Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 infantry moved from Libya to Tobruk
4 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
2 transports moved from 86 Sea Zone to 89 Sea Zone
2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 3 submarines moved from 25 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Manchuria
2 bombers moved from Western United States to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Italians scrambles 3 units out of Spain to defend against the attack in 92 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer and 6 fighters in 92 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
4 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with 6 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 4 submarines
Casualties for Italians: 1 destroyer
Battle in Manchuria
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 armour; Japanese defend with 1 aaGun
AA fire in Manchuria : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Manchuria
Americans roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Manchuria
retreated to Manchuria
Japanese win with 1 aaGun and 1 armour remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 1 infantry
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 artilleries, 3 bombers, 1 carrier, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports
Japanese defend with 2 battleships
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 2 battleships in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 32
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 battleships
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Non Combat Move - Americans
3 bombers moved from 6 Sea Zone to Korea
1 fighter moved from Manchuria to Korea
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 91 Sea Zone to Morocco
Place Units - Americans
3 artilleries and 3 infantry placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : -1.17
AA fire in Manchuria : : 0.67
Japanese : 0.83
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 2 artilleries, 3 bombers, 1 fighter and 2 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports
10 Sea Zone : 1 destroyer and 3 transports
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Morocco : 1 flag, 2 artilleries, 2 infantry and 1 marine
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 8 infantry
Libya : 1 flag
Chile : 1 flag
Paraguay : 1 flag
89 Sea Zone : 2 transports
Argentina : 1 flag
101 Sea Zone : 1 destroyer and 2 submarines
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 84 / 113
Russians : 3 / 0
Japanese : 60 / 66
Americans : 69 / 104
Chinese : 0 / 2
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 13 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 462 times
2 was rolled 440 times
3 was rolled 434 times
4 was rolled 411 times
5 was rolled 477 times
6 was rolled 417 times
Average roll : 3.474
Median : 3.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 2641
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 119 times
5 was rolled 132 times
6 was rolled 116 times
Average roll : 3.481
Median : 4.000
Variance : 0.758
Standard Deviation : 0.870
Total rolls : 729
British Combat
1 was rolled 36 times
2 was rolled 33 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 41 times
6 was rolled 31 times
Average roll : 3.483
Median : 3.000
Variance : 0.356
Standard Deviation : 0.597
Total rolls : 211
Italians Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.230
Median : 3.000
Variance : 0.902
Standard Deviation : 0.950
Total rolls : 100
Americans Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 49 times
4 was rolled 69 times
5 was rolled 57 times
6 was rolled 66 times
Average roll : 3.505
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 368
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 93 times
2 was rolled 110 times
3 was rolled 94 times
4 was rolled 65 times
5 was rolled 110 times
6 was rolled 96 times
Average roll : 3.488
Median : 3.000
Variance : 2.390
Standard Deviation : 1.546
Total rolls : 568
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.339
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 56
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 84 / 113
Russians : 3 / 0
Japanese : 60 / 66
Americans : 69 / 104
Chinese : 0 / 2
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 13 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 462 times
2 was rolled 440 times
3 was rolled 434 times
4 was rolled 411 times
5 was rolled 477 times
6 was rolled 417 times
Average roll : 3.474
Median : 3.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 2641
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 119 times
5 was rolled 132 times
6 was rolled 116 times
Average roll : 3.481
Median : 4.000
Variance : 0.758
Standard Deviation : 0.870
Total rolls : 729
British Combat
1 was rolled 36 times
2 was rolled 33 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 41 times
6 was rolled 31 times
Average roll : 3.483
Median : 3.000
Variance : 0.356
Standard Deviation : 0.597
Total rolls : 211
Italians Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.230
Median : 3.000
Variance : 0.902
Standard Deviation : 0.950
Total rolls : 100
Americans Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 49 times
4 was rolled 69 times
5 was rolled 57 times
6 was rolled 66 times
Average roll : 3.505
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 368
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 93 times
2 was rolled 110 times
3 was rolled 94 times
4 was rolled 65 times
5 was rolled 110 times
6 was rolled 96 times
Average roll : 3.488
Median : 3.000
Variance : 2.390
Standard Deviation : 1.546
Total rolls : 568
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.339
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 56
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 infantry moved from Libya to Tobruk
4 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
2 transports moved from 86 Sea Zone to 89 Sea Zone
2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 3 submarines moved from 25 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Manchuria
2 bombers moved from Western United States to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Italians scrambles 3 units out of Spain to defend against the attack in 92 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer and 6 fighters in 92 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
4 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with 6 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 4 submarines
Casualties for Italians: 1 destroyer
Battle in Manchuria
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 armour; Japanese defend with 1 aaGun
AA fire in Manchuria : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Manchuria
Americans roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Manchuria
retreated to Manchuria
Japanese win with 1 aaGun and 1 armour remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 1 infantry
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 artilleries, 3 bombers, 1 carrier, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports
Japanese defend with 2 battleships
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 2 battleships in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 32
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 battleships
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Non Combat Move - Americans
3 bombers moved from 6 Sea Zone to Korea
1 fighter moved from Manchuria to Korea
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 91 Sea Zone to Morocco
Place Units - Americans
3 artilleries and 3 infantry placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
4 submarines moved from 91 Sea Zone to 94 Sea Zone
Non Combat Move - British
Place Units - British
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery placed in Saudi Arabia
1 destroyer placed in 80 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.67
Americans : -1.17
AA fire in Manchuria : : 0.67
Japanese : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 2 artilleries, 3 bombers, 1 fighter and 2 infantry
Borneo : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports
10 Sea Zone : 1 destroyer and 3 transports
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag, 2 artilleries, 2 infantry and 1 marine
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 8 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Chile : 1 flag
80 Sea Zone : 1 destroyer
Saudi Arabia : 1 flag, 1 artillery and 1 factory_minor
Paraguay : 1 flag
94 Sea Zone : 4 submarines
89 Sea Zone : 2 transports
Argentina : 1 flag
101 Sea Zone : 1 destroyer and 2 submarines
71 Sea Zone : 2 transports
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 84 / 113
Russians : 3 / 0
Japanese : 60 / 66
Americans : 69 / 104
Chinese : 0 / 2
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 13 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 595 times
2 was rolled 543 times
3 was rolled 547 times
4 was rolled 530 times
5 was rolled 602 times
6 was rolled 526 times
Average roll : 3.472
Median : 3.000
Variance : 1.632
Standard Deviation : 1.278
Total rolls : 3343
Null / Other
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 122 times
5 was rolled 133 times
6 was rolled 116 times
Average roll : 3.486
Median : 4.000
Variance : 0.772
Standard Deviation : 0.878
Total rolls : 733
Germans Combat
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 122 times
5 was rolled 133 times
6 was rolled 116 times
Average roll : 3.486
Median : 4.000
Variance : 0.772
Standard Deviation : 0.878
Total rolls : 733
British Combat
1 was rolled 36 times
2 was rolled 33 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 41 times
6 was rolled 31 times
Average roll : 3.483
Median : 3.000
Variance : 0.356
Standard Deviation : 0.597
Total rolls : 211
Italians Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.230
Median : 3.000
Variance : 0.902
Standard Deviation : 0.950
Total rolls : 100
Americans Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 49 times
4 was rolled 69 times
5 was rolled 57 times
6 was rolled 66 times
Average roll : 3.505
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 368
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 93 times
2 was rolled 110 times
3 was rolled 94 times
4 was rolled 65 times
5 was rolled 110 times
6 was rolled 96 times
Average roll : 3.488
Median : 3.000
Variance : 2.390
Standard Deviation : 1.546
Total rolls : 568
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.339
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 56
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
4 fighters moved from Gibraltar to 94 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 4 fighters
British defend with 4 submarines
Italians roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 4 submarines in 94 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
2 submarines owned by the British lost in 94 Sea Zone
Italians roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
British roll dice for 2 submarines in 94 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Italians and 2 submarines owned by the British lost in 94 Sea Zone
Italians win, taking Crete from Neutral_Allies with 4 fighters remaining. Battle score for attacker is 16
Casualties for British: 4 submarines
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 94 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
2 submarines moved from 23 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Marianas
Battle in 18 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 18 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
ANZAC win, taking Marianas from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -0.33
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun
Marianas : 1 flag, 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 fighter
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
22 Sea Zone : 1 transport
18 Sea Zone : 2 submarines
6 Sea Zone : 1 submarine
54 Sea Zone : 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 84 / 113
Russians : 3 / 0
Japanese : 60 / 66
Americans : 69 / 104
Chinese : 0 / 2
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 13 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 466 times
2 was rolled 442 times
3 was rolled 437 times
4 was rolled 414 times
5 was rolled 479 times
6 was rolled 422 times
Average roll : 3.475
Median : 3.000
Variance : 1.182
Standard Deviation : 1.087
Total rolls : 2660
Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.892
Median : 4.000
Variance : 0.468
Standard Deviation : 0.684
Total rolls : 37
Germans Combat
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 119 times
5 was rolled 132 times
6 was rolled 116 times
Average roll : 3.481
Median : 4.000
Variance : 0.758
Standard Deviation : 0.870
Total rolls : 729
British Combat
1 was rolled 37 times
2 was rolled 33 times
3 was rolled 38 times
4 was rolled 33 times
5 was rolled 43 times
6 was rolled 33 times
Average roll : 3.512
Median : 4.000
Variance : 0.374
Standard Deviation : 0.612
Total rolls : 217
Italians Combat
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 22 times
4 was rolled 21 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.255
Median : 3.000
Variance : 0.728
Standard Deviation : 0.853
Total rolls : 110
Americans Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 49 times
4 was rolled 69 times
5 was rolled 57 times
6 was rolled 66 times
Average roll : 3.505
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 368
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 92 times
2 was rolled 110 times
3 was rolled 94 times
4 was rolled 65 times
5 was rolled 110 times
6 was rolled 96 times
Average roll : 3.492
Median : 3.000
Variance : 2.402
Standard Deviation : 1.550
Total rolls : 567
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.515
Standard Deviation : 0.717
Total rolls : 58
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
2 submarines moved from 23 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Marianas
Battle in 18 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 18 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
ANZAC win, taking Marianas from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -0.33
Territory Summary for ANZAC and French :
Caroline Islands : 1 aaGun
Marianas : 1 flag, 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 fighter
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
22 Sea Zone : 1 transport
18 Sea Zone : 2 submarines
6 Sea Zone : 1 submarine
54 Sea Zone : 2 destroyers and 1 transport
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 84 / 113
Russians : 3 / 0
Japanese : 60 / 66
Americans : 69 / 104
Chinese : 0 / 2
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 13 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 466 times
2 was rolled 442 times
3 was rolled 437 times
4 was rolled 414 times
5 was rolled 479 times
6 was rolled 422 times
Average roll : 3.475
Median : 3.000
Variance : 1.182
Standard Deviation : 1.087
Total rolls : 2660
Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.892
Median : 4.000
Variance : 0.468
Standard Deviation : 0.684
Total rolls : 37
Germans Combat
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 119 times
5 was rolled 132 times
6 was rolled 116 times
Average roll : 3.481
Median : 4.000
Variance : 0.758
Standard Deviation : 0.870
Total rolls : 729
British Combat
1 was rolled 37 times
2 was rolled 33 times
3 was rolled 38 times
4 was rolled 33 times
5 was rolled 43 times
6 was rolled 33 times
Average roll : 3.512
Median : 4.000
Variance : 0.374
Standard Deviation : 0.612
Total rolls : 217
Italians Combat
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 22 times
4 was rolled 21 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.255
Median : 3.000
Variance : 0.728
Standard Deviation : 0.853
Total rolls : 110
Americans Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 49 times
4 was rolled 69 times
5 was rolled 57 times
6 was rolled 66 times
Average roll : 3.505
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 368
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 92 times
2 was rolled 110 times
3 was rolled 94 times
4 was rolled 65 times
5 was rolled 110 times
6 was rolled 96 times
Average roll : 3.492
Median : 3.000
Variance : 2.402
Standard Deviation : 1.550
Total rolls : 567
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.515
Standard Deviation : 0.717
Total rolls : 58
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour moved from Trans-Jordan to Egypt
6 armour moved from Iraq to Egypt
5 armour moved from Northwest Persia to Saudi Arabia
4 armour moved from Northwest Persia to Saudi Arabia
5 bombers moved from Iraq to France
3 fighters and 3 tactical_bombers moved from Iraq to Southern Italy
3 armour moved from Caucasus to Northwest Persia
3 armour moved from Northwest Persia to Iraq
2 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Northwest Persia
3 armour moved from Novosibirsk to Suiyuyan
6 armour and 4 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Novosibirsk to Kazakhstan
3 armour moved from Volgograd to Novosibirsk
1 armour and 2 mech_infantrys moved from Smolensk to Novosibirsk
3 armour moved from Rostov to Samara
1 armour moved from Ukraine to Tambov
11 armour moved from Bessarabia to Yugoslavia
Combat - Germans
Battle in Egypt
Germans attack with 15 armour
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 15 armour in Egypt, round 2 : 5/15 hits, 7.50 expected hits
British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
1 armour owned by the Germans and 3 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 14 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 3 infantry
Battle in Saudi Arabia
Germans attack with 9 armour
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 9 armour in Saudi Arabia, round 2 : 5/9 hits, 4.50 expected hits
British roll dice for 1 artillery in Saudi Arabia, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Saudi Arabia
Germans win, taking Saudi Arabia from British with 8 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 artillery
Non Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Spain
3 infantry moved from Spain to Gibraltar
2 armour moved from Normandy Bordeaux to Gibraltar
2 fighters moved from Spain to Gibraltar
4 artilleries moved from Finland to Karelia
4 infantry moved from Ukraine to Rostov
Place Units - Germans
3 fighters placed in Spain
3 fighters placed in Normandy Bordeaux
3 tactical_bombers placed in France
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Germans collect 88 PUs; end with 88 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 124 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : 0.67
@SixUnder i think i have enough victory city’s. 1 round to take 1 back (i think).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Korea : 1 flag
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 88 / 124
Russians : 3 / 0
Japanese : 60 / 66
Americans : 69 / 104
Chinese : 0 / 2
British : 30 / 34
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 13 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 470 times
2 was rolled 446 times
3 was rolled 442 times
4 was rolled 419 times
5 was rolled 483 times
6 was rolled 428 times
Average roll : 3.477
Median : 3.000
Variance : 1.113
Standard Deviation : 1.055
Total rolls : 2688
Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.892
Median : 4.000
Variance : 0.468
Standard Deviation : 0.684
Total rolls : 37
Germans Combat
1 was rolled 140 times
2 was rolled 110 times
3 was rolled 122 times
4 was rolled 123 times
5 was rolled 136 times
6 was rolled 122 times
Average roll : 3.493
Median : 4.000
Variance : 0.787
Standard Deviation : 0.887
Total rolls : 753
British Combat
1 was rolled 37 times
2 was rolled 35 times
3 was rolled 39 times
4 was rolled 34 times
5 was rolled 43 times
6 was rolled 33 times
Average roll : 3.498
Median : 3.000
Variance : 0.313
Standard Deviation : 0.559
Total rolls : 221
Italians Combat
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 22 times
4 was rolled 21 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.255
Median : 3.000
Variance : 0.728
Standard Deviation : 0.853
Total rolls : 110
Americans Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 49 times
4 was rolled 69 times
5 was rolled 57 times
6 was rolled 66 times
Average roll : 3.505
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 368
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 92 times
2 was rolled 110 times
3 was rolled 94 times
4 was rolled 65 times
5 was rolled 110 times
6 was rolled 96 times
Average roll : 3.492
Median : 3.000
Variance : 2.402
Standard Deviation : 1.550
Total rolls : 567
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.515
Standard Deviation : 0.717
Total rolls : 58
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340
@dawgoneit not looking good for the home team either, hehe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 10 armour and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
10 armour placed in Japan
2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,2,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
@dawgoneit GG
posted your vic sir
@SixUnder thank you
@dawgoneit G.G. Also
@dawgoneit another?