Started it up - let me know your scramble instruction for G1
19L Playoff 1/4 Final – AetV (Allies +25) vs Tizkit (Axis) G40.2
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Ok, I misunderstood, I thought you were saying there is a technical issue that needs to be worked around.
However I think using the Italian sub to ignore the Russian sub is legal. The rules require a warship, not a surface warship, and a sub is a warship.
From page 16 of the Europe rulebook:
“However, a transport is not allowed to offload land units for an amphibious assault in a sea zone containing 1 or more ignored enemy submarines unless at least 1 warship belonging to the attacking power is also present in the sea zone at the end of the Combat Move phase.”
From page 31 of the Europe rulebook:
“For the sake of these rules, the following are surface warships: battleships, carriers, cruisers, and destroyers. Transports are not warships. Submarines are warships, but they are not surface warships.”
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@Tizkit you can ho ahead.
An accompanying Sub is enough. -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 submarines moved from 92 Sea Zone to 98 Sea Zone 2 cruisers moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 3 fighters moved from Algeria to Morocco 1 bomber moved from Eastern Poland to 98 Sea Zone 1 mech_infantry moved from Western Ukraine to Smolensk 1 armour moved from Bryansk to Smolensk 1 armour moved from Bryansk to Tambov 1 mech_infantry moved from Western Ukraine to Tambov Combat - Italians Battle in Morocco Italians attack with 3 fighters and 3 infantry Americans defend with 2 artilleries Italians roll dice for 3 fighters and 3 infantry in Morocco, round 2 : 0/6 hits, 2.00 expected hits Americans roll dice for 2 artilleries in Morocco, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 3 fighters and 3 infantry in Morocco, round 3 : 2/6 hits, 2.00 expected hits Americans roll dice for 2 artilleries in Morocco, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries Battle in 98 Sea Zone Italians attack with 1 bomber and 2 submarines British defend with 1 submarine; French defend with 1 destroyer 1 submarine owned by the British Submerged Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 2 submarines remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Tambov Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk Italians win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Northern Italy to Romania 3 fighters moved from Morocco to Gibraltar 1 bomber moved from 98 Sea Zone to Greece 2 mech_infantrys moved from Southern France to Western Germany 1 infantry moved from Ukraine to Bryansk Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.00 French : -0.33 Americans : -1.33 Russians : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 15 armour, 9 artilleries, 1 fighter, 29 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 2 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia 1 mech_infantry moved from Western Ukraine to Russia 1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia 2 bombers moved from Western Germany to Russia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Belarus
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Just want to confirm you want max defense in Moscow… I.E. kill the US bombers prior to infantry.
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@Tizkit correct.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 15 armour, 9 artilleries, 1 fighter, 29 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 2 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia 1 mech_infantry moved from Western Ukraine to Russia 1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia 2 bombers moved from Western Germany to Russia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Belarus Combat - Germans Germans creates battle in territory 92 Sea Zone Battle in Belarus Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 17 armour, 9 artilleries, 5 bombers, 3 fighters, 29 infantry, 12 mech_infantrys and 6 tactical_bombers Americans defend with 5 bombers; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 2 fighters, 57 infantry and 1 tactical_bomber AA fire in Russia : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 17 armour, 9 artilleries, 5 bombers, 1 fighter, 29 infantry, 12 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 27/79 hits, 27.67 expected hits Russians roll dice for 3 aaGuns, 2 armour, 10 artilleries, 5 bombers, 2 fighters, 57 infantry and 1 tactical_bomber in Russia, round 2 : 23/77 hits, 26.00 expected hits 19 infantry owned by the Russians, 23 infantry owned by the Germans, 3 aaGuns owned by the Russians and 5 bombers owned by the Americans lost in Russia Germans roll dice for 17 armour, 9 artilleries, 5 bombers, 1 fighter, 6 infantry, 12 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 18/56 hits, 23.83 expected hits Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 38 infantry and 1 tactical_bomber in Russia, round 3 : 22/53 hits, 18.83 expected hits 18 infantry owned by the Russians, 6 artilleries owned by the Germans, 6 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 17 armour, 3 artilleries, 5 bombers, 1 fighter, 2 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 19/34 hits, 18.00 expected hits Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Russia, round 4 : 15/35 hits, 12.83 expected hits 19 infantry owned by the Russians, 3 artilleries owned by the Germans, 10 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 7 armour, 5 bombers, 1 fighter and 6 tactical_bombers in Russia, round 5 : 10/19 hits, 11.33 expected hits Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Russia, round 5 : 4/16 hits, 6.50 expected hits 1 infantry owned by the Russians, 9 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia Germans roll dice for 3 armour, 5 bombers, 1 fighter and 6 tactical_bombers in Russia, round 6 : 9/15 hits, 9.00 expected hits Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Russia, round 6 : 2/6 hits, 3.17 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 5 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Germans: 16 armour, 9 artilleries, 2 fighters, 29 infantry and 12 mech_infantrys Casualties for Americans: 5 bombers Casualties for Russians: 3 aaGuns, 2 armour, 10 artilleries, 2 fighters, 57 infantry and 1 tactical_bomber Non Combat Move - Germans 1 fighter moved from Algeria to Gibraltar 1 submarine moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Karelia to Finland 1 aaGun moved from Novgorod to Karelia 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 6 tactical_bombers moved from Russia to Tambov 3 bombers moved from Russia to Novgorod 2 bombers moved from Russia to Tambov 3 aaGuns moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 infantry and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 infantry placed in France 1 infantry and 5 mech_infantrys placed in Western Germany Germans undo move 4. 1 infantry placed in France 5 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -9.00 AA fire in Russia : : 0.50 Russians : -0.67
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - Russians
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Submerge Ita Sub in sz92 @Tizkit ?
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Yes, submerge please.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - Russians Combat - Russians Russians creates battle in territory 92 Sea Zone Battle in 92 Sea Zone Russians attack with 1 submarine Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians Submerged 1 transport owned by the Italians lost in 92 Sea Zone Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Russians 5 infantry moved from Samara to Kazakhstan 4 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,67
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Just a heads up, it doesn’t look like I’ll be able to finish my Japan turn until Sunday. Sorry about the delay.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kweichow 3 bombers moved from French Indo China to Shensi 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra 1 infantry moved from Hopei to Shensi 2 mech_infantrys moved from Kiangsu to Kweichow 2 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 36 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 3 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 3 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 bombers and 1 infantry in Shensi, round 2 : 3/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 41 Sea Zone 2 submarines moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from French Indo China to Hunan 3 bombers moved from Shensi to French Indo China 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to French Indo China 1 fighter moved from Japan to Kiangsu 1 aaGun and 7 infantry moved from Korea to Manchuria Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : 0.33 Japanese : -1.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 bombers moved from British Guiana to Morocco 1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 44 Sea Zone to Celebes 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 4 bombers moved from India to 42 Sea Zone Combat - Americans Battle in Celebes Battle in Morocco Americans attack with 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry Italians defend with 3 infantry Americans roll dice for 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/8 hits, 3,67 expected hits Italians roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans roll dice for 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry in Morocco, round 3 : 3/7 hits, 3,50 expected hits Italians roll dice for 2 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Morocco Americans win, taking Celebes from Japanese, taking Morocco from Italians with 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 3 infantry Battle in 42 Sea Zone Americans attack with 4 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/10 hits, 5,83 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 bombers moved from 42 Sea Zone to India 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone 4 bombers moved from Morocco to British Guiana 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to British Guiana 2 aaGuns moved from Eastern United States to Central United States 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 bombers and 1 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States Americans undo move 6. 1 artillery placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -0,67 Americans : -3,00 Japanese : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 bombers moved from British Guiana to Morocco 1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 44 Sea Zone to Celebes 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 4 bombers moved from India to 42 Sea Zone Combat - Americans Battle in Celebes Battle in Morocco Americans attack with 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry Italians defend with 3 infantry Americans roll dice for 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/8 hits, 3,67 expected hits Italians roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans roll dice for 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry in Morocco, round 3 : 3/7 hits, 3,50 expected hits Italians roll dice for 2 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Morocco Americans win, taking Celebes from Japanese, taking Morocco from Italians with 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 3 infantry Battle in 42 Sea Zone Americans attack with 4 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/10 hits, 5,83 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 bombers moved from 42 Sea Zone to India 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone 4 bombers moved from Morocco to British Guiana 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to British Guiana 2 aaGuns moved from Eastern United States to Central United States 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 bombers and 1 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States Americans undo move 6. 1 artillery placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 armour and 1 mech_infantry moved from Libya to Algeria British take Tunisia from Italians British take Algeria from Italians 2 infantry moved from Tobruk to Alexandria 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan Combat - British British creates battle in territory 98 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 aaGun moved from Burma to India 1 artillery and 1 infantry moved from West India to India 2 fighters moved from Northwest Persia to India 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,3 British collect 37 PUs (4 lost to blockades); end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : -0,67 British : 1,50 Americans : -3,00 Chinese : 0,67 Japanese : -1,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Germany to Holland Belgium 1 bomber moved from Greece to Holland Belgium 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 3 fighters moved from Gibraltar to 92 Sea Zone 1 artillery and 2 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Tambov to Rostov 1 armour moved from Smolensk to Rostov Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in 92 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 submarine British defend with 1 submarine; Russians defend with 1 submarine Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 92 Sea Zone Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 submarine Casualties for British: 1 submarine Battle in Rostov Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to France 1 artillery moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to France 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Bryansk to Rostov 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 3 fighters moved from 92 Sea Zone to Southern Italy 1 battleship, 2 cruisers and 2 transports moved from 97 Sea Zone to 95 Sea Zone 2 submarines moved from 98 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 destroyer placed in 95 Sea Zone 6 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.67 Russians : -0.50
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 44 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Java to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 aaGuns, 2 infantry and 1 mech_infantry moved from Queensland to South Australia 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : 1,33 Japanese : -0,33