Oh I forgot the walk to Alexandria. I will add that on NCM.
farmboy (A+9) vs DizzKneeLand33 (X) BM3 L20
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa Combat - Americans Americans creates battle in territory 26 Sea Zone Battle in French West Africa Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 mech_infantry moved from Morocco to Algeria 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 carrier and 2 submarines placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 fighters and 1 transport placed in 101 Sea Zone Americans undo move 5. 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Americans undo move 3. 2 submarines placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Anhwe to Kiangsi 1 fighter moved from Yunnan to Kiangsi Combat - Chinese Chinese creates battle in territory Shensi Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Shensi from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from India to Kwangsi 3 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - British Battle in Kwangsi British attack with 4 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 4 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British roll dice for 3 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from India to Burma 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Kenya to Tanganyika Territory 1 battleship, 1 carrier and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 1 transport placed in 106 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from South Australia: 1 fighter EDIT: Adding units owned by British to Queensland: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 2 marines placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 23 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 2 marinesCombat Hit Differential Summary :
British : -0.17 Chinese : 0.17 Japanese : 0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor; Remaining resources: 6 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Egypt to Iraq Italians take Trans-Jordan from British Italians take Iraq from British 1 infantry moved from Libya to Tunisia Italians take Tunisia from Americans Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Southern Italy to Egypt Place Units - Italians 1 factory_minor placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1 Italians collect 17 PUs (1 lost to blockades); end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 2 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in New South Wales, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from South Australia to Queensland 1 artillery and 1 mech_infantry moved from South Australia to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Java to Queensland 1 infantry moved from Shan State to Yunnan Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,3,2,3,1,1,3,4,1,4,1,2,6,5,3 ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Algeria 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 4 artilleries and 11 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 3 infantry moved from Finland to Karelia 5 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to Persia Combat - Germans Battle in Karelia Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Germans roll dice for 2 infantry in Karelia, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Karelia, round 6 : 2/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Karelia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers British defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in Persia, round 2 : 4/9 hits, 5.67 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Persia Germans win with 5 bombers and 2 fighters remaining. Battle score for attacker is -12 Casualties for Germans: 2 tactical_bombers Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 5 bombers and 2 fighters moved from Persia to Iraq 3 aaGuns, 9 armour, 13 artilleries, 24 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to Germany 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone Place Units - Germans 2 armour and 2 mech_infantrys placed in Germany 3 artilleries and 7 infantry placed in Romania Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -1.67 British : 1.00 Russians : -0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 1 infantry and 2 mech_infantrys moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 2 infantry moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Karelia 10 artilleries and 15 infantry moved from Novgorod to Belarus Combat - Russians Battle in Karelia Russians attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 10 artilleries and 15 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 15 infantry in Belarus, round 2 : 8/25 hits, 7.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 10 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 fighter moved from Vyborg to Russia 1 tactical_bomber moved from Karelia to Russia 1 fighter moved from Baltic States to Russia 3 aaGuns moved from Novgorod to Belarus 6 infantry moved from Novosibirsk to Samara 2 armour and 2 mech_infantrys moved from Russia to Belarus 1 infantry moved from Ukraine to Bryansk 1 armour moved from Russia to Belarus 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 aaGun, 7 artilleries and 21 infantry moved from Bryansk to Tambov Place Units - Russians 3 infantry placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 1 infantry and 2 mech_infantrys moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 2 infantry moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Karelia 10 artilleries and 15 infantry moved from Novgorod to Belarus Combat - Russians Battle in Karelia Russians attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 10 artilleries and 15 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 15 infantry in Belarus, round 2 : 8/25 hits, 7.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 10 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 fighter moved from Vyborg to Russia 1 tactical_bomber moved from Karelia to Russia 1 fighter moved from Baltic States to Russia 3 aaGuns moved from Novgorod to Belarus 6 infantry moved from Novosibirsk to Samara 2 armour and 2 mech_infantrys moved from Russia to Belarus 1 infantry moved from Ukraine to Bryansk 1 armour moved from Russia to Belarus 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 aaGun, 7 artilleries and 21 infantry moved from Bryansk to Tambov Place Units - Russians 3 infantry placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Novgorod: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.67 -
no worries if it is too late, but I reconsidered my Soviet NCMs and decided to keep the air in Leningrad.
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Dude I’ve already done my purchases and combat move?!
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cool I’ll let you just edit that during US if you don’t mind.
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@DizzKneeLand33 That works for me. But its fine if it is too late too.
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Oh it’s fine, it doesn’t affect anything other than me drinking my first cup of coffee hehehe. Grrrrr!! :D
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from New Zealand to 44 Sea Zone 1 bomber moved from New Zealand to 37 Sea Zone 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi 3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 1 bomber British defend with 1 submarine and 1 transport 1 submarine owned by the British Submerged 1 transport owned by the British lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kiangsi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung 3 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 bomber moved from 37 Sea Zone to Hainan 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 marines, 3 tactical_bombers and 2 transports moved from 62 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from New Zealand to Paulau Island 1 fighter moved from Caroline Islands to Japan 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 artillery moved from Kansu to Tsinghai 1 mech_infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 bomber moved from 44 Sea Zone to Philippines 2 submarines moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 airfield and 2 infantry placed in Kwangtung 1 transport placed in 20 Sea Zone 1 destroyer and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Chinese : -1.33 Japanese : 2.50 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber, 3 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Americans take 26 Sea Zone from Japanese 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Tunisia Americans attack with 1 armour, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 4 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Battle in 54 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 25 Sea Zone to 33 Sea Zone 3 carriers moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Eastern United States to Western United States 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Western United States 1 infantry placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone Americans undo move 4. 1 infantry placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Italians : 1.00 Americans : -4.17 Japanese : -0.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Shensi to Kweichow 1 artillery and 1 infantry moved from Anhwe to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan 7 artilleries and 8 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : -2.00 Japanese : 1.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber, 3 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Americans take 26 Sea Zone from Japanese 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Tunisia Americans attack with 1 armour, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 4 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Battle in 54 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 25 Sea Zone to 33 Sea Zone 3 carriers moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Eastern United States to Western United States 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Western United States 1 infantry placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone Americans undo move 4. 1 infantry placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Shensi to Kweichow 1 artillery and 1 infantry moved from Anhwe to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan 7 artilleries and 8 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 aaGun, 1 fighter and 5 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from United Kingdom to 125 Sea Zone 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 2 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi Combat - British British creates battle in territory 106 Sea Zone Battle in Kwangsi British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi British roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi retreated to Kwangsi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 125 Sea Zone to Scotland 2 aaGuns and 1 infantry moved from United Kingdom to Scotland 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 fighter moved from India to Persia 1 armour moved from Tanganyika Territory to Italian Somaliland 1 infantry moved from Tanganyika Territory to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Kwangsi to Yunnan 3 aaGuns, 1 artillery, 3 infantry and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 1 tactical_bomber moved from Burma to India 1 fighter moved from Gibraltar to French Central Africa Place Units - British 1 aaGun and 2 infantry placed in Persia 1 fighter placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British British collect 26 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 fighter and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 1 fighter and 5 infantryCombat Hit Differential Summary :
Germans : 0.83 Italians : 1.00 British : -2.50 Americans : -4.17 Chinese : -2.00 Japanese : 2.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Iraq to Caucasus Italians take Northwest Persia from Neutral_Allies Italians take Caucasus from Russians Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Egypt 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Yunnan to Burma 2 fighters moved from Queensland to Caroline Islands 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 2 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Yunnan to Burma 2 fighters moved from Queensland to Caroline Islands 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 2 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to Gibraltar 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Iraq to 80 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 submarine moved from 122 Sea Zone to 124 Sea Zone Combat - Germans Battle in 80 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 114 Sea Zone Germans attack with 1 cruiser, 2 fighters and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 cruiser Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 9 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 3 artilleries and 7 infantry moved from Romania to Eastern Poland 4 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland 1 aaGun moved from Western Ukraine to Eastern Poland 1 aaGun moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 4 artilleries and 10 infantry moved from Bessarabia to Eastern Poland 1 aaGun, 9 artilleries and 16 infantry moved from Western Ukraine to Ukraine 1 bomber moved from 80 Sea Zone to Sikang 4 bombers and 2 fighters moved from Iraq to Sikang Place Units - Germans 3 infantry placed in Western Germany 4 armour and 6 mech_infantrys placed in Romania Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 0.83 Russians : -0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Karelia to Norway Russians take Finland from Germans Russians take Norway from Germans 1 fighter moved from Novgorod to Caucasus 3 infantry moved from Volgograd to Caucasus 4 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 artillery moved from Belarus to Baltic States Combat - Russians Battle in Caucasus Russians attack with 1 fighter and 3 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Baltic States Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery, 2 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/8 hits, 2.50 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Tambov to Rostov 1 fighter moved from Caucasus to Volgograd 1 aaGun moved from Tambov to Volgograd 4 artilleries and 6 infantry moved from Russia to Bryansk 7 artilleries and 20 infantry moved from Tambov to Bryansk 3 aaGuns moved from Belarus to Bryansk 11 infantry moved from Belarus to Bryansk 9 artilleries moved from Belarus to Bryansk 3 armour and 2 mech_infantrys moved from Belarus to Smolensk 1 armour and 2 mech_infantrys moved from Karelia to Norway 3 armour and 2 mech_infantrys moved from Smolensk to Bryansk 6 infantry moved from Samara to Russia 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 1.33 Italians : -0.50 Russians : 1.33





