@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II
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I don’t really think that would be fair. I shouldn’t have moved into SZ6, apparently, which also would have affected my buy. It may not be fatal for the Axis but Japan will certainly take a hit.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 4 fighters moved from Western United States to 6 Sea Zone 9 submarines moved from 7 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Midway to 6 Sea Zone 2 carriers, 1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 submarines moved from 17 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 bomber moved from Iraq to Belgian Congo Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters and 2 harbours; Remaining resources: 4 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Battle in Marshall Islands Battle in Belgian Congo Americans attack with 1 bomber Italians defend with 1 armour Americans roll dice for 1 bomber in Belgian Congo, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Belgian Congo Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 6 Sea Zone Americans attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 21 submarines and 2 tactical_bombers Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 1 marine, 11 submarines, 3 tactical_bombers and 3 transports Americans roll dice for 21 submarines in 6 Sea Zone, round 2 : 5/21 hits, 7,00 expected hits Units damaged: 5 carriers owned by the Japanese Americans roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 11/20 hits, 10,33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 11 submarines in 6 Sea Zone, round 2 : 2/11 hits, 1,83 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 12/26 hits, 13,83 expected hits Units damaged: 2 battleships owned by the Americans 9 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 21 submarines in 6 Sea Zone, round 3 : 8/21 hits, 7,00 expected hits Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 12 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 6/20 hits, 10,33 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 12/26 hits, 13,83 expected hits 3 tactical_bombers owned by the Japanese, 12 submarines owned by the Americans, 6 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 4 : 4/9 hits, 3,00 expected hits 1 marine owned by the Japanese, 2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 12 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 12/20 hits, 10,33 expected hits Japanese roll dice for 12 fighters in 6 Sea Zone, round 4 : 10/12 hits, 8,00 expected hits 12 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 4 fighters owned by the Americans and 2 battleships owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 5 : 0/9 hits, 3,00 expected hits Americans win, taking 6 Sea Zone from Japanese with 8 fighters, 9 submarines and 2 tactical_bombers remaining. Battle score for attacker is 113 Casualties for Americans: 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters and 12 submarines Casualties for Japanese: 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 1 marine, 11 submarines, 3 tactical_bombers and 3 transports Non Combat Move - Americans 8 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 2 fighters moved from 110 Sea Zone to Gibraltar 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Belgian Congo to Union of South Africa 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 4 fighters placed in Eastern United States 1 harbour placed in Iwo Jima Turn Complete - Americans Americans collect 59 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 17 infantry moved from Anhwe to Kweichow 1 fighter moved from Kiangsi to Kweichow Place Units - Chinese 5 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Combat Move - British 3 mech_infantrys moved from Iraq to Egypt 1 battleship moved from 17 Sea Zone to 26 Sea Zone 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 5 armour, 2 artilleries and 1 mech_infantry moved from Trans-Jordan to Egypt 1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone Purchase Units - British British buy 1 armour, 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Egypt British attack with 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys Germans defend with 3 fighters; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in Egypt, round 2 : 8/13 hits, 4,83 expected hits Italians roll dice for 1 armour, 1 artillery, 6 fighters, 2 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 4/12 hits, 6,17 expected hits 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 marine owned by the Italians, 2 fighters owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in Egypt, round 3 : 3/9 hits, 3,83 expected hits Italians roll dice for 4 fighters in Egypt, round 3 : 4/4 hits, 2,67 expected hits 2 mech_infantrys owned by the British, 3 fighters owned by the Italians and 2 artilleries owned by the British lost in Egypt British roll dice for 5 armour in Egypt, round 4 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Egypt British win, taking Egypt from Italians with 5 armour remaining. Battle score for attacker is 54 Casualties for British: 3 artilleries, 1 infantry and 4 mech_infantrys Casualties for Germans: 3 fighters Casualties for Italians: 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry Non Combat Move - British 5 infantry moved from Persia to Northwest Persia 3 armour moved from Persia to Trans-Jordan 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 5 infantry moved from 112 Sea Zone to Norway Place Units - British 3 artilleries placed in Iraq 3 mech_infantrys placed in Persia 1 armour placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2,3 British collect 31 PUs (4 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -2,00 British : 1,33 Americans : -4,67 Chinese : -0,67 Japanese : -1,17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 bomber moved from Southern Italy to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry British defend with 5 infantry Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 5 infantry in Northwest Persia, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the British lost in Northwest Persia Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Northwest Persia, round 3 : 1/5 hits, 2.50 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northwest Persia Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Northwest Persia, round 4 : 2/5 hits, 2.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for British: 5 infantry Non Combat Move - Italians 2 bombers moved from Northwest Persia to Volgograd 1 infantry moved from Samara to Volgograd 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Tobruk to Libya 1 aaGun and 10 infantry moved from Western Germany to Germany 1 artillery and 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -1.50 British : -2.67 -
Well, that was a bit disagreeable on US+UK. Although it could have gone worse in SZ6. I didn’t expect to lose Egypt, especially not so badly. Good news was I was able to blast through NW Persia.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs; Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Well, that was a bit disagreeable on US+UK. Although it could have gone worse in SZ6. I didn’t expect to lose Egypt, especially not so badly. Good news was I was able to blast through NW Persia.
Us did pretty bad in sz 6, Egypt was amazing. But losing NWP like that…
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 1 bomber moved from Novgorod to Persia 1 armour and 1 mech_infantry moved from Caucasus to Persia 2 bombers moved from Novgorod to Persia 3 artilleries and 6 infantry moved from Vyborg to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 armour and 8 mech_infantrys moved from Novgorod to Finland 1 infantry moved from Archangel to Smolensk 2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs; Germans buy 7 artilleries, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Finland Germans attack with 1 armour, 4 artilleries, 7 infantry and 8 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 armour, 4 artilleries, 6 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 1 armour, 3 bombers and 1 mech_infantry British defend with 1 factory_minor and 3 mech_infantrys Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Persia, round 2 : 1/5 hits, 2.67 expected hits British roll dice for 3 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia Germans roll dice for 1 armour and 3 bombers in Persia, round 3 : 3/4 hits, 2.50 expected hits British roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Persia Germans win, taking Persia from British with 1 armour and 3 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for British: 3 mech_infantrys Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter moved from Smolensk to Volgograd 3 armour and 6 mech_infantrys moved from Novosibirsk to Volgograd 1 armour, 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 2 aaGuns, 6 artilleries and 4 infantry moved from Rostov to Volgograd 3 bombers moved from Persia to Northwest Persia 5 artilleries and 8 infantry moved from Caucasus to Volgograd 1 aaGun, 3 armour, 9 artilleries and 11 infantry moved from Caucasus to Northwest Persia 2 artilleries moved from Caucasus to Volgograd 2 mech_infantrys moved from Eastern Poland to Novgorod 3 artilleries moved from Archangel to Novgorod 6 mech_infantrys moved from Eastern Poland to Novgorod 14 mech_infantrys moved from Germany to Denmark 1 aaGun moved from Germany to Western Germany 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 17 artilleries and 8 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Southern France to France 2 infantry moved from Western Germany to Denmark 2 aaGuns moved from Western Germany to Denmark 2 mech_infantrys moved from Western Germany to Denmark 1 tactical_bomber moved from Northern Italy to Denmark 1 tactical_bomber moved from Western Germany to Novgorod 2 tactical_bombers moved from Germany to Novgorod 3 mech_infantrys moved from Germany to Denmark Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery placed in Germany 8 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 64 PUs (1 lost to blockades); end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -0.67 Americans : 0.67 Russians : -0.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 armour moved from Russia to Archangel Russians take Vologda from Germans Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Tambov to Samara Russians take Samara from Italians 8 artilleries and 38 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Smolensk 4 artilleries moved from Russia to Bryansk 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 armour moved from Russia to Bryansk Purchase Units - Russians Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 armour, 12 artilleries and 38 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 12 artilleries and 38 infantry in Bryansk, round 2 : 10/51 hits, 12,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 12 artilleries and 38 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Tambov to Russia Place Units - Russians 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : -3,33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Japanese 1 armour, 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers moved from Manchuria to Jehol 1 mech_infantry moved from Kiangsi to Kiangsu Japanese take Kiangsu from Chinese Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in Jehol Japanese attack with 1 armour, 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 : 5/11 hits, 5.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Yunnan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Yunnan to Szechwan 1 armour, 1 artillery and 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 artillery and 1 infantry moved from India to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 3 bombers moved from French Indo China to Philippines 3 artilleries and 3 infantry moved from Korea to Manchuria 3 fighters and 3 tactical_bombers moved from Jehol to Manchuria Place Units - Japanese 1 destroyer placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India 1 armour, 1 artillery, 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,1,1,5,4,6,5,6,2,2,3,6,6,4,3,3 Japanese collect 55 PUs (11 lost to blockades); end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.50 -
Was the naval base on Iwo Jima supposed to be an airbase? Not sure I understand it. Was it really that important to get the UK BB to Hawaii?
Gee, those dice saving the Mech on Kiangsi have been a bit of a godsend.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 carrier moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Iwo Jima to 46 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat - Americans Battle in New Guinea Non Combat Move - Americans 9 fighters moved from Gibraltar to Norway 4 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Union of South Africa to Egypt 1 transport moved from 109 Sea Zone to 106 Sea Zone 4 transports moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 6 fighters and 2 tactical_bombers moved from Iwo Jima to Guam 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 carrier moved from 112 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 tactical_bombers placed in Norway Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Anhwe 17 infantry moved from Kweichow to Anhwe Place Units - Chinese 3 infantry placed in Anhwe 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Combat Move - British 1 armour moved from Union of South Africa to Belgian Congo British take Belgian Congo from Italians 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 armour moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Iraq to Persia 1 artillery moved from Iraq to Persia 3 armour moved from Egypt to Trans-Jordan 1 battleship moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Purchase Units - British British buy 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in Cyprus Battle in Persia British attack with 2 artilleries Germans defend with 1 armour and 1 factory_minor British roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Persia British win, taking Cyprus from Italians, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Germans: 1 armour Non Combat Move - British 1 artillery moved from Iraq to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - British 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,50 British : 0,33 Chinese : 1,83 Japanese : 0,33 -
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Was the naval base on Iwo Jima supposed to be an airbase? Not sure I understand it. Was it really that important to get the UK BB to Hawaii?
Gee, those dice saving the Mech on Kiangsi have been a bit of a godsend.
It was in case I would retreat my fleet, so my capital ships could be repaired
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Italians 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 artillery moved from Northwest Persia to Persia 1 bomber moved from Volgograd to Persia 1 bomber moved from Volgograd to Iraq 2 fighters moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 94 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Iraq Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 factory_minor; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Iraq Italians roll dice for 1 armour and 1 bomber in Iraq, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Iraq retreated to Iraq British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Persia Italians attack with 1 artillery and 1 bomber British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery and 1 bomber in Persia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Persia Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for British: 1 artillery Battle in Rostov Italians attack with 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Volgograd 1 bomber moved from Persia to Volgograd 1 fighter moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from 94 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Libya to Tunisia 3 infantry moved from Western Germany to Denmark 2 infantry moved from Northern Italy to Western Germany 1 artillery moved from Western Germany to Denmark Place Units - Italians 1 carrier placed in 97 Sea Zone 1 fighter placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : -1.50 British : 1.33 Russians : -0.33 -
Actually, did you mean to put the UK DD in SZ92?
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 3 fighters moved from Queensland to New Guinea 1 infantry moved from Iraq to Trans-Jordan Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Actually, did you mean to put the UK DD in SZ92?
No it couldn’t reach 92
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 1 infantry moved from Northwest Persia to Persia Germans take Persia from British 3 armour, 9 artilleries and 10 infantry moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Volgograd to Rostov Germans take Tambov from Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Volgograd to Samara 1 mech_infantry moved from Urals to Archangel 1 artillery moved from Novgorod to Archangel 3 bombers moved from Northwest Persia to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Archangel 2 artilleries and 2 mech_infantrys moved from Novgorod to Archangel Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Archangel Germans attack with 3 artilleries, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 3 artilleries, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Smolensk Germans attack with 3 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Smolensk, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Samara to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 3 tactical_bombers moved from Novgorod to Finland 8 mech_infantrys moved from Novgorod to Finland 1 fighter moved from Western Germany to Novgorod 9 infantry moved from Western Germany to Denmark 10 mech_infantrys moved from Denmark to Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 3 bombers moved from Smolensk to Novgorod 1 artillery and 3 infantry moved from France to Western Germany 1 artillery moved from Western Germany to Germany 6 artilleries and 4 infantry moved from Ukraine to Rostov 2 aaGuns, 2 armour, 17 artilleries, 22 infantry and 3 mech_infantrys moved from Volgograd to Rostov 1 aaGun moved from Northwest Persia to Iraq Place Units - Germans 3 mech_infantrys placed in Volgograd 2 artilleries and 1 infantry placed in Novgorod 4 mech_infantrys placed in Germany 2 artilleries, 1 fighter and 7 infantry placed in Western Germany 1 infantry placed in France Germans undo move 5. 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 64 PUs (1 lost to blockades); end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : -1.17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 armour moved from Bryansk to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 3 fighters and 1 tactical_bomber moved from Russia to Smolensk 4 fighters moved from Russia to Samara 1 infantry moved from Kweichow to Szechwan Chinese take Szechwan from Japanese 1 mech_infantry moved from Kweichow to Anhwe Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 4 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 1 infantry in Samara, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 4 fighters moved from Samara to Russia 12 artilleries and 34 infantry moved from Bryansk to Smolensk 1 submarine moved from 92 Sea Zone to 91 Sea Zone Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : -0,50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 bomber moved from Philippines to 41 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone 1 bomber moved from Philippines to Szechwan 1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow 1 infantry moved from Yunnan to Kweichow 4 armour, 5 artilleries, 3 infantry and 4 mech_infantrys moved from Yunnan to Hunan 1 mech_infantry moved from Kiangsu to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from Jehol to Shantung Japanese take Shantung from Chinese 1 armour moved from Shantung to Jehol Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 4 armour, 5 artilleries, 3 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 armour, 5 artilleries, 3 infantry and 5 mech_infantrys in Hunan, round 2 : 7/17 hits, 5.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 4 armour, 5 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 41 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese 1 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 2 mech_infantrys moved from French Indo China to Hunan 3 artilleries and 3 infantry moved from Manchuria to Jehol 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol 2 fighters moved from 19 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 bomber moved from Szechwan to French Indo China 1 artillery moved from Burma to India 1 fighter moved from Szechwan to India 2 bombers moved from 41 Sea Zone to India Place Units - Japanese 1 destroyer and 1 transport placed in 39 Sea Zone 1 infantry placed in India 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4 Japanese collect 58 PUs (5 lost to blockades); end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.33 Chinese : 1.00 Japanese : -1.33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 fighters moved from 46 Sea Zone to Java 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 submarine moved from 18 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 bomber moved from Egypt to Iraq 4 artilleries, 9 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Norway to Finland 6 fighters moved from 112 Sea Zone to Finland Purchase Units - Americans Americans buy 4 artilleries, 3 carriers and 6 infantry; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Soviet Far East Battle in Java Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Java, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Java, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Soviet Far East from Japanese, taking Java from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 19 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 4 artilleries, 15 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers Germans defend with 1 armour, 5 artilleries, 7 infantry, 16 mech_infantrys and 3 tactical_bombers Americans roll dice for 4 artilleries, 15 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Finland, round 2 : 8/29 hits, 12,67 expected hits Germans roll dice for 1 armour, 5 artilleries, 7 infantry, 16 mech_infantrys and 3 tactical_bombers in Finland, round 2 : 9/32 hits, 11,33 expected hits 7 infantry owned by the Germans, 5 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans roll dice for 1 artillery, 15 fighters, 1 mech_infantry and 3 tactical_bombers in Finland, round 3 : 10/20 hits, 10,17 expected hits Germans roll dice for 1 armour, 5 artilleries, 15 mech_infantrys and 3 tactical_bombers in Finland, round 3 : 10/24 hits, 8,67 expected hits 8 fighters owned by the Americans, 1 artillery owned by the Americans, 10 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans roll dice for 7 fighters and 3 tactical_bombers in Finland, round 4 : 6/10 hits, 5,50 expected hits Germans roll dice for 1 armour, 5 artilleries, 5 mech_infantrys and 3 tactical_bombers in Finland, round 4 : 3/14 hits, 5,33 expected hits 1 artillery owned by the Germans, 3 fighters owned by the Americans and 5 mech_infantrys owned by the Germans lost in Finland Americans roll dice for 4 fighters and 3 tactical_bombers in Finland, round 5 : 2/7 hits, 4,00 expected hits Germans roll dice for 1 armour, 4 artilleries and 3 tactical_bombers in Finland, round 5 : 4/8 hits, 3,33 expected hits 2 artilleries owned by the Germans, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Finland Americans roll dice for 2 fighters and 1 tactical_bomber in Finland, round 6 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 armour, 2 artilleries and 3 tactical_bombers in Finland, round 6 : 3/6 hits, 2,67 expected hits 2 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in Finland Germans win with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is -117 Casualties for Americans: 4 artilleries, 15 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers Casualties for Germans: 5 artilleries, 7 infantry and 16 mech_infantrys Non Combat Move - Americans 1 transport moved from 106 Sea Zone to 101 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Iraq to Egypt 2 fighters moved from Java to 42 Sea Zone 1 carrier moved from 46 Sea Zone to 42 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Gibraltar to Egypt 1 carrier moved from 91 Sea Zone to 112 Sea Zone Place Units - Americans 3 carriers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Norway 3 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 aaGuns EDIT: Adding units owned by Americans to Central United States: 2 aaGuns EDIT: Turning off Edit Mode 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 3 infantry moved from Shensi to Kansu Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 17 infantry moved from Anhwe to Hopei Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Combat Move - British 2 fighters moved from 112 Sea Zone to Finland 6 fighters moved from Norway to Finland 4 infantry moved from Norway to Finland 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 battleship moved from 46 Sea Zone to 42 Sea Zone Purchase Units - British British buy 2 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in Finland British attack with 8 fighters and 4 infantry Germans defend with 1 armour and 3 tactical_bombers British roll dice for 8 fighters and 4 infantry in Finland, round 2 : 3/12 hits, 4,67 expected hits Germans roll dice for 1 armour and 3 tactical_bombers in Finland, round 2 : 1/4 hits, 2,00 expected hits 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 infantry owned by the British lost in Finland British roll dice for 8 fighters and 3 infantry in Finland, round 3 : 6/11 hits, 4,50 expected hits Germans roll dice for 1 tactical_bomber in Finland, round 3 : 0/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans lost in Finland British win, taking Finland from Germans with 8 fighters and 3 infantry remaining. Battle score for attacker is 36 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 3 tactical_bombers Non Combat Move - British 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 6 fighters moved from Finland to 112 Sea Zone 1 aaGun moved from Norway to Finland 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 armour moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 cruiser and 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 6 armour, 3 artilleries and 1 infantry moved from Trans-Jordan to Egypt Place Units - British 6 infantry placed in United Kingdom 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -4,83 British : -0,17 Americans : -7,33 Chinese : -0,50 AA fire in Iraq : : -0,17 Japanese : 0,33





