Wiz (X) vs Sov (L) BM3 g2

  • '19

    @wizmark Submerge sub sz 35?

  • '20 '19

    @Sovietishcat stay and fight whilst dd is alive, submerge once the dd is dead.

    If your sub hits, take the hit on the dd, your planes cant hit my sub without a dd of your own so it should survive!

  • '20 '19

    @Sovietishcat Bother…didnt see that your US dd could reach sz 109…thats going to be a blow :cry: Obviously if things go my way (extremely unlikely!) and i kill your dd without losing all subs then submerge any left

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer and 1 submarine moved from 103 Sea Zone to 108 Sea Zone
            1 destroyer and 1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
            2 fighters moved from 91 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Brazil to British Guiana
            1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 55 Sea Zone
            2 fighters moved from 33 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in French West Africa
            Battle in Marianas
            Battle in 109 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                Germans defend with 3 submarines
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 109 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking French West Africa from Neutral_Axis, taking Marianas from Japanese, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
                Casualties for Germans: 3 submarines
            Battle in 35 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                1 submarine owned by the Americans retreated to 34 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 carrier and 1 fighter moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 109 Sea Zone to United Kingdom
            2 fighters moved from 109 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer, 5 submarines and 2 transports placed in 10 Sea Zone
            1 submarine and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tunisia
                  British take Tunisia from Neutral_Axis
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 bomber moved from Egypt to Belgian Congo
            1 mech_infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 fighter moved from Morocco to French West Africa
            1 fighter moved from 96 Sea Zone to Morocco
            1 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Cyprus
            Battle in Belgian Congo
                British attack with 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Cyprus from Italians, taking Belgian Congo from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            2 infantry moved from West India to India
            1 artillery moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 mech_infantrys moved from Tobruk to Egypt
            2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            1 bomber moved from Belgian Congo to Egypt
            1 marine moved from Tobruk to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 marine moved from 96 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            3 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 infantry placed in Quebec
            British undo move 2.
            2 infantry and 1 mech_infantry placed in Egypt
            1 infantry placed in Quebec
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
            British collect 34 PUs (3 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
            EDIT: Adding units owned by British to Persia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : 1,33
    Italians : -0,33
    Americans : -0,50
    Chinese : 0,00
    Japanese : -0,50
    

    Savegame

  • '19

    @wizmark said in Wiz (X) vs Sov (L) BM3 g2:

    @Sovietishcat Bother…didnt see that your US dd could reach sz 109…thats going to be a blow :cry: Obviously if things go my way (extremely unlikely!) and i kill your dd without losing all subs then submerge any left

    @wizmark ahh you know we can’t see everything all the times, I was quite lucky in sz 109, only 1 hit on 1st round of combat and your subs hit nada so I will take it… :astonished:

  • '20 '19

    TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 artillery moved from Nigeria to French Equatorial Africa
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 artillery moved from Nigeria to French Equatorial Africa
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 96 Sea Zone
                Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in French Equatorial Africa
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 96 Sea Zone to Southern Italy
            2 infantry moved from Northern Italy to Western Germany
            1 armour moved from Southern Italy to Western Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Yugoslavia to Northern Italy
            1 bomber moved from Belarus to Southern Italy
            1 aaGun, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 0.67
    French : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 battleship moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from South Australia to New South Wales
            2 mech_infantrys moved from New South Wales to South Australia
            1 fighter moved from Caroline Islands to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
            EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
            EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
            EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            2 fighters moved from 110 Sea Zone to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 fighters moved from Smolensk to Russia
            2 bombers moved from Western Germany to Russia
            2 infantry moved from Western Ukraine to Ukraine
            3 tactical_bombers moved from Smolensk to Ukraine
            2 armour and 2 mech_infantrys moved from Smolensk to Rostov
            2 tactical_bombers moved from Smolensk to Rostov
            1 mech_infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Smolensk to Vologda
            1 fighter moved from Southern Italy to 99 Sea Zone
    

    Savegame

  • '20 '19

    @Sovietishcat Intercept bombing raid in moscow?

  • '19

    @wizmark No interceptors

  • '20 '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            2 fighters moved from 110 Sea Zone to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 fighters moved from Smolensk to Russia
            2 bombers moved from Western Germany to Russia
            2 infantry moved from Western Ukraine to Ukraine
            3 tactical_bombers moved from Smolensk to Ukraine
            2 armour and 2 mech_infantrys moved from Smolensk to Rostov
            2 tactical_bombers moved from Smolensk to Rostov
            1 mech_infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Smolensk to Vologda
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 109 Sea Zone
                Germans attack with 1 destroyer, 4 fighters and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Americans with 4 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Ukraine
                Germans attack with 2 infantry and 3 tactical_bombers
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 2 infantry and 3 tactical_bombers in Ukraine, round 2 : 4/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Rostov
                Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters moved from Russia to Bryansk
            1 bomber moved from Russia to Bryansk
            3 tactical_bombers moved from Ukraine to Bryansk
            2 tactical_bombers moved from Rostov to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            9 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun, 3 artilleries and 11 infantry moved from Belarus to Bryansk
            3 aaGuns, 7 armour, 7 artilleries, 20 infantry and 6 mech_infantrys moved from Smolensk to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 fighter moved from 99 Sea Zone to Southern Italy
            4 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 108 Sea Zone
            5 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Novgorod to Bryansk
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
            1 armour and 2 mech_infantrys placed in Novgorod
            1 bomber and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : 0.83
    Americans : 0.50
    Russians : -0.83
    

    Savegame

  • '20 '19

    @Sovietishcat I hate sbrs tbh…the risk always seems to outweigh the reward…although I guess the odds caught up with me from all the hits on london…

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Novosibirsk to Samara
            2 fighters moved from Russia to Samara
            1 infantry moved from Yenisey to Evenkiyskiy
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            2 aaGuns and 11 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Russians
            1 armour, 3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,67
    

    Savegame

  • '19

    @wizmark said in Wiz (X) vs Sov (L) BM3 g2:

    @Sovietishcat I hate sbrs tbh…the risk always seems to outweigh the reward…although I guess the odds caught up with me from all the hits on london…

    @wizmark I know when the AA downs a bomber it really hurts… But sometimes SBRS is quite useful specially on minor IC… I was sure you were going to sack my Russian stack in Novosibirsk, I left it wide open…

  • '20 '19

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 3 destroyers, 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Tsagaan Olom to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            3 mech_infantrys moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 tactical_bomber moved from French Indo China to Szechwan
            1 tactical_bomber moved from Kweichow to Szechwan
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            2 bombers moved from French Indo China to Paulau Island
            1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from Japan to 22 Sea Zone
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 3 destroyers, 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Tsagaan Olom to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            3 mech_infantrys moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 tactical_bomber moved from French Indo China to Szechwan
            1 tactical_bomber moved from Kweichow to Szechwan
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            2 bombers moved from French Indo China to Paulau Island
            1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from Japan to 22 Sea Zone
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Paulau Island
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Szechwan
                Japanese attack with 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Evenkiyskiy
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Szechwan to Kweichow
            2 mech_infantrys moved from Shantung to Kweichow
            1 infantry moved from French Indo China to Yunnan
            3 marines moved from French Indo China to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 bombers moved from Paulau Island to Philippines
            1 fighter moved from 36 Sea Zone to Japan
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 marines, 1 tactical_bomber and 5 transports moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            2 armour and 1 mech_infantry placed in Shantung
            1 bomber placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 destroyers and 1 submarine placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Chinese : 0.33
    UK_Pacific : -0.33
    Russians : -0.33
    Japanese : 3.17
    

    Savegame

  • '20 '19

    @Sovietishcat Didnt see it tbh…oh well…

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 submarine moved from 55 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from 34 Sea Zone to Paulau Island
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 armour moved from French West Africa to Nigeria
                  British take Nigeria from Italians
            1 armour moved from Nigeria to French Central Africa
                  Americans take French Central Africa from Italians
            1 infantry moved from French West Africa to French Central Africa
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from United Kingdom to 108 Sea Zone
            2 fighters moved from 91 Sea Zone to 108 Sea Zone
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 transport in 34 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Paulau Island
                Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Paulau Island, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 artillery
            Battle in 108 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 108 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 108 Sea Zone to United Kingdom
            2 fighters moved from 108 Sea Zone to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            1 destroyer moved from 23 Sea Zone to 34 Sea Zone
            4 fighters moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from Paulau Island to 33 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 12 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 7 submarines placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            Americans undo move 1.
            1 destroyer and 6 submarines placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from French West Africa to 91 Sea Zone
            1 infantry moved from Belgian Congo to French Equatorial Africa
            1 bomber moved from Egypt to French Equatorial Africa
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Battle in French Equatorial Africa
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Equatorial Africa
                    British roll dice for 1 bomber in French Equatorial Africa, round 3 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in French Equatorial Africa
                British win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from French Equatorial Africa to Egypt
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 mech_infantrys moved from Trans-Jordan to Iraq
            1 artillery moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Tunisia to Tobruk
            1 tactical_bomber moved from Persia to India
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,50
    Italians : 0,33
    Americans : -0,50
    Chinese : -0,50
    Japanese : 1,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
    

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