No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Neutral_Axis
Americans take Tunisia from Neutral_Axis
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from India to Hopei
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 2 PUs;
Combat - Americans
Combat Hit Differential Summary :
@simon33 said in Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2:
Scramble from W Germany?
Slight update. Same Q.
Although tempting from a risk/reward perspective, no scramble. Thx!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Neutral_Axis
Americans take Tunisia from Neutral_Axis
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from India to Hopei
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 2 PUs;
Combat - Americans
Battle in Norway
Battle in French West Africa
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Norway from Germans, taking French West Africa from Neutral_Axis, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Hopei to Yunnan
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from Queensland to Java
Place Units - Americans
2 carriers, 3 fighters and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Anhwe
1 fighter moved from Burma to Shensi
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 4 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Kwangtung
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Hopei from Japanese, taking Kwangtung from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 6 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Shensi to Kweichow
Place Units - Chinese
1 infantry placed in Kiangsi
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Persia to Iraq
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Ethiopia from Italians
British take Kenya from Italians
1 fighter moved from Trans-Jordan to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 bomber, 1 fighter, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
EDIT: 1 artillery and 1 infantry moved from Eastern United States to Central United States
EDIT: 1 infantry and 2 mech_infantrys moved from Southeast Mexico to Central United States
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 transports; Remaining resources: 2 PUs;
Combat - British
Battle in Belgian Congo
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 3 : 0/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 4 : 2/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Iraq to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 fighter moved from India to Shan State
3 aaGuns and 2 infantry moved from Burma to India
1 mech_infantry moved from India to Yunnan
7 infantry moved from Yunnan to Kweichow
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 58 Sea Zone
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Ontario to Central United States
1 fighter moved from Belgian Congo to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Iraq to Persia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 factory_minor placed in Persia
4 infantry placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 30 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in 39 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Germans : 0.33
British : -1.50
Italians : -0.33
Americans : 0.50
Chinese : 0.00
Neutral_Axis : -0.33
Japanese : -1.33
@DizzKneeLand33 said in Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2:
Although tempting from a risk/reward perspective, no scramble. Thx!
I suspected that would be the choice.
Japan looks like it will be kept poor. Not sure about Germany either. Italy is a bit scary though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Neutral_Axis
Americans take Tunisia from Neutral_Axis
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from India to Hopei
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 2 PUs;
Combat - Americans
Battle in Norway
Battle in French West Africa
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Norway from Germans, taking French West Africa from Neutral_Axis, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Hopei to Yunnan
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from Queensland to Java
Place Units - Americans
2 carriers, 3 fighters and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Anhwe
1 fighter moved from Burma to Shensi
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 4 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Kwangtung
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Hopei from Japanese, taking Kwangtung from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 6 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Shensi to Kweichow
Place Units - Chinese
1 infantry placed in Kiangsi
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Persia to Iraq
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Ethiopia from Italians
British take Kenya from Italians
1 fighter moved from Trans-Jordan to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 bomber, 1 fighter, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
EDIT: 1 artillery and 1 infantry moved from Eastern United States to Central United States
EDIT: 1 infantry and 2 mech_infantrys moved from Southeast Mexico to Central United States
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 transports; Remaining resources: 2 PUs;
Combat - British
Battle in Belgian Congo
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 3 : 0/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 4 : 2/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Iraq to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 fighter moved from India to Shan State
3 aaGuns and 2 infantry moved from Burma to India
1 mech_infantry moved from India to Yunnan
7 infantry moved from Yunnan to Kweichow
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 58 Sea Zone
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Ontario to Central United States
1 fighter moved from Belgian Congo to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Iraq to Persia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 factory_minor placed in Persia
4 infantry placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 30 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in 39 Sea Zone change ownership: 2 transports
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 fighter
EDIT: Adding units owned by British to Tanganyika Territory: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : -1.50
Italians : -0.33
Americans : 0.50
Chinese : 0.00
Neutral_Axis : -0.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Western Germany to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Western Germany to 112 Sea Zone
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 artillery and 3 infantry moved from Northern Italy to France
1 aaGun moved from Western Germany to France
1 bomber and 1 fighter moved from Trans-Jordan to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to South Australia
1 fighter moved from Java to South Australia
2 fighters moved from Java to 62 Sea Zone
2 infantry moved from Syria to Iraq
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to South Australia
1 fighter moved from Java to South Australia
2 fighters moved from Java to 62 Sea Zone
2 infantry moved from Syria to Iraq
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to 110 Sea Zone: 1 cruiser
EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
take two! lol
@DizzKneeLand33 said in Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2:
take two! lol
Sounds like I only just got it in on time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Baltic States
3 bombers moved from Finland to Baltic States
1 bomber, 2 fighters and 3 tactical_bombers moved from Finland to Norway
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Norway
Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in Norway, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Americans lost in Norway
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Baltic States, round 2 : 4/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Norway to Western Germany
3 bombers moved from Baltic States to Romania
1 artillery and 2 infantry moved from Germany to Western Germany
6 artilleries and 10 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Western Ukraine
2 artilleries and 8 infantry moved from Romania to Bessarabia
4 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 aaGuns, 4 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from Egypt to Romania
Place Units - Germans
2 artilleries and 8 infantry placed in Romania
1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 2.17
Americans : 1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 armour moved from Karelia to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
2 infantry moved from Karelia to Novgorod
1 fighter and 1 infantry moved from Archangel to Belarus
4 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Karelia to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Belarus
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 6 infantry and 5 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter, 6 infantry and 5 mech_infantrys in Novgorod, round 2 : 0/12 hits, 2.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 fighter, 5 infantry and 5 mech_infantrys in Novgorod, round 3 : 3/11 hits, 2.17 expected hits
Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Novgorod to Russia
2 aaGuns and 17 infantry moved from Bryansk to Russia
4 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
2 aaGuns, 2 artilleries and 6 infantry moved from Archangel to Vologda
6 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Belarus to Volgograd
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Volgograd
1 artillery, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 artillery and 1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
Purchase Units - Japanese
Japanese buy 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Chahar to Suiyuyan
1 aaGun, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
4 bombers moved from Japan to Hawaiian Islands
2 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Japan
Place Units - Japanese
9 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 bomber moved from Yunnan to Kansu
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in Kansu
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Java to India
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from Central United States to Southeast Mexico
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
Place Units - Americans
2 carriers and 4 fighters placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Kweichow to Tsinghai
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Kansu from Japanese, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kweichow
6 infantry moved from Anhwe to Jehol
1 artillery and 5 infantry moved from Kwangtung to Kwangsi
3 artilleries and 7 infantry moved from Kiangsi to Anhwe
Place Units - Chinese
2 artilleries placed in Jehol
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Shan State to Borneo
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Borneo
British attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in Borneo, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo
British roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 3 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Borneo, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Kenya to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
7 infantry moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to India
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Shan State to India
1 bomber moved from Borneo to Shan State
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Combat Hit Differential Summary :
British : 2.83
Italians : -0.33
Americans : 0.33
Chinese : -0.50
Japanese : -1.00
I think I have you now. Allies have almost triple the income of the Axis.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
2 fighters moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/9 hits, 3.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
3 infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from South Australia to Dutch New Guinea
1 fighter moved from New South Wales to South Australia
1 fighter moved from South Australia to Northern Territory
1 artillery and 1 infantry moved from South Australia to Northern Territory
2 infantry moved from Iraq to Persia
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Iraq to Persia
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
Purchase Units - Germans
Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
6 artilleries and 11 infantry moved from Ukraine to Rostov
6 armour moved from Western Ukraine to Rostov
2 artilleries and 8 infantry moved from Bessarabia to Ukraine
2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Ukraine
2 artilleries and 12 infantry moved from Romania to Bessarabia
1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Germany to Western Germany
1 artillery and 3 infantry moved from Germany to Poland
2 infantry moved from Baltic States to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 3 infantry placed in Germany
2 artilleries and 8 infantry placed in Romania
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Northwest Persia to Caucasus
1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
8 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 infantry and 2 mech_infantrys moved from Volgograd to Samara
1 tactical_bomber moved from Caucasus to Samara
1 fighter moved from Caucasus to Russia
1 armour moved from Finland to Novgorod
6 infantry moved from Novosibirsk to Samara
2 aaGuns, 2 artilleries and 6 infantry moved from Vologda to Samara
1 artillery and 2 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Novgorod
1 armour, 5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.50