NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4


  • @Private-Panic mad it was a good tactic . The allies cent land in Germany, if the Germans have a better fleet.


  • I forgot to buy 3 trenches instead of 3 of the inf. Although I have done my combats I would like to edit in this change, if the enemy permit?


  • TripleA Turn Summary: Austria round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
                Austria roll 1,6,2 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover victoryBonds
    
        Combat Move - Austria
            2 infantry moved from Tyrol to Milan
            1 fighter moved from Venice to Milan
            3 fighters and 3 infantry moved from Galicia to Odessa
    
        Purchase Units - Austria
            Austria buy 6 field_guns and 19 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 1 fighter and 2 infantry
                Italy defend with 1 infantry
                    Austria roll dice for 1 fighter and 2 infantry in Milan, round 2 : 1/3 hits, 0.83 expected hits
                    Italy roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italy lost in Milan
                Austria win, taking Milan from Italy with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italy: 1 infantry
            Battle in Odessa
                Austria attack with 3 fighters and 3 infantry
                Russia defend with 2 conscripts, 1 heavy_gun and 1 trench
                    Austria roll dice for 3 fighters and 3 infantry in Odessa, round 2 : 3/6 hits, 2.00 expected hits
                    Russia roll dice for 2 conscripts, 1 heavy_gun and 1 trench in Odessa, round 2 : 1/3 hits, 1.00 expected hits
                    1 trench owned by the Russia, 1 conscript owned by the Russia and 1 infantry owned by the Austria lost in Odessa
                    Austria roll dice for 3 fighters and 2 infantry in Odessa, round 3 : 1/5 hits, 1.67 expected hits
                    Russia roll dice for 1 conscript and 1 heavy_gun in Odessa, round 3 : 0/2 hits, 0.83 expected hits
                    1 conscript owned by the Russia lost in Odessa
                2 infantry owned by the Austria retreated to Galicia
                Russia win with 1 heavy_gun remaining. Battle score for attacker is 4
                Casualties for Austria: 1 infantry
                Casualties for Russia: 2 conscripts and 1 trench
    
        Non Combat Move - Austria
            3 fighters moved from Odessa to Galicia
            2 field_guns and 3 infantry moved from Transylvania to Galicia
            4 field_guns moved from Montenegro to Serbia
            1 heavy_gun moved from Montenegro to Serbia
            1 infantry moved from Montenegro to Serbia
            4 infantry moved from Bulgaria to Serbia
            2 infantry moved from Belgrade to Serbia
            1 field_gun moved from Belgrade to Serbia
            1 infantry moved from Belgrade to Serbia
            2 field_guns moved from Hungary to Transylvania
            5 infantry moved from Hungary to Transylvania
            2 infantry moved from Vienna to Carpathia
            1 infantry moved from Tyrol to Venice
            1 field_gun and 5 infantry moved from Trieste to Venice
            1 fighter moved from Milan to Venice
    
        Place Units - Austria
            1 field_gun and 3 infantry placed in Venice
            1 field_gun and 5 infantry placed in Trieste
            1 field_gun and 3 infantry placed in Belgrade
            3 field_guns and 4 infantry placed in Hungary
            4 infantry placed in Vienna
    
        Activate Technology - Austria
            Austria activating victoryBonds
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Austria
            Austria collect 85 PUs; end with 87 PUs
            Austria collect 6 PUs from War Bonds; end with 93 PUs
    

    Combat Hit Differential Summary :

    Austria : 0.50
    Italy : -0.33
    Russia : -0.83
    

    Territory Summary for Austria :

    Belgrade : 1 flag, 1 Factory, 1 field_gun and 3 infantry
    Montenegro : 1 flag, 1 infantry
    Serbia : 1 flag, 5 field_guns, 1 heavy_gun and 9 infantry
    Bulgaria : 2 trenchs
    Carpathia : 2 infantry
    Galicia : 4 cavalrys, 5 field_guns, 3 fighters, 1 heavy_gun, 14 infantry and 9 trenchs
    Hungary : 1 Factory, 3 field_guns and 4 infantry
    Transylvania : 2 field_guns and 5 infantry
    Trieste : 1 Factory, 1 field_gun and 5 infantry
    Vienna : 1 Factory and 4 infantry
    Milan : 1 flag, 2 infantry
    Venice : 1 flag, 1 Factory, 9 field_guns, 1 fighter and 27 infantry
    

    Savegame


  • @Private-Panic said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:

    I forgot to buy 3 trenches instead of 3 of the inf. Although I have done my combats I would like to edit in this change, if the enemy permit?

    Can @Degrasse please edit this change in for me if it is acceptable. Take the 3 inf out of Vienna and add them to Galicia. Thanks.


  • @Degrasse I mean add the 3 trenches to Galicia.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italy round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy roll 2,1 and gets 0 hits
    
        Combat Move - Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Austria from Venice: 3 infantry
            EDIT: Adding units owned by Austria to Galicia: 3 trenchs
            EDIT: Turning off Edit Mode
            2 field_guns and 2 infantry moved from Tripolitania to Cyrenaica
            1 field_gun and 2 infantry moved from Piedmont to Milan
            1 field_gun and 1 infantry moved from Piedmont to Milan
            1 field_gun and 1 infantry moved from Latium to Tuscany
            1 heavy_gun and 1 infantry moved from Rome to Naples
            2 infantry moved from Rome to Latium
    
        Purchase Units - Italy
            Italy buy 2 field_guns, 2 infantry and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Italy
            Battle in Milan
                Italy attack with 2 field_guns and 3 infantry
                Austria defend with 2 infantry
                    Italy roll dice for 2 field_guns and 3 infantry in Milan, round 2 : 1/5 hits, 1.50 expected hits
                    Austria roll dice for 2 infantry in Milan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Austria lost in Milan
                    Italy roll dice for 2 field_guns and 3 infantry in Milan, round 3 : 1/5 hits, 1.50 expected hits
                    Austria roll dice for 1 infantry in Milan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Milan
                Italy win, taking Milan from Austria with 2 field_guns and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Austria: 2 infantry
    
        Non Combat Move - Italy
            2 infantry moved from Piedmont to Tuscany
    
        Place Units - Italy
            3 trenchs placed in Tuscany
            1 field_gun and 2 infantry placed in Piedmont
            1 field_gun placed in Rome
    
        Activate Technology - Italy
            triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Austria : -1.00
    Italy : -1.00
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Arabia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Combat Move - Arabia
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 1 trench; Remaining resources: 1 PUs; 
    
        Combat - Arabia
    
        Place Units - Arabia
            1 trench placed in Hejaz
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Turkey
                Turkey roll 6,5 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover victoryBonds
    
        Combat Move - Turkey
            1 fighter and 4 infantry moved from Mesopotamia to Al-Dammam
            1 infantry moved from Mesopotamia to Arabia
            1 infantry moved from Arabia to Yemen
                  Turkey take Yemen from Arabia
            1 infantry moved from Arabia to Oman
                  Turkey take Oman from Arabia
            1 infantry moved from Arabia to Trucial Coast
                  Turkey take Trucial Coast from Arabia
            3 gass moved from Baghdad to Hejaz
            1 field_gun moved from Palestine to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 field_gun moved from Jordan to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 infantry moved from Jordan to Hejaz
    
        Purchase Units - Turkey
            Turkey buy 3 field_guns, 2 fighters, 3 gass, 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Hejaz
                Turkey attack with 2 field_guns, 3 gass and 4 infantry
                Arabia defend with 1 trench; Britain defend with 2 field_guns and 2 infantry
                    Turkey roll dice for 3 gass in Hejaz, round 2 : 2/3 hits, 2.00 expected hits
                    2 infantry owned by the Britain lost in Hejaz
                    3 gass owned by the Turkey lost in Hejaz
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 2 : 0/6 hits, 1.67 expected hits
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 3 : 1/6 hits, 1.67 expected hits
                Units damaged: 1 trench owned by the Arabia
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 4 : 2/6 hits, 1.67 expected hits
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
                    1 trench owned by the Arabia, 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Hejaz
                    Turkey roll dice for 2 field_guns and 3 infantry in Hejaz, round 5 : 3/5 hits, 1.50 expected hits
                    Arabia roll dice for 1 field_gun in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 2 field_guns and 3 infantry remaining. Battle score for attacker is 2
                Casualties for Britain: 2 field_guns and 2 infantry
                Casualties for Turkey: 3 gass and 1 infantry
                Casualties for Arabia: 1 trench
            Battle in Al-Dammam
                Turkey attack with 1 fighter and 4 infantry
                France defend with 2 infantry
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 2 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 3 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 4 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey lost in Al-Dammam
                    Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 5 : 0/3 hits, 0.83 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 5 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 6 : 0/3 hits, 0.83 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 6 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey lost in Al-Dammam
                 retreated to Al-Dammam
                France win with 2 infantry remaining. Battle score for attacker is -12
                Casualties for Turkey: 4 infantry
    
        Non Combat Move - Turkey
            1 fighter moved from Al-Dammam to Arabia
            1 field_gun moved from Damascus to Palestine
            1 field_gun moved from Jordan to Arabia
            1 field_gun moved from Jordan to Arabia
            1 infantry moved from Jordan to Arabia
            1 infantry moved from Syria to Mesopotamia
            1 field_gun moved from Syria to Mesopotamia
            1 field_gun moved from Damascus to Jordan
            1 field_gun and 2 infantry moved from Smyrna to Syria
            2 infantry moved from Syria to Mesopotamia
            2 heavy_guns and 5 infantry moved from Constantinople to Smyrna
            1 fighter moved from Constantinople to Palestine
            1 field_gun moved from Damascus to Jordan
            1 infantry moved from Syria to Mesopotamia
            1 infantry moved from Syria to Mesopotamia
    
        Place Units - Turkey
            2 field_guns and 1 infantry placed in Damascus
            1 field_gun, 1 gas and 1 infantry placed in Baghdad
            2 fighters, 2 gass, 1 heavy_gun and 3 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating victoryBonds
    
        Turn Complete - Turkey
            Turkey collect 60 PUs; end with 60 PUs
            Turkey collect 6 PUs from War Bonds; end with 66 PUs
    

    Combat Hit Differential Summary :

    Turkey : -5.67
    Arabia : -1.33
    France : 0.67
    

    Territory Summary for Turkey :

    Bulgaria : 1 infantry
    Arabia : 1 flag, 2 field_guns, 1 fighter and 2 infantry
    Hejaz : 1 flag, 2 field_guns and 3 infantry
    Yemen : 1 flag, 1 infantry
    Baghdad : 1 Factory, 1 field_gun, 1 gas and 1 infantry
    Constantinople : 1 Factory, 2 fighters, 2 gass, 1 heavy_gun, 3 infantry and 2 trenchs
    Cyprus : 1 infantry
    Damascus : 1 Factory, 2 field_guns, 1 infantry and 1 trench
    Dardanelles : 1 field_gun, 2 infantry and 1 trench
    Jordan : 2 field_guns
    Mesopotamia : 1 field_gun, 5 infantry and 2 trenchs
    Oman : 1 infantry
    Palestine : 1 field_gun, 1 fighter, 1 heavy_gun, 3 infantry and 6 trenchs
    Qatar : 2 trenchs
    Smyrna : 2 heavy_guns, 5 infantry and 2 trenchs
    Syria : 1 field_gun, 2 infantry and 1 trench
    Trucial Coast : 1 infantry
    Basra : 1 flag
    Kuwait : 1 flag
    Azerbaijan : 1 flag, 1 infantry
    Georgia : 1 flag, 1 field_gun and 5 infantry
    Sea Zone 67 Black Sea : 1 cruiser
    

    Production/PUs Summary :

    Germany : 124 / 132
    France : 74 / 74
    Serbia : 12 / 12
    Austria : 82 / 93
    Italy : 28 / 29
    Arabia : 4 / 10
    Turkey : 60 / 66
    Britain : 77 / 94
    Russia : 88 / 94
    Communists : 30 / 30
    USA : 77 / 77
    

    Savegame


  • TripleA Turn Summary: Turkey round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Turkey
                Turkey roll 6,5 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover victoryBonds
    
        Combat Move - Turkey
            1 fighter and 4 infantry moved from Mesopotamia to Al-Dammam
            1 infantry moved from Mesopotamia to Arabia
            1 infantry moved from Arabia to Yemen
                  Turkey take Yemen from Arabia
            1 infantry moved from Arabia to Oman
                  Turkey take Oman from Arabia
            1 infantry moved from Arabia to Trucial Coast
                  Turkey take Trucial Coast from Arabia
            3 gass moved from Baghdad to Hejaz
            1 field_gun moved from Palestine to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 field_gun moved from Jordan to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 infantry moved from Jordan to Hejaz
    
        Purchase Units - Turkey
            Turkey buy 3 field_guns, 2 fighters, 3 gass, 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Hejaz
                Turkey attack with 2 field_guns, 3 gass and 4 infantry
                Arabia defend with 1 trench; Britain defend with 2 field_guns and 2 infantry
                    Turkey roll dice for 3 gass in Hejaz, round 2 : 2/3 hits, 2.00 expected hits
                    2 infantry owned by the Britain lost in Hejaz
                    3 gass owned by the Turkey lost in Hejaz
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 2 : 0/6 hits, 1.67 expected hits
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 3 : 1/6 hits, 1.67 expected hits
                Units damaged: 1 trench owned by the Arabia
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 4 : 2/6 hits, 1.67 expected hits
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
                    1 trench owned by the Arabia, 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Hejaz
                    Turkey roll dice for 2 field_guns and 3 infantry in Hejaz, round 5 : 3/5 hits, 1.50 expected hits
                    Arabia roll dice for 1 field_gun in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 2 field_guns and 3 infantry remaining. Battle score for attacker is 2
                Casualties for Britain: 2 field_guns and 2 infantry
                Casualties for Turkey: 3 gass and 1 infantry
                Casualties for Arabia: 1 trench
            Battle in Al-Dammam
                Turkey attack with 1 fighter and 4 infantry
                France defend with 2 infantry
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 2 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 3 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 4 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey lost in Al-Dammam
                    Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 5 : 0/3 hits, 0.83 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 5 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 6 : 0/3 hits, 0.83 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 6 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey lost in Al-Dammam
                 retreated to Al-Dammam
                France win with 2 infantry remaining. Battle score for attacker is -12
                Casualties for Turkey: 4 infantry
    
        Non Combat Move - Turkey
            1 fighter moved from Al-Dammam to Arabia
            1 field_gun moved from Damascus to Palestine
            1 field_gun moved from Jordan to Arabia
            1 field_gun moved from Jordan to Arabia
            1 infantry moved from Jordan to Arabia
            1 infantry moved from Syria to Mesopotamia
            1 field_gun moved from Syria to Mesopotamia
            1 field_gun moved from Damascus to Jordan
            1 field_gun and 2 infantry moved from Smyrna to Syria
            2 infantry moved from Syria to Mesopotamia
            2 heavy_guns and 5 infantry moved from Constantinople to Smyrna
            1 fighter moved from Constantinople to Palestine
            1 field_gun moved from Damascus to Jordan
            1 infantry moved from Syria to Mesopotamia
            1 infantry moved from Syria to Mesopotamia
    
        Place Units - Turkey
            2 field_guns and 1 infantry placed in Damascus
            1 field_gun, 1 gas and 1 infantry placed in Baghdad
            2 fighters, 2 gass, 1 heavy_gun and 3 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating victoryBonds
    
        Turn Complete - Turkey
            Turkey collect 60 PUs; end with 60 PUs
            Turkey collect 6 PUs from War Bonds; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Palestine: 1 fighter
            EDIT: Adding units owned by Turkey to Damascus: 1 fighter
            EDIT: Removing units owned by Turkey from Constantinople: 1 gas
            EDIT: Adding units owned by Turkey to Baghdad: 1 gas
            EDIT: Removing units owned by Turkey from Baghdad: 1 infantry
            EDIT: Adding units owned by Turkey to Constantinople: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Turkey : -5.67
    Arabia : -1.33
    France : 0.67
    

    Territory Summary for Turkey :

    Bulgaria : 1 infantry
    Arabia : 1 flag, 2 field_guns, 1 fighter and 2 infantry
    Hejaz : 1 flag, 2 field_guns and 3 infantry
    Yemen : 1 flag, 1 infantry
    Baghdad : 1 Factory, 1 field_gun and 2 gass
    Constantinople : 1 Factory, 2 fighters, 1 gas, 1 heavy_gun, 4 infantry and 2 trenchs
    Cyprus : 1 infantry
    Damascus : 1 Factory, 2 field_guns, 1 fighter, 1 infantry and 1 trench
    Dardanelles : 1 field_gun, 2 infantry and 1 trench
    Jordan : 2 field_guns
    Mesopotamia : 1 field_gun, 5 infantry and 2 trenchs
    Oman : 1 infantry
    Palestine : 1 field_gun, 1 heavy_gun, 3 infantry and 6 trenchs
    Qatar : 2 trenchs
    Smyrna : 2 heavy_guns, 5 infantry and 2 trenchs
    Syria : 1 field_gun, 2 infantry and 1 trench
    Trucial Coast : 1 infantry
    Basra : 1 flag
    Kuwait : 1 flag
    Azerbaijan : 1 flag, 1 infantry
    Georgia : 1 flag, 1 field_gun and 5 infantry
    Sea Zone 67 Black Sea : 1 cruiser
    

    Production/PUs Summary :

    Germany : 124 / 132
    France : 74 / 74
    Serbia : 12 / 12
    Austria : 82 / 93
    Italy : 28 / 29
    Arabia : 4 / 10
    Turkey : 60 / 66
    Britain : 77 / 94
    Russia : 88 / 94
    Communists : 30 / 30
    USA : 77 / 77
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 1,4,2,5 and gets 0 hits
    
        Combat Move - Britain
            2 colonials and 2 field_guns moved from Normandy to Paris
            2 fighters moved from England to London
            1 colonial moved from St. John's Island to Sea Zone 22 Mid Atlantic
            1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            2 colonials moved from Sea Zone 24 Irish Sea to England
            1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 18 North Atlantic
            1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
            1 battlecruiser moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            2 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
            1 cavalry, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
            1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Bismarck Islands
                  Britain take Bismarck Islands from Germany
            2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
            2 colonials moved from New South Wales to Queensland
            1 field_gun and 1 infantry moved from Madura to Madras
            1 colonial moved from Nagpur to Madras
            2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
            1 cavalry moved from Transvaal to Bechuanaland
                  Britain take Bechuanaland from Germany
            1 cavalry moved from Bechuanaland to Pretoria
                  Britain take Pretoria from Germany
            1 infantry moved from Chad to Western Sudan
            1 colonial moved from Congo to Western Sudan
            2 field_guns moved from London to England
    
        Purchase Units - Britain
            Britain buy 2 colonials, 4 field_guns, 2 heavy_guns, 9 infantry, 3 transports and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Britain
            Battle in Marshall Islands
                Britain attack with 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Marshall Islands
                Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Britain
            1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
            2 battlecruisers and 3 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
            1 cruiser and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 battleship and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
            1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
    
        Place Units - Britain
            2 heavy_guns and 3 trenchs placed in Cape Town
            1 field_gun and 1 infantry placed in Cairo-Suez
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            2 transports placed in Sea Zone 115 Tasman Sea
            1 transport placed in Sea Zone 22 Mid Atlantic
            1 colonial placed in Nova Scotia
            2 infantry placed in Singapore
            1 field_gun and 4 infantry placed in London
            1 colonial placed in Ottawa-Montreal
    
        Activate Technology - Britain
            Trigger RussiaT1: buyfield_gun_w added to productionRussia
            Trigger RussiaT1: buyheavy_gun_w added to productionRussia
            Trigger RussiaT1: buyfield_gun removed from productionRussia
            Trigger RussiaT1: buyheavy_gun removed from productionRussia
            Trigger RussiaT1: buygas_w added to productionRussia
            Trigger RussiaT1: buyfighter_w added to productionRussia
            Trigger RussiaT1: buygas removed from productionRussia
            Trigger RussiaT1: buyfighter removed from productionRussia
            Trigger BritainP: Britain has 3 infantry placed in London
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Britain
            Britain collect 81 PUs; end with 81 PUs
            Britain collect 6 PUs from War Bonds; end with 87 PUs
    

    Combat Hit Differential Summary :

    Britain : -0.33
    Germany : 0.67
    

    Savegame


  • @redrum Just occurred to me! Having edited out Armour tech I should still have a research token. Can you edit one in for me? If not then 5 PUs I guess. Ta!


  • @Private-Panic Ok, I’ll make sure to do that. I think we’ll have a few edits on UK’s NCM/placements as well as I think @Degrasse missed our messages before playing UK’s turn.

  • TripleA

    TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 1,4,2,5 and gets 0 hits
    
        Combat Move - Britain
            2 colonials and 2 field_guns moved from Normandy to Paris
            2 fighters moved from England to London
            1 colonial moved from St. John's Island to Sea Zone 22 Mid Atlantic
            1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            2 colonials moved from Sea Zone 24 Irish Sea to England
            1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 18 North Atlantic
            1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
            1 battlecruiser moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            2 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
            1 cavalry, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
            1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Bismarck Islands
                  Britain take Bismarck Islands from Germany
            2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
            2 colonials moved from New South Wales to Queensland
            1 field_gun and 1 infantry moved from Madura to Madras
            1 colonial moved from Nagpur to Madras
            2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
            1 cavalry moved from Transvaal to Bechuanaland
                  Britain take Bechuanaland from Germany
            1 cavalry moved from Bechuanaland to Pretoria
                  Britain take Pretoria from Germany
            1 infantry moved from Chad to Western Sudan
            1 colonial moved from Congo to Western Sudan
            2 field_guns moved from London to England
    
        Purchase Units - Britain
            Britain buy 2 colonials, 4 field_guns, 2 heavy_guns, 9 infantry, 3 transports and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Britain
            Battle in Marshall Islands
                Britain attack with 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Marshall Islands
                Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Britain
            1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
            2 battlecruisers and 3 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
            1 cruiser and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 battleship and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
            1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
    
        Place Units - Britain
            2 heavy_guns and 3 trenchs placed in Cape Town
            1 field_gun and 1 infantry placed in Cairo-Suez
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            2 transports placed in Sea Zone 115 Tasman Sea
            1 transport placed in Sea Zone 22 Mid Atlantic
            1 colonial placed in Nova Scotia
            2 infantry placed in Singapore
            1 field_gun and 4 infantry placed in London
            1 colonial placed in Ottawa-Montreal
    
        Activate Technology - Britain
            Trigger RussiaT1: buyfield_gun_w added to productionRussia
            Trigger RussiaT1: buyheavy_gun_w added to productionRussia
            Trigger RussiaT1: buyfield_gun removed from productionRussia
            Trigger RussiaT1: buyheavy_gun removed from productionRussia
            Trigger RussiaT1: buygas_w added to productionRussia
            Trigger RussiaT1: buyfighter_w added to productionRussia
            Trigger RussiaT1: buygas removed from productionRussia
            Trigger RussiaT1: buyfighter removed from productionRussia
            Trigger BritainP: Britain has 3 infantry placed in London
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Britain
            Britain collect 81 PUs; end with 81 PUs
            Britain collect 6 PUs from War Bonds; end with 87 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germany from 132 to 147
            EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 destroyer
            EDIT: Removing units owned by Britain from Sea Zone 18 North Atlantic: 1 destroyer
            EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 transport
            EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 1 transport
            EDIT: Adding units owned by Britain to Normandy: 1 colonial and 1 field_gun
            EDIT: Removing units owned by Britain from England: 1 colonial and 1 field_gun
            EDIT: Adding units owned by Britain to Sea Zone 25 Mid Atlantic: 2 transports
            EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 2 transports
            EDIT: Adding units owned by Britain to Normandy: 2 colonials
            EDIT: Removing units owned by Britain from England: 2 colonials
            EDIT: Adding units owned by Britain to Congo: 1 colonial
            EDIT: Removing units owned by Britain from Western Sudan: 1 colonial
            EDIT: Adding units owned by Britain to Calcutta: 2 infantry
            EDIT: Removing units owned by Britain from London: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Britain : -0.33
    Germany : 0.67
    

    Savegame


  • @Private-Panic Actually you get 15 PUs back for Germany and just need to use those to buy 3 tokens next turn as that’s how many you already had. Unless you’d like to donate those to the Allied cause? :)

    I made a few NCM/placement edits and posted above. The biggest one is moving the UK fleet to the channel as UK/USA are going to combine fleets there.


  • @redrum nobody likes you.

  • TripleA

    @Wittmann That’s ok. Most people don’t like politicians either but they get lots of donations :)

  • TripleA

    TripleA Turn Summary: Russia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 1,1 and gets 0 hits
    
        Combat Move - Russia
            14 conscripts, 2 field_guns, 14 heavy_guns and 11 infantry moved from Eastern Poland to Western Poland
            1 heavy_gun and 1 infantry moved from Warsaw to Western Poland
            1 heavy_gun and 1 infantry moved from East Prussia to Western Poland
            1 cavalry, 18 conscripts, 2 field_guns and 10 heavy_guns moved from Bratsk to Tiksi
            1 cavalry moved from Novosibirsk to Western Siberian Lowlands
            1 conscript moved from Novosibirsk to Krasnoyarsk
            3 cavalrys moved from Novosibirsk to Tiksi
            1 conscript moved from Novosibirsk to Perm
            2 conscripts moved from Omsk to Novosibirsk
            1 conscript moved from Irkutsk to Bratsk
            2 heavy_guns moved from Irkutsk to Buryatia
            3 conscripts moved from Vladivostok to Primorsky
    
        Purchase Units - Russia
            Russia buy 14 conscripts, 8 field_guns, 6 heavy_guns and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Russia
            Battle in Tiksi
                Russia attack with 4 cavalrys, 18 conscripts, 2 field_guns and 10 heavy_guns
                Communists defend with 1 conscript
                    Russia roll dice for 4 cavalrys, 18 conscripts, 2 field_guns and 10 heavy_guns in Tiksi, round 2 : 12/28 hits, 6.67 expected hits
                    Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Tiksi
                Russia win, taking Tiksi from Communists with 4 cavalrys, 18 conscripts, 2 field_guns and 10 heavy_guns remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
            Battle in Western Poland
                Russia attack with 14 conscripts, 2 field_guns, 16 heavy_guns and 13 infantry
                Germany defend with 1 infantry and 3 trenchs
                    Russia roll dice for 14 conscripts, 2 field_guns, 16 heavy_guns and 13 infantry in Western Poland, round 2 : 11/45 hits, 11.17 expected hits
                    Germany roll dice for 1 infantry and 3 trenchs in Western Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany, 3 trenchs owned by the Germany and 1 conscript owned by the Russia lost in Western Poland
                Russia win, taking Western Poland from Germany with 13 conscripts, 2 field_guns, 16 heavy_guns and 13 infantry remaining. Battle score for attacker is 10
                Casualties for Russia: 1 conscript
                Casualties for Germany: 1 infantry and 3 trenchs
    
        Non Combat Move - Russia
            1 heavy_gun moved from Belarus to Eastern Poland
            1 heavy_gun moved from Odessa to Belarus
            3 heavy_guns moved from Minsk to Belarus
            1 conscript, 1 heavy_gun and 1 infantry moved from Kiev to Odessa
            3 conscripts moved from Don to Belarus
            3 conscripts moved from Moscow to Don
            2 conscripts moved from Latvia to Lithuania
            2 conscripts moved from Latvia to Belarus
            5 conscripts moved from Pskov to Latvia
            2 conscripts moved from St. Petersburg to Finland
            2 conscripts moved from St. Petersburg to Pskov
            1 cavalry moved from Belarus to Warsaw
    
        Place Units - Russia
            2 heavy_guns and 1 trench placed in Warsaw
            1 trench placed in Odessa
            3 heavy_guns placed in Belarus
            2 conscripts and 1 heavy_gun placed in Kiev
            3 field_guns placed in Minsk
            3 conscripts placed in Moscow
            3 field_guns placed in Irkutsk
            2 conscripts placed in Omsk
            3 conscripts placed in Vladivostok
            4 conscripts and 2 field_guns placed in St. Petersburg
    
        Activate Technology - Russia
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Russia
            Russia collect 91 PUs; end with 91 PUs
            Russia collect 8 PUs from War Bonds; end with 99 PUs
    

    Combat Hit Differential Summary :

    Communists : -0.17
    Germany : 0.67
    Russia : 5.17
    

    Savegame

  • TripleA

    The march to Berlin begins!


  • @redrum I am sorry that @Private-Panic is such a roll over .


  • @redrum said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:

    @Private-Panic Actually you get 15 PUs back for Germany and just need to use those to buy 3 tokens next turn as that’s how many you already had. Unless you’d like to donate those to the Allied cause? :)

    Okay. Thanks very much. Will try to remember.

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