@nikola1975 scramble the two fighters into z27. thats all
19L semifinals: axis-dominion vs jdow (allies+18) bm3
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@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
I believe, just staying with everything in Bryansk may have been optimum. Attacking would have probably crippled Germany too much. But I did not want to put such a game decisive battle on the table yet. I am too curious to see how things develop the “classical” way.
I have to agree with your decision here, I think it’d be too dicey too early for such an important game, and you’re doing quite well so there’s no reason to gamble. as you probably know, just a few days ago I had a similar result against oysteilo but even higher and better odds (99% at 40 average score), but ended up winning with a dismal score of -88, and that cost me the game. such an extreme it seems to me… but it could just as well go extreme the other way! so it’s basically a game-determining gamble in my opinion, one you needn’t take given you’re doing good so far.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone 1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Wake Island to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 1 fighter and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Caroline Islands, round 2 : 2/7 hits, 2,17 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries, 1 fighter and 3 infantry in Caroline Islands, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry EDIT: Turning off Edit Mode 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 3 carriers, 4 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Wake Island to New Zealand 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 102 Sea Zone to Gibraltar 1 carrier moved from 102 Sea Zone to 91 Sea Zone 1 fighter moved from 102 Sea Zone to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 bomber placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -0,17 AA fire in Caroline Islands : : -0,17 Japanese : 0,33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone 1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Wake Island to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 1 fighter and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Caroline Islands, round 2 : 2/7 hits, 2,17 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries, 1 fighter and 3 infantry in Caroline Islands, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry EDIT: Turning off Edit Mode 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 3 carriers, 4 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Wake Island to New Zealand 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 102 Sea Zone to Gibraltar 1 carrier moved from 102 Sea Zone to 91 Sea Zone 1 fighter moved from 102 Sea Zone to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 bomber placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 armour moved from Tunisia to Tobruk British take Libya from Italians British take Tobruk from Italians 2 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 63 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 50 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 50 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 50 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from Burma to Suiyuyan 1 tactical_bomber moved from Persia to Tambov 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Iraq to Syria 1 aaGun moved from Trans-Jordan to Syria 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Caucasus 1 armour moved from Iraq to Caucasus 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 96 Sea Zone to Syria 1 fighter moved from 92 Sea Zone to Syria 1 bomber moved from Gibraltar to Syria 1 infantry moved from Tunisia to Libya 1 marine moved from Italian Somaliland to 76 Sea Zone 1 cruiser and 1 marine moved from 76 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 battleship and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 cruiser, 1 destroyer and 2 transports moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from Scotland to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 1 artillery and 2 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantryCombat Hit Differential Summary :
British : 0,17 Americans : -0,17 AA fire in Caroline Islands : : -0,17 Chinese : 0,17 Japanese : 0,67 -
Sorry, I edited a mech from California to Morocco. I just didn’t move the units right the turn before although it was a no brainer to have that read to be transported into the Atlantic.
If you are not ok with that, please replace mech by an AA.
I also made a late edit in the Pacific which I believe is ok as it has nothing to do with any dice. -
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
Sorry, I edited a mech from California to Morocco. I just didn’t move the units right the turn before although it was a no brainer to have that read to be transported into the Atlantic.
If you are not ok with that, please replace mech by an AA.
I also made a late edit in the Pacific which I believe is ok as it has nothing to do with any dice.no problem
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 bomber moved from Romania to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Romania to Ukraine 1 artillery and 1 infantry moved from Romania to Bulgaria 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Northern Italy to France 1 armour moved from Western Germany to Southern Italy 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.00 British : 0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking Paulau Island from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Caroline Islands 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 32 Sea Zone to 33 Sea Zone 1 aaGun and 2 infantry moved from South Australia to New South Wales 1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales 1 fighter moved from Suiyuyan to Russia 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Iraq to Syria 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67 -
One thing. Would you allow me to move my us bomber fro. London to scotland along with the 2 frenchies and 2 aa?
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@axis-dominion Third party people say I was too bold. So an undeserved win for me awarded by Marti, and most likely poor judgment by me. But once again my point has always been if you score under average, even just slightly (like a 30% result instead of a 50%) below you are very soon in trouble. But I will let this die now and instead follow your game “silently”
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@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
One thing. Would you allow me to move my us bomber fro. London to scotland along with the 2 frenchies and 2 aa?
sure you may edit during Russia
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from British 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 3 bombers moved from Western Germany to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Vyborg to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 submarine Germans roll dice for 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 125 Sea Zone Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 3 bombers moved from 125 Sea Zone to Southern Italy 2 bombers moved from Romania to Southern Italy 3 fighters moved from Western Ukraine to Western Germany 1 tactical_bomber moved from Western Ukraine to Western Germany 2 aaGuns, 9 armour, 5 artilleries, 21 infantry, 14 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Ukraine to Bryansk 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to France Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Smolensk: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Changing ownership of Smolensk from Germans to Russians EDIT: Turning off Edit Mode 3 infantry placed in Novgorod Germans undo move 1. 2 infantry and 1 mech_infantry placed in Novgorod Germans undo move 1. 3 infantry placed in Ukraine 3 artilleries placed in France 1 destroyer and 2 fighters placed in 112 Sea Zone 2 infantry placed in Novgorod 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 0.50 British : 0.83 -
I need to replace the commanders of the submarines that have been assigned with Convoy damage. Their performance is underwhelming!
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@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
I need to replace the commanders of the submarines that have been assigned with Convoy damage. Their performance is underwhelming!
lol was gonna say the same thing ! They’re just sick of the British tea, they need more vodka to perform!
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@oysteilo said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
@axis-dominion Third party people say I was too bold. So an undeserved win for me awarded by Marti, and most likely poor judgment by me. But once again my point has always been if you score under average, even just slightly (like a 30% result instead of a 50%) below you are very soon in trouble. But I will let this die now and instead follow your game “silently”
if I had scored even a bit under average, broke even, or even a little loss, I still feel I would’ve been ok with it. but to go from a calculated average of 40 to -88 is just too extreme. an almost 50% aaa hit rate (5/12). I got diced, plain and simple. may that game RIP haha
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@axis-dominion said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
@oysteilo said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
@axis-dominion Third party people say I was too bold. So an undeserved win for me awarded by Marti, and most likely poor judgment by me. But once again my point has always been if you score under average, even just slightly (like a 30% result instead of a 50%) below you are very soon in trouble. But I will let this die now and instead follow your game “silently”
if I had scored even a bit under average, broke even, or even a little loss, I still feel I would’ve been ok with it. but to go from a calculated average of 40 to -88 is just too extreme. an almost 50% aaa hit rate (5/12). I got diced, plain and simple. may that game RIP haha
sorry, but to me it sounds a bit like you’re saying that you planned for me to get diced hard, so your decision was justified. I mean, feel free to play your games how you wish, and make such decisions in your competitive games, but I imagine you won’t get away with it consistently–far from it–unless somehow you’re able to bribe Marti her highness :)
in any case, I appreciate playing you as always, and I look forward to our next game in the near future. and I think I may just take the bait again if you offer it!
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel 1 fighter moved from Russia to Archangel 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 infantry moved from Novosibirsk to Samara 1 aaGun moved from Tambov to Samara 1 aaGun, 7 artilleries and 24 infantry moved from Tambov to Russia 1 aaGun moved from Russia to Tambov 2 mech_infantrys moved from Volgograd to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Russia to Yenisey 2 aaGuns and 13 infantry moved from Amur to Buryatia 1 submarine moved from 105 Sea Zone to 110 Sea Zone Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -0,83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Japan to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from Anhwe to Shensi 1 fighter moved from 42 Sea Zone to Paulau Island 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 41 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 bomber moved from Kwangsi to Burma 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Paulau Island Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Battle in Guam Battle in 34 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC, taking Guam from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Paulau Island Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 2/6 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Paulau Island to 34 Sea Zone 1 carrier moved from 6 Sea Zone to 34 Sea Zone 1 carrier moved from 35 Sea Zone to 34 Sea Zone 1 carrier moved from 41 Sea Zone to 36 Sea Zone 2 carriers moved from 42 Sea Zone to 34 Sea Zone 3 fighters moved from 44 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 34 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 34 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 armour moved from Yunnan to Sikang 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from Anhwe to 36 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 34 Sea Zone 1 cruiser moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from 22 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Anhwe to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 34 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Burma to Kwangsi 1 bomber and 1 tactical_bomber moved from Burma to Kwangsi 2 fighters and 2 tactical_bombers moved from Shensi to Hunan 1 artillery moved from Shan State to Yunnan 2 infantry moved from Yunnan to Shan State 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Chahar to Anhwe 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from Yunnan to Shan State Place Units - Japanese 1 factory_minor and 1 harbour placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : -0.50 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 0.17 -
Ma troops in the Pacific need to work on their defense skills!
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@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
Ma troops in the Pacific need to work on their defense skills!
yes indeed ;)





