Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
Misterblue (axis) vs 666 bm3 20L
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 bombers moved from Southern Italy to Kazakhstan -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 bombers moved from Southern Italy to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 2 bombers Russians defend with 1 infantry Italians roll dice for 2 bombers in Kazakhstan, round 2 : 2/2 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Kazakhstan Italians win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Kazakhstan to Szechwan 1 armour moved from Algeria to Libya 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Greece to Southern Italy 2 infantry and 1 mech_infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 3 fighters placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 0,67 Russians : 0,67Territory Summary for Italians :
Szechwan : 1 bomber Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry Cyprus : 1 flag Malta : 1 flag Morocco : 1 flag Algeria : 1 flag, 1 airfield Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 2 aaGuns Tunisia : 1 flag Romania : 2 mech_infantrys Northern Italy : 1 factory_major Libya : 1 armour Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour and 4 infantry Bessarabia : 1 flag, 2 infantry and 1 mech_infantry Crete : 1 flag Greece : 1 flag 97 Sea Zone : 1 destroyer, 1 submarine and 1 transport 92 Sea Zone : 2 transports 98 Sea Zone : 1 battleship and 2 cruisersProduction/PUs Summary :
Germans : 50 / 80 Russians : 28 / 33 Japanese : 63 / 77 Americans : 52 / 72 Chinese : 7 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery, 2 infantry and 1 marine moved from New Zealand to 63 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Queensland to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 fighter and 1 harbour Hawaiian Islands : 1 artillery, 2 fighters, 2 infantry and 1 marine 26 Sea Zone : 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 2 transports 62 Sea Zone : 1 destroyer Egypt : 4 infantry United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 50 / 80 Russians : 28 / 33 Japanese : 63 / 77 Americans : 52 / 72 Chinese : 7 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Novosibirsk Germans take Kazakhstan from Russians Germans take Novosibirsk from Russians 1 armour moved from Volgograd to Sikang Germans take Sikang from Chinese 1 armour moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 3 infantry moved from Bessarabia to Ukraine 10 artilleries and 21 infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Volgograd to Samara 3 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Novgorod to Samara 1 bomber moved from Novgorod to Caucasus 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Novgorod to Smolensk 1 fighter moved from Greece to Caucasus -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Novosibirsk Germans take Kazakhstan from Russians Germans take Novosibirsk from Russians 1 armour moved from Volgograd to Sikang Germans take Sikang from Chinese 1 armour moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 3 infantry moved from Bessarabia to Ukraine 10 artilleries and 21 infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Volgograd to Samara 3 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Novgorod to Samara 1 bomber moved from Novgorod to Caucasus 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Novgorod to Smolensk 1 fighter moved from Greece to Caucasus Combat - Germans Battle in Samara Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys British defend with 2 mech_infantrys Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 0/5 hits, 1,67 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1,67 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for British: 2 mech_infantrys Battle in Ukraine Germans attack with 1 bomber and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 10 artilleries, 21 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 10 artilleries, 21 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 9/33 hits, 8,83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber and 1 fighter moved from Caucasus to Greece 1 bomber moved from Ukraine to Greece 1 bomber moved from Smolensk to Greece 1 bomber moved from Samara to Greece 2 aaGuns moved from Bessarabia to Western Ukraine 4 infantry moved from Romania to Bessarabia 1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk 2 mech_infantrys moved from Volgograd to Turkmenistan 4 armour and 5 mech_infantrys moved from Volgograd to Kazakhstan 1 submarine moved from 105 Sea Zone to 119 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Southern France to France 3 infantry moved from Normandy Bordeaux to France 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 4 artilleries and 6 infantry moved from Novgorod to Karelia Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 fighters placed in France 4 mech_infantrys placed in Germany 1 fighter and 7 infantry placed in Western Germany Germans undo move 4. Germans undo move 2. 1 artillery, 1 fighter and 1 infantry placed in France 2 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -0,50 Russians : 3,33Territory Summary for Germans :
Japan : 1 bomber Sikang : 1 flag, 1 armour Kazakhstan : 1 flag, 4 armour and 5 mech_infantrys Gibraltar : 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 2 tactical_bombers Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 9 infantry Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry Germany : 1 factory_major and 4 mech_infantrys Belarus : 1 flag Karelia : 1 flag, 1 aaGun, 4 artilleries and 6 infantry Baltic States : 1 flag Nenetsia : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag, 2 armour and 6 mech_infantrys Bessarabia : 4 infantry Ukraine : 1 flag, 1 factory_minor and 1 infantry Western Ukraine : 1 flag, 2 aaGuns, 10 artilleries, 19 infantry and 2 mech_infantrys Novosibirsk : 1 flag, 2 armour and 2 mech_infantrys Vologda : 1 flag, 1 infantry Volgograd : 1 flag, 1 factory_minor Turkmenistan : 1 flag, 1 armour and 2 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Caucasus : 1 flag, 2 mech_infantrys Samara : 1 flag, 2 mech_infantrys 119 Sea Zone : 1 submarine 125 Sea Zone : 1 flag, 1 submarine Bulgaria : 1 flag Greece : 4 bombers and 1 fighter 92 Sea Zone : 2 transports 115 Sea Zone : 1 destroyer Yugoslavia : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 83 Russians : 18 / 33 Japanese : 63 / 77 Americans : 52 / 72 Chinese : 6 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 2 armour, 7 artilleries, 16 infantry and 2 mech_infantrys moved from Russia to Samara 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 4 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Russia to Caucasus 2 fighters moved from Russia to Vologda 13 artilleries and 35 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 2 armour, 7 artilleries, 16 infantry and 2 mech_infantrys moved from Russia to Samara 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 4 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Russia to Caucasus 2 fighters moved from Russia to Vologda 13 artilleries and 35 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Battle in Caucasus Russians attack with 4 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 7 artilleries, 16 infantry and 2 mech_infantrys Germans defend with 2 mech_infantrys Russians roll dice for 2 armour, 7 artilleries, 16 infantry and 2 mech_infantrys in Samara, round 2 : 6/27 hits, 7.50 expected hits Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 7 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Ukraine Russians attack with 13 artilleries and 35 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 13 artilleries and 35 infantry in Ukraine, round 2 : 14/48 hits, 12.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 13 artilleries and 35 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Tambov to Rostov 2 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Caucasus to Rostov 2 fighters moved from Vologda to Russia 1 aaGun moved from Russia to Samara 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Rostov to Ukraine 1 infantry moved from Amur to Buryatia Place Units - Russians 7 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 1.83Territory Summary for Russians :
Amur : 2 aaGuns and 11 infantry Buryatia : 1 infantry Belarus : 1 infantry Bryansk : 1 infantry Rostov : 4 infantry and 1 tactical_bomber Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 7 infantry and 3 mech_infantrys Ukraine : 1 aaGun, 13 artilleries, 1 factory_minor and 35 infantry Vologda : 1 infantry Volgograd : 1 factory_minor and 1 infantry Caucasus : 4 infantry Samara : 1 aaGun, 2 armour, 7 artilleries, 15 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 52 / 83 Russians : 27 / 34 Japanese : 63 / 77 Americans : 52 / 72 Chinese : 6 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Turkmenistan Japanese take Eastern Persia from British 1 mech_infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Suiyuyan 3 artilleries moved from Szechwan to Shensi 2 infantry moved from Yunnan to Kweichow 1 bomber moved from Japan to Suiyuyan 1 bomber moved from Japan to Chahar 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Suiyuyan -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Turkmenistan Japanese take Eastern Persia from British 1 mech_infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Suiyuyan 3 artilleries moved from Szechwan to Shensi 2 infantry moved from Yunnan to Kweichow 1 bomber moved from Japan to Suiyuyan 1 bomber moved from Japan to Chahar 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Suiyuyan Combat - Japanese Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 3 artilleries Chinese defend with 1 infantry Japanese roll dice for 3 artilleries in Shensi, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Szechwan to Sikang 2 bombers moved from Suiyuyan to Sikang 1 bomber moved from Chahar to Sikang 1 bomber moved from Kweichow to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Szechwan 2 infantry moved from Manchuria to Jehol 2 fighters moved from 79 Sea Zone to Turkmenistan 2 fighters and 4 tactical_bombers moved from India to Turkmenistan 3 mech_infantrys moved from India to West India 1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to West India 2 fighters moved from French Indo China to West India 1 infantry moved from Shan State to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 marine moved from Philippines to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 marine, 8 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 1 armour and 2 mech_infantrys placed in India 3 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in French Indo China 2 fighters and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -1,50Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Korea : 2 infantry Kiangsu : 1 flag Kiangsi : 1 flag, 2 infantry Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 marine Jehol : 1 flag, 2 infantry Manchuria : 1 flag, 1 aaGun and 6 infantry Shensi : 1 flag, 3 artilleries Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 mech_infantry Szechwan : 1 flag, 1 infantry and 1 mech_infantry Chahar : 1 flag, 1 infantry Sikang : 1 artillery and 4 bombers Anhwe : 1 flag, 1 mech_infantry Ceylon : 1 flag Shan State : 1 flag Burma : 1 flag India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys Borneo : 1 flag Kwangtung : 1 flag, 1 harbour New Guinea : 1 flag Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 infantry and 2 mech_infantrys Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 39 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 4 transports 20 Sea Zone : 1 transport 6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 10 destroyers, 3 fighters, 9 submarines, 3 tactical_bombers and 1 transport West India : 1 flag, 2 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys Turkmenistan : 1 armour, 4 fighters and 4 tactical_bombers Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 52 / 72 Chinese : 1 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Turkmenistan Japanese take Eastern Persia from British 1 mech_infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Suiyuyan 3 artilleries moved from Szechwan to Shensi 2 infantry moved from Yunnan to Kweichow 1 bomber moved from Japan to Suiyuyan 1 bomber moved from Japan to Chahar 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Suiyuyan Combat - Japanese Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 3 artilleries Chinese defend with 1 infantry Japanese roll dice for 3 artilleries in Shensi, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Szechwan to Sikang 2 bombers moved from Suiyuyan to Sikang 1 bomber moved from Chahar to Sikang 1 bomber moved from Kweichow to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Szechwan 2 infantry moved from Manchuria to Jehol 2 fighters moved from 79 Sea Zone to Turkmenistan 2 fighters and 4 tactical_bombers moved from India to Turkmenistan 3 mech_infantrys moved from India to West India 1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to West India 2 fighters moved from French Indo China to West India 1 infantry moved from Shan State to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 marine moved from Philippines to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 marine, 8 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 1 armour and 2 mech_infantrys placed in India 3 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in French Indo China 2 fighters and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers EDIT: Removing units owned by Japanese from Japan: 1 marine EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 marine EDIT: Adding units owned by Japanese to 45 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Sikang: 2 bombers EDIT: Adding units owned by Japanese to Jehol: 2 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -1,50 -
@666 After some sleep I’ve decided to adjust my ncm if you don’t mind. The change comes down to putting some of the fleet in sz45 instead of sz6 and landing two bmb in Jehol instead of Sikang.
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traveling for the next 2 weeks…play will be limited
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@666 Have a nice trip! :)
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 91 Sea Zone to 92 Sea Zone -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 92 Sea Zone Americans attack with 1 submarine Germans defend with 2 transports; Italians defend with 2 transports 2 transports owned by the Italians and 2 transports owned by the Germans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 28 Casualties for Italians: 2 transports Casualties for Germans: 2 transports Non Combat Move - Americans 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 3 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 2 submarines moved from 91 Sea Zone to 105 Sea Zone 12 submarines moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from British Guiana to 110 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland Place Units - Americans 3 fighters and 2 infantry placed in Western United States 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -0.33Territory Summary for Americans :
Queensland : 1 artillery, 5 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 26 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 4 submarines 10 Sea Zone : 3 destroyers, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 1 bomber, 3 fighters and 1 tactical_bomber Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Holland Belgium : 1 flag, 1 infantry 89 Sea Zone : 12 submarines 92 Sea Zone : 1 submarine Brazil : 1 flag 110 Sea Zone : 1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 4 transports 105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 47 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 57 / 82 Chinese : 1 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PUCombat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 47 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 57 / 82 Chinese : 1 / 1 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 92 Sea Zone Americans attack with 1 submarine Germans defend with 2 transports; Italians defend with 2 transports 2 transports owned by the Italians and 2 transports owned by the Germans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 28 Casualties for Italians: 2 transports Casualties for Germans: 2 transports Non Combat Move - Americans 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 3 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 2 submarines moved from 91 Sea Zone to 105 Sea Zone 12 submarines moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from British Guiana to 110 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland Place Units - Americans 3 fighters and 2 infantry placed in Western United States 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 aaGun, 1 carrier, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia Combat - British Non Combat Move - British 1 artillery moved from Belgian Congo to Rhodesia 1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 aaGun, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Ukraine 1 fighter moved from Persia to Ukraine 2 transports moved from 83 Sea Zone to 86 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 3 mech_infantrys placed in Egypt 1 aaGun and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,5,5,2,4 British collect 29 PUs (4 lost to blockades); end with 29 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : -0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Kansu : 1 fighter and 3 infantry Queensland : 1 artillery, 5 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 26 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 4 submarines 10 Sea Zone : 2 destroyers, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 9 infantry and 3 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber Rhodesia : 1 artillery and 2 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Ukraine : 2 fighters 106 Sea Zone : 1 flag 86 Sea Zone : 2 transports 89 Sea Zone : 12 submarines Iraq : 1 flag 92 Sea Zone : 1 submarine Eastern Persia : 1 flag 101 Sea Zone : 1 destroyer 71 Sea Zone : 1 cruiser and 1 transport Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers 110 Sea Zone : 1 aaGun, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 5 transports 105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 47 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 57 / 82 Chinese : 1 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Bryansk 1 bomber moved from Szechwan to Bryansk 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 1 armour moved from Libya to Tobruk Italians take Tobruk from British 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Tobruk to Libya 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to 92 Sea Zone -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Bryansk 1 bomber moved from Szechwan to Bryansk 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 1 armour moved from Libya to Tobruk Italians take Tobruk from British 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Tobruk to Libya 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Normandy Bordeaux Italians attack with 4 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Bryansk Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Romania to Western Ukraine 1 fighter moved from 92 Sea Zone to Gibraltar 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 2 aaGuns moved from France to Western Germany 4 fighters moved from Normandy Bordeaux to Western Germany 2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern France 5 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : -0,50 Americans : 0,17 Russians : 0,67Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry Cyprus : 1 flag Malta : 1 flag Morocco : 1 flag Algeria : 1 flag, 1 airfield and 2 infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Tunisia : 1 flag Western Germany : 2 aaGuns and 4 fighters Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 5 mech_infantrys Libya : 1 armour Southern Italy : 1 airfield, 1 factory_minor and 1 harbour Bessarabia : 1 flag Western Ukraine : 1 bomber, 2 infantry and 2 mech_infantrys 94 Sea Zone : 1 transport Crete : 1 flag Greece : 1 flag 92 Sea Zone : 1 destroyer and 1 submarine 98 Sea Zone : 1 battleship and 2 cruisersProduction/PUs Summary :
Germans : 47 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 57 / 82 Chinese : 1 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 2 infantry Hawaiian Islands : 2 fighters and 1 marine Midway : 1 fighter 26 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 submarines 54 Sea Zone : 1 destroyer, 1 fighter and 2 transports 62 Sea Zone : 1 transport Alexandria : 1 infantry Egypt : 3 infantry United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 47 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 57 / 82 Chinese : 1 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





