarine
                    Japanese roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 6 submarines in 35 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
                    1 submarine owned by the British lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer and 6 submarines remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    British roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 21 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 submarine
    
        Non Combat Move - Japanese
            5 bombers moved from 54 Sea Zone to Philippines
            2 marines moved from Caroline Islands to 33 Sea Zone
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 battleship, 3 carriers, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 armour, 1 infantry and 2 marines moved from 35 Sea Zone to Philippines
            1 fighter moved from 47 Sea Zone to 35 Sea Zone
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            4 fighters moved from 21 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 16 PUs; end with 16 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Americans : -0.33
    Japanese : -2.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 fighters moved from Russia to Volgograd
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Hawaiian Islands to 26 Sea Zone
            7 fighters moved from Hawaiian Islands to 26 Sea Zone
            4 carriers, 2 destroyers and 10 submarines moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 4 carriers, 2 destroyers, 1 fighter and 10 submarines
                Japanese defend with 1 submarine
                    Americans roll dice for 10 submarines in 54 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 4 carriers, 2 destroyers, 1 fighter and 10 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 2 carriers, 2 destroyers, 14 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 2 destroyers, 14 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Volgograd
                Americans attack with 9 fighters
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 9 fighters in Volgograd, round 2 : 4/9 hits, 4,50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Volgograd
                Americans win with 8 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            8 fighters moved from Volgograd to Northwest Persia
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            2 carriers, 2 destroyers, 2 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            3 tactical_bombers placed in Persia
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 carrier and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Americans : -1,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Shensi
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 fighters moved from Russia to Volgograd
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Hawaiian Islands to 26 Sea Zone
            7 fighters moved from Hawaiian Islands to 26 Sea Zone
            4 carriers, 2 destroyers and 10 submarines moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 4 carriers, 2 destroyers, 1 fighter and 10 submarines
                Japanese defend with 1 submarine
                    Americans roll dice for 10 submarines in 54 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 4 carriers, 2 destroyers, 1 fighter and 10 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 2 carriers, 2 destroyers, 14 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 2 destroyers, 14 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Volgograd
                Americans attack with 9 fighters
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 9 fighters in Volgograd, round 2 : 4/9 hits, 4,50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Volgograd
                Americans win with 8 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            8 fighters moved from Volgograd to Northwest Persia
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            2 carriers, 2 destroyers, 2 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            3 tactical_bombers placed in Persia
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 carrier and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Shensi
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 3 infantry and 6 mech_infantrys; Remaining resources: 11 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 armour; Remaining resources: 3 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Dutch New Guinea from Japanese to Americans
            EDIT: Removing units owned by Americans from New Guinea: 1 infantry
            EDIT: Adding units owned by Americans to Dutch New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
            1 armour moved from Shensi to Kansu
            1 armour moved from Manchuria to Chahar
            3 armour, 2 artilleries and 1 infantry moved from Iraq to Northwest Persia
            4 infantry moved from Egypt to Trans-Jordan
            3 armour moved from Union of South Africa to Belgian Congo
            1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Hunan to Yunnan
            2 fighters moved from Russia to Shensi
            1 bomber moved from Northwest Persia to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in 43 Sea Zone
                British attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            1 marine moved from Malaya to 37 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 marine and 3 submarines moved from 37 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 54 Sea Zone
            1 bomber moved from Ukraine to Northwest Persia
            1 aaGun moved from Hunan to Yunnan
            4 armour moved from India to Eastern Persia
    
        Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            5 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 26 PUs; end with 29 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
            Some Units in India change ownership: 5 armour
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 0,33
    Americans : -1,17
    AA fire in Ukraine : : -0,17
    Japanese : -0,33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Turkmenistan
                  Italians take Turkmenistan from Russians
            1 mech_infantry moved from Vologda to Bryansk
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Rostov to Caucasus
            1 artillery and 2 infantry moved from Ukraine to Rostov
            4 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov
            1 aaGun, 2 artilleries and 7 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1,6,1
            Italians collect 13 PUs (7 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from Yunnan to Burma
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

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