Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 3 carriers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 2 bombers moved from Yunnan to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java Combat - Japanese Battle in Java Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 artillery and 2 infantry Japanese roll dice for 1 fighter and 2 tactical_bombers in Java, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java retreated to Java Americans win with 1 artillery remaining. Battle score for attacker is -16 Casualties for Japanese: 2 tactical_bombers Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 16 Sea Zone Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Java to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 fighter moved from Philippines to 37 Sea Zone 1 tactical_bomber moved from Burma to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 bombers moved from Burma to Yunnan 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar 3 fighters moved from Japan to 6 Sea Zone 8 fighters moved from 6 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from Jehol to 20 Sea Zone 1 battleship and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 3 carriers placed in 37 Sea Zone 1 airfield placed in Malaya 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1 Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 42 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 42 Sea Zone: 2 transports EDIT: Turning off Edit Mode COMMENT: Remove the US art in Java on US turn. Used internal dice roller to attack one more round with my fighter. We both got 1's I removed the fighter in sz 37 but I cannot edit out the art.
Combat Hit Differential Summary :
British : -0.33 Americans : 0.33 UK_Pacific : -0.33 Japanese : -0.33
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@BobbaRossa So a lot of crazy edits going on. Sorry about that. I wanted to have at least one more round of combat in Java but I clicked to fast and retreated by accident. I used the internal dice roller to roll out another round (you should see the MARTI emails) and we both got 1’s. i edited out my fighter but for some reason it wont let me edit out the art from Java. Maybe you will be able to edit it out on your US turn. I left a comment in the game file. So all in all it should be legit. Let me know if you have any questions. And for what its worth your 3 ground units killed 3 planes:disappointed:
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone 1 bomber moved from Dutch New Guinea to 20 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 7/7 hits, 3.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 66 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Non Combat Move - Americans 2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to French Guiana 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to French Guiana 1 bomber moved from 20 Sea Zone to Dutch New Guinea 5 fighters moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 3.17 Japanese : -0.83
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Tsinghai 5 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 9 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -3.17 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone 1 bomber moved from Dutch New Guinea to 20 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 7/7 hits, 3.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 66 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Non Combat Move - Americans 2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to French Guiana 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to French Guiana 1 bomber moved from 20 Sea Zone to Dutch New Guinea 5 fighters moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Tsinghai 5 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 9 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 carrier and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma 1 bomber moved from Egypt to British Somaliland 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Morocco 3 fighters moved from 92 Sea Zone to Morocco Combat - British Battle in Algeria Battle in British Somaliland British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in British Somaliland, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking Algeria from Italians, taking British Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Morocco British attack with 1 armour, 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 artilleries British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 2 artilleries in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Non Combat Move - British 1 marine moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 cruiser and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from British Somaliland to Egypt 3 fighters moved from Morocco to 92 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 armour moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Egypt to Iraq 1 armour moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Persia to Egypt 1 tactical_bomber moved from Alexandria to 98 Sea Zone 2 fighters moved from Alexandria to Egypt 5 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 1 airfield placed in Egypt Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.33 Italians : -0.33 Americans : 3.17 Chinese : -3.17 Japanese : -1.83
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Holy cow, that airstrike… That might’ve been the luckiest roll I’ve ever had in this game…
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And I can’t seem to edit out that artillery either. We can just ignore it until it’s existence matters. I won’t be moving it.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone 1 bomber moved from Dutch New Guinea to 20 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 7/7 hits, 3.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 66 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Non Combat Move - Americans 2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to French Guiana 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to French Guiana 1 bomber moved from 20 Sea Zone to Dutch New Guinea 5 fighters moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Tsinghai 5 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 9 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 carrier and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma 1 bomber moved from Egypt to British Somaliland 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Morocco 3 fighters moved from 92 Sea Zone to Morocco Combat - British Battle in Algeria Battle in British Somaliland British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in British Somaliland, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking Algeria from Italians, taking British Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Morocco British attack with 1 armour, 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 artilleries British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 2 artilleries in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Non Combat Move - British 1 marine moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 cruiser and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from British Somaliland to Egypt 3 fighters moved from Morocco to 92 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 armour moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Egypt to Iraq 1 armour moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Persia to Egypt 1 tactical_bomber moved from Alexandria to 98 Sea Zone 2 fighters moved from Alexandria to Egypt 5 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 1 airfield placed in Egypt Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 armour EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.33 Italians : -0.33 Americans : 3.17 Chinese : -3.17 Japanese : -1.83
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@BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
Holy cow, that airstrike… That might’ve been the luckiest roll I’ve ever had in this game…
That was pretty crazy! MARTI was saving that one up for you. To top it off you didn’t even lose any significance of air force. I’m kicking myself for not parking the whole navy there. But now I know you are not shy about using an all air attack if need be. Does change the landscape in the pacific quite drastically now. Hopefully I can get to Italy tonight.
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@majikforce said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
@BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
Holy cow, that airstrike… That might’ve been the luckiest roll I’ve ever had in this game…
That was pretty crazy! MARTI was saving that one up for you. To top it off you didn’t even lose any significance of air force. I’m kicking myself for not parking the whole navy there. But now I know you are not shy about using an all air attack if need be. Does change the landscape in the pacific quite drastically now. Hopefully I can get to Italy tonight.
I am also going to try a crazy edit with Italy to maybe get rid of that art in JAVA. So be on the lookout for extra dice rolls.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov 1 armour moved from Archangel to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Nenetsia Italians take Nenetsia from Russians 3 artilleries, 50 battleships, 3 infantry and 3 transports moved from 41 Sea Zone to 42 Sea Zone 3 artilleries and 3 infantry moved from 42 Sea Zone to Java Combat - Italians Battle in 42 Sea Zone Italians attack with 50 battleships and 3 transports ANZAC defend with 1 cruiser and 1 destroyer Italians roll dice for 50 battleships and 3 transports in 42 Sea Zone, round 2 : 38/50 hits, 33.33 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 2 battleships owned by the Italians 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Italians win, taking 42 Sea Zone from UK_Pacific with 50 battleships and 3 transports remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 cruiser and 1 destroyer Battle in Java Italians attack with 3 artilleries and 3 infantry Americans defend with 1 artillery Italians roll dice for 3 artilleries and 3 infantry in Java, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Java Italians win, taking Java from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Rostov Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 1 armour moved from Yugoslavia to Bessarabia 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Tunisia to Libya 4 infantry moved from France to Northern Italy Place Units - Italians 1 destroyer and 2 submarines placed in 97 Sea Zone 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 42 Sea Zone: 50 battleships and 3 transports EDIT: Removing units owned by Italians from Java: 3 artilleries and 2 infantry EDIT: Changing ownership of Java from Italians to Americans EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 5.33 ANZAC : 1.17 Americans : 0.67 Russians : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in Philippines Non Combat Move - ANZAC 1 fighter moved from Persia to Russia 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Dutch New Guinea to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 92 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 bombers moved from Western Ukraine to Volgograd Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in United Kingdom causes 9 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Scotland Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 infantry moved from Archangel to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Belarus 4 infantry moved from Archangel to Nenetsia 3 armour moved from Novgorod to Nenetsia 3 aaGuns, 17 armour, 4 artilleries, 15 infantry, 8 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine 7 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Eastern Poland to Ukraine 3 fighters moved from Western Ukraine to Yugoslavia 2 fighters moved from Western Germany to Southern Italy 1 bomber moved from Volgograd to Szechwan 1 infantry moved from France to Western Germany Place Units - Germans 1 airfield placed in Yugoslavia 1 bomber placed in Western Germany 2 armour and 1 mech_infantry placed in Novgorod 1 infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : 0.67 AA fire in United Kingdom : : -0.33
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@BobbaRossa Did you like my sweet 50 battleship Italian navy attacking in Java? That was cool! :grin:
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 28 PUs; Russians buy 8 infantry; Remaining resources: 4 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 fighter and 1 infantry moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 armour and 1 mech_infantry moved from Samara to Russia 2 aaGuns, 1 armour and 1 mech_infantry moved from Bryansk to Russia 2 aaGuns and 6 artilleries moved from Bryansk to Tambov 2 infantry moved from Volgograd to Tambov 23 infantry moved from Bryansk to Russia 43 infantry moved from Bryansk to Tambov 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 aaGuns moved from Amur to Manchuria Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3 Russians collect 25 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.67 Russians : 0.00
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@majikforce said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
@BobbaRossa Did you like my sweet 50 battleship Italian navy attacking in Java? That was cool! :grin:
Hah! They hit very well! Too bad they couldn’t bombard :P .
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Yunnan to Shensi 2 bombers moved from Yunnan to Shensi 1 armour moved from Yunnan to Kweichow 2 infantry moved from Anhwe to Jehol 2 mech_infantrys moved from Kiangsu to Jehol 1 infantry moved from Anhwe to Kweichow 1 armour moved from Kweichow to Anhwe 2 artilleries moved from Yunnan to Szechwan 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 mech_infantry moved from Hunan to Jehol 1 infantry moved from Shan State to Burma 1 artillery moved from Yunnan to Burma 1 fighter moved from Malaya to Burma 1 tactical_bomber moved from Malaya to Burma 4 fighters moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from Malaya to 43 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 36 Sea Zone Japanese attack with 1 carrier and 4 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 carrier and 4 fighters in 36 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 carrier and 4 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Shensi, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 43 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 battleship, 5 carriers and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone 4 fighters moved from 36 Sea Zone to 20 Sea Zone 2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone 2 bombers moved from Shensi to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 artillery and 1 infantry moved from Shan State to Malaya Place Units - Japanese 1 factory_minor placed in Kwangtung 3 fighters placed in Japan 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.33 Chinese : 1.00 UK_Pacific : -0.33 Japanese : 3.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 bombers, 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 7 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Battle in 36 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 carrier Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters in 36 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 7 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Non Combat Move - Americans 7 fighters moved from 36 Sea Zone to Manchuria 1 bomber moved from Wake Island to Manchuria 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 bomber moved from Dutch New Guinea to India 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands 2 bombers moved from Western United States to Caroline Islands 2 fighters and 1 tactical_bomber moved from Western United States to Wake Island 1 armour, 1 artillery and 2 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 4 bombers placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 Americans collect 56 PUs (3 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 2.17 Japanese : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 2 infantry moved from Kansu to Shensi 1 fighter and 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Manchuria Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : -1.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 bombers, 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 7 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Battle in 36 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 carrier Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters in 36 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 7 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Non Combat Move - Americans 7 fighters moved from 36 Sea Zone to Manchuria 1 bomber moved from Wake Island to Manchuria 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 bomber moved from Dutch New Guinea to India 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands 2 bombers moved from Western United States to Caroline Islands 2 fighters and 1 tactical_bomber moved from Western United States to Wake Island 1 armour, 1 artillery and 2 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 4 bombers placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 Americans collect 56 PUs (3 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 2 infantry moved from Kansu to Shensi 1 fighter and 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Manchuria Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries, 1 fighter, 29 infantry and 1 tactical_bomber moved from India to Burma 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - British Battle in Crete Battle in Burma British attack with 3 artilleries, 1 fighter, 29 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 3 artilleries, 1 fighter, 29 infantry and 1 tactical_bomber in Burma, round 2 : 8/34 hits, 7.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Crete from Italians, taking Burma from Japanese with 3 artilleries, 1 fighter, 29 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 3 aaGuns moved from India to Burma 1 battleship moved from 35 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 fighter moved from 92 Sea Zone to Algeria 1 fighter moved from 92 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 armour and 1 infantry moved from Morocco to Algeria 1 artillery moved from Trans-Jordan to Iraq 1 infantry and 2 mech_infantrys moved from Alexandria to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 mech_infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 1 marine and 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from 92 Sea Zone to Egypt 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan Place Units - British 3 submarines placed in 81 Sea Zone 1 artillery and 2 infantry placed in Persia 1 armour, 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.50 Americans : 2.17 Chinese : -0.17 Japanese : -2.67