Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
Misterblue (axis) vs 666 bm3 20L
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traveling for the next 2 weeks…play will be limited
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@666 Have a nice trip! :)
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 91 Sea Zone to 92 Sea Zone -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 92 Sea Zone Americans attack with 1 submarine Germans defend with 2 transports; Italians defend with 2 transports 2 transports owned by the Italians and 2 transports owned by the Germans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 28 Casualties for Italians: 2 transports Casualties for Germans: 2 transports Non Combat Move - Americans 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 3 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 2 submarines moved from 91 Sea Zone to 105 Sea Zone 12 submarines moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from British Guiana to 110 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland Place Units - Americans 3 fighters and 2 infantry placed in Western United States 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -0.33Territory Summary for Americans :
Queensland : 1 artillery, 5 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 26 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 4 submarines 10 Sea Zone : 3 destroyers, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 1 bomber, 3 fighters and 1 tactical_bomber Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Holland Belgium : 1 flag, 1 infantry 89 Sea Zone : 12 submarines 92 Sea Zone : 1 submarine Brazil : 1 flag 110 Sea Zone : 1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 4 transports 105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 47 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 57 / 82 Chinese : 1 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PUCombat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 47 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 57 / 82 Chinese : 1 / 1 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 92 Sea Zone Americans attack with 1 submarine Germans defend with 2 transports; Italians defend with 2 transports 2 transports owned by the Italians and 2 transports owned by the Germans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 28 Casualties for Italians: 2 transports Casualties for Germans: 2 transports Non Combat Move - Americans 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 3 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 2 submarines moved from 91 Sea Zone to 105 Sea Zone 12 submarines moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from British Guiana to 110 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland Place Units - Americans 3 fighters and 2 infantry placed in Western United States 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 aaGun, 1 carrier, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia Combat - British Non Combat Move - British 1 artillery moved from Belgian Congo to Rhodesia 1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 aaGun, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Ukraine 1 fighter moved from Persia to Ukraine 2 transports moved from 83 Sea Zone to 86 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 3 mech_infantrys placed in Egypt 1 aaGun and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,5,5,2,4 British collect 29 PUs (4 lost to blockades); end with 29 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : -0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Kansu : 1 fighter and 3 infantry Queensland : 1 artillery, 5 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 26 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 4 submarines 10 Sea Zone : 2 destroyers, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 9 infantry and 3 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber Rhodesia : 1 artillery and 2 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Ukraine : 2 fighters 106 Sea Zone : 1 flag 86 Sea Zone : 2 transports 89 Sea Zone : 12 submarines Iraq : 1 flag 92 Sea Zone : 1 submarine Eastern Persia : 1 flag 101 Sea Zone : 1 destroyer 71 Sea Zone : 1 cruiser and 1 transport Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers 110 Sea Zone : 1 aaGun, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 5 transports 105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 47 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 57 / 82 Chinese : 1 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Bryansk 1 bomber moved from Szechwan to Bryansk 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 1 armour moved from Libya to Tobruk Italians take Tobruk from British 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Tobruk to Libya 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to 92 Sea Zone -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Bryansk 1 bomber moved from Szechwan to Bryansk 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 1 armour moved from Libya to Tobruk Italians take Tobruk from British 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Tobruk to Libya 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Normandy Bordeaux Italians attack with 4 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Bryansk Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Romania to Western Ukraine 1 fighter moved from 92 Sea Zone to Gibraltar 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 2 aaGuns moved from France to Western Germany 4 fighters moved from Normandy Bordeaux to Western Germany 2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern France 5 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : -0,50 Americans : 0,17 Russians : 0,67Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry Cyprus : 1 flag Malta : 1 flag Morocco : 1 flag Algeria : 1 flag, 1 airfield and 2 infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Tunisia : 1 flag Western Germany : 2 aaGuns and 4 fighters Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 5 mech_infantrys Libya : 1 armour Southern Italy : 1 airfield, 1 factory_minor and 1 harbour Bessarabia : 1 flag Western Ukraine : 1 bomber, 2 infantry and 2 mech_infantrys 94 Sea Zone : 1 transport Crete : 1 flag Greece : 1 flag 92 Sea Zone : 1 destroyer and 1 submarine 98 Sea Zone : 1 battleship and 2 cruisersProduction/PUs Summary :
Germans : 47 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 57 / 82 Chinese : 1 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 2 infantry Hawaiian Islands : 2 fighters and 1 marine Midway : 1 fighter 26 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 submarines 54 Sea Zone : 1 destroyer, 1 fighter and 2 transports 62 Sea Zone : 1 transport Alexandria : 1 infantry Egypt : 3 infantry United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 47 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 57 / 82 Chinese : 1 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@Misterblue, need to apologize, thought i ncm a usa dd to z25??? i just edited this, positive this didn’t impact ITA turn. Let me know if you aren’t cool with this? thanks
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Turkmenistan 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Novosibirsk to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 2 fighters moved from Western Germany to Belarus 2 infantry moved from Novgorod to Belarus 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from Western Germany to Holland Belgium 4 fighters and 2 tactical_bombers moved from Gibraltar to Holland Belgium 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 bombers and 1 fighter moved from Greece to Caucasus 1 bomber moved from Greece to Caucasus 1 bomber moved from Greece to Volgograd 3 mech_infantrys moved from Kazakhstan to Caucasus 1 mech_infantry moved from Turkmenistan to Caucasus -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Turkmenistan 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Novosibirsk to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 2 fighters moved from Western Germany to Belarus 2 infantry moved from Novgorod to Belarus 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from Western Germany to Holland Belgium 4 fighters and 2 tactical_bombers moved from Gibraltar to Holland Belgium 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 bombers and 1 fighter moved from Greece to Caucasus 1 bomber moved from Greece to Caucasus 1 bomber moved from Greece to Volgograd 3 mech_infantrys moved from Kazakhstan to Caucasus 1 mech_infantry moved from Turkmenistan to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 bombers, 1 fighter and 4 mech_infantrys Russians defend with 4 infantry Germans roll dice for 3 bombers, 1 fighter and 4 mech_infantrys in Caucasus, round 2 : 2/8 hits, 3,17 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 2/6 hits, 2,83 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 4 infantry Non Combat Move - Germans 1 bomber moved from Japan to Philippines 4 armour moved from Kazakhstan to Turkmenistan 1 armour moved from Sikang to Turkmenistan 1 fighter moved from Caucasus to Turkmenistan 3 bombers moved from Caucasus to Western Ukraine 1 bomber moved from Volgograd to Western Ukraine 2 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 4 infantry moved from Bessarabia to Western Ukraine 1 fighter moved from France to Western Ukraine 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 3 infantry moved from Western Germany to France 4 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Belarus to Novgorod 1 aaGun and 2 artilleries moved from Karelia to Novgorod 2 artilleries and 6 infantry moved from Karelia to Finland Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 3 infantry placed in Novgorod 3 infantry placed in France 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,1,4 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : -2,00 Americans : 0,67 Russians : 1,33Territory Summary for Germans :
Sikang : 1 flag Philippines : 1 bomber Evenkiyskiy : 1 flag, 1 armour Yenisey : 1 flag, 1 armour Timguska : 1 flag Kazakhstan : 1 flag, 1 mech_infantry Gibraltar : 1 aaGun, 1 artillery and 6 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 14 infantry Western Germany : 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 2 tactical_bombers Germany : 5 armour, 1 factory_major and 5 mech_infantrys Holland Belgium : 1 infantry Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 1 infantry Nenetsia : 1 flag Urals : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag, 4 mech_infantrys Western Ukraine : 1 flag, 2 aaGuns, 2 armour, 10 artilleries, 4 bombers, 1 fighter, 22 infantry and 8 mech_infantrys Novosibirsk : 1 flag, 1 mech_infantry Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys Turkmenistan : 1 flag, 6 armour, 1 fighter and 1 mech_infantry Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry Caucasus : 1 flag, 1 mech_infantry 125 Sea Zone : 1 flag, 1 submarine 113 Sea Zone : 1 submarine Bulgaria : 1 flag Eastern Persia : 1 flag 115 Sea Zone : 1 destroyer Yugoslavia : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Finland : 1 flag, 2 artilleries and 6 infantryProduction/PUs Summary :
Germans : 62 / 82 Russians : 17 / 34 Japanese : 68 / 81 Americans : 52 / 82 Chinese : 1 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@Misterblue sorry for the delay, will do this tomorrow
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@666 No rush :)
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Samara to Kazakhstan 1 artillery and 4 infantry moved from Samara to Volgograd 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 2 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Novosibirsk 1 armour and 1 mech_infantry moved from Samara to Urals 1 mech_infantry moved from Samara to Urals 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Samara to Urals 1 mech_infantry moved from Russia to Urals 1 infantry moved from Samara to Novosibirsk 13 artilleries and 34 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Rostov to Caucasus 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Urals 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Urals 1 infantry moved from Samara to Novosibirsk -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Samara to Kazakhstan 1 artillery and 4 infantry moved from Samara to Volgograd 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 2 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Novosibirsk 1 armour and 1 mech_infantry moved from Samara to Urals 1 mech_infantry moved from Samara to Urals 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Samara to Urals 1 mech_infantry moved from Russia to Urals 1 infantry moved from Samara to Novosibirsk 13 artilleries and 34 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Rostov to Caucasus 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Urals 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Urals 1 infantry moved from Samara to Novosibirsk Combat - Russians Battle in Urals Russians attack with 2 armour and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour and 5 mech_infantrys in Urals, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 artillery and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 5 infantry in Novosibirsk, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 5 infantry in Novosibirsk, round 3 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter and 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 4 infantry in Kazakhstan, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 6 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Volgograd, round 2 : 3/8 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Caucasus Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 13 artilleries and 34 infantry Germans defend with 1 infantry Russians roll dice for 13 artilleries and 34 infantry in Bryansk, round 2 : 14/47 hits, 12.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 13 artilleries and 34 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 1 infantry moved from Ukraine to Bryansk 1 aaGun and 7 infantry moved from Russia to Bryansk 5 artilleries moved from Samara to Russia 1 aaGun moved from Samara to Kazakhstan 1 fighter moved from Kazakhstan to Persia 1 fighter moved from Volgograd to Persia 1 tactical_bomber moved from Caucasus to Persia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 11 infantry moved from Amur to Buryatia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 3.17Territory Summary for Russians :
Yakut S.S.R. : 1 infantry Kazakhstan : 1 aaGun and 4 infantry Buryatia : 2 aaGuns and 11 infantry Bryansk : 2 aaGuns, 13 artilleries and 43 infantry Urals : 2 armour and 5 mech_infantrys Archangel : 1 infantry Russia : 1 airfield, 5 artilleries, 1 factory_major, 1 fighter and 8 infantry Ukraine : 1 factory_minor Novosibirsk : 1 artillery and 4 infantry Volgograd : 1 artillery, 1 factory_minor and 5 infantry Caucasus : 3 infantry Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 53 / 82 Russians : 26 / 30 Japanese : 68 / 81 Americans : 52 / 82 Chinese : 1 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 3 artilleries moved from Shensi to Kansu 2 bombers moved from Jehol to Kansu 2 bombers moved from Sikang to Kansu 1 artillery moved from Sikang to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan 4 fighters moved from West India to Kazakhstan -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 3 artilleries moved from Shensi to Kansu 2 bombers moved from Jehol to Kansu 2 bombers moved from Sikang to Kansu 1 artillery moved from Sikang to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan 4 fighters moved from West India to Kazakhstan Combat - Japanese Battle in Kansu Japanese attack with 3 artilleries, 4 bombers and 1 infantry Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 3 artilleries, 4 bombers and 1 infantry in Kansu, round 2 : 7/8 hits, 4,00 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 3/4 hits, 1,67 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 4 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries and 1 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in Kazakhstan Japanese attack with 1 artillery, 8 fighters, 2 mech_infantrys and 4 tactical_bombers Russians defend with 1 aaGun and 4 infantry AA fire in Kazakhstan : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 artillery, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Kazakhstan, round 2 : 5/14 hits, 7,00 expected hits Russians roll dice for 1 aaGun and 4 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 2 mech_infantrys Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to French Indo China 2 bombers moved from Kansu to Sikang 1 infantry moved from Szechwan to Sikang 4 fighters and 4 tactical_bombers moved from Kazakhstan to Eastern Persia 3 fighters moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from West India to Turkmenistan 2 artilleries, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 3 infantry moved from India to West India 3 mech_infantrys moved from Malaya to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Chahar 2 mech_infantrys moved from French Indo China to Burma 1 battleship moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to India 1 marine moved from Dutch New Guinea to 45 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 battleship, 3 carriers, 9 destroyers, 2 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Korea to Manchuria 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Manchuria to Jehol Place Units - Japanese 2 artilleries and 1 infantry placed in India 1 artillery and 2 infantry placed in Malaya 3 bombers placed in French Indo China 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
AA fire in Kazakhstan : : 0,50 Chinese : 1,33 Russians : 0,67 Japanese : 1,00Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Jehol : 1 flag, 2 infantry Manchuria : 1 flag, 1 aaGun and 9 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 infantry Kansu : 1 flag, 1 artillery Hopei : 1 flag, 1 mech_infantry Tsinghai : 1 flag Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 2 bombers and 1 infantry Anhwe : 1 flag, 1 infantry Ceylon : 1 flag Shan State : 1 flag, 1 marine Burma : 1 flag, 1 infantry and 5 mech_infantrys India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour New Guinea : 1 flag Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry Guam : 1 flag, 1 airfield Kazakhstan : 1 flag, 1 artillery French Indo China : 1 flag, 1 airfield, 5 bombers and 1 factory_minor Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber 35 Sea Zone : 1 battleship, 3 carriers, 9 destroyers, 7 submarines and 1 transport 39 Sea Zone : 2 carriers, 1 destroyer and 4 transports 19 Sea Zone : 1 transport 5 Sea Zone : 1 submarine West India : 1 flag, 3 infantry Turkmenistan : 1 armour, 3 fighters and 1 mech_infantry Eastern Persia : 1 armour, 2 artilleries, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombersProduction/PUs Summary :
Germans : 53 / 82 Russians : 25 / 30 Japanese : 70 / 83 Americans : 52 / 82 Chinese : 0 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 3 artilleries moved from Shensi to Kansu 2 bombers moved from Jehol to Kansu 2 bombers moved from Sikang to Kansu 1 artillery moved from Sikang to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 4 fighters and 4 tactical_bombers moved from Turkmenistan to Kazakhstan 4 fighters moved from West India to Kazakhstan Combat - Japanese Battle in Kansu Japanese attack with 3 artilleries, 4 bombers and 1 infantry Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 3 artilleries, 4 bombers and 1 infantry in Kansu, round 2 : 7/8 hits, 4,00 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 3/4 hits, 1,67 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 4 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries and 1 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in Kazakhstan Japanese attack with 1 artillery, 8 fighters, 2 mech_infantrys and 4 tactical_bombers Russians defend with 1 aaGun and 4 infantry AA fire in Kazakhstan : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 artillery, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Kazakhstan, round 2 : 5/14 hits, 7,00 expected hits Russians roll dice for 1 aaGun and 4 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 2 mech_infantrys Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to French Indo China 2 bombers moved from Kansu to Sikang 1 infantry moved from Szechwan to Sikang 4 fighters and 4 tactical_bombers moved from Kazakhstan to Eastern Persia 3 fighters moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from West India to Turkmenistan 2 artilleries, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 3 infantry moved from India to West India 3 mech_infantrys moved from Malaya to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Chahar 2 mech_infantrys moved from French Indo China to Burma 1 battleship moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to India 1 marine moved from Dutch New Guinea to 45 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 battleship, 3 carriers, 9 destroyers, 2 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Korea to Manchuria 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Manchuria to Jehol Place Units - Japanese 2 artilleries and 1 infantry placed in India 1 artillery and 2 infantry placed in Malaya 3 bombers placed in French Indo China 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Turkmenistan: 1 armour EDIT: Adding units owned by Japanese to Eastern Persia: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Kazakhstan : : 0,50 Chinese : 1,33 Russians : 0,67 Japanese : 1,00





