Ksmckay vs Giallo (Allies +14)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 bombers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser and 1 destroyer moved from 127 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            5 armour and 5 mech_infantrys moved from Ukraine to Caucasus
            3 aaGuns, 5 artilleries and 23 infantry moved from Ukraine to Rostov
            5 mech_infantrys moved from Bessarabia to Rostov
            10 mech_infantrys moved from Eastern Poland to Ukraine
            3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 4 mech_infantrys moved from Ukraine to Rostov
            2 bombers moved from 125 Sea Zone to Yugoslavia
            1 bomber moved from Romania to Southern Italy
            2 tactical_bombers moved from Greece to Yugoslavia
            1 fighter moved from Western Germany to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            1 tactical_bomber moved from Greece to Southern Italy
            1 infantry moved from Southern France to France
            4 mech_infantrys moved from Western Germany to Yugoslavia
            1 bomber moved from Poland to Yugoslavia
            1 bomber moved from Yugoslavia to Greece
            2 aaGuns moved from France to Western Germany
            2 infantry moved from France to Western Germany
            1 aaGun and 5 infantry moved from Finland to Norway
            1 transport moved from 127 Sea Zone to 125 Sea Zone
            2 infantry moved from Novgorod to Archangel
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 airfield placed in Yugoslavia
            2 bombers, 1 fighter and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            2 armour and 2 mech_infantrys moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                 retreated to Bryansk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Vologda, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Volgograd to Russia
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun and 1 infantry moved from Tambov to Russia
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            10 artilleries and 21 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            5 infantry moved from Russia to Samara
            5 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Samara
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -1,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            2 armour and 2 mech_infantrys moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                 retreated to Bryansk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Vologda, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Volgograd to Russia
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun and 1 infantry moved from Tambov to Russia
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            10 artilleries and 21 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            5 infantry moved from Russia to Samara
            5 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Samara
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 aaGun and 2 infantry
            EDIT: Adding units owned by Russians to Samara: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -1,50
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Shan State
            5 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from French Indo China to Philippines
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to Malaya
            1 bomber and 1 tactical_bomber moved from French Indo China to Malaya
    
        Combat - Japanese
            Battle in Siberia
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Szechwan
                Japanese win, taking Siberia from Russians, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Philippines
                Japanese attack with 5 fighters and 3 tactical_bombers
                Americans defend with 1 airfield, 1 artillery and 1 harbour; ANZAC defend with 1 fighter
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in Philippines, round 2 : 6/8 hits, 4.50 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Philippines, round 2 : 2/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the Americans lost in Philippines
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 artillery
                Casualties for ANZAC: 1 fighter
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from Malaya to 36 Sea Zone
            1 fighter moved from Szechwan to 36 Sea Zone
            1 bomber and 1 tactical_bomber moved from Szechwan to French Indo China
            2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber and 1 tactical_bomber moved from Malaya to French Indo China
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 mech_infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Jehol to Chahar
            6 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 mech_infantry moved from French Indo China to Kweichow
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
            2 marines placed in French Indo China
            1 carrier placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
            Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.67
    Chinese : -0.33
    UK_Pacific : 1.33
    Japanese : 1.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Egypt
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Egypt
                Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 fighter, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2,00 expected hits
                    Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 16
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 fighter and 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Egypt to French Equatorial Africa
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 92 Sea Zone to 98 Sea Zone
            1 armour and 2 artilleries moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 submarine and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : 1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : -1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Egypt
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Egypt
                Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 fighter, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2,00 expected hits
                    Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 16
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 fighter and 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Egypt to French Equatorial Africa
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 92 Sea Zone to 98 Sea Zone
            1 armour and 2 artilleries moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 submarine and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield and 5 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
            4 bombers, 2 fighters and 1 tactical_bomber moved from Persia to Iraq
            2 artilleries and 8 infantry moved from Burma to Yunnan
            2 artilleries moved from India to Burma
            1 armour moved from India to Yunnan
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/9 hits, 3,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 armour, 2 artilleries and 8 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries and 8 infantry in Yunnan, round 2 : 4/11 hits, 2,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Iraq
                British attack with 4 bombers, 2 fighters and 1 tactical_bomber
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 4,33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
                British win with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 armour moved from Kenya to Egypt
            1 aaGun moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            3 aaGuns moved from Burma to Yunnan
            2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
            4 bombers moved from Iraq to French Equatorial Africa
    
        Place Units - British
            1 airfield placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
            British collect 33 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : -2,17
    British : 2,33
    Americans : 1,67
    Chinese : 0,00
    Japanese : -1,67
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 2 infantry and 1 tactical_bomber; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 submarine moved from 80 Sea Zone to 75 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 aaGun and 2 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun and 2 infantry moved from 97 Sea Zone to Greece
    
        Place Units - Italians
            2 infantry and 1 tactical_bomber placed in Southern Italy
            1 factory_minor placed in Iraq
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1,5,5,4,2,4,2,3,1,4,6,3,5,2,5,2
            Italians collect 14 PUs (4 lost to blockades); end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            8 armour and 10 mech_infantrys moved from Caucasus to Iraq
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Iraq
            2 infantry moved from Rostov to Volgograd
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from Western Germany to Southern Italy
            1 mech_infantry moved from Yugoslavia to Southern Italy
            1 fighter moved from Western Germany to Yugoslavia
            1 bomber moved from Yugoslavia to Volgograd
            1 bomber moved from Greece to Volgograd
            2 mech_infantrys moved from Yugoslavia to Southern Italy
            1 mech_infantry moved from Yugoslavia to Greece
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Yugoslavia
            1 bomber moved from Volgograd to Iraq
            10 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 9 mech_infantrys moved from Rostov to Northwest Persia
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Archangel to Novgorod
            1 armour moved from Nenetsia to Novgorod
            1 aaGun and 5 infantry moved from Norway to Finland
            1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
            1 carrier placed in 112 Sea Zone
            1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
            EDIT: Adding units owned by Germans to Greece: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,6,3
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            10 artilleries and 35 infantry moved from Samara to Volgograd
            2 armour and 2 mech_infantrys moved from Vologda to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 armour, 10 artilleries, 36 infantry and 2 mech_infantrys
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 2 armour, 10 artilleries, 36 infantry and 2 mech_infantrys in Volgograd, round 2 : 14/50 hits, 12,33 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour, 10 artilleries, 35 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 fighter moved from Belarus to Russia
            1 aaGun moved from Vologda to Russia
            1 tactical_bomber moved from Bryansk to Russia
            2 aaGuns moved from Samara to Volgograd
            2 aaGuns and 18 infantry moved from Yenisey to Timguska
            2 infantry moved from Vologda to Russia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 3,00
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour and 3 mech_infantrys moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            2 bombers, 2 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from UK_Pacific
            1 marine moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Java
            Battle in Yunnan
                Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 1 infantry, 4 mech_infantrys and 6 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 2 artilleries and 8 infantry
                    AA fire in Yunnan : 2/9 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 9/20 hits, 9.50 expected hits
                    Chinese roll dice for 3 aaGuns, 1 armour, 2 artilleries and 8 infantry in Yunnan, round 2 : 1/11 hits, 3.83 expected hits
                    1 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 4 mech_infantrys and 5 tactical_bombers in Yunnan, round 3 : 10/19 hits, 9.33 expected hits
                    Chinese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 3 : 3/5 hits, 1.83 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Yunnan
                Japanese win, taking Java from Americans, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for British: 3 aaGuns, 1 armour, 2 artilleries and 8 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 4 tactical_bombers moved from Yunnan to 42 Sea Zone
            2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Japan to Korea
            1 fighter moved from Japan to French Indo China
            2 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Suiyuyan to Anhwe
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Kweichow
            4 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 aaGun moved from Anhwe to Hunan
            1 aaGun moved from Jehol to Anhwe
            2 marines moved from French Indo China to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 marines and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            2 fighters and 2 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    AA fire in Yunnan : : 0.50
    Chinese : -1.67
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @ksmckay Sorry it takes a bit longer, i’m pretty outplayed here…

  • '19

    yeah, it was an interesting opening in the pacific, but I think you should have played a little more traditionally in europe. Your europe opening made things way too easy for axis there, and that meant you couldnt keep up enough pressure in the pac to really take advantage of your position there. Now things are starting to fall apart.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Libya to Alexandria
                  Americans take Tobruk from Italians
                  British take Alexandria from Italians
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Malta
    
        Non Combat Move - Americans
            1 armour, 1 infantry and 1 marine moved from Morocco to 92 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
            3 submarines moved from 92 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 carriers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
            1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 bomber moved from French Equatorial Africa to Egypt
            1 fighter moved from Queensland to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            5 bombers, 1 fighter and 2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Kweichow to Hopei
            1 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter in Hopei, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter in Hopei, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Chinese lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -13
                Casualties for Chinese: 1 fighter and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -5,00
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            2 artilleries moved from Burma to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to Yunnan
            1 mech_infantry moved from French Equatorial Africa to Egypt
            5 bombers moved from French Equatorial Africa to Iraq
            1 armour, 3 fighters and 2 tactical_bombers moved from Egypt to Iraq
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            4 fighters moved from 98 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys
                    British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 2/4 hits, 1,50 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 4 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 artillery and 2 mech_infantrys
                Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 8 armour, 1 bomber, 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Italians defend with 1 factory_minor
                    British roll dice for 1 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 7/17 hits, 9,33 expected hits
    

    Combat Hit Differential Summary :

    British : -2,00
    Japanese : 0,50
    

    Savegame

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