Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 88 Sea Zone to 91 Sea Zone
6 fighters moved from 88 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 carrier moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
Combat - Americans
Germans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Guam
Battle in 6 Sea Zone
Americans attack with 7 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
4 submarines owned by the Americans Submerged
Japanese win, taking Guam from Japanese with 3 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 2 submarines; ANZAC loiter and taunt
Japanese defend with 1 submarine
2 submarines owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans winJapanese win with no units remaining, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 39 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 marine
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/4 hits, 1,83 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 92 Sea Zone
Americans attack with 6 fighters
Germans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
1 submarine owned by the Germans Submerged
Americans roll dice for 6 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 2 : 3/7 hits, 3,00 expected hits
3 destroyers owned by the Germans and 3 fighters owned by the Americans lost in 92 Sea Zone
Americans roll dice for 3 fighters in 92 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
1 carrier owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 92 Sea Zone
Americans roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 fighter and 4 transports in 92 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone
Germans win with 4 transports remaining. Battle score for attacker is 13
Casualties for Americans: 6 fighters
Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Battle in Morocco
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 104 Sea Zone
2 carriers moved from 88 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 submarines moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 21 Sea Zone
5 carriers moved from 37 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Caroline Islands to 21 Sea Zone
2 battleships, 3 cruisers and 1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
6 fighters moved from 37 Sea Zone to 21 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
2 aaGuns and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
4 carriers and 8 fighters moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Malaya to Burma
Place Units - Americans
7 bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from French West Africa to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 mech_infantry moved from Gold Coast to French Central Africa
1 armour moved from French Equatorial Africa to Egypt
3 fighters moved from French West Africa to Egypt
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 fighter moved from 37 Sea Zone to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 4 transports
1 submarine owned by the Germans Submerged
British roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Germans lost in 92 Sea Zone
3 transports owned by the Germans lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Removing units owned by British from Yunnan: 1 fighter
EDIT: Adding units owned by British to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from India to Burma
1 fighter moved from 92 Sea Zone to Morocco
1 armour moved from India to Burma
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Northwest Persia to Egypt
3 mech_infantrys moved from Iraq to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 28 PUs (10 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,33
British : 0,83
Americans : 5,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Italians creates battle in territory 98 Sea Zone
Non Combat Move - Italians
1 carrier, 2 destroyers, 2 fighters and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 cruiser and 5 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Malaya to India
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to India
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Malaya to India
1 fighter moved from 21 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to India
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 cruiser and 5 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Malaya to India
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to India
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Malaya to India
1 fighter moved from 21 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to India
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 12 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
5 bombers moved from Gibraltar to 91 Sea Zone
3 fighters and 4 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 91 Sea Zone
Germans attack with 5 bombers, 5 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 5 bombers, 5 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 10/14 hits, 8.50 expected hits
Americans roll dice for 4 carriers, 1 cruiser, 2 destroyers and 4 transports in 91 Sea Zone, round 2 : 2/7 hits, 2.50 expected hits
1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans and 4 carriers owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Americans Submerged
4 transports owned by the Americans lost in 91 Sea Zone
Germans win, taking 109 Sea Zone from British with 5 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 108
Casualties for Germans: 2 submarines
Casualties for Americans: 4 carriers, 1 cruiser, 2 destroyers and 4 transports
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 104 Sea Zone to Gibraltar
5 bombers, 5 fighters and 4 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 artillery moved from Algeria to Tunisia
3 mech_infantrys moved from Russia to Volgograd
9 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
2 submarines moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 82 Sea Zone to 84 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
2 fighters and 1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 81 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 2.17
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
7 fighters moved from French Indo China to Japan
1 armour and 4 mech_infantrys moved from Hunan to French Indo China
1 artillery and 3 mech_infantrys moved from Anhwe to Hunan
3 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
1 submarine moved from 73 Sea Zone to 71 Sea Zone
1 submarine moved from 77 Sea Zone to 72 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,4,4,3,2,3,1,6,5,2,1,3,4,4,6,2,1,6,1,6,3,5,2,6,6,4,4,2,3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,5,2,3,5,2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,1,6,5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,5,2,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,1,6,6,6,1
Japanese collect 20 PUs (23 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 destroyers and 7 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from French Guiana to Suriname
1 armour moved from Suriname to French Guiana
7 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 91 Sea Zone to 105 Sea Zone
14 fighters and 2 tactical_bombers moved from 21 Sea Zone to Jehol
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from India to Northwest Persia
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Manchuria
Battle in Jehol
Americans attack with 14 fighters and 2 tactical_bombers
Japanese defend with 1 artillery and 4 infantry
Americans roll dice for 14 fighters and 2 tactical_bombers in Jehol, round 2 : 6/16 hits, 8,33 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Jehol, round 2 : 2/5 hits, 1,67 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Jehol
Americans win, taking Manchuria from Japanese with 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 artillery and 4 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Algeria from Germans to Americans
EDIT: Turning off Edit Mode
12 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
7 carriers moved from 21 Sea Zone to 19 Sea Zone
2 battleships moved from 21 Sea Zone to 19 Sea Zone
3 cruisers moved from 21 Sea Zone to 19 Sea Zone
2 destroyers moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 21 Sea Zone to 19 Sea Zone
2 carriers moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Morocco to Algeria
1 aaGun moved from Morocco to Algeria
Place Units - Americans
3 destroyers placed in 101 Sea Zone
7 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans : -2,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 destroyers and 7 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from French Guiana to Suriname
1 armour moved from Suriname to French Guiana
7 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 91 Sea Zone to 105 Sea Zone
14 fighters and 2 tactical_bombers moved from 21 Sea Zone to Jehol
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from India to Northwest Persia
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Manchuria
Battle in Jehol
Americans attack with 14 fighters and 2 tactical_bombers
Japanese defend with 1 artillery and 4 infantry
Americans roll dice for 14 fighters and 2 tactical_bombers in Jehol, round 2 : 6/16 hits, 8,33 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Jehol, round 2 : 2/5 hits, 1,67 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Jehol
Americans win, taking Manchuria from Japanese with 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 artillery and 4 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Algeria from Germans to Americans
EDIT: Turning off Edit Mode
12 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
7 carriers moved from 21 Sea Zone to 19 Sea Zone
2 battleships moved from 21 Sea Zone to 19 Sea Zone
3 cruisers moved from 21 Sea Zone to 19 Sea Zone
2 destroyers moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 21 Sea Zone to 19 Sea Zone
2 carriers moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Morocco to Algeria
1 aaGun moved from Morocco to Algeria
Place Units - Americans
3 destroyers placed in 101 Sea Zone
7 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 15 artilleries and 30 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Shan State
1 armour and 1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 fighter moved from Morocco to French Central Africa
1 battleship, 1 cruiser and 1 destroyer moved from 70 Sea Zone to 68 Sea Zone
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Yunnan
British attack with 2 armour, 15 artilleries, 30 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 2 armour, 15 artilleries, 30 infantry and 1 mech_infantry in Yunnan, round 2 : 20/48 hits, 13,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour, 15 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
4 aaGuns and 1 artillery moved from Burma to Yunnan
2 armour moved from Iraq to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,6,6,2,2,3,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 23 PUs (15 lost to blockades); end with 23 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 6,17
Americans : -2,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Italians
Italians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 artilleries moved from Southern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
4 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
4 destroyers moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Sumatra
2 fighters moved from 42 Sea Zone to Philippines
5 fighters moved from India to Northwest Persia
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
4 destroyers moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Sumatra
2 fighters moved from 42 Sea Zone to Philippines
5 fighters moved from India to Northwest Persia
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
7 bombers, 5 fighters and 4 tactical_bombers moved from Gibraltar to Southern Italy
2 infantry moved from Northern Italy to 97 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Tunisia to Libya
1 fighter moved from Western Germany to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
6 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 submarine moved from 84 Sea Zone to 82 Sea Zone
Place Units - Germans
5 bombers placed in Western Germany
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 80 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 5 fighters
EDIT: Adding units owned by Germans to Western Germany: 5 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
2 fighters, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Burma
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 3/7 hits, 3.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Burma
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Burma to French Indo China
3 mech_infantrys moved from Hunan to French Indo China
1 infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Anhwe
4 battleships, 7 carriers, 1 cruiser and 8 submarines moved from 77 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 aaGun and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 31
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,1,4,4,5,3,4,6,3,4,6,4,4,5,3,6,1,1,3,2,6,4,1,2,1,2,2,6,4,1,3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,3,6,3,3,2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,6,3,2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,1,2,6,1,6,3,2,4,5,4,2,6,5,1,4,1,6,3,2,1,6,3,3,1,2,5,1,2,3,3,1,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,1,5,1,1,6,3,6,4,5,1,3
Japanese collect 11 PUs (31 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67
Japanese : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 bombers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 infantry moved from Manchuria to Amur
Americans take Amur from Germans
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 destroyer and 16 submarines moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
12 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
2 battleships, 8 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Iraq to 39 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in Kwangtung
Battle in Kiangsu
Battle in Shantung
Battle in 39 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 18 submarines
Japanese defend with 4 battleships, 7 carriers, 1 cruiser and 8 submarines
Americans roll dice for 18 submarines in 39 Sea Zone, round 2 : 11/18 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans : 5,00
wow 11 hits, ool?
@Giallo Ac, BB, Ac, Subs and so on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 bombers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 infantry moved from Manchuria to Amur
Americans take Amur from Germans
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 destroyer and 16 submarines moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
12 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
2 battleships, 8 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Iraq to 39 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in Kwangtung
Battle in Kiangsu
Battle in Shantung
Battle in 39 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 18 submarines
Japanese defend with 4 battleships, 7 carriers, 1 cruiser and 8 submarines
Americans roll dice for 18 submarines in 39 Sea Zone, round 2 : 11/18 hits, 6,00 expected hits
Units damaged: 7 carriers owned by the Japanese and 3 battleships owned by the Japanese
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 7 submarines in 39 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 2 : 3/12 hits, 5,50 expected hits
4 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone
Americans roll dice for 14 submarines in 39 Sea Zone, round 3 : 5/14 hits, 4,67 expected hits
5 submarines owned by the Japanese lost in 39 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 3 : 10/12 hits, 5,50 expected hits
11 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone
Americans roll dice for 3 submarines in 39 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 4 : 5/12 hits, 5,50 expected hits
3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 39 Sea Zone
Japanese win, taking Kwangtung from Japanese, taking Kiangsu from Japanese, taking Shantung from Japanese with 4 battleships, 6 carriers and 1 cruiser remaining. Battle score for attacker is -64
Casualties for Japanese: 1 carrier and 8 submarines
Casualties for Americans: 1 bomber, 1 destroyer and 18 submarines
Battle in Anhwe
Americans attack with 12 fighters and 2 tactical_bombers
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 12 fighters and 2 tactical_bombers in Anhwe, round 2 : 5/14 hits, 7,33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 4/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Anhwe
Americans win with 10 fighters remaining. Battle score for attacker is -28
Casualties for Americans: 2 fighters and 2 tactical_bombers
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Malaya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
10 fighters moved from Anhwe to Manchuria
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
7 fighters moved from Eastern United States to Morocco
1 aaGun moved from Algeria to Morocco
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 bombers and 5 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
Americans collect 64 PUs (2 lost to blockades); end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans : 3,33
Japanese : 4,50