sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 5 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Norway to Finland
5 bombers moved from Normandy Bordeaux to Finland
1 tactical_bomber moved from 110 Sea Zone to Finland
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Burma to Shan State
4 fighters moved from 39 Sea Zone to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 5 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Norway to Finland
5 bombers moved from Normandy Bordeaux to Finland
1 tactical_bomber moved from 110 Sea Zone to Finland
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Burma to Shan State
4 fighters moved from 39 Sea Zone to Shan State
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Finland
Americans attack with 1 armour, 5 bombers, 1 infantry and 1 tactical_bomber
Germans defend with 3 armour
Americans roll dice for 1 armour, 5 bombers, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 4.67 expected hits
Italians roll dice for 3 armour in Finland, round 2 : 2/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Americans, 3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Italians with 1 armour and 5 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Germans: 3 armour
Battle in Shan State
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 3 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
4 fighters moved from Shan State to Burma
5 bombers moved from Finland to Norway
3 fighters moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 90 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 90 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 carriers, 5 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
4 bombers moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield, 1 armour, 1 artillery and 1 fighter placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : 0.50
Americans : 0.50
Japanese : -1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
3 tactical_bombers moved from Burma to 38 Sea Zone
6 fighters moved from Burma to 38 Sea Zone
1 bomber moved from India to 38 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 5 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Norway to Finland
5 bombers moved from Normandy Bordeaux to Finland
1 tactical_bomber moved from 110 Sea Zone to Finland
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Burma to Shan State
4 fighters moved from 39 Sea Zone to Shan State
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Finland
Americans attack with 1 armour, 5 bombers, 1 infantry and 1 tactical_bomber
Germans defend with 3 armour
Americans roll dice for 1 armour, 5 bombers, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 4.67 expected hits
Italians roll dice for 3 armour in Finland, round 2 : 2/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Americans, 3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Italians with 1 armour and 5 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Germans: 3 armour
Battle in Shan State
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 3 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
4 fighters moved from Shan State to Burma
5 bombers moved from Finland to Norway
3 fighters moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 90 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 90 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 carriers, 5 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
4 bombers moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield, 1 armour, 1 artillery and 1 fighter placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
3 tactical_bombers moved from Burma to 38 Sea Zone
6 fighters moved from Burma to 38 Sea Zone
1 bomber moved from India to 38 Sea Zone
Combat - British
Battle in 38 Sea Zone
British attack with 1 bomber, 1 destroyer, 6 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer, 6 fighters and 3 tactical_bombers in 38 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 38 Sea Zone
British win with 1 bomber, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 bomber moved from 38 Sea Zone to India
6 fighters and 3 tactical_bombers moved from 38 Sea Zone to Burma
2 mech_infantrys moved from India to Burma
1 mech_infantry moved from West India to Burma
3 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to West India
4 infantry moved from Iraq to Persia
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 fighter moved from United Kingdom to Norway
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in United Kingdom
2 submarines and 1 transport placed in 80 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.00
Italians : 0.50
British : 0.00
Americans : 0.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Novgorod to Finland
Combat - Italians
Battle in Finland
Italians attack with 1 armour
Americans defend with 1 armour
Italians roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Finland
Americans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Novgorod
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4,5,5
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -0.50
Americans : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from India to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from India to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 17 Sea Zone
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 22 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 7 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 7 fighters in 41 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 6 fighters remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to India
2 fighters moved from 41 Sea Zone to Burma
2 fighters moved from South Australia to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 infantry moved from South Australia to Queensland
1 armour and 1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 1.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from India to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 17 Sea Zone
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 22 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 7 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 7 fighters in 41 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 6 fighters remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to India
2 fighters moved from 41 Sea Zone to Burma
2 fighters moved from South Australia to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 infantry moved from South Australia to Queensland
1 armour and 1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Holland Belgium
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers and 5 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 3 bombers and 5 infantry in Holland Belgium, round 2 : 4/8 hits, 2.83 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Germans
3 bombers moved from Holland Belgium to Germany
4 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Slovakia Hungary
5 infantry moved from Poland to Slovakia Hungary
5 aaGuns, 26 armour, 4 artilleries, 9 infantry and 25 mech_infantrys moved from Eastern Poland to Bessarabia
Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,2,1
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Germans : 2.00
Americans : -0.33
Russians : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 1/8 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 0/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 4 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Vologda, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 artillery moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 fighter moved from Vologda to Novosibirsk
1 bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter moved from Archangel to Ukraine
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Belarus to Russia
1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
1 armour and 2 artilleries placed in Ukraine
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 1/8 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 0/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 4 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Vologda, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 artillery moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 fighter moved from Vologda to Novosibirsk
1 bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter moved from Archangel to Ukraine
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Belarus to Russia
1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
1 armour and 2 artilleries placed in Ukraine
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00
Russians : -2.50
@dawgoneit sorry just realised didnt move ruski sub…please use second file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Kansu to Timguska
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
2 tactical_bombers moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Manchuria to Amur
3 mech_infantrys moved from Manchuria to Chahar
1 fighter moved from Yunnan to Siam
1 bomber and 1 fighter moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to Siam
1 fighter moved from Yunnan to Malaya
Combat - Japanese
Battle in Malaya
Japanese attack with 1 bomber and 2 fighters
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber and 2 fighters in Malaya, round 2 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
1 infantry owned by the Japanese retreated to Yunnan
UK_Pacific win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/7 hits, 3.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in Siam
Japanese attack with 2 fighters
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters in Siam, round 2 : 0/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Siam
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
2 fighters moved from Siam to Yunnan
1 bomber and 2 fighters moved from Malaya to Yunnan
4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 3 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 carrier and 3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
UK_Pacific : -1.00
Japanese : -3.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Norway to Denmark
3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Norway to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Finland to Karelia
Russians take Karelia from Italians
1 armour moved from Karelia to Finland
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java
1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
Americans take 42 Sea Zone from Japanese
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Norway to Denmark
3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Norway to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Finland to Karelia
Russians take Karelia from Italians
1 armour moved from Karelia to Finland
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java
1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
Americans take 42 Sea Zone from Japanese
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Guam
Battle in Java
Americans attack with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Guam from Japanese, taking Java from Japanese with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 5 bombers and 1 infantry
Germans defend with 6 infantry
Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Denmark, round 2 : 4/7 hits, 4.00 expected hits
Germans roll dice for 6 infantry in Denmark, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 artillery and 5 bombers in Denmark, round 3 : 3/6 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Americans win with 4 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Germans: 6 infantry
Battle in Western Germany
Americans attack with 9 artilleries, 4 fighters and 8 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 9 artilleries, 4 fighters and 8 infantry in Western Germany, round 2 : 10/21 hits, 7.67 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 15 infantry in Western Germany, round 2 : 5/17 hits, 5.67 expected hits
1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 infantry owned by the Americans lost in Western Germany
Americans roll dice for 9 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 5/16 hits, 6.00 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Western Germany, round 3 : 2/7 hits, 2.33 expected hits
5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans roll dice for 9 artilleries, 4 fighters and 1 infantry in Western Germany, round 4 : 7/14 hits, 5.33 expected hits
Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 9 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 37
Casualties for Americans: 7 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 15 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 4 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Americans
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to Norway
1 fighter moved from Holland Belgium to Norway
4 bombers moved from Denmark to Norway
1 transport moved from 91 Sea Zone to 102 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 carriers and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
4 fighters moved from Burma to 42 Sea Zone
3 carriers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 aaGun, 1 airfield, 1 bomber and 1 tactical_bomber placed in Norway
2 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -2.67
Americans : 0.17
AA fire in Western Germany : : -0.50
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 mech_infantrys moved from Burma to French Indo China
6 fighters and 3 tactical_bombers moved from Burma to French Indo China
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Norway to Denmark
3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Norway to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Finland to Karelia
Russians take Karelia from Italians
1 armour moved from Karelia to Finland
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java
1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
Americans take 42 Sea Zone from Japanese
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Guam
Battle in Java
Americans attack with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Guam from Japanese, taking Java from Japanese with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 5 bombers and 1 infantry
Germans defend with 6 infantry
Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Denmark, round 2 : 4/7 hits, 4.00 expected hits
Germans roll dice for 6 infantry in Denmark, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 artillery and 5 bombers in Denmark, round 3 : 3/6 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Americans win with 4 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Germans: 6 infantry
Battle in Western Germany
Americans attack with 9 artilleries, 4 fighters and 8 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 9 artilleries, 4 fighters and 8 infantry in Western Germany, round 2 : 10/21 hits, 7.67 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 15 infantry in Western Germany, round 2 : 5/17 hits, 5.67 expected hits
1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 infantry owned by the Americans lost in Western Germany
Americans roll dice for 9 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 5/16 hits, 6.00 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Western Germany, round 3 : 2/7 hits, 2.33 expected hits
5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans roll dice for 9 artilleries, 4 fighters and 1 infantry in Western Germany, round 4 : 7/14 hits, 5.33 expected hits
Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 9 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 37
Casualties for Americans: 7 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 15 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 4 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Americans
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to Norway
1 fighter moved from Holland Belgium to Norway
4 bombers moved from Denmark to Norway
1 transport moved from 91 Sea Zone to 102 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 carriers and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
4 fighters moved from Burma to 42 Sea Zone
3 carriers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 aaGun, 1 airfield, 1 bomber and 1 tactical_bomber placed in Norway
2 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 3 infantry and 2 marines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 mech_infantrys moved from Burma to French Indo China
6 fighters and 3 tactical_bombers moved from Burma to French Indo China
Combat - British
Battle in Denmark
Battle in French Indo China
British attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 6 fighters, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 2 : 5/11 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking Denmark from Germans, taking French Indo China from Japanese with 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 battleship moved from 39 Sea Zone to 38 Sea Zone
1 marine moved from Burma to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 infantry moved from Persia to 80 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour, 4 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from West India to Burma
2 infantry moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 39 Sea Zone to India
1 bomber moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Norway to Western Germany
1 armour, 5 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
Place Units - British
2 armour, 3 artilleries, 3 infantry and 2 marines placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -2.67
British : -0.33
Americans : 0.17
AA fire in Western Germany : : -0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Norway to Denmark
3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Norway to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Finland to Karelia
Russians take Karelia from Italians
1 armour moved from Karelia to Finland
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java
1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
Americans take 42 Sea Zone from Japanese
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Guam
Battle in Java
Americans attack with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Guam from Japanese, taking Java from Japanese with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 5 bombers and 1 infantry
Germans defend with 6 infantry
Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Denmark, round 2 : 4/7 hits, 4.00 expected hits
Germans roll dice for 6 infantry in Denmark, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 artillery and 5 bombers in Denmark, round 3 : 3/6 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Americans win with 4 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Germans: 6 infantry
Battle in Western Germany
Americans attack with 9 artilleries, 4 fighters and 8 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 9 artilleries, 4 fighters and 8 infantry in Western Germany, round 2 : 10/21 hits, 7.67 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 15 infantry in Western Germany, round 2 : 5/17 hits, 5.67 expected hits
1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 infantry owned by the Americans lost in Western Germany
Americans roll dice for 9 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 5/16 hits, 6.00 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Western Germany, round 3 : 2/7 hits, 2.33 expected hits
5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans roll dice for 9 artilleries, 4 fighters and 1 infantry in Western Germany, round 4 : 7/14 hits, 5.33 expected hits
Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 9 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 37
Casualties for Americans: 7 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 15 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 4 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Americans
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to Norway
1 fighter moved from Holland Belgium to Norway
4 bombers moved from Denmark to Norway
1 transport moved from 91 Sea Zone to 102 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 carriers and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
4 fighters moved from Burma to 42 Sea Zone
3 carriers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 aaGun, 1 airfield, 1 bomber and 1 tactical_bomber placed in Norway
2 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 3 infantry and 2 marines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 mech_infantrys moved from Burma to French Indo China
6 fighters and 3 tactical_bombers moved from Burma to French Indo China
Combat - British
Battle in Denmark
Battle in French Indo China
British attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 6 fighters, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 2 : 5/11 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking Denmark from Germans, taking French Indo China from Japanese with 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 battleship moved from 39 Sea Zone to 38 Sea Zone
1 marine moved from Burma to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 infantry moved from Persia to 80 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour, 4 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from West India to Burma
2 infantry moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 39 Sea Zone to India
1 bomber moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Norway to Western Germany
1 armour, 5 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
Place Units - British
2 armour, 3 artilleries, 3 infantry and 2 marines placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 bomber
EDIT: Adding units owned by British to Burma: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.67
British : -0.33
Americans : 0.17
AA fire in Western Germany : : -0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Norway to Denmark
3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Norway to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Finland to Karelia
Russians take Karelia from Italians
1 armour moved from Karelia to Finland
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java
1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
Americans take 42 Sea Zone from Japanese
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Guam
Battle in Java
Americans attack with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Guam from Japanese, taking Java from Japanese with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 5 bombers and 1 infantry
Germans defend with 6 infantry
Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Denmark, round 2 : 4/7 hits, 4.00 expected hits
Germans roll dice for 6 infantry in Denmark, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 artillery and 5 bombers in Denmark, round 3 : 3/6 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Americans win with 4 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Germans: 6 infantry
Battle in Western Germany
Americans attack with 9 artilleries, 4 fighters and 8 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 9 artilleries, 4 fighters and 8 infantry in Western Germany, round 2 : 10/21 hits, 7.67 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 15 infantry in Western Germany, round 2 : 5/17 hits, 5.67 expected hits
1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 infantry owned by the Americans lost in Western Germany
Americans roll dice for 9 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 5/16 hits, 6.00 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Western Germany, round 3 : 2/7 hits, 2.33 expected hits
5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans roll dice for 9 artilleries, 4 fighters and 1 infantry in Western Germany, round 4 : 7/14 hits, 5.33 expected hits
Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 9 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 37
Casualties for Americans: 7 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 15 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 4 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Americans
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to Norway
1 fighter moved from Holland Belgium to Norway
4 bombers moved from Denmark to Norway
1 transport moved from 91 Sea Zone to 102 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 carriers and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
4 fighters moved from Burma to 42 Sea Zone
3 carriers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 aaGun, 1 airfield, 1 bomber and 1 tactical_bomber placed in Norway
2 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 3 infantry and 2 marines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 mech_infantrys moved from Burma to French Indo China
6 fighters and 3 tactical_bombers moved from Burma to French Indo China
Combat - British
Battle in Denmark
Battle in French Indo China
British attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 6 fighters, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 2 : 5/11 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking Denmark from Germans, taking French Indo China from Japanese with 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 battleship moved from 39 Sea Zone to 38 Sea Zone
1 marine moved from Burma to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 infantry moved from Persia to 80 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour, 4 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from West India to Burma
2 infantry moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 39 Sea Zone to India
1 bomber moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Norway to Western Germany
1 armour, 5 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
Place Units - British
2 armour, 3 artilleries, 3 infantry and 2 marines placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 bomber
EDIT: Adding units owned by British to Burma: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 5 destroyers
EDIT: Adding units owned by Americans to 42 Sea Zone: 5 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.67
British : -0.33
Americans : 0.17
AA fire in Western Germany : : -0.50
Japanese : -0.67