There’s no point leaving a CV, 2 fgs., and a TT in 50. ANZAC could attack with 3 figs, DD, and CA and stand a 83% chance of winning. I’d rather have 3 figs and 2 tacs on the Solomons. Will revise tomorrow.
axis-dominion vs DizzKneeeee (allies+9) bm3
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 3 aaGuns, 2 artilleries and 13 infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 3 aaGuns, 2 artilleries and 13 infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Denmark: 2 aaGuns and 3 infantry EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns and 3 infantry EDIT: Turning off Edit Mode Germans buy 10 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Belarus 1 bomber moved from France to Belarus 3 fighters moved from Finland to Belarus 4 artilleries and 4 infantry moved from Rostov to Volgograd 1 artillery and 1 infantry moved from Rostov to Volgograd 1 artillery and 1 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Western Ukraine Germans take Western Ukraine from Russians 11 armour and 24 mech_infantrys moved from Rostov to Bessarabia 1 tactical_bomber moved from Western Germany to Belarus Combat - Germans Battle in Bessarabia Germans attack with 11 armour and 24 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour and 24 mech_infantrys in Bessarabia, round 2 : 7/35 hits, 9.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 11 armour and 23 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 6 artilleries and 6 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 artilleries and 6 infantry in Volgograd, round 2 : 8/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits, 3.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 mech_infantry moved from Finland to Novgorod 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 marines moved from Western Germany to 113 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 113 Sea Zone to 115 Sea Zone 2 marines moved from 115 Sea Zone to Novgorod 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 carriers and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Belarus to Novgorod 1 aaGun moved from Rostov to Volgograd 15 mech_infantrys moved from Western Germany to Southern Italy 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 1 fighter moved from Rostov to 115 Sea Zone 1 fighter moved from Rostov to Egypt 1 infantry moved from Poland to Slovakia Hungary 4 infantry moved from Poland to Germany 12 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 infantry moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to France 1 aaGun and 7 infantry moved from Finland to Norway 6 infantry moved from Rostov to Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 2 infantry moved from Rostov to Volgograd Place Units - Germans 10 artilleries placed in Germany 8 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from France: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 fighter EDIT: Adding units owned by Germans to Romania: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -0.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 1 armour moved from Eastern Poland to Belarus 2 armour and 1 mech_infantry moved from Eastern Poland to Poland 2 armour and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary 2 armour and 1 mech_infantry moved from Eastern Poland to Romania 1 armour, 1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians Combat - Russians Battle in Romania Russians attack with 2 armour and 1 mech_infantry Germans defend with 1 fighter Russians roll dice for 2 armour and 1 mech_infantry in Romania, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 fighter in Romania, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Romania, round 3 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 fighter in Romania, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour remaining. Battle score for attacker is 6 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 fighter Battle in Poland Russians attack with 2 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 armour, 1 artillery and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Slovakia Hungary Russians attack with 2 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Slovakia Hungary Russians roll dice for 2 armour in Slovakia Hungary, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Tambov 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Belarus to Russia 5 artilleries and 40 infantry moved from Russia to Tambov 1 mech_infantry moved from Eastern Poland to Smolensk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.67 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Malaya to Java 1 bomber moved from Malaya to Java 4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone 4 fighters moved from 33 Sea Zone to 26 Sea Zone 2 fighters moved from Japan to 26 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 2 submarines moved from 33 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Central Mongolia to Burma 2 infantry moved from Shan State to Burma 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Olgiy to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Kazakhstan to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 mech_infantry moved from Kazakhstan to Rostov 1 armour moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 carrier moved from 33 Sea Zone to 26 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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scramble from Hawaii ?
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Wow, can all those planes land?
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@DizzKneeLand33 said in axis-dominion vs DizzKneeeee (allies+9) bm3:
Wow, can all those planes land?
yep, look at all those juicy carriers I have
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No scramble.
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I clearly would have done that differently. Oh well. I probably need to quit playing during tax season.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Malaya to Java 1 bomber moved from Malaya to Java 4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone 4 fighters moved from 33 Sea Zone to 26 Sea Zone 2 fighters moved from Japan to 26 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 2 submarines moved from 33 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Central Mongolia to Burma 2 infantry moved from Shan State to Burma 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Olgiy to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Kazakhstan to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 mech_infantry moved from Kazakhstan to Rostov 1 armour moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 carrier moved from 33 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Johnston Island Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Johnston Island from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 54 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 26 Sea Zone Japanese attack with 1 carrier, 2 destroyers, 10 fighters, 2 submarines and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport; ANZAC defend with 1 carrier and 3 fighters Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 carrier, 2 destroyers, 10 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 8/16 hits, 8.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 26 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits 1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 2 destroyers, 10 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 7/16 hits, 8.33 expected hits Americans roll dice for 1 battleship, 1 fighter and 1 transport in 26 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Americans with 1 destroyer, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 73 Casualties for Japanese: 1 carrier, 1 destroyer and 2 submarines Casualties for ANZAC: 1 carrier and 3 fighters Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Battle in Rostov Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Japanese win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Shan State to Yunnan 1 aaGun and 3 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Java to Shan State 1 bomber moved from Burma to Shan State 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Caucasus to Ukraine 2 fighters and 2 tactical_bombers moved from Caucasus to Egypt 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 1 mech_infantry moved from Sikang to Caucasus 1 aaGun and 1 infantry moved from Olgiy to Timguska 1 infantry moved from Tsagaan Olom to Kansu 1 aaGun and 2 infantry moved from Central Mongolia to Dzavhan 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Tsinghai to Caucasus 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Jehol to Kweichow 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Kiangsu to Anhwe 5 carriers moved from 46 Sea Zone to 30 Sea Zone 1 carrier moved from 33 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 31 Sea Zone 8 fighters and 4 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 1 battleship moved from 46 Sea Zone to 30 Sea Zone 1 battleship moved from 46 Sea Zone to 30 Sea Zone 1 destroyer moved from 46 Sea Zone to 30 Sea Zone 1 cruiser moved from 46 Sea Zone to 30 Sea Zone 1 marine and 1 transport moved from 46 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Siberia to 5 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 aaGun and 1 infantry moved from Korea to Manchuria 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 aaGun and 2 infantry placed in Malaya 2 mech_infantrys placed in Kiangsu 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.17 UK_Pacific : -0.33 Russians : -0.33 Japanese : 1.33 -
@DizzKneeLand33 said in axis-dominion vs DizzKneeeee (allies+9) bm3:
I clearly would have done that differently. Oh well. I probably need to quit playing during tax season.
haha oops. well if you’d rather restart back from your last US turn and resume from there
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nope, I already played the turn. thanks tho.
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Sorry, it’s no scramble – might have gotten lost in the messages lol.
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@DizzKneeLand33 said in axis-dominion vs DizzKneeeee (allies+9) bm3:
Sorry, it’s no scramble – might have gotten lost in the messages lol.
Yep I got it and finished the turn already. It’s all yours.
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sorry, I didn’t see the post until after reloading. It does that to me sometimes.
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GG, axis-dom – you got me here too. Thanks for the game!
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It seems that Britain has only one way to play properly. I’ll go back to that now lol.
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@DizzKneeLand33 said in axis-dominion vs DizzKneeeee (allies+9) bm3:
It seems that Britain has only one way to play properly. I’ll go back to that now lol.
Gg
And what is that?
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It’s gotta be Africa first. I thought there was some flexibility there, but now I don’t think so. Of course you are also an awesome player so probably any strat won’t look that good lol, but I was thinking hitting Europe would be enough. But it’s not, or at least not with the way I play US.





