Good luck to both of you!
20L Odonis (L) vs Sovietishcat (X) BM3
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 73 Sea Zone to 71 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Hunan to Anhwe 2 artilleries and 1 infantry moved from Burma to India 2 bombers moved from French Indo China to India 1 marine moved from Kwangsi to Kwangtung 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 4 marines moved from Philippines to 35 Sea Zone 2 battleships, 2 cruisers and 4 marines moved from 35 Sea Zone to 33 Sea Zone 4 marines moved from 33 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Shan State to Anhwe 2 fighters moved from Malaya to India 1 tactical_bomber moved from French Indo China to Sumatra 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from French Indo China to India 1 fighter moved from Shan State to 41 Sea Zone 1 tactical_bomber moved from Shan State to India 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kwangtung Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber Americans defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Caroline Islands Japanese attack with 4 marines Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 3 marines remaining. Battle score for attacker is -1 Casualties for Japanese: 1 marine Casualties for Americans: 1 artillery Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Guam Japanese roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 8/9 hits, 4,67 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 : 0/4 hits, 1,33 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 tactical_bombers could not land in 33 Sea Zone and were removed 2 fighters and 2 tactical_bombers moved from India to Burma 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Yunnan to Hunan 1 mech_infantry moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 3 carriers and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 20 Sea Zone to 33 Sea Zone 1 aaGun and 4 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 2 bombers moved from India to Malaya Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 2 tactical_bombers EDIT: Turning off Edit Mode 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 factory_minor placed in Kiangsu 1 factory_minor placed in Manchuria 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 2 tactical_bombers EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
ANZAC : -0,67 Americans : 0,67 Chinese : -0,33 UK_Pacific : -1,67 Japanese : 6,67 -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to 125 Sea Zone 3 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from Normandy Bordeaux to France French take France from Germans French take Tunisia from Americans 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone -
Will need OOL off Caroline Islands (will do attack first). Also, I forgot to bring my two FTRs into the battle off of GErmany - up to you if you’re ok I add it to the battle (assuming you would scramble the 2 Italian FTRs)
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@Odonis , no scramble of W.Germany, best OOL for Carolines
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to 125 Sea Zone 3 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from Normandy Bordeaux to France French take France from Germans French take Tunisia from Americans 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone Combat - Americans Battle in Norway Battle in Celebes Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win, taking Norway from Germans, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 1 submarine Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 6/15 hits, 7.00 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 6 fighters in 33 Sea Zone, round 2 : 5/17 hits, 8.67 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 5/14 hits, 6.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 6 fighters in 33 Sea Zone, round 3 : 9/16 hits, 8.33 expected hits 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 6/11 hits, 5.67 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 6 fighters in 33 Sea Zone, round 4 : 5/11 hits, 6.67 expected hits 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 3 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 5 : 2/6 hits, 3.33 expected hits Japanese roll dice for 2 battleships and 3 fighters in 33 Sea Zone, round 5 : 4/5 hits, 3.33 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the Americans and 3 fighters owned by the Americans lost in 33 Sea Zone Americans roll dice for 1 battleship and 1 tactical_bomber in 33 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 battleships and 1 fighter in 33 Sea Zone, round 6 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship in 33 Sea Zone, round 7 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 7 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 battleship in 33 Sea Zone, round 8 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 8 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 33 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is 9 Casualties for Americans: 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 1 submarine Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 submarine moved from 101 Sea Zone to 28 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 125 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from West India to Russia 1 armour moved from Tobruk to Egypt Place Units - Americans 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 2 fighters placed in Western United States 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : 0.83 Americans : -4.17 Japanese : -6.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 3 infantry moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Hunan 2 infantry moved from Suiyuyan to Chahar 3 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Chahar Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 1 fighter moved from Yunnan to Shensi Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Hunan 1 infantry placed in Chahar Chinese undo move 3. 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : -0.50 Japanese : -1.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to 125 Sea Zone 3 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from Normandy Bordeaux to France French take France from Germans French take Tunisia from Americans 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone Combat - Americans Battle in Norway Battle in Celebes Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win, taking Norway from Germans, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 1 submarine Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 6/15 hits, 7.00 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 6 fighters in 33 Sea Zone, round 2 : 5/17 hits, 8.67 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 5/14 hits, 6.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 6 fighters in 33 Sea Zone, round 3 : 9/16 hits, 8.33 expected hits 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 6/11 hits, 5.67 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 6 fighters in 33 Sea Zone, round 4 : 5/11 hits, 6.67 expected hits 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 3 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 5 : 2/6 hits, 3.33 expected hits Japanese roll dice for 2 battleships and 3 fighters in 33 Sea Zone, round 5 : 4/5 hits, 3.33 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the Americans and 3 fighters owned by the Americans lost in 33 Sea Zone Americans roll dice for 1 battleship and 1 tactical_bomber in 33 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 battleships and 1 fighter in 33 Sea Zone, round 6 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship in 33 Sea Zone, round 7 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 7 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 battleship in 33 Sea Zone, round 8 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 8 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 33 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is 9 Casualties for Americans: 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 1 submarine Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 submarine moved from 101 Sea Zone to 28 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 125 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from West India to Russia 1 armour moved from Tobruk to Egypt Place Units - Americans 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 2 fighters placed in Western United States 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 3 infantry moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Hunan 2 infantry moved from Suiyuyan to Chahar 3 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Chahar Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 1 fighter moved from Yunnan to Shensi Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Hunan 1 infantry placed in Chahar Chinese undo move 3. 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to India 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux Combat - British Battle in India British attack with 1 artillery, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/15 hits, 4.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - British 3 aaGuns moved from West India to India 2 fighters and 1 tactical_bomber moved from India to Eastern Persia 3 mech_infantrys moved from Persia to West India 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 4 fighters moved from Normandy Bordeaux to Norway 1 bomber moved from United Kingdom to Norway 1 battleship moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from Alexandria to Trans-Jordan 1 artillery moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Eastern Persia to 80 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Persia 1 artillery placed in Persia 1 submarine placed in 98 Sea Zone 1 transport placed in 81 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Germans : 0.83 British : -1.00 Americans : -4.17 Chinese : -0.50 Japanese : -8.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 bomber moved from Western Ukraine to Rostov 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 2 infantry moved from Northern Italy to Southern Italy 3 infantry and 1 mech_infantry moved from Northern Italy to Southern France 1 bomber moved from Rostov to Bryansk Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,3 Italians collect 7 PUs (8 lost to blockades); end with 7 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians : -0,67 French : -0,33 Russians : -0,33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 fighter moved from Northern Territory to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 2 aaGuns and 1 artillery moved from Northern Territory to Queensland 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.50 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 fighter moved from Northern Territory to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 2 aaGuns and 1 artillery moved from Northern Territory to Queensland 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tobruk 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux Turn Complete - French French collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.50 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 mech_infantrys moved from Eastern Poland to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 2 bombers moved from Germany to Belarus 4 fighters moved from Germany to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries and 3 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 fighter moved from Southern Italy to Bryansk 1 mech_infantry moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Germany Combat - Germans Battle in Belarus Germans attack with 2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/10 hits, 4,50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in France Germans attack with 2 artilleries and 4 infantry French defend with 1 airfield and 1 factory_minor; Americans defend with 1 artillery Germans roll dice for 2 artilleries and 4 infantry in France, round 2 : 0/6 hits, 1,67 expected hits French roll dice for 1 artillery in France, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 artilleries and 4 infantry in France, round 3 : 1/6 hits, 1,67 expected hits French roll dice for 1 artillery in France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 3 armour moved from Novgorod to Bryansk 7 infantry moved from Finland to Karelia 1 aaGun moved from Finland to Karelia 4 fighters moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 bombers moved from Belarus to Novgorod 1 armour moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 10 armour, 6 artilleries, 19 infantry and 12 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 3 armour placed in Western Ukraine 3 armour placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 1 fighter and 2 infantry placed in Germany Germans undo move 3. 1 infantry and 2 mech_infantrys placed in Novgorod Germans undo move 2. Germans undo move 1. 2 armour placed in Western Ukraine 2 armour placed in Ukraine 2 armour placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 infantry EDIT: Adding units owned by Germans to Western Ukraine: 2 infantry EDIT: Adding units owned by Germans to Ukraine: 2 infantry EDIT: Removing units owned by Germans from Bryansk: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -3,83 French : -0,67 Russians : 0,17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Russia to Rostov 2 mech_infantrys moved from Russia to Volgograd 2 fighters moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Volgograd 2 fighters moved from Russia to Belarus Combat - Russians Battle in Volgograd Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters in Belarus, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 aaGun, 2 artilleries and 6 infantry moved from Vologda to Russia 2 mech_infantrys moved from Archangel to Russia 2 fighters moved from Volgograd to Russia 2 fighters moved from Rostov to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 tactical_bomber moved from Rostov to Russia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.17 Russians : 2.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier and 12 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Burma to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 carrier moved from 41 Sea Zone to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 33 Sea Zone 2 bombers moved from Malaya to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 3,7 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in 33 Sea Zone Japanese attack with 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports Americans defend with 1 battleship Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 battleship in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 1 carrier, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 battleship Battle in Celebes Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 7 mech_infantrys and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 7 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/13 hits, 4,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 aaGun and 4 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 battleship and 1 carrier placed in 36 Sea Zone 3 infantry placed in Malaya 1 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : 0,67 Chinese : 0,33 AA fire in India : : -0,33 Japanese : -2,83 -
@Odonis lol Your damaged battleship had 3 hits against my navy… I surrender, I just don’t have the Axis swagger… I’ll post the results.
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@Odonis Let me know if you want a rematch, but I take the allies…:astonished:
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@Sovietishcat
Rematch sounds good! Will set it up





