@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Odonis (Axis) vs OwlGod (Allies) BML20
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Novgorod to Bessarabia 1 artillery moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 4 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry and 1 mech_infantry Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 5 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry and 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 2 aaGuns, 17 armour, 7 artilleries, 22 infantry and 19 mech_infantrys moved from Belarus to Eastern Poland 2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Bessarabia to Greece 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 destroyer and 1 submarine moved from 95 Sea Zone to 81 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 76 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 mech_infantry placed in France 4 mech_infantrys placed in Western Germany 3 armour placed in Novgorod 1 fighter and 1 tactical_bomber placed in Western Germany 1 submarine placed in 105 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -1.00 Americans : -0.33 Russians : -2.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 2 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 fighter moved from Bryansk to Bessarabia 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians Combat - Russians Battle in Belarus Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Archangel Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Bessarabia Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 3 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 4 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 5 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Novosibirsk to Samara 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 2 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Russia to Volgograd 2 aaGuns and 18 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -0.50 -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from Yunnan to Burma 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Malaya to 41 Sea Zone 1 bomber moved from Borneo to 41 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 4 fighters and 3 tactical_bombers moved from Caroline Islands to 54 Sea Zone 4 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Dutch New Guinea to 54 Sea Zone 1 fighter moved from Dutch New Guinea to 55 Sea Zone 1 infantry moved from Shan State to Burma 1 cruiser and 1 marine moved from 31 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands Combat - JapaneseCombat Hit Differential Summary :
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scamble. max defense
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from Yunnan to Burma 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Malaya to 41 Sea Zone 1 bomber moved from Borneo to 41 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 4 fighters and 3 tactical_bombers moved from Caroline Islands to 54 Sea Zone 4 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Dutch New Guinea to 54 Sea Zone 1 fighter moved from Dutch New Guinea to 55 Sea Zone 1 infantry moved from Shan State to Burma 1 cruiser and 1 marine moved from 31 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands Combat - Japanese Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Hawaiian Islands Battle in Burma Japanese attack with 2 artilleries and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 0/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 4 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 54 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 2 transports; ANZAC defend with 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 10/22 hits, 11.83 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 9 fighters and 2 transports in 54 Sea Zone, round 2 : 11/19 hits, 10.00 expected hits Units damaged: 2 battleships owned by the Japanese 1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 2 battleships, 1 cruiser, 9 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 13/18 hits, 10.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 fighters and 2 transports in 54 Sea Zone, round 3 : 9/14 hits, 8.33 expected hits 3 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 2 carriers owned by the Americans and 8 fighters owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 battleships, 1 cruiser, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 3/9 hits, 5.33 expected hits Americans roll dice for 1 battleship and 2 transports in 54 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 71 Casualties for Japanese: 2 carriers, 3 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers Casualties for ANZAC: 1 destroyer and 1 fighter Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 2 transports Battle in Solomon Islands Japanese attack with 1 marine ANZAC defend with 1 marine Japanese roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Solomon Islands, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 marine in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Solomon Islands Japanese win, taking Solomon Islands from ANZAC with 1 marine remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in 55 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 carrier; ANZAC defend with 1 fighter Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 carrier and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 carrier owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18 Casualties for Americans: 1 carrier Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to Malaya 1 bomber moved from 41 Sea Zone to Malaya 1 infantry and 1 mech_infantry moved from Malaya to Shan State 3 artilleries moved from Yunnan to Shan State 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Jehol 2 armour and 1 mech_infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Shensi to Hopei 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 1 fighter moved from 55 Sea Zone to New Guinea 2 carriers moved from 33 Sea Zone to 54 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 1 destroyer and 1 transport placed in 36 Sea Zone 1 destroyer and 1 transport placed in 37 Sea Zone 1 mech_infantry placed in Malaya 1 artillery placed in French Indo China 2 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : -0.00 ANZAC : -0.67 UK_Pacific : -1.33 Japanese : -3.67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Algeria from Germans Americans take Tunisia from Germans 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 103 Sea Zone 1 destroyer moved from 103 Sea Zone to 108 Sea Zone 1 destroyer moved from 108 Sea Zone to 109 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 109 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 93 Sea Zone Americans attack with 1 fighter and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone retreated to 93 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 armour, 1 artillery, 1 infantry and 2 marines moved from Queensland to New South Wales 1 destroyer moved from 12 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 marine moved from Union of South Africa to 71 Sea Zone 1 marine and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 armour moved from Italian Somaliland to 76 Sea Zone 1 armour, 1 marine and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 armour and 1 marine moved from 80 Sea Zone to Iraq 1 artillery and 2 bombers moved from Anglo Egyptian Sudan to Egypt 5 artilleries and 14 infantry moved from India to Burma 1 bomber moved from Anglo Egyptian Sudan to 80 Sea Zone Combat - British Battle in Burma British attack with 5 artilleries and 14 infantry Japanese defend with 2 artilleries and 2 infantry British roll dice for 5 artilleries and 14 infantry in Burma, round 2 : 6/19 hits, 4.83 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 artilleries and 14 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 2 infantry Battle in 80 Sea Zone British attack with 1 bomber, 1 destroyer and 1 transport Japanese defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iraq British attack with 1 armour and 1 marine Italians defend with 1 armour and 1 factory_minor British roll dice for 1 armour and 1 marine in Iraq, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 marine owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 marine Casualties for Italians: 1 armour Battle in Egypt British attack with 1 artillery and 2 bombers Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery and 2 bombers in Egypt, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -5 Casualties for British: 1 bomber Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from 80 Sea Zone to Anglo Egyptian Sudan 2 aaGuns moved from India to Burma Place Units - British 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0.33 Italians : 1.17 British : 2.67 Americans : -0.50 Japanese : -1.50 -
TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Algeria from Germans Americans take Tunisia from Germans 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 103 Sea Zone 1 destroyer moved from 103 Sea Zone to 108 Sea Zone 1 destroyer moved from 108 Sea Zone to 109 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 109 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 93 Sea Zone Americans attack with 1 fighter and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone retreated to 93 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 armour, 1 artillery, 1 infantry and 2 marines moved from Queensland to New South Wales 1 destroyer moved from 12 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 marine moved from Union of South Africa to 71 Sea Zone 1 marine and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 armour moved from Italian Somaliland to 76 Sea Zone 1 armour, 1 marine and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 armour and 1 marine moved from 80 Sea Zone to Iraq 1 artillery and 2 bombers moved from Anglo Egyptian Sudan to Egypt 5 artilleries and 14 infantry moved from India to Burma 1 bomber moved from Anglo Egyptian Sudan to 80 Sea Zone Combat - British Battle in Burma British attack with 5 artilleries and 14 infantry Japanese defend with 2 artilleries and 2 infantry British roll dice for 5 artilleries and 14 infantry in Burma, round 2 : 6/19 hits, 4.83 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 artilleries and 14 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 2 infantry Battle in 80 Sea Zone British attack with 1 bomber, 1 destroyer and 1 transport Japanese defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iraq British attack with 1 armour and 1 marine Italians defend with 1 armour and 1 factory_minor British roll dice for 1 armour and 1 marine in Iraq, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 marine owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 marine Casualties for Italians: 1 armour Battle in Egypt British attack with 1 artillery and 2 bombers Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery and 2 bombers in Egypt, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -5 Casualties for British: 1 bomber Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from 80 Sea Zone to Anglo Egyptian Sudan 2 aaGuns moved from India to Burma Place Units - British 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 2 infantry EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport EDIT: Adding units owned by British to French West Africa: 2 infantry EDIT: Adding units owned by Americans to 83 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from French Guiana: 2 infantry EDIT: Adding units owned by British to Brazil: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Italians : 1.17 British : 2.67 Americans : -0.50 Japanese : -1.50 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 2 marines, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Tunisia 1 fighter moved from 95 Sea Zone to Tunisia 1 bomber moved from Greece to Anglo Egyptian Sudan Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Anglo Egyptian Sudan Italians attack with 1 bomber British defend with 2 bombers Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 bombers in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits 1 bomber owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 bomber in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Anglo Egyptian Sudan Italians win with 1 bomber remaining. Battle score for attacker is 24 Casualties for British: 2 bombers Battle in 94 Sea Zone Italians attack with 1 cruiser and 1 destroyer Americans defend with 1 submarine Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tunisia Italians attack with 2 fighters Americans defend with 1 armour Italians roll dice for 2 fighters in Tunisia, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 fighter owned by the Italians lost in Tunisia Italians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for Americans: 1 armour Non Combat Move - Italians 1 fighter moved from Tunisia to 95 Sea Zone 1 mech_infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from Anglo Egyptian Sudan to Alexandria 1 transport moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone 2 marines placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Italians collect 15 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : 1.33 British : -0.83 Americans : 0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in 49 Sea Zone ANZAC attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Solomon Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3,3,6,2,6,4,1,2,3 ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.17 -
TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Greece to Bessarabia 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 3 armour moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus -
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no scramble
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Greece to Bessarabia 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 3 armour moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in 80 Sea Zone Germans attack with 1 destroyer and 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 80 Sea Zone 1 transport owned by the British lost in 80 Sea Zone Germans roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win, taking 80 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Bessarabia Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 tactical_bomber in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 tactical_bomber in Bessarabia, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 tactical_bomber in Bessarabia, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia Russians win with no units remaining. Battle score for attacker is -11 Casualties for Germans: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Archangel, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour in Archangel, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 2 fighters, 3 submarines and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 mech_infantry moved from France to Western Germany 4 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Germany 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy Place Units - Germans 2 armour and 1 artillery placed in Novgorod 8 mech_infantrys placed in Germany 3 infantry placed in France 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -6.33 British : 0.33 Russians : -1.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Bryansk to Belarus 1 artillery moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -2 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 7 infantry moved from Russia to Bryansk 2 armour moved from Caucasus to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Volgograd to Northwest Persia 4 infantry moved from Caucasus to Northwest Persia 3 infantry moved from Volgograd to Rostov Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd 2 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Iraq: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : -1.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to Sumatra 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 55 Sea Zone to 49 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 49 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to 26 Sea Zone 1 fighter moved from Japan to 26 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 49 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 49 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 49 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport Battle in Sumatra Japanese attack with 2 artilleries, 1 bomber and 2 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Sumatra, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Non Combat Move - Japanese 1 bomber moved from Sumatra to Malaya 1 mech_infantry moved from Malaya to Yunnan 3 artilleries and 1 mech_infantry moved from Shan State to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Shensi to Yunnan 1 armour and 2 mech_infantrys moved from Hopei to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Hopei 2 mech_infantrys moved from Kiangsu to Kweichow 1 armour moved from Jehol to Kweichow 2 armour and 1 mech_infantry moved from Manchuria to Anhwe 1 fighter moved from Malaya to Yunnan 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 2 battleships, 2 carriers and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from New Guinea to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone Place Units - Japanese 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 submarine placed in 36 Sea Zone Japanese undo move 4. 1 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 fighter placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : -0.17 ANZAC : 0.67 Japanese : -1.17 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 harbour, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone -
scramble?
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full scramble
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 harbour, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 2 submarines Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone retreated to 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 26 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 26 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone retreated to 26 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -18 Casualties for Americans: 2 fighters and 1 submarine Casualties for Japanese: 1 destroyer Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - Americans 2 fighters moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Southeast Mexico to Western United States 1 artillery and 2 infantry moved from 10 Sea Zone to Western United States 2 carriers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 64 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 armour and 1 artillery placed in Western United States 4 submarines and 2 tactical_bombers placed in 10 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Iraq to Persia British take Persia from Italians 1 armour moved from Persia to Iraq 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in 92 Sea Zone British attack with 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 85 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 infantry moved from French West Africa to French Central Africa 2 infantry moved from Brazil to 85 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 aaGuns, 5 artilleries and 13 infantry moved from Burma to India Place Units - British 1 artillery and 2 infantry placed in Iraq 3 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 3 fighters EDIT: Adding units owned by British to French West Africa: 3 fighters EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,3 British collect 28 PUs (6 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Germans : 0.67 British : -0.67 Italians : 0.33 Americans : -1.67 Japanese : 0.67





