NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4


  • @redrum I don’t know why but I assumed gas could not take a territory on its own - like air. So I gifted you San Francisco last turn! I thought I had another turn to decide whether to try to defend it. One inf would have been all I needed to hold it another turn. Grrr!


  • The above should have been addressed to @captainwalker


  • @redrum Was this Gas thing right? Seems weird, as normally you need one Ground unit to go in with one.

  • TripleA

    @Wittmann @Private-Panic Yeah, gas can take non-defended territories as they are still land units that just suicide on attack in any battle. Whether that is the ideal thing for this map, I think could be debated but that’s how its always worked to my knowledge. I was a bit surprised that you left SF open though you would have had to invest significantly in it this turn to hold it.


  • @redrum do you mean Mr. Big is trying to lose this game? A game that I have, graciously, allowed him to win all by himself. I despair!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: France round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - France
            France spend 0 on tech rolls
                France roll 1,5,3,5 and gets 0 hits
    
        Combat Move - France
            1 colonial, 1 heavy_gun and 2 infantry moved from Rhone to Burgundy
            2 infantry moved from Normandy to Picardy
            1 fighter moved from Paris to Picardy
            1 heavy_gun and 1 infantry moved from Brittany to Burgundy
            1 cavalry moved from Western Sudan to Uganda
                  Britain take Uganda from Germany
            1 cavalry moved from Uganda to British East Africa
                  Britain take British East Africa from Germany
            1 infantry moved from Congo to Northern Rhodesia
                  Britain take Northern Rhodesia from Germany
            1 cavalry moved from Middle Congo to Rwanda
                  France take Rwanda from Germany
            2 infantry moved from Yanaon to Sea Zone 81 Bay of Bengal
            2 infantry and 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
            2 infantry moved from Sea Zone 79 Arabian Sea to Travancore
                  Britain take Travancore from Turkey
    
        Purchase Units - France
            France buy 3 colonials, 3 field_guns, 4 heavy_guns, 7 infantry and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - France
            Battle in Burgundy
                France attack with 1 colonial, 2 heavy_guns and 3 infantry
                Germany defend with 1 field_gun and 2 infantry
                    France roll dice for 1 colonial, 2 heavy_guns and 3 infantry in Burgundy, round 2 : 1/6 hits, 1.83 expected hits
                    Germany roll dice for 1 field_gun and 2 infantry in Burgundy, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany lost in Burgundy
                    France roll dice for 1 colonial, 2 heavy_guns and 3 infantry in Burgundy, round 3 : 1/6 hits, 1.83 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Burgundy, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany lost in Burgundy
                    France roll dice for 1 colonial, 2 heavy_guns and 3 infantry in Burgundy, round 4 : 0/6 hits, 1.83 expected hits
                    Germany roll dice for 1 field_gun in Burgundy, round 4 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 colonial, 2 heavy_guns and 3 infantry in Burgundy, round 5 : 2/6 hits, 1.83 expected hits
                    Germany roll dice for 1 field_gun in Burgundy, round 5 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Burgundy
                France win, taking Burgundy from Germany with 1 colonial, 2 heavy_guns and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germany: 1 field_gun and 2 infantry
            Battle in Picardy
                France attack with 1 fighter and 2 infantry
                Germany defend with 1 infantry
                    France roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 1/3 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Picardy
                France win, taking Picardy from Germany with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
            1 infantry moved from Normandy to Paris
            1 fighter moved from Picardy to Paris
            4 colonials moved from Marseilles to Rhone
            2 field_guns moved from Marseilles to Rhone
            2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
            1 cavalry and 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
            1 colonial moved from Algeria to Sea Zone 55 Western Mediterranean
            1 cavalry, 3 colonials and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
            1 cavalry and 3 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles
            1 battlecruiser moved from Sea Zone 51 Mid Atlantic to Sea Zone 54 Alboran Sea
            1 infantry moved from Middle Congo to Western Sudan
            1 heavy_gun moved from Tobruk to Sea Zone 60 Central Mediterranean
            1 heavy_gun moved from Sea Zone 60 Central Mediterranean to Greece
            1 battleship and 1 destroyer moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
            1 cruiser and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea
    
        Place Units - France
            2 heavy_guns, 6 infantry and 3 trenchs placed in Paris
            1 field_gun, 1 heavy_gun and 1 infantry placed in Brittany
            2 field_guns and 1 heavy_gun placed in Marseilles
            2 colonials placed in Algiers
            1 colonial placed in Tobruk
    
        Turn Complete - France
            France collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    France : -3.17
    Germany : -2.67
    

    Territory Summary for France :

    Kamerun : 1 flag
    Rwanda : 1 flag, 1 cavalry
    Shanghai 1 : 1 flag
    Togo : 1 flag
    Tsingtao : 1 flag
    Algeria : 1 cavalry
    Algiers : 1 Factory and 2 colonials
    Auvergne : 1 infantry
    Brittany : 1 Factory, 1 field_gun, 1 heavy_gun and 1 infantry
    Burgundy : 1 colonial, 2 heavy_guns and 3 infantry
    Cochinchina : 1 colonial
    Madagascar : 1 infantry
    Marseilles : 1 Factory, 1 cavalry, 3 colonials, 2 field_guns and 1 heavy_gun
    Paris : 1 Factory, 2 cavalrys, 3 field_guns, 1 fighter, 11 heavy_guns, 44 infantry and 12 trenchs
    Picardy : 2 infantry
    Rhone : 4 colonials and 2 field_guns
    Tobruk : 1 Factory and 2 colonials
    Yanaon : 1 Factory
    Greece : 4 colonials and 2 heavy_guns
    British East Africa : 1 cavalry
    Northern Rhodesia : 1 infantry
    Travancore : 2 infantry
    Western Sudan : 1 infantry
    Sea Zone 54 Alboran Sea : 1 battlecruiser
    Sea Zone 56 Gulf of Lyon : 1 cruiser and 2 transports
    Sea Zone 60 Central Mediterranean : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
    Sea Zone 79 Arabian Sea : 1 transport
    Sea Zone 129 South China Sea : 1 cruiser and 1 transport
    Majorca : 1 flag
    

    Production/PUs Summary :

    Germany : 121 / 131
    France : 73 / 73
    Serbia : 13 / 15
    Austria : 81 / 84
    Italy : 28 / 28
    Arabia : 10 / 14
    Turkey : 57 / 60
    Britain : 78 / 91
    Russia : 85 / 91
    Communists : 29 / 29
    USA : 76 / 76
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Serbia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Purchase Units - Serbia
            Serbia buy 4 infantry and 1 trench; Remaining resources: 0 PUs; 
    
        Non Combat Move - Serbia
            2 heavy_guns and 3 infantry moved from Greece to Macedonia
    
        Place Units - Serbia
            4 infantry and 1 trench placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Serbia :

    Albania : 1 infantry
    Greece : 1 Factory, 4 infantry and 1 trench
    Macedonia : 2 heavy_guns and 5 infantry
    Montenegro : 1 infantry
    

    Production/PUs Summary :

    Germany : 121 / 131
    France : 73 / 73
    Serbia : 13 / 13
    Austria : 81 / 84
    Italy : 28 / 28
    Arabia : 10 / 14
    Turkey : 57 / 60
    Britain : 78 / 91
    Russia : 85 / 91
    Communists : 29 / 29
    USA : 76 / 76
    

    Savegame


  • @redrum Would one inf have held it for the turn?


  • @Private-Panic Yes. As then you force a battle and the gas need at least one non-gas unit to attack with them.


  • @Private-Panic … you have lost us the game for the want of one measly Inf. I would have lent you the unit! I have Commies doing nothing, as Redrum says.


  • @Wittmann A Commie conscript in San Francisco would certainly have been entertaining. Thanks for the offer when it is already too late. Take Mecca and Irkutsk and I will forgive you!


  • TripleA Turn Summary: Austria round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
                Austria roll 5,3 and gets 0 hits
    
        Combat Move - Austria
            2 infantry moved from Tyrol to Milan
            1 infantry moved from Tyrol to Milan
            1 field_gun moved from Venice to Milan
            1 fighter moved from Venice to Milan
            1 heavy_gun moved from Bosnia to Montenegro
            2 infantry moved from Serbia to Montenegro
            3 field_guns moved from Serbia to Montenegro
            1 field_gun moved from Serbia to Montenegro
            2 infantry moved from Galicia to Odessa
            2 fighters moved from Galicia to Odessa
            1 infantry moved from Galicia to Odessa
    
        Purchase Units - Austria
            Austria buy 5 field_guns, 18 infantry and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 1 field_gun, 1 fighter and 3 infantry
                Italy defend with 1 field_gun and 2 infantry
                    Austria roll dice for 1 field_gun, 1 fighter and 3 infantry in Milan, round 2 : 0/5 hits, 1.50 expected hits
                    Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Austria lost in Milan
                    Austria roll dice for 1 field_gun, 1 fighter and 2 infantry in Milan, round 3 : 0/4 hits, 1.33 expected hits
                    Italy roll dice for 1 field_gun and 2 infantry in Milan, round 3 : 0/3 hits, 1.00 expected hits
                    Austria roll dice for 1 field_gun, 1 fighter and 2 infantry in Milan, round 4 : 0/4 hits, 1.33 expected hits
                    Italy roll dice for 1 field_gun and 2 infantry in Milan, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Austria lost in Milan
                    Austria roll dice for 1 field_gun, 1 fighter and 1 infantry in Milan, round 5 : 1/3 hits, 1.00 expected hits
                    Italy roll dice for 1 field_gun and 2 infantry in Milan, round 5 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Italy, 1 field_gun owned by the Austria and 1 infantry owned by the Austria lost in Milan
                 retreated to Milan
                Italy win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -10
                Casualties for Austria: 1 field_gun and 3 infantry
                Casualties for Italy: 1 infantry
            Battle in Montenegro
                Austria attack with 4 field_guns, 1 heavy_gun and 2 infantry
                Serbia defend with 1 infantry
                    Austria roll dice for 4 field_guns, 1 heavy_gun and 2 infantry in Montenegro, round 2 : 1/7 hits, 2.33 expected hits
                    Serbia roll dice for 1 infantry in Montenegro, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Montenegro
                Austria win, taking Montenegro from Serbia with 4 field_guns, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Serbia: 1 infantry
            Battle in Odessa
                Austria attack with 2 fighters and 3 infantry
                Russia defend with 2 conscripts and 1 heavy_gun
                    Austria roll dice for 2 fighters and 3 infantry in Odessa, round 2 : 2/5 hits, 1.50 expected hits
                    Russia roll dice for 2 conscripts and 1 heavy_gun in Odessa, round 2 : 2/3 hits, 1.00 expected hits
                    2 conscripts owned by the Russia and 2 infantry owned by the Austria lost in Odessa
                1 infantry owned by the Austria retreated to Galicia
                Russia win with 1 heavy_gun remaining. Battle score for attacker is -2
                Casualties for Austria: 2 infantry
                Casualties for Russia: 2 conscripts
    
        Non Combat Move - Austria
            2 fighters moved from Odessa to Galicia
            1 field_gun and 2 infantry moved from Carpathia to Galicia
            2 field_guns, 1 heavy_gun and 5 infantry moved from Transylvania to Galicia
            1 fighter moved from Hungary to Galicia
            2 field_guns and 3 infantry moved from Hungary to Transylvania
            4 infantry moved from Belgrade to Bulgaria
            1 fighter moved from Milan to Venice
            1 infantry moved from Venice to Tyrol
            2 infantry moved from Venice to Tyrol
            1 field_gun and 5 infantry moved from Trieste to Venice
    
        Place Units - Austria
            1 field_gun and 3 infantry placed in Belgrade
            3 trenchs placed in Galicia
            1 field_gun and 3 infantry placed in Venice
            1 field_gun and 5 infantry placed in Trieste
            2 field_guns and 5 infantry placed in Hungary
            2 infantry placed in Vienna
    
        Activate Technology - Austria
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Austria
            Austria collect 82 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Austria : -5.00
    Italy : 0.00
    Serbia : -0.33
    Russia : 1.00
    

    Territory Summary for Austria :

    Belgrade : 1 flag, 1 Factory, 1 field_gun and 3 infantry
    Montenegro : 1 flag, 4 field_guns, 1 heavy_gun and 2 infantry
    Serbia : 1 flag, 1 infantry
    Bulgaria : 4 infantry and 2 trenchs
    Galicia : 4 cavalrys, 3 field_guns, 3 fighters, 1 heavy_gun, 12 infantry and 9 trenchs
    Hungary : 1 Factory, 2 field_guns and 5 infantry
    Transylvania : 2 field_guns and 3 infantry
    Trieste : 1 Factory, 1 field_gun and 5 infantry
    Tyrol : 3 infantry
    Vienna : 1 Factory and 2 infantry
    Venice : 1 flag, 1 Factory, 7 field_guns, 1 fighter and 18 infantry
    

    Savegame


  • Bloody hell! That s the second time Milan has done that to my Austrians!!!

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italy round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy roll 6,2 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover workingWomen
    
        Combat Move - Italy
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 field_gun and 1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 59 Central Mediterranean to Tripolitania
            1 field_gun and 2 infantry moved from Latium to Tuscany
            1 field_gun moved from Milan to Piedmont
    
        Purchase Units - Italy
            Italy buy 1 heavy_gun and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
            1 field_gun and 1 infantry moved from Rome to Latium
    
        Place Units - Italy
            3 infantry placed in Piedmont
            1 heavy_gun and 3 infantry placed in Rome
    
        Activate Technology - Italy
            Italy activating workingWomen
            Trigger ItalyT1: buyfield_gun_w added to productionItaly
            Trigger ItalyT1: buyheavy_gun_w added to productionItaly
            Trigger ItalyT1: buyfield_gun removed from productionItaly
            Trigger ItalyT1: buyheavy_gun removed from productionItaly
            Trigger ItalyT1: buygas_w added to productionItaly
            Trigger ItalyT1: buyfighter_w added to productionItaly
            Trigger ItalyT1: buygas removed from productionItaly
            Trigger ItalyT1: buyfighter removed from productionItaly
            triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Arabia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Combat Move - Arabia
            3 Bedouins moved from Mecca to Al-Dammam
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 2 trenchs; Remaining resources: 0 PUs; 
    
        Combat - Arabia
            Battle in Al-Dammam
                Arabia attack with 3 Bedouins
                Turkey defend with 1 field_gun
                    Arabia roll dice for 3 Bedouins in Al-Dammam, round 2 : 0/3 hits, 0.50 expected hits
                    Turkey roll dice for 1 field_gun in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 3 Bedouins in Al-Dammam, round 3 : 1/3 hits, 0.50 expected hits
                    Turkey roll dice for 1 field_gun in Al-Dammam, round 3 : 1/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia and 1 field_gun owned by the Turkey lost in Al-Dammam
                Arabia win, taking Al-Dammam from Turkey with 2 Bedouins remaining. Battle score for attacker is 2
                Casualties for Arabia: 1 Bedouin
                Casualties for Turkey: 1 field_gun
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            4 Bedouins and 2 trenchs placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Turkey : 0.33
    Arabia : 0.00
    

    Savegame


  • TripleA Turn Summary: Turkey round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 5,4 and gets 0 hits
    
        Combat Move - Turkey
            1 fighter moved from Mesopotamia to Al-Dammam
            1 infantry moved from Mesopotamia to Arabia
                  Turkey take Arabia from Arabia
            1 field_gun moved from Mesopotamia to Al-Dammam
            3 infantry moved from Mesopotamia to Al-Dammam
            1 infantry moved from Mesopotamia to Arabia
            1 infantry moved from Mesopotamia to Arabia
            1 infantry moved from Jordan to Hejaz
            3 infantry moved from Baghdad to Mesopotamia
    
        Purchase Units - Turkey
            Turkey buy 3 field_guns, 1 fighter, 3 gass, 2 heavy_guns and 5 infantry; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Hejaz
                Turkey attack with 1 infantry
                Arabia defend with 3 trenchs
                    3 trenchs owned by the Arabia lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 1 infantry remaining. Battle score for attacker is 9
                Casualties for Arabia: 3 trenchs
            Battle in Al-Dammam
                Turkey attack with 1 field_gun, 1 fighter and 3 infantry
                Arabia defend with 2 Bedouins
                    Turkey roll dice for 1 field_gun, 1 fighter and 3 infantry in Al-Dammam, round 2 : 2/5 hits, 1.50 expected hits
                    Arabia roll dice for 2 Bedouins in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
                    2 Bedouins owned by the Arabia lost in Al-Dammam
                Turkey win, taking Al-Dammam from Arabia with 1 field_gun, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Arabia: 2 Bedouins
    
        Non Combat Move - Turkey
            1 fighter moved from Al-Dammam to Mesopotamia
            1 infantry moved from Syria to Mesopotamia
            1 infantry moved from Syria to Mesopotamia
            1 field_gun and 4 infantry moved from Smyrna to Syria
            1 infantry moved from Constantinople to Dardanelles
            1 field_gun and 1 infantry moved from Constantinople to Smyrna
            1 infantry moved from Smyrna to Syria
            3 field_guns and 2 infantry moved from Damascus to Jordan
    
        Place Units - Turkey
            3 field_guns placed in Damascus
            3 gass placed in Baghdad
            1 fighter, 2 heavy_guns and 5 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 60 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Turkey : 0.50
    Arabia : -0.67
    

    Territory Summary for Turkey :

    Bulgaria : 1 infantry
    Arabia : 1 flag, 3 infantry
    Hejaz : 1 flag, 1 infantry
    Al-Dammam : 1 field_gun and 3 infantry
    Baghdad : 1 Factory and 3 gass
    Constantinople : 1 Factory, 1 fighter, 2 heavy_guns, 5 infantry and 2 trenchs
    Cyprus : 1 infantry
    Damascus : 1 Factory, 3 field_guns and 1 trench
    Dardanelles : 1 field_gun, 2 infantry and 1 trench
    Jordan : 3 field_guns and 2 infantry
    Mesopotamia : 1 fighter, 5 infantry and 2 trenchs
    Palestine : 1 field_gun, 1 heavy_gun, 6 infantry and 6 trenchs
    Qatar : 2 trenchs
    Smyrna : 1 field_gun, 2 infantry and 2 trenchs
    Syria : 1 field_gun, 5 infantry and 1 trench
    Basra : 1 flag
    Kuwait : 1 flag
    Madura : 1 flag, 1 infantry
    Azerbaijan : 1 flag, 1 infantry
    Georgia : 1 flag, 1 field_gun and 5 infantry
    Sea Zone 67 Black Sea : 1 cruiser
    

    Production/PUs Summary :

    Germany : 121 / 131
    France : 73 / 73
    Serbia : 12 / 13
    Austria : 82 / 83
    Italy : 28 / 28
    Arabia : 7 / 12
    Turkey : 60 / 62
    Britain : 78 / 91
    Russia : 85 / 91
    Communists : 29 / 29
    USA : 76 / 76
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Britain round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 1,5 and gets 0 hits
    
        Combat Move - Britain
            1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 cavalry moved from Sydney-Canberra to Queensland
            3 colonials moved from Sydney-Canberra to New South Wales
            1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 113 Pacific Ocean
            1 cavalry and 1 infantry moved from Sarawak to Sea Zone 125 Sulu Sea
            1 battlecruiser, 1 cavalry, 3 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 123 Banda Sea
            1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 135 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 131 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
            1 cruiser moved from Sea Zone 118 Java Sea to Sea Zone 123 Banda Sea
            1 field_gun moved from Madras to Madura
            2 infantry moved from Madras to Madura
            4 field_guns moved from Goa to Sea Zone 79 Arabian Sea
            2 infantry moved from Goa to Sea Zone 79 Arabian Sea
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 79 Arabian Sea to Sea Zone 74 Gulf of Aden
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
            2 field_guns and 2 infantry moved from Sea Zone 75 Red Sea to Hejaz
            2 field_guns and 2 transports moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea
            2 infantry moved from Madras to Sea Zone 73 Arabian Sea
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            2 field_guns and 2 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
            1 battleship moved from Sea Zone 79 Arabian Sea to Sea Zone 72 Persian Gulf
            1 destroyer moved from Sea Zone 79 Arabian Sea to Sea Zone 72 Persian Gulf
            1 destroyer moved from Sea Zone 79 Arabian Sea to Sea Zone 75 Red Sea
            1 battlecruiser moved from Sea Zone 79 Arabian Sea to Sea Zone 75 Red Sea
            2 cruisers moved from Sea Zone 79 Arabian Sea to Sea Zone 75 Red Sea
            2 cruisers moved from Sea Zone 79 Arabian Sea to Sea Zone 72 Persian Gulf
            1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
            1 infantry moved from Cape Town to Cape Colony
            1 colonial moved from Middle Congo to Congo
            1 infantry moved from Niger to Chad
            2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            2 colonials moved from Sea Zone 24 Irish Sea to England
            2 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 22 Mid Atlantic
            1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 27 Mid Atlantic
            1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 22 Mid Atlantic to Sea Zone 23 Mid Atlantic
            2 battlecruisers and 3 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea
            2 colonials and 2 field_guns moved from Brittany to Normandy
            1 cavalry moved from Cape Colony to Pretoria
                  Britain take Pretoria from Germany
            1 cavalry moved from Pretoria to Transvaal
                  Britain take Transvaal from Germany
    
        Purchase Units - Britain
            Britain buy 2 colonials, 1 destroyer, 1 field_gun, 4 fighters, 1 heavy_gun, 3 infantry and 5 trenchs; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat - Britain
            Battle in Hejaz
                Britain attack with 2 field_guns and 2 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Hejaz, round 2 : 1/1 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Hejaz
                Britain win, taking Hejaz from Turkey with 2 field_guns and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
            Battle in Al-Dammam
                Britain attack with 2 field_guns and 2 infantry
                Turkey defend with 1 field_gun and 3 infantry
                    Britain roll dice for 1 battleship in Al-Dammam, round 2 : 1/1 hits, 0.67 expected hits
                    Britain roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 1/4 hits, 1.33 expected hits
                    Turkey roll dice for 1 field_gun and 3 infantry in Al-Dammam, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Turkey and 2 infantry owned by the Britain lost in Al-Dammam
                    Britain roll dice for 2 field_guns in Al-Dammam, round 3 : 1/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Al-Dammam
                    Britain roll dice for 1 field_gun in Al-Dammam, round 4 : 1/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 field_gun in Al-Dammam, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain and 1 field_gun owned by the Turkey lost in Al-Dammam
                Turkey win with no units remaining. Battle score for attacker is -1
                Casualties for Britain: 2 field_guns and 2 infantry
                Casualties for Turkey: 1 field_gun and 3 infantry
            Battle in Madura
                Britain attack with 1 field_gun and 2 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 1 field_gun and 2 infantry in Madura, round 2 : 0/3 hits, 0.83 expected hits
                    Turkey roll dice for 1 infantry in Madura, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun and 2 infantry in Madura, round 3 : 0/3 hits, 0.83 expected hits
                    Turkey roll dice for 1 infantry in Madura, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Madura
                    Britain roll dice for 1 field_gun and 1 infantry in Madura, round 4 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Madura, round 4 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Madura, round 5 : 1/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Madura, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Madura
                Britain win, taking Madura from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Britain
            1 infantry moved from Northern Ireland to Ireland
    
        Place Units - Britain
            1 heavy_gun, 1 infantry and 3 trenchs placed in Cape Town
            4 fighters placed in London
            1 destroyer placed in Sea Zone 22 Mid Atlantic
            1 colonial placed in Nova Scotia
            1 field_gun and 1 infantry placed in Cairo-Suez
            1 trench placed in Cape Colony
            1 trench placed in Sinai
            Britain undo move 1.
            1 heavy_gun, 1 infantry and 3 trenchs placed in Cape Town
            1 infantry placed in Goa
            1 colonial placed in Sydney-Canberra
    
        Activate Technology - Britain
            Trigger BritainP: Britain has 3 infantry placed in London
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Britain
            Britain collect 81 PUs; end with 83 PUs
            Britain collect 11 PUs from War Bonds; end with 94 PUs
    

    Combat Hit Differential Summary :

    Turkey : 1.00
    Britain : -0.67
    

    Savegame

  • TripleA

    TripleA Turn Summary: Russia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia roll 6,4,3,1 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover workingWomen
    
        Combat Move - Russia
            1 conscript, 1 heavy_gun and 1 infantry moved from Eastern Poland to Warsaw
            1 heavy_gun moved from Eastern Poland to East Prussia
            1 conscript moved from Lithuania to East Prussia
            1 infantry moved from Eastern Poland to East Prussia
    
        Purchase Units - Russia
            Russia buy 14 conscripts, 9 heavy_guns, 1 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Warsaw
                Russia attack with 1 conscript, 1 heavy_gun and 1 infantry
                Germany defend with 1 Factory and 1 infantry
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Warsaw, round 2 : 0/3 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Warsaw, round 2 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Warsaw, round 3 : 1/3 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Warsaw, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Warsaw
                Russia win, taking Warsaw from Germany with 1 conscript, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
            Battle in East Prussia
                Russia attack with 1 conscript, 1 heavy_gun and 1 infantry
                Germany defend with 1 infantry
                    Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in East Prussia, round 2 : 1/3 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in East Prussia
                Russia win, taking East Prussia from Germany with 1 conscript, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Russia
            1 heavy_gun moved from Odessa to Belarus
            3 heavy_guns moved from Minsk to Belarus
            3 conscripts moved from Don to Belarus
            3 conscripts and 1 field_gun moved from Latvia to Belarus
            2 conscripts and 1 heavy_gun moved from Kiev to Odessa
            2 cavalrys moved from Lithuania to Belarus
            9 infantry moved from Belarus to Eastern Poland
            6 heavy_guns moved from Belarus to Eastern Poland
            4 conscripts moved from Belarus to Eastern Poland
            1 conscript and 2 field_guns moved from Lithuania to Eastern Poland
            4 conscripts moved from Pskov to Latvia
            3 conscripts moved from Moscow to Don
            5 conscripts moved from St. Petersburg to Pskov
            2 conscripts moved from Novosibirsk to Bratsk
            3 heavy_guns moved from Irkutsk to Bratsk
            2 conscripts moved from Omsk to Novosibirsk
            3 conscripts moved from Vladivostok to Primorsky
    
        Place Units - Russia
            1 trench placed in Odessa
            1 trench placed in Eastern Poland
            3 heavy_guns and 3 trenchs placed in Belarus
            3 heavy_guns placed in Minsk
            1 conscript, 1 heavy_gun and 1 infantry placed in Kiev
            3 conscripts placed in Moscow
            1 conscript and 2 heavy_guns placed in Irkutsk
            2 conscripts placed in Omsk
            3 conscripts placed in Vladivostok
            4 conscripts placed in St. Petersburg
    
        Activate Technology - Russia
            Russia activating workingWomen
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Russia
            Russia collect 89 PUs; end with 89 PUs
            Russia collect 5 PUs from War Bonds; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germany : -1.00
    Russia : 0.00
    

    Savegame


  • TripleA Turn Summary: Communists round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
                Communists roll 6,2 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover science
    
        Combat Move - Communists
            1 conscript moved from Tiksi to Norilsk
            6 cavalrys moved from Aldan to Norilsk
            1 conscript, 2 field_guns and 2 infantry moved from Yakutsk to Aldan
            1 conscript moved from Aldan to Tiksi
            1 infantry moved from Yakutsk to Aldan
    
        Purchase Units - Communists
            Communists buy 4 conscripts, 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Norilsk
                Communists attack with 6 cavalrys and 1 conscript
                Russia defend with 1 conscript
                    Communists roll dice for 6 cavalrys and 1 conscript in Norilsk, round 2 : 1/6 hits, 1.00 expected hits
                    Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Norilsk
                Communists win, taking Norilsk from Russia with 6 cavalrys and 1 conscript remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 trenchs placed in Aldan
            1 trench placed in Khabarovsk
            1 trench placed in Aldan
            4 conscripts and 3 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating science
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Communists
            Communists collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Communists : 0.00
    Russia : -0.17
    

    Territory Summary for Communists :

    Aldan : 1 flag, 8 conscripts, 9 field_guns, 8 infantry and 6 trenchs
    Amur : 1 flag
    Chita : 1 flag, 1 conscript
    Chukotka : 1 flag, 1 conscript
    Khabarovsk : 1 flag, 5 conscripts, 3 infantry and 3 trenchs
    Magadan : 1 flag, 2 conscripts and 1 field_gun
    Norilsk : 1 flag, 6 cavalrys and 1 conscript
    Sakhe : 1 flag, 1 trench
    Tiksi : 1 flag, 1 conscript
    Yakutsk : 1 Factory, 4 conscripts and 3 infantry
    

    Production/PUs Summary :

    Germany : 115 / 131
    France : 73 / 73
    Serbia : 12 / 13
    Austria : 82 / 83
    Italy : 28 / 28
    Arabia : 9 / 12
    Turkey : 57 / 62
    Britain : 81 / 94
    Russia : 88 / 94
    Communists : 30 / 30
    USA : 76 / 76
    

    Savegame

  • TripleA

    TripleA Turn Summary: USA round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - USA
            USA spend 0 on tech rolls
                USA roll 6,1 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover merchantmarine
    
        Combat Move - USA
                USA loses 0 PUs for violating Cape Verdes neutrality.
            1 field_gun and 1 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 51 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 51 Mid Atlantic to Cape Verde
                  USA take Cape Verde from Neutral
            1 battleship, 3 cruisers, 1 destroyer and 3 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 24 Irish Sea
            1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 23 Mid Atlantic
            3 cruisers and 1 submarine moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            2 submarines moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
            4 infantry moved from California to San Francisco
            1 gas moved from San Francisco to Texas
            2 gass moved from Chihuahua to Texas
    
        Purchase Units - USA
            USA buy 5 cruisers, 4 field_guns, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
    
        Non Combat Move - USA
            1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic
    
        Place Units - USA
            2 field_guns and 1 infantry placed in Charleston
            1 transport placed in Sea Zone 30 Mid Atlantic
            2 cruisers placed in Sea Zone 32 Sargasso Sea
            3 cruisers placed in Sea Zone 29 Mid Atlantic
            2 field_guns placed in San Francisco
    
        Activate Technology - USA
            USA activating merchantmarine
    
        Turn Complete - USA
            USA collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

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