FMERommel (X) vs ArtofWar1947 (L) BM3 19L


  • TripleA Turn Summary: French round 36

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 36
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from Queensland to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 bomber
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
            EDIT: Turning off Edit Mode
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Forgot to move the German bombers on the opposite side of the board. Bomber in Japan sinks unescorted transports in sz21 and bomber in FIC sinks unescorted transports in sz34.


  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 37

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 37
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Romania to Greece
            3 fighters moved from Northern Italy to Greece
            1 bomber moved from Western Germany to Greece
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Russia to Rostov
            1 bomber, 1 infantry and 3 tactical_bombers moved from Volgograd to Kazakhstan
            5 fighters moved from Ukraine to Greece
            5 fighters moved from Ukraine to Rostov
            4 fighters moved from Northern Italy to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 bomber, 12 fighters and 2 mech_infantrys
                Americans defend with 2 infantry
                    Germans roll dice for 1 bomber, 12 fighters and 2 mech_infantrys in Greece, round 2 : 8/15 hits, 7.00 expected hits
                    Americans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Americans with 1 bomber, 12 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 infantry
            Battle in Rostov
                Germans attack with 6 fighters and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 6 fighters and 1 infantry in Rostov, round 2 : 3/7 hits, 3.17 expected hits
                    British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Western Germany to Normandy Bordeaux
            4 fighters moved from Greece to Western Germany
            1 fighter moved from Western Ukraine to Western Germany
            4 fighters moved from Greece to Northern Italy
            4 fighters moved from Greece to Ukraine
            6 fighters moved from Rostov to Ukraine
            3 tactical_bombers moved from Kazakhstan to Volgograd
            1 bomber moved from Kazakhstan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 bomber moved from French Indo China to Japan
            3 aaGuns, 4 artilleries and 16 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Slovakia Hungary to Western Germany
            4 aaGuns, 3 artilleries and 8 infantry moved from Finland to Norway
            5 infantry moved from Karelia to Finland
            1 armour moved from Germany to Slovakia Hungary
            3 artilleries moved from Northern Italy to France
            1 bomber moved from Greece to Western Germany
            3 armour and 17 mech_infantrys moved from Bessarabia to Ukraine
            3 artilleries and 3 infantry moved from Western Ukraine to Ukraine
            3 armour and 1 mech_infantry moved from Russia to Volgograd
            4 artilleries and 15 infantry moved from Romania to Bessarabia
            4 armour moved from Romania to Ukraine
            3 armour moved from Germany to Romania
            8 mech_infantrys moved from Ukraine to Volgograd
            2 armour moved from Ukraine to Volgograd
            1 artillery and 2 infantry moved from Western Germany to France
            2 mech_infantrys moved from Germany to Northern Italy
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 21 Sea Zone: 2 transports
            EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 artilleries placed in Ukraine
            3 armour placed in Western Ukraine
            3 armour placed in Russia
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,1,3,5,5,5,6,4,2,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 55 PUs (6 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.67
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 37

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 37
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Kazakhstan
            5 fighters and 1 tactical_bomber moved from Caucasus to Rostov
            5 fighters moved from Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 5 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters and 1 infantry in Kazakhstan, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 fighters moved from Rostov to Caucasus
            1 tactical_bomber moved from Rostov to Caucasus
            5 fighters moved from Kazakhstan to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Need OOL: Battle Mariannas round 1, I rolled 0-5 and you rolled 2-4. For round 2, I gave you 1 hit. I have 2 art & 1 bomber vs your U.S. bomber, 1 inf, i art and 1 tank. Do you want max defense and lose the U.S. bomber or lose the ANZ inf? Not much diff in defense but big in cost. My odds aren’t great, but had to continue since its amphib.

  • 2025 2024 '23 '22 '21 '20 '19

    Begin round 2, you have 4 units defense of 8. I have 3 units attack of 8.


  • @FMErwinRommel
    Take out the the bomber.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 37

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 37
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 10 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 fighter moved from Volgograd to Western Ukraine
            1 tactical_bomber moved from Volgograd to Kazakhstan
            2 bombers moved from Volgograd to Kazakhstan
            1 bomber moved from Philippines to Marianas
            1 bomber moved from French Indo China to Paulau Island
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 22 Sea Zone
            2 artilleries and 2 infantry moved from 22 Sea Zone to Marianas
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Philippines to Paulau Island
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            5 fighters and 6 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
            Battle in Paulau Island
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Paulau Island
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 3 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
                Japanese win, taking Paulau Island from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Marianas
                Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                ANZAC defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 1 bomber
                    Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Marianas, round 2 : 0/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Marianas, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Marianas
                    Japanese roll dice for 2 artilleries and 1 bomber in Marianas, round 3 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Marianas, round 3 : 2/4 hits, 1.33 expected hits
                    2 artilleries owned by the Japanese and 1 bomber owned by the Americans lost in Marianas
                ANZAC win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for Americans: 1 bomber
                1 bomber owned by the Japanese retreated
            Battle in Kazakhstan
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            1 bomber moved from Marianas to Iwo Jima
            2 bombers moved from Paulau Island to Philippines
            2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            5 fighters and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from 35 Sea Zone to French Indo China
            1 bomber moved from Kazakhstan to French Indo China
            2 armour and 2 mech_infantrys moved from Volgograd to Russia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            1 submarine moved from 58 Sea Zone to 39 Sea Zone
            1 submarine moved from 73 Sea Zone to 59 Sea Zone
            1 submarine moved from 70 Sea Zone to 68 Sea Zone
            1 armour moved from Hunan to French Indo China
            1 infantry moved from Shan State to French Indo China
            2 artilleries moved from Shan State to French Indo China
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            4 artilleries moved from Shan State to Burma
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Anhwe to Hunan
            1 submarine moved from 37 Sea Zone to 61 Sea Zone
            1 aaGun and 3 infantry moved from India to Burma
            1 destroyer and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Java to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 9 submarines placed in 6 Sea Zone
            1 submarine and 2 transports placed in 36 Sea Zone
            1 transport placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Americans : 0.33
    Russians : 0.67
    Japanese : -3.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    That was a tough turn for Japan. Besides not taking Mariannas, I’ll lose 4 transports altogether. And your outnumbered defenders in Guam, Paulau and Kaz all took attackers down with them. But the firepower I can bring against the Carolines next turn is much greater than I could this turn, both in builds and bringing more bombers to bear. The U.S. increased its potential offense against sz6 with the new CVs and fighters.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 37

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 37
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 10 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 fighter moved from Volgograd to Western Ukraine
            1 tactical_bomber moved from Volgograd to Kazakhstan
            2 bombers moved from Volgograd to Kazakhstan
            1 bomber moved from Philippines to Marianas
            1 bomber moved from French Indo China to Paulau Island
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 22 Sea Zone
            2 artilleries and 2 infantry moved from 22 Sea Zone to Marianas
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Philippines to Paulau Island
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            5 fighters and 6 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
            Battle in Paulau Island
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Paulau Island
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 3 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
                Japanese win, taking Paulau Island from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Marianas
                Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                ANZAC defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 1 bomber
                    Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Marianas, round 2 : 0/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Marianas, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Marianas
                    Japanese roll dice for 2 artilleries and 1 bomber in Marianas, round 3 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Marianas, round 3 : 2/4 hits, 1.33 expected hits
                    2 artilleries owned by the Japanese and 1 bomber owned by the Americans lost in Marianas
                ANZAC win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for Americans: 1 bomber
                1 bomber owned by the Japanese retreated
            Battle in Kazakhstan
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            1 bomber moved from Marianas to Iwo Jima
            2 bombers moved from Paulau Island to Philippines
            2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            5 fighters and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from 35 Sea Zone to French Indo China
            1 bomber moved from Kazakhstan to French Indo China
            2 armour and 2 mech_infantrys moved from Volgograd to Russia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            1 submarine moved from 58 Sea Zone to 39 Sea Zone
            1 submarine moved from 73 Sea Zone to 59 Sea Zone
            1 submarine moved from 70 Sea Zone to 68 Sea Zone
            1 armour moved from Hunan to French Indo China
            1 infantry moved from Shan State to French Indo China
            2 artilleries moved from Shan State to French Indo China
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            4 artilleries moved from Shan State to Burma
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Anhwe to Hunan
            1 submarine moved from 37 Sea Zone to 61 Sea Zone
            1 aaGun and 3 infantry moved from India to Burma
            1 destroyer and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Java to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 9 submarines placed in 6 Sea Zone
            1 submarine and 2 transports placed in 36 Sea Zone
            1 transport placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 1 bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Americans : 0.33
    Russians : 0.67
    Japanese : -3.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Overlooked NCM for bomber in Malaya, moved it to FIC. Please use latest save game.

  • 2025 2024 '23 '22 '21 '20 '19

    Japan’s 2 fleets now have a combined 11 more subs, one more loaded CV, and 2 more bombers that can reach the Carolines. That’s 36 more attack points and 17 more hit points than last turn. No troop builds this turn.


  • TripleA Turn Summary: UK_Pacific round 37

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 37
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Tsinghai
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Paulau Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                    Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Guam
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Tsinghai
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Iraq to Caucasus
            2 bombers moved from Sicily to Caucasus
            3 artilleries and 5 infantry moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Caucasus
            8 fighters moved from Sicily to Caucasus
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 22 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to Caroline Islands
            10 fighters moved from 33 Sea Zone to Caroline Islands
            1 battleship, 17 carriers, 2 cruisers, 35 destroyers, 21 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 carrier and 2 fighters moved from 72 Sea Zone to 75 Sea Zone
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Eastern United States
            2 infantry placed in Central United States
            1 fighter placed in Western United States
            5 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Turkmenistan to Sikang
            1 infantry moved from Caucasus to Rostov
                  British take Rostov from Germans
            9 fighters and 1 tactical_bomber moved from Caucasus to Sikang
    
        Combat - British
            Battle in Sikang
                British attack with 9 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 9 fighters, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 5/11 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 9 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            9 fighters and 1 tactical_bomber moved from Sikang to Caucasus
            4 mech_infantrys moved from Iraq to Caucasus
            4 mech_infantrys moved from Persia to Caucasus
            1 artillery and 4 infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 1 infantry moved from French Madagascar to 72 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 72 Sea Zone to 75 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            1 destroyer and 1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.00
    Japanese : 2.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 37

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 37
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Northern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rostov
                Italians win, taking Rostov from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Rostov to Ukraine
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Ukraine to Volgograd
            4 aaGuns and 11 infantry moved from Southern Italy to Northern Italy
            9 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Northern Italy to Yugoslavia
            2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
            5 aaGuns moved from Slovakia Hungary to Yugoslavia
            3 aaGuns moved from Slovakia Hungary to Germany
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,4,5,6,1,1,4,2,5,3
            Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 37

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 37
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to Marianas
            2 fighters moved from 54 Sea Zone to 62 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from 62 Sea Zone to 54 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 8 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 38

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 38
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 6 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 bomber moved from Japan to 21 Sea Zone
            1 bomber moved from Japan to 34 Sea Zone
    
        Combat - Germans
            Battle in 34 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the Americans lost in 21 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 21 Sea Zone to Japan
            1 bomber moved from 34 Sea Zone to Philippines
            4 artilleries and 15 infantry moved from Bessarabia to Ukraine
            5 armour and 7 mech_infantrys moved from Romania to Ukraine
            3 armour moved from Western Ukraine to Ukraine
            3 armour moved from Russia to Volgograd
            3 mech_infantrys moved from Novgorod to Smolensk
            1 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            1 mech_infantry moved from Greece to Yugoslavia
            2 mech_infantrys moved from Northern Italy to Yugoslavia
            3 mech_infantrys moved from Western Germany to Yugoslavia
            3 aaGuns moved from Northern Italy to Western Germany
            2 aaGuns moved from Northern Italy to France
            10 fighters moved from Ukraine to Volgograd
            4 fighters moved from Northern Italy to Ukraine
            6 fighters moved from Western Germany to Ukraine
            1 fighter moved from Normandy Bordeaux to Northern Italy
            2 fighters moved from Normandy Bordeaux to Yugoslavia
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Western Germany
            5 infantry moved from Finland to Norway
            1 mech_infantry moved from Germany to Eastern Poland
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Volgograd
            3 armour placed in Russia
            3 armour placed in Western Ukraine
            2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,2,6,4,1,1,1,6,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 53 PUs (6 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 38

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 38
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Kazakhstan
            5 fighters and 1 tactical_bomber moved from Caucasus to Rostov
            5 fighters moved from Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 3.33 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 5 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters and 1 infantry in Kazakhstan, round 2 : 1/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Russians win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 fighters moved from Kazakhstan to Caucasus
            5 fighters and 1 tactical_bomber moved from Rostov to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.67
    Russians : -3.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 38

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 38
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 89 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 7 artilleries, 3 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber and 1 tactical_bomber moved from Russia to Tsinghai
            1 armour, 1 infantry and 1 mech_infantry moved from Kansu to Tsinghai
            1 artillery moved from Shensi to Sikang
            1 bomber moved from French Indo China to Sikang
            1 mech_infantry moved from Kweichow to Sikang
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour moved from French Indo China to 36 Sea Zone
            1 armour and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries moved from Philippines to 35 Sea Zone
            3 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 22 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 bomber moved from Iwo Jima to Marianas
            1 bomber moved from Philippines to Marianas
            1 bomber moved from Philippines to Paulau Island
            1 bomber moved from French Indo China to Paulau Island
            1 marine moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 marine and 3 submarines moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 fighters, 2 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands
            1 destroyer, 20 fighters and 6 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Aleutian Islands
                Japanese attack with 2 fighters, 2 infantry and 1 marine
                Americans defend with 1 armour
                    Japanese roll dice for 1 battleship in Aleutian Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour in Aleutian Islands, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Aleutian Islands
                Japanese win, taking Aleutian Islands from Americans with 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Marianas
                Japanese attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
                ANZAC defend with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Marianas, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Marianas, round 2 : 3/4 hits, 1.83 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Marianas
                    Japanese roll dice for 1 armour and 2 bombers in Marianas, round 3 : 3/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 fighter in Marianas, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Marianas
                Japanese win, taking Marianas from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
                Casualties for ANZAC: 1 armour, 1 artillery, 1 fighter and 1 infantry
            Battle in Paulau Island
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 20 fighters and 6 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 20 fighters and 6 tactical_bombers in 21 Sea Zone, round 2 : 18/27 hits, 14.33 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer, 20 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from Marianas to Iwo Jima
            1 fighter moved from 21 Sea Zone to Guam
            19 fighters and 6 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            13 carriers, 1 cruiser, 15 destroyers and 37 submarines moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            1 bomber moved from Sikang to French Indo China
            2 armour and 2 mech_infantrys moved from Russia to Volgograd
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Kazakhstan
            1 submarine moved from 68 Sea Zone to 70 Sea Zone
            3 submarines moved from 39 Sea Zone to 38 Sea Zone
            1 submarine moved from 61 Sea Zone to 57 Sea Zone
            1 destroyer moved from 36 Sea Zone to 58 Sea Zone
            1 submarine moved from 59 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from Chahar to Kansu
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Anhwe to Shensi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 aaGun, 5 artilleries and 4 infantry moved from Burma to India
            1 bomber moved from Tsinghai to French Indo China
            1 tactical_bomber moved from Tsinghai to Szechwan
            1 aaGun moved from Shensi to Szechwan
            1 marine moved from French Indo China to 36 Sea Zone
            3 carriers, 2 destroyers and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 fighters moved from Aleutian Islands to 8 Sea Zone
            2 fighters moved from French Indo China to India
            3 fighters moved from 36 Sea Zone to India
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            2 bombers moved from Paulau Island to Philippines
            1 carrier, 2 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Celebes
            1 fighter moved from 36 Sea Zone to Sumatra
    
        Place Units - Japanese
            3 artilleries placed in India
            3 artilleries placed in Malaya
            1 armour placed in French Indo China
            2 transports placed in 36 Sea Zone
            1 transport placed in 6 Sea Zone
            1 artillery, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 81 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.83
    ANZAC : 1.33
    Chinese : 0.00
    Japanese : 9.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Perverse dice. I attacked China with extra ground troops in case the dice went against me, but didn’t need them. But the Marianas got me again. I had to take a bomber as a hit, to take possession of them. Decided to come back to my cabin in the Aleutians and reclaim it. It won’t hurt your income too much, but thought that I would rattle your chain a little.

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