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19L semifinals: axis-dominion vs jdow (allies+18) bm3
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Russia to Vologda 1 infantry moved from Kazakhstan to Volgograd 4 artilleries moved from Tambov to Volgograd 4 infantry moved from Samara to Volgograd 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 3 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 0/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 3 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 5 infantry Germans defend with 1 infantry Russians roll dice for 5 infantry in Vologda, round 2 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 4 artilleries and 5 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 4 artilleries and 5 infantry in Volgograd, round 2 : 4/9 hits, 2,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Samara to Vologda 1 aaGun moved from Tambov to Bryansk 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Rostov to Russia 1 armour moved from Tambov to Russia 2 mech_infantrys moved from Russia to Volgograd 1 fighter moved from Bryansk to Russia 1 aaGun, 6 armour, 14 artilleries, 32 infantry and 4 mech_infantrys moved from Tambov to Volgograd 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Samara to Russia 3 infantry moved from Samara to Volgograd 2 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia Place Units - Russians 3 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Vologda: 1 armour EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Vologda: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 artillery EDIT: Adding units owned by Russians to Russia: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,33 Italians : -0,33 Russians : -0,83 -
Sorry for the spam, use last file please.
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@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
Sorry for the spam, use last file please.
ok, no problem
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could you hold plz? It is too late and I am not sure about NCM. I may want to shuffle units around tomorrow.
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@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
could you hold plz? It is too late and I am not sure about NCM. I may want to shuffle units around tomorrow.
yep I can, take your time. I’ll just play tomorrow. could use a break anyway :)
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Didn’t hear back from you yesterday. Do you still need more time to rethink your turn?
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 10 infantry moved from Tambov to Volgograd 5 artilleries moved from Tambov to Volgograd 3 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 5 artilleries and 10 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 5 artilleries and 10 infantry in Volgograd, round 2 : 6/15 hits, 4,17 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Turning off Edit Mode 7 infantry moved from Russia to Bryansk 6 infantry moved from Tambov to Bryansk 4 artilleries moved from Tambov to Bryansk 2 armour moved from Tambov to Bryansk 2 mech_infantrys moved from Tambov to Bryansk 2 aaGuns moved from Tambov to Bryansk 1 fighter moved from Rostov to Russia 2 mech_infantrys moved from Russia to Volgograd 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 infantry moved from Kazakhstan to Volgograd 5 armour, 9 artilleries, 16 infantry and 2 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Samara to Russia 2 aaGuns and 10 infantry moved from Samara to Volgograd Place Units - Russians 4 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1,33 Italians : -0,33 Russians : 1,17 -
That turn caused me a headache. I may not want to reveal yet why, but can tell you later what my thought process was.
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@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
That turn caused me a headache. I may not want to reveal yet why, but can tell you later what my thought process was.
yes I think I know why ;)
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Tell me and I may tell you it you were right :)
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai 1 bomber moved from French Indo China to Tsinghai 1 infantry moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 1 fighter moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 artillery and 1 mech_infantry moved from Kweichow to Szechwan 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan 1 bomber moved from Philippines to Szechwan 1 bomber moved from Japan to Yunnan Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.67 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry 2 destroyers moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from French Indo China to 36 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries moved from 37 Sea Zone to Malaya 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 carriers moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from 35 Sea Zone to Malaya 4 fighters moved from Philippines to 37 Sea Zone 1 tactical_bomber moved from Philippines to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Anhwe 2 fighters moved from Szechwan to Anhwe 2 tactical_bombers moved from Szechwan to Anhwe 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Szechwan to French Indo China 1 bomber moved from Tsinghai to Kweichow 2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Kweichow to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Kweichow to Hopei 1 fighter moved from Anhwe to Kweichow 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow Place Units - Japanese 3 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 transport placed in 6 Sea Zone 2 bombers and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese : -1.00 Japanese : -2.00 -
Will I ever score a defense hit on the pacific side on the map?
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@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
Will I ever score a defense hit on the pacific side on the map?
No, give up now while you can :)
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oh, too bad, I wanted to make that offer to you to stop the useless bloodshed which will only delay the inevitable ;)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 99 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from 34 Sea Zone to Paulau Island 1 fighter moved from Caroline Islands to Paulau Island Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iwo Jima Battle in Paulau Island Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 3 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Paulau Island Americans roll dice for 1 artillery and 1 fighter in Paulau Island, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Iwo Jima from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Midway to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 5 bombers moved from Western United States to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Algeria 1 marine moved from 92 Sea Zone to Algeria 1 mech_infantry moved from 92 Sea Zone to Algeria 2 aaGuns and 2 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 99 Sea Zone to Trans-Jordan 2 bombers moved from India to Trans-Jordan 1 fighter moved from Paulau Island to 33 Sea Zone Place Units - Americans 2 fighters, 1 infantry and 1 marine placed in Western United States 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : -1,17 Japanese : -0,33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Kansu to Tsinghai 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -1,83 Japanese : -1,33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 99 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from 34 Sea Zone to Paulau Island 1 fighter moved from Caroline Islands to Paulau Island Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iwo Jima Battle in Paulau Island Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 3 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Paulau Island Americans roll dice for 1 artillery and 1 fighter in Paulau Island, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Iwo Jima from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Midway to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 5 bombers moved from Western United States to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Algeria 1 marine moved from 92 Sea Zone to Algeria 1 mech_infantry moved from 92 Sea Zone to Algeria 2 aaGuns and 2 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 99 Sea Zone to Trans-Jordan 2 bombers moved from India to Trans-Jordan 1 fighter moved from Paulau Island to 33 Sea Zone Place Units - Americans 2 fighters, 1 infantry and 1 marine placed in Western United States 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Kansu to Tsinghai 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 : 4/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber moved from India to Trans-Jordan 1 aaGun, 1 armour, 6 artilleries, 12 infantry and 1 mech_infantry moved from Burma to India 2 fighters moved from Yunnan to India 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone 2 marines moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 2 marines moved from 81 Sea Zone to Egypt 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 aaGun, 3 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 artilleries, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 5 infantry, 1 marine, 1 mech_infantry, 2 submarines and 5 transports moved from 110 Sea Zone to 92 Sea Zone 5 infantry moved from 92 Sea Zone to Algeria 3 artilleries moved from 92 Sea Zone to Algeria 1 mech_infantry moved from 92 Sea Zone to Algeria 1 aaGun moved from 92 Sea Zone to Algeria 1 marine moved from 92 Sea Zone to Algeria 5 fighters moved from 92 Sea Zone to Gibraltar 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 armour, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Volgograd Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 8 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,6,3,3,5,3,4,2,3,5,3,6,1,6,4,2,2,4,1,2,5,1,2,5,5,6,1,4,4,1,5,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 2,33 Americans : -1,17 Chinese : -1,83 Japanese : -1,33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 99 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from 34 Sea Zone to Paulau Island 1 fighter moved from Caroline Islands to Paulau Island Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iwo Jima Battle in Paulau Island Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 3 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Paulau Island Americans roll dice for 1 artillery and 1 fighter in Paulau Island, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Iwo Jima from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Midway to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 5 bombers moved from Western United States to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Algeria 1 marine moved from 92 Sea Zone to Algeria 1 mech_infantry moved from 92 Sea Zone to Algeria 2 aaGuns and 2 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 99 Sea Zone to Trans-Jordan 2 bombers moved from India to Trans-Jordan 1 fighter moved from Paulau Island to 33 Sea Zone Place Units - Americans 2 fighters, 1 infantry and 1 marine placed in Western United States 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Kansu to Tsinghai 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 : 4/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber moved from India to Trans-Jordan 1 aaGun, 1 armour, 6 artilleries, 12 infantry and 1 mech_infantry moved from Burma to India 2 fighters moved from Yunnan to India 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone 2 marines moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 2 marines moved from 81 Sea Zone to Egypt 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 aaGun, 3 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 artilleries, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 5 infantry, 1 marine, 1 mech_infantry, 2 submarines and 5 transports moved from 110 Sea Zone to 92 Sea Zone 5 infantry moved from 92 Sea Zone to Algeria 3 artilleries moved from 92 Sea Zone to Algeria 1 mech_infantry moved from 92 Sea Zone to Algeria 1 aaGun moved from 92 Sea Zone to Algeria 1 marine moved from 92 Sea Zone to Algeria 5 fighters moved from 92 Sea Zone to Gibraltar 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 armour, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Volgograd Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 8 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,6,3,3,5,3,4,2,3,5,3,6,1,6,4,2,2,4,1,2,5,1,2,5,5,6,1,4,4,1,5,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to Trans-Jordan: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 2,33 Americans : -1,17 Chinese : -1,83 Japanese : -1,33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Ukraine to Southern Italy 3 fighters moved from Western Germany to Southern Italy 1 armour moved from Western Germany to Southern Italy 1 battleship moved from 95 Sea Zone to 94 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Normandy Bordeaux to France 1 aaGun and 3 infantry moved from Southern France to Northern Italy 1 aaGun and 5 infantry moved from Western Germany to Northern Italy 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 1 fighter moved from Queensland to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New Guinea to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales 1 fighter moved from Trans-Jordan to West India 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Burma to India Place Units - ANZAC 1 artillery, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Alexandria to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Tobruk to Alexandria 1 fighter moved from 92 Sea Zone to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,83 Japanese : -0,33





