@cwglee51 Hey what version of tripleA is this?
Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 marine; Remaining resources: 0 PUs; Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Queensland to South Australia 1 fighter moved from Java to South Australia 2 fighters moved from Java to 62 Sea Zone 2 infantry moved from Syria to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Iraq 1 destroyer moved from 58 Sea Zone to 39 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 marine; Remaining resources: 0 PUs; Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Queensland to South Australia 1 fighter moved from Java to South Australia 2 fighters moved from Java to 62 Sea Zone 2 infantry moved from Syria to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Iraq 1 destroyer moved from 58 Sea Zone to 39 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by French to 110 Sea Zone: 1 cruiser EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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take two! lol
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@DizzKneeLand33 said in Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2:
take two! lol
Sounds like I only just got it in on time.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 armour moved from Eastern Poland to Novgorod Germans take Belarus from Russians Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Baltic States 3 bombers moved from Finland to Baltic States 1 bomber, 2 fighters and 3 tactical_bombers moved from Finland to Norway 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Purchase Units - Germans Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Norway Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in Norway, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Americans lost in Norway Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Germans: 2 tactical_bombers Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Baltic States Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Baltic States, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 2 fighters and 1 tactical_bomber moved from Norway to Western Germany 3 bombers moved from Baltic States to Romania 1 artillery and 2 infantry moved from Germany to Western Germany 6 artilleries and 10 infantry moved from Bessarabia to Ukraine 3 armour moved from Romania to Western Ukraine 2 artilleries and 8 infantry moved from Romania to Bessarabia 4 infantry moved from Bulgaria to Romania 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 aaGuns, 4 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Egypt to Romania Place Units - Germans 2 artilleries and 8 infantry placed in Romania 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 2.17 Americans : 1.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 armour moved from Karelia to Finland Russians take Vyborg from Germans Russians take Finland from Germans 2 infantry moved from Karelia to Novgorod 1 fighter and 1 infantry moved from Archangel to Belarus 4 infantry moved from Karelia to Novgorod 5 mech_infantrys moved from Karelia to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Belarus Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 fighter, 6 infantry and 5 mech_infantrys Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 1 fighter, 6 infantry and 5 mech_infantrys in Novgorod, round 2 : 0/12 hits, 2.33 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 fighter, 5 infantry and 5 mech_infantrys in Novgorod, round 3 : 3/11 hits, 2.17 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Novgorod to Russia 2 aaGuns and 17 infantry moved from Bryansk to Russia 4 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 2 aaGuns, 2 artilleries and 6 infantry moved from Archangel to Vologda 6 infantry moved from Timguska to Novosibirsk 1 fighter and 1 tactical_bomber moved from Belarus to Volgograd Place Units - Russians 1 infantry and 2 mech_infantrys placed in Volgograd 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : -0.83 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 artillery and 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese Purchase Units - Japanese Japanese buy 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese 2 artilleries and 1 infantry moved from Chahar to Suiyuyan 1 aaGun, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 4 bombers moved from Japan to Hawaiian Islands 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Japan Place Units - Japanese 9 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 bomber moved from Yunnan to Kansu 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 artillery moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 2 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat - Americans Battle in Kansu Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Java to India 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from Central United States to Southeast Mexico 1 battleship moved from 110 Sea Zone to 92 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Normandy Bordeaux to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 2 carriers and 4 fighters placed in 10 Sea Zone 1 artillery and 2 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shensi to Tsinghai 1 fighter moved from Kweichow to Tsinghai Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Chinese creates battle in territory Kansu Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Kansu from Japanese, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kweichow 6 infantry moved from Anhwe to Jehol 1 artillery and 5 infantry moved from Kwangtung to Kwangsi 3 artilleries and 7 infantry moved from Kiangsi to Anhwe Place Units - Chinese 2 artilleries placed in Jehol 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 3 infantry moved from India to 39 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Shan State to Borneo Purchase Units - British British buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Borneo British attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 2 artilleries and 2 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Borneo, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo British roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 3 : 3/3 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Borneo, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Anglo Egyptian Sudan British attack with 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Kenya to Belgian Congo 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 7 infantry moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to India 1 armour and 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Yunnan to Anhwe 1 fighter moved from Shan State to India 1 bomber moved from Borneo to Shan State 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 2 armour and 3 mech_infantrysCombat Hit Differential Summary :
British : 2.83 Italians : -0.33 Americans : 0.33 Chinese : -0.50 Japanese : -1.00 -
I think I have you now. Allies have almost triple the income of the Axis.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 2 fighters moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan Purchase Units - Italians Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Trans-Jordan Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/9 hits, 3.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Alexandria to Egypt 1 bomber and 1 fighter moved from Trans-Jordan to Egypt 1 infantry moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 3 infantry placed in Northern Italy 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 Americans : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from South Australia to Dutch New Guinea 1 fighter moved from New South Wales to South Australia 1 fighter moved from South Australia to Northern Territory 1 artillery and 1 infantry moved from South Australia to Northern Territory 2 infantry moved from Iraq to Persia Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Iraq to Persia 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 1 mech_infantry moved from Ukraine to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 armour moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium Purchase Units - Germans Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 6 artilleries and 11 infantry moved from Ukraine to Rostov 6 armour moved from Western Ukraine to Rostov 2 artilleries and 8 infantry moved from Bessarabia to Ukraine 2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Ukraine 2 artilleries and 12 infantry moved from Romania to Bessarabia 1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 infantry moved from Germany to Western Germany 1 artillery and 3 infantry moved from Germany to Poland 2 infantry moved from Baltic States to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 3 infantry placed in Germany 2 artilleries and 8 infantry placed in Romania Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -1.67 British : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Northwest Persia to Caucasus 1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Novgorod to Belarus Russians take Belarus from Germans 8 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans Purchase Units - Russians Russians buy 1 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 2 infantry and 2 mech_infantrys moved from Volgograd to Samara 1 tactical_bomber moved from Caucasus to Samara 1 fighter moved from Caucasus to Russia 1 armour moved from Finland to Novgorod 6 infantry moved from Novosibirsk to Samara 2 aaGuns, 2 artilleries and 6 infantry moved from Vologda to Samara 1 artillery and 2 infantry moved from Russia to Samara Place Units - Russians 3 infantry placed in Novgorod 1 armour, 5 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : 0.50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Suiyuyan to Kansu 3 fighters and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 6 bombers moved from Hawaiian Islands to 45 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 26 Sea Zone to 63 Sea Zone 2 marines moved from 63 Sea Zone to New Zealand 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Solomon Islands Battle in New Zealand Japanese attack with 1 artillery, 1 infantry and 2 marines ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Solomon Islands from ANZAC, taking New Zealand from ANZAC with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 45 Sea Zone Japanese attack with 6 bombers, 3 fighters and 1 tactical_bomber ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 6 bombers, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/10 hits, 6.17 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 6 bombers in 45 Sea Zone, round 3 : 2/6 hits, 4.00 expected hits ANZAC roll dice for 1 cruiser and 2 fighters in 45 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 1 fighter owned by the ANZAC, 1 marine owned by the ANZAC, 1 cruiser owned by the ANZAC and 2 bombers owned by the Japanese lost in 45 Sea Zone Japanese roll dice for 4 bombers in 45 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in 45 Sea Zone Japanese win with 3 bombers remaining. Battle score for attacker is -16 Casualties for Japanese: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine Non Combat Move - Japanese 3 bombers moved from 45 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from Japan to Philippines 1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 2 infantry, 9 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 63 Sea Zone Place Units - Japanese 4 submarines placed in 6 Sea Zone 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 26 PUs; end with 27 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 35 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 4 infantry EDIT: Adding units owned by Japanese to Manchuria: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 1.67 Chinese : 0.00 Japanese : -4.00Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry Iwo Jima : 1 infantry Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour Manchuria : 1 flag, 1 aaGun, 9 infantry and 1 mech_infantry Shensi : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 artillery Kansu : 1 flag, 1 artillery Chahar : 1 flag, 1 infantry New Zealand : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 2 marines Solomon Islands : 1 flag, 1 infantry Philippines : 1 flag, 1 airfield, 3 bombers, 2 fighters, 1 harbour and 1 tactical_bomber Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield Hawaiian Islands : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour, 5 infantry and 3 tactical_bombers Midway : 1 flag, 1 airfield 49 Sea Zone : 1 transport 26 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 9 submarines, 3 tactical_bombers and 2 transports 6 Sea Zone : 4 submarines 63 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 2 fighters moved from 92 Sea Zone to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from India to Shensi Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 5 submarines; Remaining resources: 5 PUs; Combat - Americans Battle in 98 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 2 fighters in Southern France, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery and 2 fighters in Southern France, round 4 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Shensi Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Shensi, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi Americans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Shensi to Kweichow 1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from French Central Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry and 2 mech_infantrys moved from Southeast Mexico to Central United States 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Southern France to 92 Sea Zone EDIT: 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 destroyer and 3 submarines placed in 101 Sea Zone 1 fighter and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 2 infantry moved from Tsinghai to Kansu 1 infantry moved from Hopei to Suiyuyan 1 fighter moved from Kweichow to Suiyuyan 1 artillery and 3 infantry moved from Anhwe to Chahar Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Shensi Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries and 4 infantry moved from Anhwe to Jehol 1 fighter moved from Suiyuyan to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Anhwe Place Units - Chinese 5 artilleries placed in Jehol Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 4 fighters moved from Normandy Bordeaux to Holland Belgium 1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Purchase Units - British British buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat - British Battle in Guam Battle in French Madagascar Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Guam from Japanese, taking French Madagascar from Neutral_Axis with 5 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 4 fighters moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 1 cruiser moved from 58 Sea Zone to 72 Sea Zone 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 bomber moved from Shan State to Kwangsi 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 fighter moved from Iraq to Anglo Egyptian Sudan 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Iraq to Persia 1 armour, 7 infantry and 2 mech_infantrys moved from Anhwe to Jehol 2 armour and 3 mech_infantrys moved from India to Eastern Persia 1 tactical_bomber moved from India to Persia 1 fighter moved from India to Java Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 1 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Units Change Ownership Some Units in India change ownership: 1 fighter Some Units in 39 Sea Zone change ownership: 1 carrierCombat Hit Differential Summary :
Germans : 1.33 Italians : -0.50 British : -0.83 Americans : -1.67 Chinese : 0.67 Japanese : 0.33 -
Forgot to move up the USSR sub. Added that.
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Don’t see the extra post? Where was the sub supposed to go? I can edit it.
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Oh, nm, I see it now – I only see one post, after an edit you would think there would be two.
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Nah the edit was in the original post.
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lol np.
/8 char





